New Magic Items For Spellcasters in Tasha's Cauldron Of Everything

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Dungeon Dudes

Dungeon Dudes

Күн бұрын

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@illoney5663
@illoney5663 3 жыл бұрын
"This is like their level 20 class feature in a magic item" true, except when it's a magic item and not your capstone, it's nowhere near as disappointing.
@eldritchexploited5462
@eldritchexploited5462 3 жыл бұрын
It hurts me how right you are
@a.z.pantera5577
@a.z.pantera5577 3 жыл бұрын
I've never been so offended by something I 100% agree with. XD
@nathanbaca5131
@nathanbaca5131 3 жыл бұрын
Yeah that's pretty much my biggest gripe about 5e. Capstones across all classes are generally underwhelming. Fortunately most campaigns don't get that far anyways.
@sumtingwong8230
@sumtingwong8230 3 жыл бұрын
@@nathanbaca5131 I guess that's why they're so bad, imo there should be a splat book for max level adventures
@illoney5663
@illoney5663 3 жыл бұрын
@@nathanbaca5131 Not really all classes. Barbarian capstone is really strong (though a bit dull) Bard's is boring, Cleric's is really nice, Druid is fantastic (especially for any druid subclass that gets extra ways to use their Wild Shape). Fighter's is like Barb, strong but dull, Monk's is boring, Paladins get utterly amazing capstones, Rangers get shafted hard, Rogue's is very nice. Sorcerer is not terribly weak, but it's still not fitting for a capstone (personally, I think Sorcerers should have a way to get half their Sorcery Points back on a short rest once per day anyway, similar to the Wizard's Arcane Recovery feature). Warlock's is neat, but it should really be an action, not a full minute, Wizard's is fine, not amazing, but fine and finally, Artificer's is great. So that's 8 or 9 out of 13 that are good, which definitely not fits under "capstones across all classes are generally underwhelming". That said, even the good capstones are obviously not equal. Nothing is as flavourful as the Paladin capstones and nothing will approach the power of Druid capstone for the Moon Druid.
@angushayes2183
@angushayes2183 3 жыл бұрын
Imagine if rangers got even half the love they give Spellcasters... That would be cool
@serpentsembrace782
@serpentsembrace782 3 жыл бұрын
Take a shot every time Monty says "Smattering."
@MrPelzak
@MrPelzak 3 жыл бұрын
"In addition, when you roll any Hit Dice to recover hit points while you are carrying the vial, you can regain 5 sorcery points. This property of the vial can't be used again until the next dawn." Its like consuming 3rd level spell slot to regain it. Better than Pearl of Power but not broken.
@bleddynwolf8463
@bleddynwolf8463 3 жыл бұрын
how is that not broken? 5 sorcery points on a short rest for an atunment slot, broken if you ask me.
@Coffin17I
@Coffin17I 3 жыл бұрын
You would only get 3 sorcery points for consuming a 3rd level slot.
@MrPelzak
@MrPelzak 3 жыл бұрын
@@Coffin17I I might missed something but: Creating Spell Slots Spell Slot Level Sorcery Point Cost 1st 2 2nd 3 3rd 5 4th 6 5th 7 dnd5e.wikidot.com/sorcerer
@MrPelzak
@MrPelzak 3 жыл бұрын
@@bleddynwolf8463 Once per day on short rest. Pearl of power give the same except you can do it anytime.
@Coffin17I
@Coffin17I 3 жыл бұрын
@@MrPelzak That's to convert sorcery points into spell slots. Converting spell slots into sorcery points gets you an amount of points equal to the level of the slot expended.
@AndrewChumKaser
@AndrewChumKaser 3 жыл бұрын
Wizards needs to give the martials some love, especially monk.
@DaDunge
@DaDunge 3 жыл бұрын
they aren't called monks of the coast
@mikhailthegreatestdragon3627
@mikhailthegreatestdragon3627 3 жыл бұрын
Monk needs to be redone from the ground up, lol
@Blackemail94
@Blackemail94 3 жыл бұрын
I usually just listen to these videos while doing something else, but only after checking the screen once to see how strong the beard/moustache game is. This week: 9/10
@Harry-ju8yw
@Harry-ju8yw 3 жыл бұрын
Great recap! I’m going to add a Shadowfell Shard to be worn as an earring by my upcoming Black Shadow Dragon.
@alphaxtitania5597
@alphaxtitania5597 3 жыл бұрын
The Moon Sickle makes me sad, because sickles aren't finesse and they SHOULD be.
@DaDunge
@DaDunge 3 жыл бұрын
You should ask your DM about that.
@tysmi04
@tysmi04 3 жыл бұрын
I agree with Fredrik. Just ask the DM.
@jaredpuwalski8545
@jaredpuwalski8545 3 жыл бұрын
I can definitely see an artillerist artificer wanting to get their hands on the evocation book especially since artificers get extra attunement slots.
@TriMarkC
@TriMarkC 3 жыл бұрын
I forgot about that for Artificers!
@benmw203
@benmw203 3 жыл бұрын
They ain’t wizard so can’t use it no matter how many attunement slots
@jaredpuwalski8545
@jaredpuwalski8545 3 жыл бұрын
Benjamin Marchant -Williams starting at level 14 they can ignore class, race, spell, and level requirements for magic items.
@benmw203
@benmw203 3 жыл бұрын
@@jaredpuwalski8545 jeeeze like the artificer wasn’t already stupidly OP at high levels!
@jaredpuwalski8545
@jaredpuwalski8545 3 жыл бұрын
Benjamin Marchant -Williams the exact upper limit is dependent on what the Dm is willing to give you though. The way these items are worded though would make it so all the pluses to attack and save dc would stack and work with artificer spells.
@dreaddinosour3728
@dreaddinosour3728 3 жыл бұрын
RIP to Warlocks
@jfuite
@jfuite 3 жыл бұрын
And to think the deathblow was delivered by a book titled, "Tasha's Cauldron".
@perlygatekeeper
@perlygatekeeper 3 жыл бұрын
@@gamecavalier3230 Don't Warlocks get more Eldritch Invocations?
@quendi5557
@quendi5557 3 жыл бұрын
@@gamecavalier3230 and a cauldron.
@Wurstzipfel80
@Wurstzipfel80 3 жыл бұрын
Warlocks were ignored in the magig items.
@quendi5557
@quendi5557 3 жыл бұрын
@@Wurstzipfel80 you're missing an almost.
@jollygreekgiant9017
@jollygreekgiant9017 3 жыл бұрын
Are we just going to ignore the fact that the all purpose tool gives any artificer above 6th level expertise in all tools as per the 6th level artificer feature: Tool Expertise Starting at 6th level, your proficiency bonus is doubled for any ability check you make that uses your proficiency with a tool
@AdrianParsons
@AdrianParsons 3 жыл бұрын
Other than Thieves' Tools have you seen a tool expertise make a meaningful difference in a game. Have you even seen a situation where it could even have made a difference at all? This would just be a ribbon since they automatically get the Thieves' Tool prof & the level 6 "expertise". Personally I *love* the idea of them being able to use all tools really well. It just won't have much impact on the game.
@jollygreekgiant9017
@jollygreekgiant9017 3 жыл бұрын
@@AdrianParsons your not wrong but from the perspective of an artificer player it feels like your breaking some kind of law.
@lordmars2387
@lordmars2387 3 жыл бұрын
@@jollygreekgiant9017 Bah, bards get a bump to every skill and access to expertise. SKILLS!!! You know the thing right behind combat in usability. Considering the gold cost one has to sink in an attempt, ATTEMPT I SAY, to craft something it's more than fair. Plus the one free cantrip really leans into the inventive flavor of the class. You know the half caster using the mechanically weakest mental stat.
@SortKaffe
@SortKaffe 3 жыл бұрын
8:39 There is no "Crystalline Tome", but there are indeed two conjuration tomes: Atlas of Endless Horizons for teleportation and Planecaller's Codex for summoning. Crystalline Chronicle is not focused on any one school of magic but can be used for psionic casting of any wizard spell (i.e. improved Subtle Spell without taking the new Metamagic Adept feat).
@T_Peazy
@T_Peazy 3 жыл бұрын
To paraphrase Matthew Mercer: "Dungeon Masters beware, think twice about giving your players items that boost their spell DC."
@koelkast9
@koelkast9 3 жыл бұрын
Boots of haste go brrr
@Klausbro
@Klausbro 2 жыл бұрын
Hand cone of clarity
@euansmith3699
@euansmith3699 3 жыл бұрын
A magical Hand Crossbow of Grappling-Hooks could be fun; using an attack, the wielder gains a Climb Speed until the start of their next turn.
@TriMarkC
@TriMarkC 3 жыл бұрын
Or use it to pull target to you, or on a CRIT pull them off their feet.
@BlackShadow1991
@BlackShadow1991 2 жыл бұрын
In terms of quality, these guides are up there, on the very top, and are a worthwhile watch :D Great stuff!
@jshud3
@jshud3 3 жыл бұрын
Enjoying the discussion back and forth... I'd love to see you guys do a "live" video and let the camera roll and whatever happens happens. You guys do a fantastic job!
@roryharmer5148
@roryharmer5148 3 жыл бұрын
Very appreciative of the love shown to sorcerers in this book. Now all i want is for the oldersubclasses to get specific spell lists like the clockwork soul etc got this time. Just a couple spells to give them more variety and emphasise the flavour of each subclass
@Satsujinki1973
@Satsujinki1973 3 жыл бұрын
I've heard Kelly say a class is one of his favourites enough times, I am now going to keep an ear out for when he doesn't say it. Also, as martial weapons go, the lack of a huge variety of magic spears in D&D is telling. Especially since in medieval times they were more common than swords, and there are many of them in myths and legends.
@MrChando
@MrChando 3 жыл бұрын
the Moon sickle is light blade, it affects attacks and damage & spell and DC. It works with healing word (works like +1 slot level), cure wounds(+1/2 level) and works with Healing Spirit, however it is allowed (on our table: one PC/round). Its like 0.75 extra spell slot level of healing on it! :)
@northernhorror8773
@northernhorror8773 3 жыл бұрын
I gave the aatlas of endless horizons to a bladesinger in my group and it has saved him multiple times from serious damage in just a couple sessions its extremely useful for a squishy frontliner. The ability to negate damage without throwing up shield and hoping for the best is stupid good.
@AflacMan13
@AflacMan13 3 жыл бұрын
Magic Crossbow/Bow: Instead of the weapon being magic only, the ARROWS AND BOLTS can be magical too. ;-) I recently found a list online someone had made with 100 magical arrows! :-)
@TriMarkC
@TriMarkC 3 жыл бұрын
Please share that link!!
@mattsully5332
@mattsully5332 3 жыл бұрын
What would you think about say an eldritch knight using one of the tomes, since it says their magic is like a wizard's?
@darienb1127
@darienb1127 3 жыл бұрын
I'd say no, due to E. Knights not actually preparing spells and having a spell book like a Wizard. A lot of the abilties just would be compatible due to how E. Knights are.
@mattsully5332
@mattsully5332 3 жыл бұрын
Ah, I had remembered that it says they study the way a wizard does, but had forgotten that they don't actually have a spellbook.
@mellowlando2017
@mellowlando2017 3 жыл бұрын
Id allow it if I were DM, since fighters probably have lower intelligence than wizards
@SCKentrol
@SCKentrol 3 жыл бұрын
Not answer your question at the end: "HELLLLLLLL NO" I've pretty much told my party that Taha's off the table, apart from flexible character creation since I already was using a variation of that. I've already had to over tune some monster encounters just to give them a modest challenge in my game because of how over string they are with mostly mundane/low rarity items. I'll have to get a better understanding balance-wise before I start letting these items into my game.
@darienb1127
@darienb1127 3 жыл бұрын
As someone with a bit more experience, i'd say let your players use some more of the variant class features or subclasses from Tasha's. Twilight Domain Cleric and Astral Monk are a little overtuned, but everything else is pretry balanced. Plus, the Transmute Spell metamagic option for sorcerers just makes them more fun overall, allowing them to make an elemental build besides just fucking fire.
@zwordsman
@zwordsman 3 жыл бұрын
I feel like the All Purpose one was half made to help fix the Alchemist in a sideways method. Giving the cantrip helps with the fact the cantrips ar bworked --in that they really only have 2 valid choices one save based (acid splash) the other firebolt. while the rest of the subclasses get all the debuff or other element cantrip choices. The alchemist with that allpurpose tool can now have Chill Touch, or Primal Savegry. Which saves them on feats for the first one--artificer iniate (BEFORE LV 3 has to be)+ magic initiate or multiclass to wizard. Though honestly I wuld 've preferred if they would've added Chiltouch, primal savegry, produce flame to the spell list.
@Wanderingsage7
@Wanderingsage7 3 жыл бұрын
No shard for Sigil... which I don't mind because it makes sense.
@jonathanstern5537
@jonathanstern5537 3 жыл бұрын
Here are some arms and armor I have in mind. 1. Armor of the Celestial Battalion: Requires Attunement. +3 chain shirt, counts as light armor. 1 hour protection from evil once per day. Can cast fly for one hour per day once per day. Emits a bright light for 20 feet, with a dim light for an additional 20. Appearance: This golden armor is so thin that it can be hidden under your clothes, but so strong that it may be able to withstand a blow from an ancient dragon. 2. Water Whip: +2 Whip, on a successful hit, deals an extra 1d6 cold damage. On a miss, causes the ground to freeze. Enemy must make a DC15 dexterity saving throw or fall prone. Appearance: When unused, it appears to be a foot and a half foot long blue and gold leather strap, but when used, a cascade of ice cold water shoots out striking the enemy and the floor beneath them. 3. Mjolnir: Requires Attunement. +3 throwing hammer. Deals an extra 1d10 lightening damage and 1d4 thunder damage. Has the return property. Deals double damage against giants, fiends, and dragons. Once per day can spin it to allow you to fly. Appearance: This short-handled throwing hammer has an abnormally large head, engraved with dwarven runes. 4. Net of the Outer Planes: +1 Net, on a successful hit, enemies must make a DC 15 Charisma saving throw or they're sent to a random outer plane. Appearance: This normally unassuming net when placed to the light, has opaque black squares where the holes would normally be. 5. The Telling Crossbow: +1 Crossbow, on a successful hit, enemies feel compelled to talk. A single hit will force an enemy to tell you their plans, ambitions, employers, and their entire life's story for the next minute. Until the end of the minute, they have disadvantage on all attacks. Appearance: This can look like any size crossbow, but always has a seal of a crossbowman on its butt.
@jamesfreeman3617
@jamesfreeman3617 3 жыл бұрын
These would be great for my group are DM has us doing homebrew that has all of the most powerful cannon monsters that has a stat block for from all of editions the strongest with a challenge rating of 57 which canonicaly can kill every god.we bumped the level cap to 75 these will go great with the necroficer subclass homebrew i got online.
@JohnW-yv6yp
@JohnW-yv6yp 3 жыл бұрын
Poor Warlocks didn’t get anything.
@Rohrmitte
@Rohrmitte 3 жыл бұрын
They can use the cauldron of rebirth and the bell branch. But Druids can use them to.
@JohnW-yv6yp
@JohnW-yv6yp 3 жыл бұрын
@@Rohrmitte Oh really? I don’t have the book, I was just going by the list they did in the start and not mentioning warlocks.
@darienb1127
@darienb1127 3 жыл бұрын
@@Rohrmitte Wizards get 10 books and Warlocks get a fucking oversized cooking pot. Yeaaaah no.
@adrianpintea9675
@adrianpintea9675 3 жыл бұрын
The removing of one spell requirement, verbal especially seems broken. Silence will do almost nothing when used offensively and defensively woul be also broken
@jiiaga5017
@jiiaga5017 3 жыл бұрын
Silence never did anything before, since you just walked 20' away and then proceeded as normal.
@chrislieu6757
@chrislieu6757 2 жыл бұрын
Simultaneous effects occur in the order of the person whose turn it is. So when casting with the shadowfell shard, the disadvantage is in the order that you want, so clearly you can have it applioed to the spell you are casting if you want. The better question is if you can choose the target and stat after you have already cast the spell and saving throws have been made. For example, you are about to cast hypnotic pattern and you have a monk in your party ready to do some stunning strikes on anyone that is not affected. Can you wait until after saving throws are made to determine who you give disadvantage to on the constitution saves for stunning strike or do you have to choose before the saving throws are made?
@terre5d
@terre5d 3 жыл бұрын
It is not good for all spell casters. I feel like they pulled a fast one on the warlock
@shanehudson3995
@shanehudson3995 3 жыл бұрын
The Lurker got hammered to shit, I think the Genie is ok, and we get access to one item to share with the druids. But. We got Teleportation Circle.
@darienb1127
@darienb1127 3 жыл бұрын
@@shanehudson3995 i thought that that Fathomless looks pretty good actually, and the Genie Warlock you are gonna use their main abiltiy twice. Per campaign.
@jpjfrey5673
@jpjfrey5673 3 жыл бұрын
They also pulled an illusory "buff" on a Sorcerer. They didn't get stronger as a class - they just got more variants of crutches to bring them above scrappy tier
@shadowknight556
@shadowknight556 3 жыл бұрын
So my DM just gave me the +3 bloodwell vial, and im excited to use it in our next session. Worth raiding a dragons lair for.
@herrkrabbe148
@herrkrabbe148 3 жыл бұрын
Although the magic items which provide +x to spell save DC can be very powerful when stacked, know that it is very difficult to do that with the exception of amulet of the devout, bloodwell vial, and robe of the archmagi. To benefit from the magic item you need to wear it (says so on both the magic item and in the dmg). if you are attuned to a staff, but you are not holding the staff then it provides no benefit to you. therefore in order for a player to stack them, they would need to use two hands. the problematic choice for the player however is that many players including me like our defences and therefore are built to wear shields. therefore we can only use one hand. as for the exceptions, amulet of the devout only needs to be around your neck and therefore does not occupy your hand so beware of that. also know that in the case of an artificer or multiclassing, amulet of the devout increases every spellcaster's spellsave dc because it can be attuned to by both paladins and clerics. so if a wizard multiclasses cleric, amulet of the devout increases his wizard spell save dc too. comparably a wizard spell book only increases wizard spell save dc. bloodwell vial is similar to amulet of the devout in that it van be worn around your neck (you can also choose to hold it). compared to amulet of the devout, it is not as problematic because it only increases sorcerer spell save dc. and then there is the robe of the archmagi. it can be worn as a robe, so it occupies no hands. it can be attuned to by rogues (thief), artificers, warlocks, sorcerers, and wizards. it can increase all spellcaster spell save DCs. and is problematic for all the reasons explained already.
@32Loveless50
@32Loveless50 3 жыл бұрын
i'm playing a wizard at lvl 6 and got the +1 Arcane Grimoire. it brings me up to the casting of our bard, so it is not that strong. but would rather have Libram of Souls and Flesh as i'm a necromancer, just for the roleplay of being albe to walk around undead for some time without being attacked. :D
@guilla5
@guilla5 3 жыл бұрын
The thing with the tomes is that you must have been studying for years to even understand the magic language in which these tomes are written, a Warlock with the pact of the tome and the eldritch invocation to understand any written language, is enough investment to be able to use them, but a sorcerer who has gotten their powers innately and not by studying or making sacrifices, does not necessarily mean he can understand those complex tomes. I would go as far as creating a (small) questline for the sorcerer to be able to use magical tomes.
@williamdobesh2849
@williamdobesh2849 3 жыл бұрын
My mind just got blown by all the ways my Wizard can now mess with the world around him. Crystalline Chronicle gives a wizard the ability to use the sorcerers subtle spell 3 times a day......
@agsilverradio2225
@agsilverradio2225 3 жыл бұрын
The number one magic items I want as a wizard, are mana restoritives, and spell scrolls, ... followed by somthing to make me less squishey, and the time and money to copy any scrolls I find. ... More cantrips, are allways good too, as would a Ring of spell storing to share.
@domesticatedmoss
@domesticatedmoss 3 жыл бұрын
Can Kelly or anyone please tell me where he got his shirt , i just love it . Great vid 😊
@ryanbritten6784
@ryanbritten6784 3 жыл бұрын
I'm definitely handing out the spell boosting items. Definitely going to throw a few of the +3 items to my players.
@BlameCarson
@BlameCarson 3 жыл бұрын
Can you use the Bloodwell vial as a spellcasting focus to get the bonus to the spell attack and spell save DC whilst also still getting the effects of the new sorcerer shards? I know both are attunement and can be used as a spellcasting focus if you hold or wear them. Do you get these benefits even if you don't use them as your spellcasting focus? Also just by having it on your person you can use them as a focus, so could you just say keep it in your pocket and do subtle spell and the enemy would be none the wiser?
@talscorner3696
@talscorner3696 3 жыл бұрын
I love the idea behind tomes (so much that I've been designing my own tomes since 2009 xD). My main beef is with the magical items/subclass that are powerful, but not fun or downright boring. Also, Wizards, come on. How about the two oldest weapons in creation have no magical equivalent?!
@Sirfinchyyy
@Sirfinchyyy 3 жыл бұрын
Fireball arrows/ bolts would be epic
@RJeremyHoward
@RJeremyHoward 3 жыл бұрын
So. Much. Magic.
@jfuite
@jfuite 3 жыл бұрын
So much inflation.
@danieldosso2455
@danieldosso2455 3 жыл бұрын
@9:30 wouldn't knocking enemy targets prone be detrimental to an Evoker? Ranged attacks have disadvantage vs prone targets.
@OnigoroshiZero
@OnigoroshiZero 2 жыл бұрын
The Tattoos are absolutely amazing both as a concept and as items with their effects. Me as a DM: "Ok guys, here are your amazing +3 broken items from Tasha's that you wanted!" My players: "We love you, you are the best." Me: "Now, time for your next adventure." *After a few sessions.* Me: "Suddenly, 5 ancient dragons appear in the sky and dive towards you." *THE END* It's not that hard to balance the game guys, give your players whatever they want, they just need to know that there will be consequences.
@brynt91
@brynt91 3 жыл бұрын
can't wait until y'all talk about tattoos
@gabef9538
@gabef9538 3 жыл бұрын
Discreetly suggest that their fellow guards either doesnt respect them or is attracted to them while you have a far realm shard.
@gabef9538
@gabef9538 3 жыл бұрын
Oh so you didn't hit me in the back of the head? Then who? A tentacle? Lier!
@Agroveb
@Agroveb 3 жыл бұрын
Isn’t the air elemental shard just strictly better than the teleporting shard? 60 feet fly without provoking attacks of opportunity, vs 30 foot teleport to a place you can see. Double speed and you can round corners with the air one
@peterwdowiak2637
@peterwdowiak2637 3 жыл бұрын
my DM for sure gonna be taking the amulet of the devout and the guardian emblem off the table /cry
@MichaelJones-rz5sw
@MichaelJones-rz5sw 3 жыл бұрын
No items for warlocks? :/
@kevinvassar5075
@kevinvassar5075 3 жыл бұрын
My question is why is it okay to give the fighter a plus 2 or 3 weapon and dms shy away from the same thing for casters. If I let my players find plus 2 weapons I'd do the same for casters because I think it's only fair.
@ManlyPicnics
@ManlyPicnics 3 жыл бұрын
I think it's because in general, spells are far, far more powerful than a martial character's weapon attacks. If you give a level 5 Fighter a +2 longsword for example, they can make two attacks against a single target for 1d10+Strength+2 with the 1/20 chance of that being doubled. Whereas a level 5 spell caster can cast a single 3rd level spell that does 8d6 Fire damage in a 20-foot-radius, with a save that even on a success is only half damage. The average save DC at that level will be around 14-15, adding a +2 to that raises it to 16-17, which is really high, and most creature's around that CR aren't going to have enough of a boost to reliably pass those checks.
@adarian
@adarian 3 жыл бұрын
Anything that gives higher spell save DC's needs to be a very hard to get magic item or else you really risk that magic user being way overpowered in comparison to the rest of the players at your table. A caster with a 20 in their stat and the +3 DC item will have a DC of 22 at higher levels. Basically things will have to have legendary resistances or have a high probability of getting dropped with one well placed save or die kind of spell but even with legendary resistances they will have to use them more often and run out faster due to the extra DC. The sorcerer item that gives disadvantage when you use metamagic is even worse. Disadvantage is equal mathematically to a -5 to the save roll which is the same as +5 to the DC. Heightened spell would be replaced by this item and made to be 1 cost instead of 3 and get the benefit from whatever 1 point meta you use and if you use the same type of save next round or if others use the same save spells it gets out of hand for 1 point. That sorcerer will just rarely be saved against especially if they somehow got both items. In the end if you start handing these things out you will have to compensate by buffing the stats of everything they face if you want the encounters to not get steamrolled and thus just more work to do to balance your fights so they are neither boring nor overpowered.
@AttisSoul
@AttisSoul 3 жыл бұрын
Far Realm Shard and Coiling Grasp Tattoo for a Aberrant Mind
@Blazekickz
@Blazekickz 3 жыл бұрын
give te monks some damn love for once
@BLynn
@BLynn 3 жыл бұрын
You only get bardic inspiration back on a short-rest after level 4.
@AllThingsFascinate
@AllThingsFascinate 3 жыл бұрын
5, but yeah
@BLynn
@BLynn 3 жыл бұрын
@@AllThingsFascinate starting at level 5, but after level 4.
@NoBuddy89
@NoBuddy89 2 жыл бұрын
I just love how people are all "5e is all about the freedom of the player" and then instantly, this item is not good for the game because its good. A good DM adapts, if your party is stacked with magical effects, adapt your encounters to face them. Dont force nerf your players.
@martinhendry2683
@martinhendry2683 3 жыл бұрын
"The only other gap in the magic items that we really gotta address is..." Ki stuff for Monks. Maybe a Gi which increases Ki save DC or some kind of ring which allows additional Ki points. Please wotc, just a little bit of love, no, recognition for the monk
@maid_of_heart3261
@maid_of_heart3261 3 жыл бұрын
Yes please, monks deserve more love
@ryanford63
@ryanford63 3 жыл бұрын
agreed even some fancy punch gaunlets would be nice or magic chakrams that can be empowered with ki.
@thecodingninjaisepic3561
@thecodingninjaisepic3561 3 жыл бұрын
just homebrew it
@lemonicity4834
@lemonicity4834 2 жыл бұрын
Your prayers have finally been answered in Fizban’s!
@imrisizara7474
@imrisizara7474 3 жыл бұрын
You missed the important fact, that Tasha's adds the first Magic Item, that boosts a Bard's Spellsave DC. None has done this so far. That's a huge change for a class relying a lot on Saves to make their spells stick.
@rexringtail471
@rexringtail471 2 жыл бұрын
Especially since it added a Bard College who's main schtick is NUKING enemy saving throws already
@morganacole
@morganacole 2 жыл бұрын
In an other video the said was mostly just Warlock items.
@donutmerchant8393
@donutmerchant8393 Жыл бұрын
@@rexringtail471 it already existed was just reprinted from a setting book but yeah this helps eloquence even more and it’s still on top as fuck.
@burgerchicken
@burgerchicken 3 жыл бұрын
Kelly: "Another ki point is that each of these comes with a ki ability..." Spoken like a true fan of the Monk.
@jonmajid4886
@jonmajid4886 3 жыл бұрын
I was having Dungeon Dudes withdrawal for a few days....Thank god for this! Love you guys!
@DungeonDudes
@DungeonDudes 3 жыл бұрын
Hope you enjoyed it!
@fusel5883
@fusel5883 3 жыл бұрын
I like the class items as now you can specifically give it to the player you wanted. No more “item designed for player A but Player B hogs it”
@artcatdraws4203
@artcatdraws4203 3 жыл бұрын
It’s kinda funny that they added so many items for spell casters, but only added like 2 that druids can use and one that’s unique to them
@Insanity2thePrawn
@Insanity2thePrawn 3 жыл бұрын
Considering the DM guide had nothing but swords and staves for Druids and Wizards along with magical instruments, Druids are still sitting pretty on magical options. Monks, anyone wanting to use Bows or Crossbows or any non-shortsword double weapon build is still not getting any love.
@artcatdraws4203
@artcatdraws4203 3 жыл бұрын
@@Insanity2thePrawn fair enough
@ARatherDapperTapir
@ARatherDapperTapir 3 жыл бұрын
Unique? Did I hear a new *Thief* item?
@sashashadowhive6128
@sashashadowhive6128 3 жыл бұрын
how about warlock?
@nyanbrox5418
@nyanbrox5418 3 жыл бұрын
@@ARatherDapperTapir And artificer, which amusingly I thought the class restriction-bypassing would never be used, but it came in the same book as a ton of class restricted items!
@dylanmcloughlin2187
@dylanmcloughlin2187 3 жыл бұрын
When they name the classes for the first magic item. Cries as a Warlock
@SuperKindachi
@SuperKindachi 3 жыл бұрын
To be fair, Warlock already had Rod of the Pactkeeper.
@matthewgeorge234
@matthewgeorge234 3 жыл бұрын
I think that’s the point. Warlocks don’t have many unique options and they just took the defining warlock item and gave it to everyone else. Then they have no unique warlock items in this book. I like what the Dungeon Dudes say about ruling Tomelocks can use the Wizards tomes.
@SuperKindachi
@SuperKindachi 3 жыл бұрын
@@matthewgeorge234 I wholeheartedly agree. I think it was a bad move, as increasing DC and spell attack rolls ruins bounded accuracy. It's not a huge deal for Warlocks bc they only have a few spellslots and having those spells not work is a HUGE letdown whereas if a Wizard can say "oh well" if two spells don't go off once per day. Wizards also have access to VERY dangerous spells like Meteor Swarm, Prismatic Wall or god forbid Ravenous Void. With a DC 22 Strength check to escape, PLUS difficult terrain, even legendary creatures like Ancient Dragons will struggle to escape. Even if it flies away AND uses a legendary action to flee, at the start of its next turn it can be pulled right back in. Or even Sickening Radiance (which Warlocks also get), with a DC 22 saving throw AND 3 levels of exhaustion, the battle's over for most creatures.
@prowsy102
@prowsy102 3 жыл бұрын
*throws book of shadows on the ground*
@gaberobison680
@gaberobison680 3 жыл бұрын
@@SuperKindachi to be fair bounded accuracy is a pretty stupid idea
@TANSamuraiSmurf
@TANSamuraiSmurf 3 жыл бұрын
These videos always brighten my Tuesdays and Thursdays
@gaj7062
@gaj7062 3 жыл бұрын
Agreed!
@hondawilky
@hondawilky 3 жыл бұрын
Unnecessary apostrophes, but I agree with the sentiment. 👌🏻😁
@TANSamuraiSmurf
@TANSamuraiSmurf 3 жыл бұрын
@@hondawilky dang autocorrect.
@Malisteen
@Malisteen 3 жыл бұрын
I would love the heck out of an arms & equipment guide with exotic weapons, land, air, & sea vehicles, maybe some fortification rules, new miscellaneous gear, & a bunch of new magic weapons & armor, including class specific gear for all the martial classes. Maybe new mounts, expanded/clarified mounted combat rules, and magic saddles, barding, etc for mounts as well.
@benjin3993
@benjin3993 3 жыл бұрын
An Artificer's Guide to Armaments and Apparel
@blightspreadergames1110
@blightspreadergames1110 3 жыл бұрын
@@benjin3993 Artificier's Armory of Everything.
@benjin3993
@benjin3993 3 жыл бұрын
@@blightspreadergames1110 Artificer's Emporium of Wonderous Armaments
@darienb1127
@darienb1127 3 жыл бұрын
Give me my magic bows damn you!
@benjin3993
@benjin3993 3 жыл бұрын
@@darienb1127 knowing how Id play artificer I'd be pushing real hard to give your bow a cup holder
@vladimiregorov8382
@vladimiregorov8382 3 жыл бұрын
Kelly: "The sorcerers always felt like they were in a shadow..." You mean, like Sebastian?
@vladimiregorov8382
@vladimiregorov8382 3 жыл бұрын
Tasha's Cauldron of Power Creep? Sounds like you need to be very careful with these spell foci...
@t111ran3
@t111ran3 3 жыл бұрын
@Peters6221 as a new GM, I think that the stuff in the PHB is too weak and underwhelming. Ofc, some of the features and items from Tasha's is very powerful. But there's a man for that (GM), who can easily nerf, or just not include it in the game.
@t111ran3
@t111ran3 3 жыл бұрын
​@Peters6221 you are very right, some features are just powerful for hype. Making things more powerful and ignoring the balance was never a good choice.
@eldritchexploited5462
@eldritchexploited5462 3 жыл бұрын
Yeah, it's a REALLY good thing that the DM has control over what the players get in terms of magic items
@roberttschaefer
@roberttschaefer 3 жыл бұрын
Magic items in general require careful consideration. Which items exist in your world and why? Another consideration, is to make players defeat a foe who is using said powerful item against them. Too often stuff is just found as loot.
@mal2ksc
@mal2ksc 3 жыл бұрын
@Peters6221 I think there may be a bit of a pump-and-dump going on. They're willing to poison the game in the long term to boost the balance sheet right now. Power creep sells books. Or did you not know Hasbro is trying to sell WoTC?
@northwestnerd4950
@northwestnerd4950 3 жыл бұрын
The Arms & Equipment Guide from 2E was a nice supplement. Would not mind that getting a 5E overhaul at all.
@Ketooey
@Ketooey 3 жыл бұрын
Love the new vid, but even more excited for to Paladin Subclasses part 2!
@christianadkins7199
@christianadkins7199 3 жыл бұрын
Agreed! Can't wait for that!
@ZZZ_22thumper
@ZZZ_22thumper 3 жыл бұрын
Yall's facial hair make me happy
@allerasthesphinx7184
@allerasthesphinx7184 3 жыл бұрын
I like the arcane grimiore for wizards. It just fits the class perfectly and is really useful. An school of scribes wizard needs one of these in my opinion
@charmer129
@charmer129 3 жыл бұрын
I wish there had been a couple more for warlocks
@condor967
@condor967 3 жыл бұрын
Same, it felt very underrepresented for warlocks in this book
@papersage69
@papersage69 3 жыл бұрын
Warlock gets to share the Cauldron of Rebirth with Druid. Can’t use it to cast, even though it confers no bonuses for casts anyway, but it gets all the nice abilities.
@dieguy3080
@dieguy3080 3 жыл бұрын
​@@papersage69 Yeah it just comes off as "a sick new list of unique items for casters!" but wizards and sorcerers got them all. If you think for a minute any self-respecting goolock wouldn't swallow that far realm shard before giving it over to some sorcerer you must be out of your goddamn mind.
@papersage69
@papersage69 3 жыл бұрын
@@dieguy3080 Something like a ceremonial dagger would have been nice.
@Cellix312
@Cellix312 3 жыл бұрын
@@dieguy3080 think about how many locks and sorcs are cross-classed into each other though... plus lock did get Pact Keeper in the dmg and can wear Glamoured Studded Leather.
@MlSTERTORGUE
@MlSTERTORGUE 3 жыл бұрын
So wizards got a free reach-around, religious caster classes got a pat on the back, druids once again get ass and warlocks got punched in the balls... Thanks wizards
@DungeonDudes
@DungeonDudes 3 жыл бұрын
The Rod of the Pact Keeper is still amazing. There's a few other cool items for druids and warlocks in the book. Honestly, the wizard tomes are overall pretty underwhelming.
@quendi5557
@quendi5557 3 жыл бұрын
@@DungeonDudes true but it still feels like they had all the cool ideas for the other classes and then went "Oh shit, we forgot the warlock." And gave them a cauldron. Though I agree on the fact we need more bows. The oathbow is the only one I have access to and yeah, we need more.
@darienb1127
@darienb1127 3 жыл бұрын
@@DungeonDudes still does not change the principle that some classes just feel forgotten.
@MrBiloxifireman
@MrBiloxifireman 3 жыл бұрын
3rd... I love the timestamps. Fantastic and ty ty
@deathfury4039
@deathfury4039 3 жыл бұрын
Most campaigns don’t even get to higher levels of play! I need a plus three to my spell attack rolls and DC’s since my DM keeps throwing all-powerful monsters at my Druid.
@marcuscain
@marcuscain 3 жыл бұрын
Hello beautiful humans, great video as always!
@DungeonDudes
@DungeonDudes 3 жыл бұрын
Thank you so much!
@demi-femme4821
@demi-femme4821 3 жыл бұрын
Monty really be flexin on everyone with that Roots gear.
@christianadkins7199
@christianadkins7199 3 жыл бұрын
It'd be great to have a video focused on the Artifacts. In particular, how to build adventure or campaign concepts around each one
@matthewparker9276
@matthewparker9276 3 жыл бұрын
Or at the very least a video on artifact in general. How to use them effectively, how to homebrew them, which official artifacts are the coolest, etc.
@harrywhiteley89
@harrywhiteley89 3 жыл бұрын
"Beyond a shadow of a doubt"... was that a Shadows reference, or a Shadow Sorcerer Reference?
@justmonica9253
@justmonica9253 3 жыл бұрын
Increasing DCs is problematic because it allows you to reach a spell save DC of over 20. That means quite a number of creatures will be unable to save against your spells if you choose the right save. More creatures have at least one score below 10 than you think.
@asherandai1000
@asherandai1000 3 жыл бұрын
At high levels monsters have ridiculously high saves to the point where they need to roll like a 3 or 4 to fail against a maxed out PC character, while at the same time their own save DC's are crazy high to the point where PCs literally can't save against them unless they have proficiency *and* roll really high. Honestly, I think higher PC DCs is needed. It's really depressing to never do more than half damage on your big spells. Watching the fighter knock out over 100 damage in a turn while your 9th level meteor swarm spell did a mere 30-40 damage is just soul crushing.
@dragondrummer3257
@dragondrummer3257 3 жыл бұрын
The bloodwell vial is more like a pearl of power that also gives you a boost to your spellsave DC and spell attack rolls that depends on its rarity. Through Font of Magic you can trade a 3rd level spell with 5 sorcerery points or vice versa. Regaining 5 sorcerery points just sounds better than regaining a 3rd level slot. Edit: I was wrong: You can only convert a 3rd level spell slot into 3 sorcery points. That makes the bloodwell vial far stronger than a pearl of power.
@friendlyneighborhoodspider5131
@friendlyneighborhoodspider5131 3 жыл бұрын
Only if you're turning those sorcery points into a spell slot. In my opinion, sorcerers are usually better off using their sorcery points for metamagic and such. Plus, a third level slot will only give you three sorcery points.
@dragondrummer3257
@dragondrummer3257 3 жыл бұрын
@@friendlyneighborhoodspider5131 But you could convert the spell slot you gain from a pearl of power into sorcerery points.
@DungeonDudes
@DungeonDudes 3 жыл бұрын
I feel that regaining 5 sorcery points is a lot stronger than gaining a 3rd level spell slot -- it's more metamagic! Especially considering how many sorcery points sorcerers get baseline, it's a big boost.
@dragondrummer3257
@dragondrummer3257 3 жыл бұрын
@@DungeonDudes I think it's even, because you can convert the spell slot into 5 sorcerery points as a bonus action. So whether you gain a 3rd level spell slot or 5 sorcerery points, you can change that to what you need.
@marcuscain
@marcuscain 3 жыл бұрын
Actually you can convert a 3rd level slot into only 3 sorcery points, you need to spend 5 points to regain a 3rd level slot though. It's built to have diminishing returns
@InquisitorThomas
@InquisitorThomas 3 жыл бұрын
I kinda hate the magic items in this book because as someone who’s playing a Warlock not only did my class did not get anything, but it’s also gave away my class’s only unique magic item. (No I’m not counting the common magic item that lets you cast one cantrip once a day)
@lord6617
@lord6617 3 жыл бұрын
Hey, at least they only screwed over your magic item, not your class features *cries in sorcerer*
@InquisitorThomas
@InquisitorThomas 3 жыл бұрын
@@lord6617 I mean they did, Eldritch Adept, plus I’m playing a Great Old One Warlock, so Telepathy and the far scribe invocation, and basically the entire Aberrant Mind Sorcerer Subclass and Kalashtar Race.
@quendi5557
@quendi5557 3 жыл бұрын
You got a cauldron, not saying it was good just saying you got something that lets you scry and raise the dead.
@clint_the_wolf8313
@clint_the_wolf8313 3 жыл бұрын
Which item?
@quendi5557
@quendi5557 3 жыл бұрын
@@clint_the_wolf8313 it's in xanathars, it's the something along the lines of the dark shard I think? I honestly like it, I think it's a really cool and quirky magical item.
@Cynoc
@Cynoc 3 жыл бұрын
Hoooo boy those Sorcerer Shards are hot! Can't wait to make me a Shadow Sorcerer to play with in Drakkenheim once that sourcebook comes out now. Although, if it's going to be in the world of Drakkenheim then I suppose that means the Shard will be in the form of..... *taps chin thoughtfully*
@foolwise4703
@foolwise4703 3 жыл бұрын
I want Monty & Kelly hired by wizards as advisors for their next books ;-)
@bryanmstfu
@bryanmstfu 3 жыл бұрын
Well, diddle my dungeon! It is time!
@seanjardine3128
@seanjardine3128 3 жыл бұрын
If the tempest cleric in my group gets ahold of that Amulet of the Devout a lot of creatures are going to die in quick fashion. My goodness.
@FuriousWojtek
@FuriousWojtek 3 жыл бұрын
Oath of Conquest Paladin every ones gonna piss themselves or he just chooses to not miss.... like ever.
@Dareon0
@Dareon0 3 жыл бұрын
I'll be honest. I adore the All Purpose Tool. It's probably my favorite magic item to come out as to be honest, the +? isn't what I think is important. I miss from 3.5 where your magic items really could define and be iconic to your character and you could do really unique things with them that really made them feel like not just a boost. The All Purpose Tool turns into any tool you want with proficiency, so it fits and is super flavorful, and getting the cantrip from any class once per day is just a really neat and creative ability that lets for some amazing roleplay and puzzle solving. I think these items are heading in the right direction for how magic items should be. Unique, flavorful and able to become iconic to your character.
@snakeinabox7220
@snakeinabox7220 3 жыл бұрын
So my pary is War cleric that has God stats ( lowest 14) and has luck so good she's the reason Will weten can't roll above a 3. A swashbuckler rouge that's has better then average stats.. Fey warlock / gloom staker ranger thats normal power And a under- ish power new pleyer sorcerer pleying a Ice themed sorcerer. I do have homebrew spell for all the caster cuss yah why not. There lv 5. I am going to give the sorcerer a +1 blood vile magic focus......
@jpjfrey5673
@jpjfrey5673 3 жыл бұрын
I wouldn't say that Sorcerer has become stronger than it was previously. All these items must be found, attuned to and kept without losing. They work as crutches (same as almost all magic items, really), and without them, Sorcerers fall into their old category of a "worse than most full casters". Relying on RNG to make a class relevant and not the class features is not gaining strength
@the3realbeasty
@the3realbeasty 3 жыл бұрын
Did they not show the necromancer spell tome or am I somehow blind/deaf?
@roberttschaefer
@roberttschaefer 3 жыл бұрын
“Tree-tuhs” not “Tra-tease”
@moldiworp9143
@moldiworp9143 3 жыл бұрын
Oh thank christ someone else said this, thought there would be more pedants haha. Its probably just audience inhibition.... i hope.
@elliot2118
@elliot2118 3 жыл бұрын
I really like the idea of getting items at lower levels and then upgrading them from +1 as well as maybe unlocking abilities.
@TriMarkC
@TriMarkC 3 жыл бұрын
I gave my magus player a homebrew bonded Black Blade that does that. At 5th level he learned that it had once been owned by a Githyanki whose soul had psychically bonded with it long ago, so magus gained DR 1 vs any mind affecting spells/SLAs. Every 2-3 levels he gained more protection or a psionic attack / damage benefit.
@Partimehero36
@Partimehero36 3 жыл бұрын
I made an item a long time ago that gave spell save DC increase to my Wizard. It's really not a big deal in my opinion. They get what they want and I just keep throwing bad guys at them. It hasn't impacted our game negatively in the slightest and my Wizard is probably more happy as a result.
@moosereeves5620
@moosereeves5620 3 жыл бұрын
With their current theming of books, it could be a dwarf smith's arms and armor book, really easily.
@deadthybug4646
@deadthybug4646 3 жыл бұрын
Yay fricken sorc content that doesn't make me cry and think they hate sorcs!
@roberttschaefer
@roberttschaefer 3 жыл бұрын
Y’all are awesome. I love all your videos and am now halfway through Drakkenheim! ❤️
@starsgears9200
@starsgears9200 3 жыл бұрын
No love for the Atlas of Endless Horizons? My dream of a teleport-spamming Bladesinger is now reality.
@irok1
@irok1 3 жыл бұрын
It does seem nice
@sterlingchandler9229
@sterlingchandler9229 3 жыл бұрын
Those first items seem like the perfect item for a bbeg to have. Especially at high levels.
@GunnerM60
@GunnerM60 3 жыл бұрын
I agree that you can easily modify the Wizard books for Tome Pact Warlocks. it's cool that we already get a book to inscribe rituals, getting another tome to better your Warlocks particular style or chosen patron is totally fair. Fiend= Evocation, Fey= Illusion, etc.
@brunog.campos3236
@brunog.campos3236 3 жыл бұрын
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