So my playthrough will be using Turbo Fuel.. What about you? (EDIT) I spelt Ionized fuel wrong.. The is no R.. Spoon moment lol
@gearslayer-vn3gz2 ай бұрын
I went nuclear last playthrough. I will be doing both probably but turbo tree first.
@jhwpost2 ай бұрын
New alt recipe for snot... Let's put in some iron for ironized fuel 😂
@BoltzNBrews2 ай бұрын
Ultimately the goal will be to make every type of power and fuel.
@4D0R2 ай бұрын
I've already planned a 3600/min turbofuel plant at the blue crater for the playthrough with my friends, but the new fuel types seem so hype I can't wait to work with them
@johnb08152 ай бұрын
I think I will have a little bit of everything. maybe I start with normal fuel. then add the advanced production lines as I unlock them, also adding more generators to utilize the additional energy
@bossche232 ай бұрын
turbofuel will be 7.5 per minute which will give the same amount of power with fewer generators (just like the change from 12 to 20 per minute for normal fuel)
@bigboy0742 ай бұрын
That's exactly what I was going to add 🙂 The fuel generators produces 1.66% more energy, but consumes 1.66% more fuel. So, the only change you will see is a reduction in number of fuel generator for the same amount of fuel.
@Indo66272 ай бұрын
@@bigboy074 That will be great as that will cut down on power generation lag.
@bigboy0742 ай бұрын
@@Indo6627 Yes, it will help a little for the lag (I think that the amount of fuel gen compared to the amount of belts/machines in the rest of your world is negligible). There are however 2 things that this will help. Less pipe means less slushing in feeding all the fuel gens (unless CSS fixed that), but mainly means much less work in building a power plant (much less fuel gen spamming), so this will make it easier, especially for new pioneers 🙂
@pyranitar2 ай бұрын
The power output and fuel requirements for fuel generators have universally been increased by 2/3s.
@RubyOneTakeАй бұрын
@@bigboy074 they didn't fix it as of now :( my solution was to underclock my fuel generators at the end of the pipeline and slowly bring them back up to 100% that fixed it for me!
@samuraidriver4x42 ай бұрын
My playthrough is going to focused on summerslooped nuclear. Double the amount of nuclear fuel for the same input? Count me in for all them power. But yes it needs a turbofuel setup to actually start up.
@rogercoulombe36132 ай бұрын
just remember you need to process twice the waste.
@samuraidriver4x42 ай бұрын
@@rogercoulombe3613 yes I am aware. It is going to need alot of planning from the start.
@mopgaming692 ай бұрын
Nah, maximise uranium fuel and plutonium fuel production. Somersloop the ficsonium fuel rods. I'm 98% sure its possible to max ficsonium rod production.
@ppeez2 ай бұрын
@@mopgaming69 why would you somersloop the worst of the 3 fuel rods? You should somersloop Plutonium and maybe Uranium. Not Ficsonium
@mopgaming692 ай бұрын
@@ppeez why plutonium, you cant even burn all of it because there is not enough sam in the world to make ficsonium fuel rods from it, i don't think its even possible to burn 22.4 fuel rods which is the max plutonium you can make without somersloops. You will end up just sinking the fuel rods since you cant sink anything after the plutonium fuel rod. you can somersloop uranium but you need sacrifice alot of nitrogen and bauxite for that because of the waste. 50.4 fuel rods make 2520 waste. which is already expensive.
@gemmel31972 ай бұрын
The increased speed of the drones means their throughput goes up making them a more useful logistics solution.
@5353Jumper2 ай бұрын
Let's hope they are more useful vehicles we can ride.
@Embr4c32 ай бұрын
You can see the packaged ionized fuel when he opens the inventory
@rkay.gaming2 ай бұрын
5:00 What about using Equipment Shortcut? If you place parachute at a set position(say first) you can just press Tab then 1 and it will switch to the parachute.
@RubyOneTakeАй бұрын
OMG I DIDN'T KNOW YOU COULD SHORTCUT EQUIPMENT :DDDDDDDD
@GavinPetersАй бұрын
I came here to say this. You can also stow away other items that get in the way into the remote storage thingy. E.g foods, hover packs, weapons can all be cleared to leave only the parachute in the prime 1 spot.
@rkay.gamingАй бұрын
@@GavinPeters 😀
@Arestar42Ай бұрын
@@rkay.gaming What do you mean the "equipment shortcut" ? Where do you place the parachute ? How ? What is this witchcraft you're talking about ??! As far as I know, you can't put equipment on hotbars.
@rkay.gamingАй бұрын
@@Arestar42 if you open your inventory, you'll se the top row has a heading called equipment shortcut. It lists them items that equippable from your inventory. And the items in that list are bound to your number keys. So if you say open inventory and press 1 , it will automatically equip the first item in that list to your body wherever applicable and replaces what is currently equipped if any. So if you're in your jetpack, if your parachute is number 3 on the list , you just press tab and 3 and your jetpack gets replaced with the chute and then you just spacebar to fly
@Neo-vz8nh2 ай бұрын
The energy value didn't changed. Fuel: 750MJ/m3 Turbo: 2000MJ/m3 Rocket: 3600MJ/m3 Ion: 5000MJ/m3 And they also give back the compacted coal which also yield power.
@TheTboy00713 күн бұрын
For the parachute thing, I believe someone said that if you hit the number key while in your inventory it would switch out your quick tools/backpack with the suggested items displayed on top. Depending on where the item is you press a number key to switch out to that one.
@Nick-xf8pn2 ай бұрын
4.167 is definitely rounding up 4.166666 (repeating). This means exactly 144 fuel generators and 36000 MW.
@wreryn66252 ай бұрын
Re. Rapid equipment swaps, you can use the number keys to change to an equipment in the relevant equipment shortcut slot. Eg.from the video Pressing 1 would equip the xeno basher, 2 the miner. The UI will retirn items to tge same spot as the swap. It's super handy!
@Xhaleon2 ай бұрын
Thing about the drone speeds, they are already super fast all things considered with batteries and it's actually the takeoff and landing sequence which consumes much of the time. Assuming this is the baseline with batteries, I wonder if anyone will actually mind or notice the slower deliveries if you use regular old mass produced (diluted) Fuel instead, especially since this change also means you can now mass-spam Drone Ports and those ports need time to refill anyway.
@CRMessen2 ай бұрын
I wonder if the Jetpack can get fuel from the cloud 🤔
@electroman19962 ай бұрын
That would be awesome!
@deanlawson68802 ай бұрын
I don't see why we wouldn't be able to do that. No difference between any form of packaged fuel and any other part or whatever from the Mercer Sphere cloud. I'll *Definitely* be doing this for Jet pack fuel!
@ivocanevo2 ай бұрын
I want this in real life. I the future, I look forward to getting my sandwich from Google Drive
@RubyOneTakeАй бұрын
it can not sadly, i tried it and fell from the sky :(
@DMGSLАй бұрын
I've done it on my playthrough, have a slight amount of rocket fuel overflow which goes into dimensional storage and overflows into a sink The jetpack doesn't directly pull fuel from the storage, so you have to pull the rocket fuel out of the dimensional storage whenever you're low, and can do so from anywhere in the world.
@wreryn66252 ай бұрын
Appreciating this series to tie us over until Tuesday 😂
@hellothere8132 ай бұрын
Pretty sure snutt had the Ionized fuel in his inventory, you can see it multiple times when he opens his inventory in the video
@deanlawson68802 ай бұрын
Really great video on all of the fuels! I'm very interested in getting a Rocketfuel Fuel-Gen setup running. Between the oil in the Northwest Oil Islands and the Northern Oil Islands, there's plenty of Oil to be had! Pretty sure we have to wait until endgame tier-9 for the machines to be able to make shards and make the Ionized fuel, so that will come at end-game (if at all), in my game. But I'll probably want to get an Ionized Fuel-Gen setup going, just to do it. Thanks for this video Bitz! +1 Subscriber.
@NepheosАй бұрын
honestly regarding the parachute, it would be nice to be able to hold equip in the hand so you can switch between parachute, jetpack, hoverpack by just having them in one of your what, 6? hands
@jeff_b_buildin2 ай бұрын
Looking forward to more videos this weekend!! Thanks
@storytsunami2 ай бұрын
Not just the fuels here, but this is making me really curious as to what new Alternate Recipes will be added into the game.
@williamday96282 ай бұрын
I really, really wish they would bump the numbers of the fuel generators up in both output and input (the ratios are fine). I hate building 100+ fuel generators in one place to burn literally 2 nodes worth of turbofuel, they are ugly buildings that use up a lot of space and don't exactly stack well.
@halbouma67202 ай бұрын
They did bump it up from 150MW power generation to 250MW or 66% more power generated. If you overclock your generators to 250%, they'll increase from 375MW to 625MW. 100 fuel generators will produce 66GW now. More importantly, the new power augmenters will help too. Adding 10 of them to your grid will more than double your power output - if you have 100 fuel generators running it will put you at about 135GW. I think that's what they're intended to do - it will be easier to scale up your power with them than having to constantly build out more power infrastructure to meet the needs of tier 9.
@williamday96282 ай бұрын
@@halbouma6720 I guess my complaint is not so much about the power output of them, but more about the sheer number of them (buildings) that are needed to not even handle a particularly large amount of fuel.
@hkrause65652 ай бұрын
@@williamday9628 you can double your slugs to power cell conversion now with somersloops. Overclock your generators and you will need fewer.
@ppeezАй бұрын
@@williamday9628 he ailready told you, generators are overclockable without losing fuel
@bowlofduck2 ай бұрын
IRONIZED FUEL 🤣 @ 0:56
@Lava-pe6wu2 ай бұрын
Maybe they will make the Parachute hot-key accessable. So say you jumppack with the new fuel and oh no you run out you could just press the "8" key (or whichever slot you choose) and out comes your parachute.
@TracynSteveG2 ай бұрын
Great recap of these features. As always thanks so much for all you do for the community!
@ohiofarmer19872 ай бұрын
Another great video my friend!
@christopherkaylor29402 ай бұрын
Wonder how Let's Play it Out will handle Update 1?
@synti7372 ай бұрын
I'm very much looking forward to fudging up the parachute swap and making a big ol' splat crater somewhere on the planet.
@MsLordmatt2 ай бұрын
It’s probably a long shot but do you think drones will take nuclear fuel rods too??
@gregritferdjr2 ай бұрын
Thing is, there is no output for waste, so unfortunately no
@gregritferdjr2 ай бұрын
Maybe Ficsonium?
@justjeremy64502 ай бұрын
I think it’s funny that you’re just re explaining a feature that was already explained Bitz
@johnb08152 ай бұрын
my guess is they also change the consumption rate of turbo fuel. 4.5 and 4.167 is way to close to make it worth an additional production step. with normal fuel being at 20 and rocket fuel at 4.167, it could be around 10 for turbo fuel
@Neo-vz8nh2 ай бұрын
7.5 to be exact.
@jesperdenbraven19952 ай бұрын
i expect that turbofuel will get the same consumption increase % that normal fuel does. so id say around 7.5 for turbo
@Neo-vz8nh2 ай бұрын
The energy value didn't changed. Fuel: 750MJ/m3 Turbo: 2000MJ/m3 Rocket: 3600MJ/m3 Ion: 5000MJ/m3 And they also give back the compacted coal which also yield power.
@KrimsonStorm2 ай бұрын
Keep in mind that fuel generators will go from generating 150MW to 250MW. That is why the math is off, as the energy values are the same. That means everything else will be 66% faster burn time. That means: Fuel and Biofuel will go from 12/min to 18/min Turbo fuel will go from 4.5/min to 7.5/min Snutt saying rocket fuel burns at a rate of 4.128/min, that's a 55% improvement over turbo fuel.
@johnb08152 ай бұрын
looks like I missed that "7.5 turbo fuel per minute" where did they show or say that?
@jeff_b_buildin2 ай бұрын
“Doing probably 2 videos Saturday and 2 on Sunday” Me waiting patiently on MONDAY!! Where you at bitz what’s going on back there?
@ItsBitz2 ай бұрын
Ermmmm Something happened all is explained tomorrow lmfao
@jeff_b_buildin2 ай бұрын
I figured!
@jeff_b_buildin2 ай бұрын
See you at 4 am to find out
@blanana_m2 ай бұрын
I wonder how drones are gonna be affected by the different Fuel types like whether there is a perfect fuel type or not
@marvinstillig47802 ай бұрын
Hey Bitz, love your Content on KZbin and Twitch, Thank you! Is it possible that you make a Video before 1.0, in which you tell us what’s the best starting location in the grass Fields, that would be very nice, thank you!❤
@Wasur19592 ай бұрын
Great Vid, Thanks Bitz.
@EZLogikal2 ай бұрын
Ok so in the end it's net 0 change in power from fuel gens... we just will have fewer machines, which is good for FPS so I'm on board.
@stevebirch81622 ай бұрын
if drones can now use fuel, does that mean packed fuel, or have we got a pipe input? if packaged, do we get the packages (empties) back?
@stevebirch81622 ай бұрын
ok, so rewatched, and it's packaged - no apparent pipe input. wonder if u can get the packages back.
@ashborn4697Ай бұрын
weird statements here, i would love a " Upgrade all logistics in the world" button. Going around and slowly upgrading the logistics in the world whether its a conveyor, lift, pipe, pump or whatever bothers me so much especially end game where speed of objects is so critical. ' i do not mind if it involved having to put in all the resources needed for into something. i just need the button so much
@BalloonyBoy2 ай бұрын
Can you talk about the cosmic megafauna in the mam in one of your future videos about 1.0?
@fulvioapicella33512 ай бұрын
Is it ironized or ionized fuel?
@CanwegetSubscriberswithn-cu2it2 ай бұрын
Ionised
@ItsBitz2 ай бұрын
Ionized... Me being a spoon spelt it wrong hahaha
@zaxhvrygames2 ай бұрын
can you please do a detailed tutorial on an 8 fuel gen factory?
@jakefowler85222 ай бұрын
I wonder if the batteries will give the best results tho for drones… so while ya can use other fuels, presumably the batteries will give a better performance.
@victorskansenmacdonald83812 ай бұрын
But u would use more energy to produce the ionized fuel than u get back? The shard production line looks insane
@gregritferdjr2 ай бұрын
600/12*150 = 7,500 600/20*250=7,500 They actually made fuel harder. You spend a lot more for the same ratio
@Neo-vz8nh2 ай бұрын
Just don't burn your last rocket fuel, but use to stop at landing, and you will be fine.
@kitsone42222 ай бұрын
Pretty sure it's "Ionized" fuel :nodders:
@ItsBitz2 ай бұрын
I'm pretty sure I corrected it in the pinned comment :nodders:
@HT-jj5sx2 ай бұрын
The fuel changes are so odd to me, why change the fuel generator power and then increase the fuel by the same amount? Snutt said they wanted to make generators more relevant before/after nuclear power, if they bump the consumption that doesn't do that at all, it's all the same. So odd.
@Tiparium_NMF2 ай бұрын
Are we sure it's not Ionized? Pretty sure it's Ionized.
@ItsBitz2 ай бұрын
@@Tiparium_NMF Check pinned comment 😅
@christopheradams45322 ай бұрын
So when Total called the rocket fuel the "Charizard Fuel", wouldn't it be the Charmeleon fuel since it still evolves into ionized fuel???
@muhrks2 ай бұрын
05:00 I wonder if you still can't die from fall damage when on full HP
@n3zum12 ай бұрын
tha cannisters on the 1.0 release date trailer (the ones you can see at 0:29 on that video) are different from the ones on the last video... actually you can see both of them in the pioneer inventory in the last video at 2:10
@ivocanevo2 ай бұрын
Me: clicks on those timestamps 🤦
@n3zum12 ай бұрын
@@ivocanevo oh... Sorry! I should have said that those weren't for this video.
@REDOMTF28 күн бұрын
Im 130h in and I will be using the uranium fuel unit recipe which is barely harder for +.2 which is insignificant on a small scale but what if u use 10 manufacturers? 0.2 X10 is +2 uranium fuel rods from practically nothing
@martin-gaming2 ай бұрын
I never made turbo fuel now i definitly will
@DutronComics2 ай бұрын
Isn't Rocket Fuel made using Sulphuric Acid and not Nitric Acid?
@ChRiAn08152 ай бұрын
What's ironized fuel? Is it similiar to leaded fuel?
@nanshire2278Ай бұрын
Why do you say "twelve" as "chwelve"?
@themexyeti2 ай бұрын
The whole parachute is situation is kinda meaningless, if you are carrying more than 1 type of fuel it will change automatically, how everyone is forgetting that announcement
@douglashanks41892 ай бұрын
After you land.... parachute is basicly for safer landing
@beawatton2 ай бұрын
Hey, first time viewer and commenter - loved the vid! Just wanted to say Snutt is pronounced like put :)
@BabyJeus2 ай бұрын
whats next on the truman show
@loli1412 ай бұрын
i will make mustard ketchup fuel :)
@PhrazeMuzik2 ай бұрын
Ionised bro
@ItsBitz2 ай бұрын
Pinned comment bro
@m4zr42 ай бұрын
🔥
@nichtgenannt32262 ай бұрын
?! so where are the video ?! one on saturday ? none on sunday?? O.o
@ItsBitz2 ай бұрын
@nichtgenannt3226 ermmmm so something happened.. All will be explained on Tuesday
@fireflessYT2 ай бұрын
honestly I dont see the point of rocket fuel - once you can get nitric acid you have nuclear power unlocked (or very close to)
@marktynan60452 ай бұрын
Because nuclear takes more work to set up then switch to rocket fuel and rocket fuel is better to use in vehicles than turbo
@fighter946Ай бұрын
I really don't understand how this works :( Why do you do the math like 600/4.5 instead of 20/4.5? I don't understand what pipes have to do with the general production of the machine that produce turbofuel? :( sorry for being stupid, but it's really bugging me.
@NotSoGoodGamer692 ай бұрын
since its name "rocket fuel" I assume this means we are getting some sort of rocket because it be pretty weird to have rocket fuel and no rocket
@ivocanevo2 ай бұрын
Or maybe... It's rocket science.
@fulvioapicella33512 ай бұрын
❤
@herobrinefollowers18132 ай бұрын
first
@marshallc62152 ай бұрын
You summarized the fuel changes in a confusing way. The simple version is that total energy per unit of fuel is unchanged. It simply burns faster to give more power for a shorter time. 150MW to 250MW means fuel burns for 60% as long as it did before.