I just want to thank Mercer for knowing that while falling due to gravity would cause bludgeoning damage, being assailed by the dark energy that (theoretically) causes gravity itself would cause force damage.
@lunardarkangel52374 жыл бұрын
he's a guy that read astrophysics for fun after all :)
@MakeVarahHappen4 жыл бұрын
It's funny how you call Dark Star "Hunger of Hadar on steroids" seeing as, in lore, Hadar is basically a dark star.
@karpmageddon41554 жыл бұрын
You could flavor it as temporarily summoning a piece of Hadar and if you do it too much, maybe the piece now becomes permanent in your world. 😯
@zero30454 жыл бұрын
So it should just be called Hadar?
@felixrivera8954 жыл бұрын
Omg. Pulse Wave is exactly the spell I've been looking for since I started playing dnd5e. I always loved spells that were just a Wave of Force that knocks people back. It's just so obviously magical but it's not flashy or obnoxious. FOR THE LOVE OF GOD NEVER TIME RAVAGE A DRAGON UNLESS YOU'RE AN ANGRY DM. DRAGONS ONLY GET MORE POWERFUL AS THEY AGE
@StickgeneralArmy4 жыл бұрын
It only keeps it alive for 30 days but those 30 days are gonna be hell
@Phiro004 жыл бұрын
speaks for the flexibility of the spell, this is actually a straight up BUFF for dragons, how amazing
@FoxHound-ut1hu4 жыл бұрын
Oh shit
@FoxHound-ut1hu4 жыл бұрын
Oh shit
@novaiscool14 жыл бұрын
As far as I'm aware Druids still age just at a massively slowed speed. So it is possible to take them and get them to be 30 days from natural death, just most other spells that increase age only do a hand full of years/decades which to a druid mean nothing.
@si2foo4 жыл бұрын
yeah they age at 1 tenth the speed of normal. so a elf could live for 7500 year's which reall just shows how no fucking druids ever live that long because they get killed
@jeohranalfhir83664 жыл бұрын
@@si2foo adventurous druids* never live that long. NPC druids can
@capitanmexico44226 ай бұрын
*Laughs in undead*
@DravenDresden4 жыл бұрын
Ravenous Void: the way I read it, unless someone can pass 2-4 Strength Saves, this spell is a death penalty. Everything within 100ft is difficult terrain (1/2 speed). So even with Dash Action, most characters would have 30ft movement TOTAL. Fail a save, get sucked to center. That's 3 turns to get out, and thus requiring another save. So imagine saving twice and then failing 3rd save and getting sucked back to the center and having to start the process all over.
@bouboulroz4 жыл бұрын
I know they say the DM should restrict dunamancy spells, but damn the gravity spells would be absurd on an evocation wizard.
@dungeonpastor82954 жыл бұрын
Keep the content coming! I’m home self distancing and need all the dnd goodness you’re providing
@aaronghunter4 жыл бұрын
Casting Temporal Shunt to maintain self-distancing, really.
@Asmodeus6964 жыл бұрын
I see these as very on theme for the Star druid from that recent UA, especially the graviturgy spells. After all, if your druid channels the power of the stars, why not the void between those stars as well?
@Ghilannugs4 жыл бұрын
That could make for a dope evil druid. Since the collapse of stars can cause black holes thematically it would work with a Star Druid who maybe went crazy studying the stars. Or has seen the collapse of the universe etc.
@Asmodeus6964 жыл бұрын
Aye, could do. I was thinking more in line with a Destiny Void Warlock sort of deal. The dark void between the stars is just as natural as the starlight itself. Life and death in balance, for cosmic things as much as the average mortal.
@WexMajor824 жыл бұрын
Scanlan had wristpocket. He used it to fool Grog into beliving he had swallowed an artifact.
@PepicWalrus4 жыл бұрын
That's really interesting that It's a pull from campaign 1.
@Answerisequal424 жыл бұрын
Although it was a cantrip there if I remember correctly.
@Phnxkon4 жыл бұрын
His daughter had it she used it when they first met
@LightofJustice934 жыл бұрын
I believe it was a magic item
@nickh32054 жыл бұрын
I’m going to guess a lot of groups will ignore the not being able to mix spells between the time spells and gravity spells
@Mugthraka4 жыл бұрын
5:10 thats basically the Immovable Rod wonderous item, made as a spell.
@mduckernz4 жыл бұрын
It always irritated me that such an effect wasn't available in a spell even though it was clearly available as an enchantment, as I always saw enchantments as basically just spells made permanent through the structure or nature of a specially constructed object making the energies involved self sustaining, and so it made no sense that it wasn't possible to have the effect available in isolation for a temporary period instead, as a spell - no more!
@Daltygaming24 жыл бұрын
I’m actually going to be running 2 parties in a Wildemount campaign. Keep the great videos up I’m absolutely loving them
@J.Rod_Drums4 жыл бұрын
If you read Time Ravage carefully, it says the target ALSO ages until the point where they are 30 away from death, so they take the damage no matter what on a failed save.
@AdamOwczarek4 жыл бұрын
I too was really hoping for 1) other custom spells that the Mighty Nein has utilized and 2) after seeing most of the races being reprinted, to have a large list of reprinted spells.
@Mugthraka4 жыл бұрын
21:20 Yes the way the spell is worded supports your reasoning. "Takes Necrotic damage, makes a save, if succeed the save takes half the damage. If the save FAILS, you ALSO age till 30days of your natural death".
@Bachlaham4 жыл бұрын
Why so many con saves??? I’d have liked to see more strength saves for the gravity spells. Other than that I really like them. Laughed at the Force
@itzplant31964 жыл бұрын
Well youre basically trying to endure a gravational pull on your body.
@Bachlaham4 жыл бұрын
I agree to a certain degree. But I also think dex and con saves are way over used and this would be a great opportunity to let the classes with proficiency in the redundant str save shine
@riccardocalosso56884 жыл бұрын
At 10:00 I think you confused gravity and pressure. Gravity always comes from the core and holds you down, as a black hole does (as you said initially). Pressure is the force exerted by an object affected by gravity onto what is interposed between it and the gravitational core. All this to say: both the examples were correct, don't beat yourself about it, boss!
@clarkside44934 жыл бұрын
One of the writers mentioned that he was excited to have 50-ish spells ready to go in the book, but said in an overview that they had to cut most of them because they were "too similar" to existing spells. The handful of spells we got are neat, but the restrictions made it more disappointing than it already was. I have to be a graviturgist or chronurgist (so at least a 2nd level wizard) before I can pick any, meaning I'd have to wait until my 4th level of wizard to learn _sapping sting._ Maybe that's why there's only one cantrip? Having to wait to get it feels weird.
@kylestanley78434 жыл бұрын
Mind you, that is an optional rule. Less than that, actually - just a suggestion. I dislike it myself, but eh. Your dm doesn't have to follow it.
@chandlerpearce62134 жыл бұрын
Also, you can start with sapping sting as it doesnt fall under that restriction Edit: There also isn’t a restriction on any gravaturgist spells, just the dunamancy.
@TheWonkster4 жыл бұрын
Yeah, I remember when books had a whole section of new names, descriptions, and damage types for existing spells to fall in line with a certain flavor the book was going for
@Law-of-EnTropy4 жыл бұрын
I think Scanlan's daughter had the Wristpocket spell. Though I'm not sure if that was indeed the spell used, since she's doing without effort. If a pouch of gold is weighted less than 5 pounds, then I guess she was using this spell.
@sterlingwalters75214 жыл бұрын
You're still wrong about Astral Self Monk, but I love you.
@NisansaDdS4 жыл бұрын
I think the pearl in CR does not get consumed. And Matt saw it as OP and changed it for the book.
@SouvenirSpices4 жыл бұрын
Wristpocket use to be a cantrip that had a permanent duration, I used it a long time ago and I'm sad that its second level now. Also, fortune favor shouldn't consume the components and if it should, then have it be 25-50 gp and not 100... three castings is a revivify, too expensive.
@matthewletexier4 жыл бұрын
That's really cheap for an additional d20 on any roll. You could have adv and still use it. That incredibly valuable.
@kylestanley78434 жыл бұрын
@@matthewletexier naaahhhhhh. Triple advantage is cool, but 100 gp is still extremely expensive for a single dose of advantage that only lasts for an hour. Though this *does* allow for a retarded crit build...
@ATinyWaffle4 жыл бұрын
@@matthewletexier You have to remember the opportunity cost of using a whole 2nd level slot for one extra dice roll.
@paulallen83044 жыл бұрын
nah, 100gp is dirt cheap especially after you have gone past 5th level.
@g80gzt4 жыл бұрын
@@kylestanley7843 what about quadvantage
@Vawk204 жыл бұрын
I'm imagining a group of wizards all spamming temporal shunt on a given boss to massively waste it's turns and letting them all do more wizardy setup or something
@alexfirefly19564 жыл бұрын
"Shit, there he is again! We're not done YET!!! TEMPORAL SHUNT!!! Alright, now again we have six more seconds to set up. Carlisle, you're next to shunt him!"
@aidanmills61364 жыл бұрын
I'd argue that reality break can taken by a GOO warlock as an arcanum.
@shaylic37954 жыл бұрын
Sad that fortune’s favor consumes the material component.
@kylestanley78434 жыл бұрын
I do like some of the spells... but boy, Mercer really went heavy on the consumed spell components.
@13alazs4 жыл бұрын
@Kyle Stanley I'm not sure if he did. They said WotC did change some things for balance and other stuff and we saw on critical role that many of these spells not cunsume their components.
@mduckernz4 жыл бұрын
Yeah I think this is likely something that WotC insisted on, probably because they saw it as making the Lucky feat redundant if I had to guess (which I disagree with! You have to remember to cast it, and it only lasts an hour. The Lucky feat is still better). It's definitely not consumed on Critical Role.
@paulallen83044 жыл бұрын
To be fair material components were basically castrated in 5e. There is almost no restriction on spells anymore (at least in comparison to 2e)
@karpmageddon41554 жыл бұрын
You have to consider that at higher levels this spell basically would break the game without a pay wall. So while it sucks at lower levels and I might for example make the change that instead of 100 gp you pay 50 gp to make it more feasible, a pay wall is definitely necessary. Just imagine a wizard choosing this for spell mastery and without a pay wall, the party would basically have unlimited luck points.
@GunnarWahl4 жыл бұрын
that jump cut XD nice clothing change. very smooth
@kinjo14 жыл бұрын
Dark star is definitely my favourite and will try to coerce my DM to let my shadow sorcerer have it 😅 Seems you missed a thing or two though, it's UP to 40 feet RADIUS. Meaning you can choose to make it the max 80 feet diameter sphere OR any size smaller than that which I find really interesting
@OsvaldoChannel14 жыл бұрын
Cast Immovable object on the Armor of your enemy, that sounds fun Also Ravenous Void is literally Chibaku Tensei which is awesome
@rolay77304 жыл бұрын
When you read Temporal Shunt my first thought would be that when you get to the big bad boss all the attacks you sent to the future attack you at once. I had a DM that would take that opportunity.
@PepicWalrus4 жыл бұрын
I mean you send them to a random point in all of time. I'd personally change it to roll a d100 to see how far back or forward they travel for a period if it mattered. And roll a d20 1 to 10 they go backwards in time and 11 to 20 they go forward. Not that it really matters but they definitely shouldn't be able to effect you if you use it.
@joshholmes13724 жыл бұрын
Wristpocket should be scalable like hex. Increasing duration by spell slot.
@Neutral_Tired4 жыл бұрын
Immovable object doesn't specify "not worn or carried", target someone's shirt, only you can move the shirt, they can't move unless you say so Also, did you notice there's a missing spell? I swear Caleb learned a spell that imitates the clone ability of the Echo Knight, that doesn't look to be here (just checked, name is resonant echo)
@shadoww48184 жыл бұрын
i think Monks still age, they just age at one tenth the rate. I'd say if cast on a high-level monk it would age them about 10 years physically (one hundred to anyone else) enough that there's a visible effect and maybe slightly reduce what would be an already insane movement speed but they won't be 30 days from death or suffer from disadvantage.
@samtheactualkenku62054 жыл бұрын
I was hoping they would have put the Decompose cantrip as well as Cat's Ire, Widowgast's Web of Fire, Widowgast's Vault of Amber, and possibly Widowgast's Transmogrification
@trrebi9814 жыл бұрын
I heard somewhere tha Matt had a slew of spells that never got in because WOTC said that they were too similar to existing spells. Maybe those were on the list.
@RoRonsku4 жыл бұрын
They would have been so cool but most came about pretty recently in the campaign while the books has been worked on for a while so maybe that's it? (Also Cat's Ire is a reskinned Bigby's Hand if I remember correctly?)
@valasafantastic10554 жыл бұрын
I like more than one of these! Also I use a homebrew which allows use of a Focus for all consumable material component spells. It is often a 10x the price version ex: 100gp pearl thats consumed now get a 1000 gp pearl that is not consumed! BUT in rare cases the focus requires research, discovery and successful Arcana checks to discover. It still tends to cost 10X the price but may also require a quest/adventure and a skilled crafter to create. I expected only dunamancy personally. Fun video thanks.
@drewforchic90834 жыл бұрын
I'd totally use Tether Essence like Hidan's Curse from Naruto, where you cast one end on your party Barbarian and the other on an enemy with less HP but maybe more AC, and the Barbarian just attacks himself to damage the enemy. I wonder how Resistance plays into that? If damage resistance halves damage for one end of the tether, does the other character take the full or halved damage? The spell doesn't specify.
@warlockghovat57454 жыл бұрын
Gravity Fissure followed by a Lightning Bolt would make for a nasty combo.
@Master_E4444 жыл бұрын
Personally my favorites amongst these Spells would be Immovable Object since It’s basically an Immovable Rod you can’t loose. Imagine using it on your Clothes to suspend yourself in place or use it to climb and infinite height into the air with two objects and some clever use of that password. Among the higher level ones, Time Ravage is the most interesting since it both does Colossal damage and guarantees the death of any mortal creature who doesn’t have access to powerful enough magic. It can essentially the greatest ultimatum you can give someone if they live through the Damage. If they survive, you could threaten to let them die unless they swear fealty to you. Personally I’d probably include that sort of Spell in a Spell Scroll just for an Evil NPC to flub it and turn into a frail old man or die immediately.
@karpmageddon41554 жыл бұрын
Now Ted can go full tilt on the Jedi train in the Rod of Seven Parts campaign. 😎
@NerdImmersion4 жыл бұрын
I'm working on that ;)
@karpmageddon41554 жыл бұрын
@@NerdImmersion *waves hand in front of Jorphdan* "These ARE the dunamancy spells you were looking for." 🧙♂️
@jo_ken4 жыл бұрын
I’m a little bummed we didn’t get the Widowgast’s web of fire or Widowgast’s vault of amber included in this book. I know web of fire has been shared online and vault of amber has been as well probably, but I would have appreciated them being included in the book. Also Resonant Echo, I’m fairly sure that one hasn’t been shared anywhere.
@btmeph4 жыл бұрын
Temporal shunt moves the target, not the caster. Casting it at higher levels allows you to move more allies out of harms way.
@ninetailstoji23134 жыл бұрын
Dude up at 5am i respect the grind man hope the channel keeps growing
@woofergranade20444 жыл бұрын
I want a sorcerer subclass Origin Time-traveler that can use these spells.
@FoxHound-ut1hu4 жыл бұрын
Meta magic would break these spells
@ascapedgoat84624 жыл бұрын
I know I’m late, but they’d also be good on an Aberrant mind sorcerer
@dimamenetro4 жыл бұрын
Ravenous Void and Reality Break are definitely my favorites
@Answerisequal424 жыл бұрын
Darkstar is probably one of my favorites. The gravity stuff would definetly fit a Hadar warlock. And force pulse is also nice. Gonna ask my DM if I can have that on my ranger.
@ATinyWaffle4 жыл бұрын
For Tether Essence, I feel like you should be able to choose damage or healing. As a 7th level concentration spell that has a decently expensive component for what you get, it's really only good if there are two strong enemies which seems pretty situational especially since both have to fail the save. Ideally they have disadvantage, but still it will rarely work. I would never use it as a buff for double healing because the double damage is such a dangerous effect.
@kylestanley78434 жыл бұрын
The main utility I can see it having is binding an enemy with an ally. The big red dragon attacking the squishy sorcerer? Yeahhh, have an uno reverse card. Oh and by the way, that sorcerer is a divine soul and has the Life Transference spell, so have fun with that extra necrotic damage while he twin casts it to ass rape that dragon *and* heals his allies.
@ATinyWaffle4 жыл бұрын
@@kylestanley7843 If you do this you will kill the sorcerer before the dragon because every time the dragon is damaged, the sorcerer takes the same damage...
@mduckernz4 жыл бұрын
I would have liked to have seen a spell that acts like Living On The Edge does from Divinity: Original Sin 2 does - not allowing you to drop below 1hp for several rounds. It would be a great pairing with a spell like this Tether Essence spell, as you can use it to protect a squishy character who you bind to the enemy, so the enemy can die (and any damage they deal to the character hurts them back) but they also won't take the character with them if they do because of the protection spell
@nickschile48074 жыл бұрын
This is a high risk/high reward spell. I plan on letting Acererak have this at the end of my ToA campaign. Binding two characters and casting Fireball or Chain Lightning... Ouch.
@anthonygonzalez12034 жыл бұрын
What about having Tether Essence + Warding Bond?
@legithopecrew4 жыл бұрын
A note for Reality Break, if they pass the first save they still have to roll the d10 and take the damage. All passing the initial save does it make it so you can take reactions during the spells duration.
@JestSomeone4 жыл бұрын
Time Ravage Would affect a druid or a monk, the druid can just live 10x times longer i don't think they are protected at all, and the monk can still die of old age, just doesn't suffer the effects of being old.
@mittierim4 жыл бұрын
I was really hoping for more time based spells like the 2nd edition Chronomancer. All in all, I feel the time spells are underwhelming. The gravity spells just seem much better across the board. And it is just me or are there ALOT of spells with expensive consumable components in here...
@1Lanavis14 жыл бұрын
I think it's Matt trying to balance them by overdoing it with the components
@bluebird82214 жыл бұрын
@@1Lanavis1 Probably Wotc I think. Fortune's favor doesn't consume the pearl on Critical Role for example.
@1Lanavis14 жыл бұрын
@@bluebird8221 Upon further thought, I don't blame WoTC for that spell having a consumed component at least since otherwise that would grant lvl 18 wizards the ability to have a constant extra luck point on a roll.
@bluebird82214 жыл бұрын
@@1Lanavis1 I agree
@ZXracsoZX4 жыл бұрын
Very surprised that Blood Hunter was not released as an official class as part of EGtW
@paulallen83044 жыл бұрын
I am fairly sure this was released free on DnD Beyond anyway
@karpmageddon41554 жыл бұрын
Even weirder is that they released a Blood Hunter stat block in the bestiary. So the class basically is legitimate but not 100% legitimate.
@TheCrimsonElite6663 жыл бұрын
You're basically asking for an entire class and its subclasses to fit into a single setting book without any refinement through UA. It would take up too much space in the book, and some of Blood Hunter's mechanics from D&D Beyond doesn't fit 5e's gameplay, such as how unamplified blood curses only work on targets with blood. If WOTC were to make an official version, they'll need to simplify the complicated aspects of the class, especially Profane Soul, I wouldn't be surprised if that subclass was cut out.
@joesamsally4 жыл бұрын
Immovable object On your mithril breastplate, no more being dragged away by non party members unless they spend a minute to Don Off your your armor. Makes any enemy who swallows you whole have extreme regrets. A immovable rod leaving your stomach hurts, a medium+ sized breastplate is something else. The Net Weapon is prolly super strong with a high casting of this spell. Make that dc 10 strength check go to ~25+, obviously, you'd want a +1 net so it can't be slashed out of. Tents sleep 2 normally and weight 20, so maybe a tent that sleeps one only 10lbs? or make it out of lighter material and give it a small enchantment (to make indestructible) and you have a neat sleeping defense (OFC at 5/6 level spells you have other options too) - Bedrolls are less than 10, but sleeping with the bedroll fully zipped sounds unimaginably uncomfortable. 10 feet of chain is 10lb, Manacles are less, sure you gota tug your own prisoner along but it's a neat safeguard. Need a hammer only the worthy can use, try this spell.
@alanschaub1474 жыл бұрын
joesamsally Dude! 👍🏻
@ronkoster18104 жыл бұрын
Like the spells 3de time im checking this. I just noticed the Resonant Echo isnt in here? The time magic spell were u could summon a copy off yourself for 1 spell shot
@NerdImmersion4 жыл бұрын
I think that got cut and may have bee worked into the Echo knight class
@ron.c.koster4 жыл бұрын
Could be, did sound cool to have a bit more control tho
@rsowel03214 жыл бұрын
Liam of CR won't like the 100gp Pearl consumed using Fortune's Favor, unless he starts to become a pearl diver (waterbreathing and locate object)
@kinjo14 жыл бұрын
Also just realized. Do you think they intentionally left out the normal "that isn't beeing worn or carried" rule for immovable object? So my imp could lock a creatures worn leather armor in place 😅
@Naivedo4 жыл бұрын
Immovable Object can be casted on your robes, and you can allow your party access to moving you. So something would have to cast +10 your spell save to carry you away. I wonder, if you jump, you will get stuck in the air with your robes?
@snforde46034 жыл бұрын
Would sapping sting be good for Eldritch knights what with it’s ability to make an enemy fall prone.
@nickschile48074 жыл бұрын
They would have to use their Action Surge to make any use of it, because casting the spell would take their action, and they wouldn't be able to attack until after the enemy had their turn, which would likely be used to get up from Prone. Edit: Hadn't read the EK in a while, they get a bonus action attack when casting a cantrip... I would still say they would be more efficient just attacking, but for flavor/RP, it would be fun.
@bluebird82214 жыл бұрын
@@nickschile4807 I mean, still possibly make your opponent prone for your allies.
@mduckernz4 жыл бұрын
@@nickschile4807 Don't Eldritch Knights get to attack as a bonus action if they cast a cantrip for their action? It's a class feature relatively early on IIRC
@nickschile48074 жыл бұрын
@@mduckernz Yes, and I had edited my comment previously to reflect that.
@heathriley48914 жыл бұрын
Wristpocket almost seems like a Trickster-Domain cantrip rather than a 2nd-level spell to me. Maybe I'm missing something.
@DragonKnightJin4 жыл бұрын
I love all the Graviturgy spells. But I have a soft spot for gravity magic. Ravenous Void is always good, but 9th level spells are usually pretty flippin' awesome. Though Dark Star isn't a slouch either.
@jacobyullman50054 жыл бұрын
Sapping sting, fortunes favor, wristpocket, pulsewave, and tether essence, all appear to be neither chronurgy nor graviturgy. I assume that they are all counted as dunamancy spells though because of some relation to very slight manipulation of space-time or gravitational forces. Sapping sting, saps their lifeforce as though temporarily losing time from their lifespan. Fortunes favor, sort of a small manipulation of your personal timeline. Wristpocket, teleporting it to a place between spacetime. Pulswave, using a form of gravitational force to push or pull. Tether essence, connecting your essence in spacetime with that of another, so that you share effects. By the sound of it, these appear to be spells that arent specifically tied to graviturgy or chronurgy, but still count as dunamancy. Maybe leaving an opportunity for these few dunamancy spells to be learned by classes other than wizards. This explains why scanlan could use wristpocket despite not being a chronurgist or graviturgist.
@chandlerpearce62134 жыл бұрын
We have pretty much Tether Essence in my homebrew group called Blood Bond, but it’s 2nd level 😂
@parkerbrantley43564 жыл бұрын
I wish caleb’s spells woulda been cannon. I mean, he’s famous enough in the world at this point that people could reasonably study the MN’s exploits and potentially reverse engineer his spells. And regardless, the fire web spell is REALLY COOL
@Humble1974 жыл бұрын
The book is set around episode 50 so unfortunately his spells are not famous.
@aaronghunter4 жыл бұрын
Hey, they have to leave content for the inevitable post-campaign sourcebook with high level adventures. I'm looking forward to ten, maybe eleven Caleb-Halas-Essik spells.
@KevinVideo4 жыл бұрын
@@aaronghunter As am I, considering a lot of them were already cut from the book.
@Naivedo4 жыл бұрын
Tether Essence can also be used on an ally out of combat with a healer out of combat to heal an ally in-combat from any distance.
@joelmills43044 жыл бұрын
Yeah, scanlan had wrist pocket, used it to make frog think he ate ioun's bead of divinity
@underratedhero3724 жыл бұрын
Immovable Object at 6th level to basically create Thor's Hammer with Odin's Spell. I like this.
@DieDieNacho Жыл бұрын
Bro really just gave me a mental flashback with that phone alarm
@3044Smike4 жыл бұрын
gravitic fissure is basically elder titan’s ultimate from DotA2 and i fucking love it
@tdyret4 жыл бұрын
Why is Temporal Shunt a Wisdom Saving Throw? Usually spells that banishes people use Charisma Saving Throw. And I see this as a way to banish someone to a specific time and not a different plane,
@alanschaub1474 жыл бұрын
The Touch spells might be fun to use with familiars to either cast on the facial or, or on someone else.
@GramGramAnimations4 жыл бұрын
I hate that they basically made Fortune’s Favor... useless? 100 gp worth of components per casting just doesn’t feel doable until a much higher level of play if you happen to have tons of money lying around. I’d say remove the cost, and maybe limit it so that a person can be affected by one effect of the spell at a time, just to prevent people from casting it 7 times on themselves. *edit*: So I just realized that this can also be upcast to effect multiple people, which makes it way better in my eyes, especially at high levels of play.
@IHateNumbersOnNames4 жыл бұрын
I think it makes it a more situational spell. Caleb does it anytime he wanta adv. Now, if you know you're gonna do something that you can't get adv by any means, this comes in as the solution. Also becomes a decent money sink for higher gold levels, being always useful adv by the hundred a pop. But now its less of a "we need to be good at this, spam this spell" kinda scenario
@aaronghunter4 жыл бұрын
I agree, this is an extremely steep cost for a spell with such a limited duration and impact.
@GramGramAnimations4 жыл бұрын
IHateNumbersOnNames so I often end up comparing this spell to the Enhance Ability spell. In a lot of situations, Enhance Ability is even better than Fortune’s Favor if you’re using it just to get advantage on a check you know you’re going to make, and is also a second level spell that lasts an hour. The fact that Fortune’s Favor is use it and lose it, but you can use it on anything, was how I thought it was meant to be balanced in comparison to Enhance Ability.
@karpmageddon41554 жыл бұрын
Even if you limited its effects to once per creature, a high level party with essentially unlimited luck points (even one at a time) is too game breaking. Hence the reason for the pay wall. Does it suck? Yes. But you always have to consider abuse of highly potent spells and pay walls are an easy fix for them.
@GramGramAnimations4 жыл бұрын
So I just realized that this can also be upcast to effect multiple people, which makes it way better in my eyes, especially at high levels of play.
@Nychico5104 жыл бұрын
Can't wait to buy this book
@lockskelington3144 жыл бұрын
Graviturgist Flying above a group of enemies and casts 'Pulse Wave' They make a con save or take the initial damage and be pulled 20 feet in the air(Graviturgist Gravity Well lets them move targets 5 feet if they hit them with magic)
@lordvaust58304 жыл бұрын
I’ve found the new spells to be decent. Some of them aren’t very good for the cost they have, a lot of them consume materials that are rare and have a high cost, and some are just amazing like intensify gravity, pulse wave, and dark star.
@am25deek4 жыл бұрын
Some of these spells would be awesome on an Eldritch Knight! Just the power to tank without compelling by fear or persuasion.... No. Magic. By force of will.
@BlackHeart12164 жыл бұрын
bleach was bad and you should feel bad.
@am25deek4 жыл бұрын
@@BlackHeart1216 I don't understand
@Natsirt6664 жыл бұрын
Could you Tether Essence to a Familiar (which is a monkey), and have them out of combat chugging health potions?
@NerdImmersion4 жыл бұрын
In theory, I don't see why not
@alanschaub1474 жыл бұрын
That’s a great idea! 👍🏻
@DaelinD4 жыл бұрын
So Temporal Shunt is Counterspell, but with time travel? I also find "thrown to another point in time" to be kinda vague. Can it be any point, past or future? And how far, 5 minutes or a billion years? Also, don't we risk getting into some time paradox or casuality loop shenanigans?
@DutchDread4 жыл бұрын
Some of these mimic homebrews I've made, really like them.
@hydrastuff80294 жыл бұрын
Chronurgy wizards at 9th level when they see an enemy spell be cast: KING CRIMSON!
@sirachxi39184 жыл бұрын
odd way to use it but you could use Temporal Shunt to sent some of your friends away for a round to set up a fireball in area they would have been in.
@intoHeck19644 жыл бұрын
Ravenous Void is OP AF. If you are in the 20ft radius sphere of difficult terrain, youre restrained and must use and action to break free. even if you succeed, most creatures can then only move half their movement I.E 15 ft. Does this mean that they are then restrained again and have to repeat the save on their next turn?
@flameknightdragon4 жыл бұрын
I mean that is how every black hole spell in D&D has worked.
@nickjolliff16634 жыл бұрын
I now want to add a Chronurgist and Graviturgist to the ranks of the Red Wizards of Thay
@NerdImmersion4 жыл бұрын
Seems fitting to me
@lustykong75914 жыл бұрын
I think if you could move ravenous void up to 50ft as an action that would be super fuckin cool
@meachamator1014 жыл бұрын
tether essence and warding bond could make for an interesting combo
@iskalabat4 жыл бұрын
My dm loves throwing random level 20 one shots and that’s why I always have a level 20 Druid or bard on hand. With these new spells you best believe I have a level 20 wizard on deck. Ready to cast ravenous void on an incoming fleet
@TheZandaz4 жыл бұрын
40ft radius...the radius of a circle is half its diameter (the 'length' of it), so Dark Star can affect a bunch of enemies that are within 80ft of each other, likewise with Fireball. I used to think that the xft radius for a spell meant that was the total 'length' covered, but the total 'length' is double the radius. Thus, Fireball can affect creatures within 40ft of each other. IDK if it's only me that misunderstood this, but saying so people can realise how dangerous AOE spells can be (for allies and foes alike).
@TheTsugnawmi20104 жыл бұрын
Time Ravage + Demiplane + Guaranteed success (Chronurgy Level 14 feature) = "Life Sentence in Prison"
@Ty-yy7zr4 жыл бұрын
I can see just adding these spells to the wizard spell list, but probably not the the others, these are just very wizardy spells that other casters wouldn't understand
@TVMAN19974 жыл бұрын
Sapping Life seems really good for an Eldritch Knight at 7th level
@DuBMaNiaK4 жыл бұрын
It would be cool if time ravage would allow you to choose to not do the necrotic damage so you (or a NPC) could delay-assassinate like a king or something
@CaitSith874 жыл бұрын
Wirst pocket would be usefull if it would have no limit on time, but one hour and concentration sounds pretty restricting.
@ascapedgoat84624 жыл бұрын
It’s not that monks can’t be aged, they just don’t suffer the frailty of old age. So they still have 30 days left to live, but will continue to function at maximum capacity.
@donniejefferson95544 жыл бұрын
Wristpocket has some obvious uses. Going into a building where weapons arent allowed? Slip a knife into your wrist and just pop it back out in the bathroom. No one should check you after you're through the door
@elinamauno88334 жыл бұрын
Wow the only thing I'm not excited about is the 100gp pearl consumed by the spell in Fortune's Favor... That's a really high toll for every cast of that 2nd level spell, in my honest opinion.
@paulallen83044 жыл бұрын
I have seen multiple people say this but most characters have something like 70K+ gold after 5th level. And gold almost has no purpose at that point.
@elinamauno88334 жыл бұрын
@@paulallen8304 Haha fair enough, I've never hit level 5 with crazy amounts of money so I wouldn't know, but I can believe that XD
@BlackHeart12164 жыл бұрын
@@paulallen8304 right, meaning the GP cost has no point but to keep low level casters from taking it even though theres already far better spells at 2nd level when thats all you got.
@paulallen83044 жыл бұрын
@@BlackHeart1216 It is also supposed to act as a limiting factor, the DM can always say Pearls are not available where the PC's are. This was especially important in 2e where the spells were more effective.
@chaboimcchin4 жыл бұрын
My party is level 7 and we have a combined total of about 5000 gold between the 5 of us.
@KadarianLord4 жыл бұрын
immovable door for the party to try and get through for the boss fight.
@anthonygonzalez12034 жыл бұрын
Tether Essence + Warding Bond? Possible combo?
@lostadventurer684 жыл бұрын
I wish the vast majority of spells weren’t constitution saves. Makes them a lot less desirable compared to already existing spells.
@PowderKeg38384 жыл бұрын
What class list are these spells available for?
@hmcloud84874 жыл бұрын
Remember guys, it is just an object, doesn´t matter if it´s carried or worn, Just that is an object owo
@DragonKnightJin4 жыл бұрын
I'm not sure why Wristpocket is a 2nd level spell. I think it probably would've been fine as a cantrip. But maybe that's just me not thinking about the shenanigans PCs will come up with to abuse such an ability
@curtisbrown5474 жыл бұрын
tether essence has a really funny way to be useful, have the wizard cast multiple contigencies of revivify on himself when he dies or is dropped to 0. then when you go to fight the BBEG have the wizard cast tether essence, but try and play it off like a misplay so the DM doesn't try and burn legendary resistance or no U it with countercharm or counter spell, if you don't think this will work see if you can bait those out first. anyway if the tether goes off, have the party do all their nova damage on the wizard + the wizard nova-ing himself, having him choose to fail all saves and have him have a purposefully low AC, meanwhile his contingency spells continually keep reviving him, this way you can pump massive save free damage into the BBEG with no saves besides the initial one from tether essence. inb4 "but wizard doesn't get contingency" theurgy wizard DOES get contigency.
@spartaneternal84234 жыл бұрын
This is why you can’t choose to fail saves generally. Also 99% sure wizard does get contingency just not revivify. Which theurgy gets, but theurgy is broken and unofficial.
@isthisajojoreference4 жыл бұрын
I wish these spells were't exclusive to the chronergy and graveturgy wizard spell lists on dnd beyond as it is possible for other wizards to learn these spells such as Caleb and it's just a tiny pain in the ass to have to make a homebrew copy of them so my players can actually add them. I get that they are supposed to be special but I think a bold print disclaimer at the top or bottom of the spell description would have sufficed.