-Regarding 6 and 12 for normal damage and cleave damage respectively. I presume the cleave is a set damage number that does not depend on the unit's basic attack damage.- -Dev probably did this for easier balancing purpose maybe. Let's say auto does 50 and cleave does 20. Dev can adjust the number independently of each other, buff aoe to 30 without buffing single unit damage- Nvm, I think it's is for buffing reaver and colossus damage respectively without needing another upgrade option
@VimpGaming Жыл бұрын
Got you ! Makes sense
@UrbinKristof Жыл бұрын
Good to see, after years of playtest and development, troll is still brokenly OP
@VimpGaming Жыл бұрын
Think he really got fed .. I wasted so much $ on heroes when he used it on upgrades
@UrbinKristof Жыл бұрын
@@VimpGaming that's also true. And mind you I haven't touched the game for almost 2 years. But even back then whenever I sat down and someone rolled troll I always had the same experience. I just feel like they can use a little tweak. Decent early and mid game, strong late and powerful heroes. It's really hard to pressure them in any point. I also realize that I am just one man with a limited insight. If the dev did not balance it since it might not be as bad as I think.
@GabRi3l0000 Жыл бұрын
This is my favorite race in survival chaos, at late game it is op Well.....
@calebowens8430 Жыл бұрын
Love this new race, if you can make it to late game, it’s a W special units are weak but strong if you have lots of expendable gold to send them together
@VimpGaming Жыл бұрын
Fun race but definitely needs some tweaking imo too fragile early to mid
@calebowens8430 Жыл бұрын
@@VimpGaming yes they are super weak early to mid, and also bad at base defense. The building regen is nice but they rely heavily on the magic. That parasite magic is super good.
@ronllj5503 Жыл бұрын
+6 base damage for Reaver and +12 for Colossus, that is my guess as it says that it affects both