I've been working with both QGIS and Blender separately and this is absolutely what I need for my workflow! Thank you for the tutorial. Keep enlightened us Nicko~
@SowedCastelli2 ай бұрын
I have no idea what you just did but I loved every second of Nicko. Thanks for the video. Another satisfied subscriber here.
@rexsip44822 ай бұрын
Hello NICKO Thank you very much for your efforts ! I am a satisfied subscriber. Thanks to this subscription I didn't miss this video.
@CB_GAMES7772 ай бұрын
Whoa, I'm accustomed to ESRI products but now i have another reason to use QGIS. 😂 This is awesome!
@AshT85242 ай бұрын
This is crazy, Thank you for all your effort. 🤯
@gerardt.517211 күн бұрын
Very informative tutorial. I subscribed! Curious. Could you share the method used to achieve the synchronized animation between QGIS view on the left and Blender on the right from the time interval of 0:41 to 0:59?
@SpicyAl300028 күн бұрын
That's great! Thanks dude :)
@michaelsmusicinstruments99802 ай бұрын
great tutorial, interessting topics, thank you for your work 🧡
@lewisgibson2282 ай бұрын
Hi ! Great tutorial ! Just wanted to mention, when you change the CRS by going in the bottom right corner, it does a "on the fly" reprojection and not a "true" one (which you can get by using the toolbox). This usually has an impact when trying to merge data in QGIS but it might have implications when saving as a shapefile or when importing into blender but it's probably nothing
@Nicko162 ай бұрын
Thanks for the comment, that is really good to know. I noticed that layers can have individual CRSs independent of the canvas CRS. Will be looking into it...
@rossisbudda2 ай бұрын
Thanks to you
@HeroesLeftInMan2 күн бұрын
New to Blender, but using this tutorial to help me produce some geometry in some other software. I was wondering is there a node setup that could read the top faces of the building mesh, and flatten them. Right now the extrude moves up in Z fine, but inherits the slanted geometry from the shrinkwrap, and I'd prefer if the top of buildings were planar in Z but still having variable heights.
@thomasvisonaa62014 күн бұрын
When I export the Height map it is inverted in Blender. How can I fix the problem. For the rest the video is amazing.
@nickkaverin6 күн бұрын
Hi! I keep getting black height map. Everything is good until the export of the height map. It's always black :( Ah, you had black height map too. I think it's only for Blender GIS
@laurent5397Ай бұрын
At 8:33 minutes, when I choose to "calculate from" my "layer area", all the north, south, east, and west values reset to 0, and I can't export, even though I followed the tutorial to the letter. Thanks for this tutorial
@Nicko16Ай бұрын
QGIS can be a bit buggy with the coordinate extents. It is worth restarting the program and possibly redrawing your layer extents.
@redaboucetta1846Күн бұрын
@@Nicko16yes thank you that work after redraw the box
@nickkaverin6 күн бұрын
Is it possible to extract the height map for other 3d software like Gaea?
@erre83972 ай бұрын
Thank You Nicko16. Could you share what is "WKT Reference" actually doing ? Trying to understand this workflow and can the "WKT Reference" be use in other parts of the world?
@Nicko16Ай бұрын
It is the description of a custom CRS, and yes, you can use it in other parts of the world. If you can get a latitude and longitude for a place you can insert it into the reference as per the video at 3:36
@francescocalvi7096Ай бұрын
I'm running through an issue where the height map seems to be coming out very pixelated. I seem to be getting the same issue when using only the BlenderGIS plugin to make the height map too. Is there just not enough data in some places in the world when using STRM 30m for height maps?
@Nicko16Ай бұрын
Yes it is possible that there is just not very much info in some parts of the world, would be interesting to know how much detail you see in the raster in qgis. There are also other sources of height data available such as the ASTER global elevation dataset, so its worth looking around for better sources. Also double check that your mesh is subdivided, as the level of detail can greatly effect the height map
@elbarzwalid7344Ай бұрын
Can u plz add how did u visualise tisso 's circle on that sphere ? in fact how did u even unwrap the shpere into a plane in blender ?
@Nicko16Ай бұрын
Thanks for the message, its a bit complicated to explain in a message but could be a good separate video guide.
@fahge2 ай бұрын
Why didnt you use the height info off the buildings? Isn't there a way of using ir in blender?
@Nicko162 ай бұрын
As far as I could tell, the shapefile that I used here, didn't have height data included in it. However, I believe that it is possible to have height data in a shapefile, yours might...many shapefiles do! Have a look at this tutorial: kzbin.info/www/bejne/jafMhZxmppd1pqMsi=VAw5I97oWkQ6Pghi
@rothauspils1232 ай бұрын
I know you can also get buiilding height data from OSM, if you use the map funcion of BlenderGIS and then later use get OSM, the buildings that have data will be the correct height, do you know how to get that data via QGIS?
@Nicko162 ай бұрын
Wow that sounds great, I do not know how to do that, although likely someone in the comments might know...
@MrMcnamex2 ай бұрын
after creating custom project qgis wkt projection it went straight to white screen. please anyone else have similar issues
@Nicko162 ай бұрын
Creating custom CRSs can be a bit glitchy in QGIS, sometimes making a new profile under Settings > User Profiles > New Profile... can help.
@LyndMavis5 күн бұрын
Martinez Patricia Brown Thomas White William
@StephanieDameron-h2jКүн бұрын
Johnson Michael Gonzalez Lisa Young Barbara
@miaesesawarren903318 күн бұрын
Lopez Elizabeth Martin Richard Miller Michael
@miaesesawarren903318 күн бұрын
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@stoobydoo26382 ай бұрын
What's wrong with using a CRS appropriate to Greece if they are already defined in QGIS and the Blender plugin?
@trollenz2 ай бұрын
Same question here
@Nicko162 ай бұрын
Nothing wrong with using a Greek CRS if already defined, also nice to define your own to suit specific needs.