17 reasons NOT to miss the old DBD...

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not Otzdarva

not Otzdarva

Күн бұрын

Пікірлер: 2 000
@MistarZtv
@MistarZtv Жыл бұрын
Spirit had no vault animation, she could just stand there and you wouldn't know if she's gonna go thru the window or go around the loop
@lagua5363
@lagua5363 Жыл бұрын
No because when she was interacting with something her animation was reset, this mindgame worked only with bad players.
@jaredsmith4964
@jaredsmith4964 Жыл бұрын
@@lagua5363that’s not true she literally didn’t have a vault animation
@DiablitoKawaii
@DiablitoKawaii Жыл бұрын
the jumpscare queen lmao
@weskintime4177
@weskintime4177 Жыл бұрын
@@lagua5363bro she literally had NO animation.
@exquisitepullup
@exquisitepullup Жыл бұрын
@@lagua5363Just look for the glowing shards.
@daskanguru3515
@daskanguru3515 Жыл бұрын
Glad to see Otz is finally taking some time off for himself and only giving us a one hour video today 🙏
@AntiBellum
@AntiBellum Жыл бұрын
@@Hex_mommymilkersbro please
@JuanAntonioGarciaHeredia
@JuanAntonioGarciaHeredia Жыл бұрын
​@@Hex_mommymilkersweak bait bro 🥶🥶
@xdC33
@xdC33 Жыл бұрын
@@Hex_mommymilkers W
@KHOOKEES
@KHOOKEES Жыл бұрын
@@Hex_mommymilkers WHY ARE YOU EVERYWHERE
@weirdeggrolls3304
@weirdeggrolls3304 Жыл бұрын
1000th like!
@Oh_Ehm_Gee
@Oh_Ehm_Gee Жыл бұрын
It's crazy the effect nostalgia has on our perception. Not even just in dead by daylight but just in general.
@slowlypassingaway1285
@slowlypassingaway1285 Жыл бұрын
the illusion of "back in my days, things are much better...."
@bumpi08
@bumpi08 Жыл бұрын
Yeah... it's like we don't realise how enjoyable and fun something is until we can't do it anymore
@holdthisforme8235
@holdthisforme8235 Жыл бұрын
Nostalgia bias is a crazy thing.
@gabrote42
@gabrote42 Жыл бұрын
It's a very curious field of study. Objective evidence of the state of the world before is very hard to find, especially before the XVIII century, and evn as recently as the 90s it's very hard to be objective
@acousticks526
@acousticks526 Жыл бұрын
​​​@@Hex_mommymilkershehe yeah, it's not like you have a choice and can decide not to do that
@Dogethrone
@Dogethrone Жыл бұрын
It was Scott Jund who managed to down a lagswitching Claudette with a green shirt on Autohaven, if i don't misremember completely. His game would stutter when she started lagswitch, so he just stopped in his tracks and managed to down her. It was glorious
@fluxator3116
@fluxator3116 Жыл бұрын
I think it might have been Coldwind, but I remember the same thing. Pretty sure he made a video about it on his channel.
@LinkinParkConnoisseur
@LinkinParkConnoisseur Жыл бұрын
@@fluxator3116 yeah he has a clip of it on one of his old videos
@greenthepokemontrainer3358
@greenthepokemontrainer3358 Жыл бұрын
link?
@Dogethrone
@Dogethrone Жыл бұрын
​@@greenthepokemontrainer3358 I just googled Scott Jund kills lagswitcher and found it. Just search "Destroying a Lagswitcher | Demogorgon - Blood Lodge" and you'll find it. It was indeed a green shirt Claudette on autoheaven.
@HyperHardHead
@HyperHardHead Жыл бұрын
I'm amazed to see nobody talking about keys. Whilst somewhat recent compared to a lot of these points, it was such a contentious topic, and it really led to anti-climactic moments where you were just playing your game and then suddenly the game ends because the survivors all grouped up and decided to leave.
@MrPendalv
@MrPendalv Жыл бұрын
Yes, exactly. Keys were the biggest cheese in the game. You saw a key in lobby and instantly knew that this will be a sweatfest of tunneling key holder and trying to snowball dirty as possible, because - they could just hide key somewhere to prevent any camping of it or tunneling of its holder, also they could find hatch on the map before it spawns, due to collision, and then all leave together when 1 gen remained and they are 4 alive. Matches against key abusers were so horrible, and they were so toxic and salty, every time they failed to cheese. They dared to whine about tunneling and camping while their gameplan was to skip their last objective and the gates, just straight up forward escape
@uishy340
@uishy340 Жыл бұрын
Yes I remember so many of otz’s killer win streaks got ended by keys back in the day!!!!
@preslavprodanov2149
@preslavprodanov2149 Жыл бұрын
@@MrPendalv Pretty sure the spawn hatch logic was gens done = survivors alive+1. I have played since 2017 and I remember it that way. Dunno about release dbd but it was probably the same. To get the 4 man hatch escape (which was an achievement that was quite rare to have too) you needed all 5 gens. The 2-3 man hatch escapes were very annoying though.
@nickkriebel1884
@nickkriebel1884 Жыл бұрын
Right, it was a glaring issue but before keys were addressed, in the midst of ‘gentrifying’ the game, they were too distracted by flashlights and spinning.
@Metalmimikyu
@Metalmimikyu Жыл бұрын
@@uishy340who cares about win streaks unless ur a toxic player using toxic perks and a toxic killer and streamers are always toxic then show those stupid videos to people to show how to play toxic 🤦‍♂️🤦‍♂️
@hexendoll
@hexendoll Жыл бұрын
To correct you all, the actual original DS did not require the non-obsessions to wiggle a certain % to break free, every survivor could use it immediately, obsession or not. They didn't change it to the % effect until patch 1.4.0
@guts_gudaniky
@guts_gudaniky Жыл бұрын
Hop on cod
@Yuseph14
@Yuseph14 Жыл бұрын
Seeing people playing hunter during DS meta was such a pain. Glad didn't play that time 😂
@jaredsmith4964
@jaredsmith4964 Жыл бұрын
Dribbling was the worst thing in the game
@FlipflopB
@FlipflopB Жыл бұрын
@@jaredsmith4964wow. That brought back a memory I totally forgot. Watching Tru3talent do that consistently was hilarious
@j0hnicide
@j0hnicide Жыл бұрын
​@@jaredsmith4964it was the only way
@Katie-vf5fg
@Katie-vf5fg Жыл бұрын
this brought back so many memories. I forgot about switching killers in the lobbies. my friends and I used to change our steam names to “play trapper” “no play myers” “no play nurse”
@serioustable8659
@serioustable8659 Жыл бұрын
I started playing in 2016 (don't remember exactly when but it was before the nurse came out), I think the only reason the game's flaws didn't show as much back then was because barely anybody knew what they were doing. I was dropping pallets when the killer was across the map because I thought you were supposed to set them up as a barricade in case the killer came, crouching in the corner for minutes at a time because the killer could be near, hiding in a locker as soon as you hear the terror radius, being too terrified to go for saves, always trying to escape the hook just because the option was available. If I was in a chase I would just drop every pallet, and if I had self care I would do the classic maneuver of healing in the corner while my teammates die because being injured is too scary Also totally random note, i remember playing a game on gideon meat plant against a hillbilly, and the map was PITCH BLACK there was no global lighting, only lights in the map itself. It was actually super cool, you pretty much had to go by the generator lights and random light bulbs. Not sure if it was a moonlight offering but it was really cool
@BassMSL
@BassMSL Жыл бұрын
That's awesome man. I started in 2018 and genuinely remember being petrified of the killer as well. And was definitely guilty of those noob antics also 😂
@billjones642
@billjones642 Жыл бұрын
sounds like the tm8s i get now
@WyattOShea
@WyattOShea Жыл бұрын
Had the Gideon meat plant pitch black multiple times too back in the day. At first I was like wtf but after it had happened multiple times it was just frustrating as it was an auto loss 😂.
@thee8904
@thee8904 Жыл бұрын
Sounds like you were having fun
@hanowsss
@hanowsss Жыл бұрын
Yeah, I remember how anticipated the nurse was on release. Everybody was so friendly and clueless, there was no toxicity... good old times
@KaanOzer33
@KaanOzer33 Жыл бұрын
The doctor had 2 phases that you could switch between, one for hitting survivors and the other for shocking survivors.The ridiculous thing was you could grab survivors %100 chance while them unhooking cuz you couldn't hit survivors by clicking M1 when you were in shocking mode xD
@koalamanda8299
@koalamanda8299 Жыл бұрын
I HATED old Doc as a baby survivor bc I was terrified of the killer even perceiving my existence and you'd just randomly scream in his terror radius from passive madness build-up 😭
@Crossbarre
@Crossbarre Жыл бұрын
​@@koalamanda8299no hiding for you 😀
@prismaticowl
@prismaticowl Жыл бұрын
Oh god, that unlocked bad memories... I forgot all about old Doc...
@dontforgettonerfthepig3322
@dontforgettonerfthepig3322 Жыл бұрын
​@@prismaticowlthat unlocked good memories for me)
@ZionSairin
@ZionSairin Жыл бұрын
Impossible skillcheck doctor back in the old days... good time.
@koalamanda8299
@koalamanda8299 Жыл бұрын
Old sabo is the reason why so many killers have a deep-set primal hatred of Jakes that they can't quite explain even now 😂
@TheFalladin
@TheFalladin 10 ай бұрын
Not even jakes but ppl that sabo in general. Had a game eariler were 1 hook got sabo when I tried to hook someone and that Laurie got tunnled out of the game.
@aroace7913
@aroace7913 9 ай бұрын
Hello fellow ace nerd ^^
@chainbane
@chainbane Жыл бұрын
Cannot believe you didn't talk about trapper being able to place traps right under the hook, survivors only being able to unhook from the front and therefore 100% getting trapped if they don't disarm it before rescue, making it impossible to recuse if the killer camped. Great video though love the nostalgia
@awesomealan12
@awesomealan12 Жыл бұрын
Used to do this as an early warning indicator back when I started playing years ago
@MrcreeperDXD777
@MrcreeperDXD777 Жыл бұрын
You can still do it if you are lucky. I've had a trap be generated right under a hook at the start of the game. Keep in mind, this is in the mobile version, so i dont know if the glitch is in the pc version.
@Sacredsnow2
@Sacredsnow2 Жыл бұрын
You used to not be able to disarm traps at all so they would have to trade. This was like 1st version of the game after alpha. I can’t remember correctly but you might’ve been able to disarm with a toolbox.
@weskintime4177
@weskintime4177 Жыл бұрын
@@Sacredsnow2yeah, permanent disarm with toolbox.
@Sacredsnow2
@Sacredsnow2 Жыл бұрын
@@weskintime4177 I think that was the only way to disarm tho if I remember correctly. You couldn’t do it without toolbox so you’d have to trade to unhook and hope the trapper was far enough so the person on the hook could untrap you after.
@pikachu896
@pikachu896 Жыл бұрын
Gameplay is much better and balanced nowadays, but I really miss the old art style. Sure, it was technically less impressive, but it was more unique and distinct and felt much more inspired by old slasher films than the new one. Also, the only gameplay thing I REALLY miss is old Billy. He is genuinely one of the very few things that were made much worse in the new versions. Even his animations were way more smooth and refined than now.
@ericsates
@ericsates Жыл бұрын
old game actually looked creepy imo
@ILiekFishes
@ILiekFishes Жыл бұрын
nice pfp
@StanLoona-iq3id
@StanLoona-iq3id Жыл бұрын
@@ericsatesyall always confuse “creepy” and ugly , like no girl it was ugly asf that’s it
@zackmash851
@zackmash851 Жыл бұрын
old map design and lighting were phenomenal... old animations were absolutely awful though haha
@pikachu896
@pikachu896 Жыл бұрын
@@StanLoona-iq3id Shortly before they started the graphical rework, every old map got its lighting and texture massively downgraded. Haddonfield is the biggest example, just before its rework, it had gotten so downgraded to the point where there was obvious texture tiling and the lighting was incorrect. A stark contrast from its 2016-2018 version. I was gonna do a video around a year ago showing the graphical downgrades of the old maps, but I kinda got lazy and gave up on it.
@con7352
@con7352 Жыл бұрын
I'm a little surprised they didnt mention "infinite mending" legion. That was more traumatizing to me back then 😅
@oceanshrugs9235
@oceanshrugs9235 Жыл бұрын
That was so bad
@TheVercci
@TheVercci Жыл бұрын
Still one of the most amazing dbd videos though.
@RenShinomiya121
@RenShinomiya121 7 ай бұрын
7 min mending goes brr, you are not escaping.
@sheipi9978
@sheipi9978 Жыл бұрын
I'm convinced that people don't actually miss the old dbd, they miss being bad at dbd, i started playing about a year ago and i feel nostalgia for the big discovery period when I was walking around a map terrified of the killer showing up behind me
@screamingcactus1753
@screamingcactus1753 Жыл бұрын
This is exactly it. Dead by Daylight is objectively a better game now than it was at launch, it's just that players have gotten better. If the average player had at least two years of experience back during the first couple years of Dead by Daylight, I don't think that era of the game would be remembered nearly as fondly.
@koalamanda8299
@koalamanda8299 Жыл бұрын
Exactly, I miss when everyone was bad at it so people just dicked around and there was an actual unspoken honour code instead of the obnoxious survivor/killer rulebook
@GoldenKirby
@GoldenKirby Жыл бұрын
Yeah no the joy of being a new gamer is such a trip
@fazegabi2482
@fazegabi2482 Жыл бұрын
Not true at all, atleast not for me. I started playing in 2018 and it was genuinely the most fun I’ve had in any game ever before they reworked the survivor perks the first time. Although the game was unbalanced, that was what made it fun for us. We used to run flashlights object of obsession, breakout DH iron will and abuse killers until red ranks. When we got into a game with otz once we decided to throw games and derank to rank 20 so we could have our way with the inexperienced players. Call me whatever you like but playing dbd on a Friday night absolutely blasted while taking advantage of a broken game are some of the best memories of my life.
@GoldenKirby
@GoldenKirby Жыл бұрын
@fazegabi2482 -did bro just admit to bullying players and getting a kick out of it, and then admit to throwing once they got high mmr just so they can do it again-
@therandommikaela
@therandommikaela Жыл бұрын
One thing I'm amazed wasn't brought up was old Exhaustion. Up until patch 2.2.0, Exhaustion used to recover WHILST YOU WERE RUNNING. I remember SWF squads would all run Vigil and bring you to OP maps like Haddonfield. Wanna know how bad it was? Imagine the Haddonfield infinite, but survivors had an infinite Balanced Landing every time they jumped off the roof. Or infinite Sprint Burst on any normal loop. It literally made an almost impossible task genuinely impossible
@jayryan7188
@jayryan7188 Жыл бұрын
Vigil + Balanced + Sprint Burst literally gives me PTSD to this day
@casedistorted
@casedistorted Жыл бұрын
I remember those days. I kind of miss it haha
@TheMegatron673
@TheMegatron673 10 ай бұрын
Who remembers the old hatch when it would spawn according to how many gens and survivors were left? 😁
@Koszutar
@Koszutar 3 ай бұрын
@@TheMegatron673 Me! And to be honest, I like that idea, also with all survivors escaping after 1 gen done.
@totobyafrica8148
@totobyafrica8148 Жыл бұрын
The only thing I miss about old DBD is that it was very casual and was actually (somewhat) scary
@screamingcactus1753
@screamingcactus1753 Жыл бұрын
Yeah, there's not really much you can do about that. The longer a game sticks around, the better the average player gets. That's just the natural lifespan of longer lived multiplayer games
@phoebelovesYOU
@phoebelovesYOU Жыл бұрын
lol. it was not casual
@jaedonchantry1942
@jaedonchantry1942 Жыл бұрын
Are you sure the scary part wasn't just you being more of a beginner? Because I thought the game was scary for a while but I eventually lost it and I feel that the scary aspect of the game is something that you only have while being inexperienced
@bigmanliam
@bigmanliam Жыл бұрын
The game has been very casual for me now. I took a break for a few months and came back two days ago and I have gotten some of the worst survivors Ive ever seen 😂 even after getting tons of 4ks
@CrisisghostOM
@CrisisghostOM Жыл бұрын
As someone playing for like 4 months, it is scary sometimes!
@drfrstyflks
@drfrstyflks Жыл бұрын
It’s honestly insane to see the old version of dbd being even more of a nightmare than what we have today
@Finniann
@Finniann Жыл бұрын
As much of a nightmare as it was it still was better then what he have now. The game has lost all individuality, the game used to have some level of ascetic. Now it's just become a unfun piece of junk with lacklustered boring killers. Let's also not forget the the real problems in this game will never go away despite anything they try to do, the hatred in this game is more so then any other game ik of and its because of how the game was designed and it always will be that way. Maybe if we were lucky, their game will finally die , we can always hope
@mikedoubleeyesowski1864
@mikedoubleeyesowski1864 Жыл бұрын
@@Finniann idk, I still enjoy the game, don’t understand why some people want it to die, if u don’t want to play it, then don’t
@Finniann
@Finniann Жыл бұрын
@mikedoubleeyesowski1864 I completely agree and I actually have almost 2k hours when I stopped playing and it wasent a problem. It's just these videos claiming that people who say the game dosent have flaws are wrong the grind my gears
@lilgamerguy
@lilgamerguy Жыл бұрын
​​@@Finniann think you just need to take a break homie, burnout is a bitch.
@Finniann
@Finniann Жыл бұрын
@lilgamerguy nah I appreciate the thought bro because your right. I actually don't play anymore and I haven't for awhile I just got a notification for this video and it just got me on one because I rlly miss the joy I felt playing that game awhile ago 🥲
@ChaoticKide
@ChaoticKide Жыл бұрын
Oh dear god I remember almost all of these. The one I'm the most thankful for is honestly the Removal of Omega Blink Nurse. Because you'd listen to 7 blinks and instantly 2 dcs.
@CopeisChill
@CopeisChill Жыл бұрын
It was fun going down memory lane for these, and holding in my laugh when I saw certain topics I remember too well.
@dimatrix3103
@dimatrix3103 Жыл бұрын
One more thing about Ruin that I find worth mentioning is that before dedicated servers. Sometimes it was very difficult to hit the great skillchecks due to poor connection to the killer. The skill check seemed very laggy and felt much more random to hit great skill checks on
@Leonardo.ohime.i
@Leonardo.ohime.i Жыл бұрын
The only good things about old dbd are that we had everything still to learn and people weren't aware of the billion abusable bugs and or didn't know how to exploit them well yet
@Cpt_Ace_Welt
@Cpt_Ace_Welt Жыл бұрын
Preach! People always miss the old days because the forget about all the negatives and only remember the positives
@DrHappy-hk4hl
@DrHappy-hk4hl Жыл бұрын
People are always nostalgic for the time when they started playing and everything was new to them, they just look at everything thru rose tinted glasses. Hence the whole, oh the game used to be scary and oh dbd is a party game I don't want balance.
@muysli.y1855
@muysli.y1855 Жыл бұрын
True but i like to have more option to escape than only Gate back then do 5 Gens search for Hatch use Key and leave was different fun and not repetetive like Today Wish dbd had more option.
@CrazedKasaJizo
@CrazedKasaJizo Жыл бұрын
@@muysli.y1855I feel like that in itself was repetitive because it was pretty reliable due to killer being unable to do anything about. Shining example of what this comment is talking about
@Casper.P
@Casper.P Жыл бұрын
@@muysli.y1855 Isn't it just repetitve because you've played the game more now and it has thus become stale for you?
@muysli.y1855
@muysli.y1855 Жыл бұрын
​​​​@@CrazedKasaJizo you still need to do 5 gens + finding Hatch + bring Key, it was not broken like endless loop or 7blink Nurse. It was strong but i have no Problem to make it Harder (6 gens) but removing, every Round feels same, Killer complaining why gens going so fast maybe you have no other to task do? Why i should use Key/Map So 4 toolbox,4 medkit, 4 flashlight is more commently
@JokinAround
@JokinAround Жыл бұрын
The only thing I miss is that survivors used to be afraid of the killer, it gave the game a very different feel
@conniefan123
@conniefan123 Жыл бұрын
That only really happened for a players first few games i feel lol
@potato_dbd
@potato_dbd Жыл бұрын
Now it's the opposite.
@Armeanu91
@Armeanu91 Жыл бұрын
I'm litteraly more affraid to play killer.
@AutumnGuiFei
@AutumnGuiFei Жыл бұрын
I feel like this is still a nostalgia effect. Survivors still used to run killers on infinites, teabag when there’s nothing the killer could do etc.
@weskingtime6087
@weskingtime6087 Жыл бұрын
lol outside of your first few matches nobody fears the game shush
@Skarfar90
@Skarfar90 Жыл бұрын
I have to admit that I miss Silent Spirit. The jumpscares you could pull off with her was spectacular
@stupeterwang558
@stupeterwang558 Жыл бұрын
yeh it was fun that we had to watch the grass monve in case Spirit sneaks up on us.
@showtimepont897
@showtimepont897 Жыл бұрын
@@stupeterwang558or you used spine chill and the spirit thought you were cheating because you weren’t at the gen when she got there
@TheMegatron673
@TheMegatron673 10 ай бұрын
I know most of us remember the old hillbilly before he got nerfed. I hated it when they added that overheat mechanic.
@nicki_ricki
@nicki_ricki Жыл бұрын
One of the best quality of life changes that I feel no one talks about is when they changed how survivors struggle on 2nd hook. I hating smashing the space bar and sometimes would accidentally die on second hook because of it
@JackErica19
@JackErica19 10 ай бұрын
Also how you used to wiggle💀 Especially with controller
@PetriOn60fps
@PetriOn60fps 7 ай бұрын
@@JackErica19frrr stick drift for wiggle
@FlufflePillow
@FlufflePillow Жыл бұрын
We often remember the good memories we had learning the game and the different situations our lives are in, but when you really think about it old DBD was an absolute hellhole compared to now.
@bobbwc7011
@bobbwc7011 Жыл бұрын
Not entirely true and not correct. You are making undercomplex comments about a complex situation.
@KILLJOY522
@KILLJOY522 Жыл бұрын
​@bobbwc7011 If DBD was still the same, every game would be Nurse.
@LoveXKnife
@LoveXKnife Жыл бұрын
​@@bobbwc7011bro I don't even miss dead hard
@xyex
@xyex Жыл бұрын
Honestly, look back at 2016-18 DBD it's hard to believe I, or *anyone,* thought it was fun, lol. It had to be the fact it was such a unique and new concept for game clouding everyone's judgement.
@Koszutar
@Koszutar 3 ай бұрын
I think it depends. Now the game is better as a killer if you encounter higher levels players, team - you have more chances. But also now game is less forgivable for weak and average survivors.
@undeadman7676
@undeadman7676 Жыл бұрын
The craziest thing to me is that the new Dead Hard and the basekit BT feel so natural despite my thousand or so hours playing without them. Same thing with the endgame collapse. And Hatch standoff. Despite all of the hate BHVR gets, you gotta hand it to them for having most of the gamechanging decisions like this feel as seamless and natural as possible.
@cloudmoist
@cloudmoist Жыл бұрын
This is even more crazy when you look at the fact some people defended some of the most broken things in this game and claimed the devs were babying the killers when it all got nerfed
@Johas9323
@Johas9323 Жыл бұрын
For me the worst part of old decisive strike was the fact that it worked in endgame. I remember one game that I had where I would've gotten a 3 or 4k, but everyone I downed had decisive up, so I got a 0k. One of the survivors actually felt bad for me in the postgame chat
@1nfiniteVo1d
@1nfiniteVo1d Жыл бұрын
Not to mention old ds and unbreakable. Literally invincible for a minute after being unhooked. It was a lose/lose as killer.
@worgenlord3424
@worgenlord3424 Жыл бұрын
Yeah it was horrible, i would like to see that deliverence also turn off in endgame.
@qwertyqwerty-dr4ni
@qwertyqwerty-dr4ni Жыл бұрын
@@1nfiniteVo1d a whole minute after u unhook someone??? national tragedy 😱
@riceoni9369
@riceoni9369 Жыл бұрын
@@qwertyqwerty-dr4nibro what a whole minute in Dbd is huge
@qwertyqwerty-dr4ni
@qwertyqwerty-dr4ni Жыл бұрын
@@riceoni9369 you're always welcome to chase a different survivor!
@HaloMillennium
@HaloMillennium Жыл бұрын
I remember onetime I had a hatch stand off with a bubba, the hatch was on a hill and there were 3 gens left. He was guarding it like no tomorrow, so I finished all the gens. After i finished the last gen, I saw him finally leave the hatch to check the doors, so then I booked it and made it to the hatch. He was pissed lol
@colossaldonut5190
@colossaldonut5190 Жыл бұрын
There’s only a few things I remember about the old DbD and that was the instant mori, infinites everywhere and for some reason the moon brightness offerings. Truly wild times.
@jaredsmith4964
@jaredsmith4964 Жыл бұрын
And the slightly and moderately map offerings
@FukurouYGR
@FukurouYGR Жыл бұрын
Top 17 reasons to NOT miss DBD: 1. The Playerbase 2. The playerbase 3. the Playerbase 4. the playerbase 5. The playerbase 6. the Playerbase 7. the players 8. the pLAyerbase 9. thE playerbase 10. the playerbase. 11. ThE plaYERbase 12. The playerbase 13. The PLayerbase 14. the playerbase 15. the playerbase 16. The PLayerbase 17. The playerbase.
@Garykem8
@Garykem8 Жыл бұрын
You forgot about the playerbase
@TheOnlyTyM
@TheOnlyTyM Жыл бұрын
Old Freddy was my original main, I still miss him to this day.
@kisarameow5333
@kisarameow5333 Жыл бұрын
Same I hardly play him anymore since the rework
@dumblenutz5561
@dumblenutz5561 Жыл бұрын
I only ever got to play him with the old Splinter offerings, but i loved him. I never got to own him before the Rework and i rue it to this day. Old Freddy looked so fun and unique to me. I miss him.
@spooky0_0.
@spooky0_0. Жыл бұрын
I've Heard that BHVR are planning to rework him in early 2024 alongside with Twins, so i'm putting all my hopes and who knows... maybe old Freddy will return or he will be fun again to play with a different power that suits the character in a faithful way😢🙏
@DirtyDeedsDoneDirtCheapD4C
@DirtyDeedsDoneDirtCheapD4C Жыл бұрын
I'd love to see a podcast like this from you guys. You could genuinely talk for hours about anything and it would be a delight to listen to.
@aaronbrandon2321
@aaronbrandon2321 Жыл бұрын
The 3 loadouts was the biggest thing QOL wise that wasnt mentioned. I had a couple killers who I ran 2 distinct playstyles that I used to write the build perks and addons in a notebook, so I would not forget when testing new builds.
@snoopie2253
@snoopie2253 Жыл бұрын
I feel like people only miss how dark the game maps used to be. Like the old farm and autohaven maps. They dont remember all the slow and clunky actions of killers or the instablinds
@neo-x.
@neo-x. Жыл бұрын
the game just looked better horror wise with thick fog darkness and colour
@Lunofi
@Lunofi Жыл бұрын
Most people don’t miss 2016-2017, most people miss 2018-2020
@weird623
@weird623 Жыл бұрын
personally i just miss the survivor animations, running and spinning felt so smooth and now it kinda just feels clunky but maybe thats just me
@FEKana
@FEKana Жыл бұрын
​@nukacola556 don't understand how anyone could miss the old run animation, it always looked so weird to me, but I never played old DbD so that's just a me thing
@weird623
@weird623 Жыл бұрын
@@FEKana basically, 1- nostalgia and 2- it felt much smoother to control while turning and 360'ing, you felt faster ,but you weren't kinda like having a wider fov, it had to be changed of course because it looked really goofy and unprofessional to be kept in, but yeah those are my reasons
@umbrouse
@umbrouse Жыл бұрын
old dbd in my heart for nostalgia , but new dbd is on top for sure
@hexy_0o308
@hexy_0o308 Жыл бұрын
Otz uploads +1 hour video: We’re well fed for tonight boys
@Max-fu3hp
@Max-fu3hp Жыл бұрын
one of the greatest quality of life changes was the rework of the hook struggling. That old one was so annoying i used to get cramps in my hand from spamming the struggle button and if you messed up for a millisecond you were instantly dead.
@halbarand2806
@halbarand2806 Жыл бұрын
They should bring back moonlight offerings but the new moon is the old look of the maps, i wanna go back and see old thompson house again. It was cool and actually scary
@LeehoonOW
@LeehoonOW Жыл бұрын
Also huge shoutout to runningman and cope, they are such a nice people and they have an amazing personality and are fun to watch
@thedonaslan6293
@thedonaslan6293 8 ай бұрын
I felt like otz really interrupted them a lot which as the video goes an compared to the beginning they didn’t speak as much, at least that’s what i observed
@Ttjbois
@Ttjbois Жыл бұрын
The only thing I really miss about old DBD being a player who started playing the day it released. Is just how much it felt like the wild west where people were just trying out random stuff. Wraith was considered OP out of the original Trio and hillbilly was considered trash so the first realizations of how insane the game was with double pallets and infinites weren't really apparent yet. Even if some stuff was so broken, it was new and everyone was just trying stuff out. And I will always miss that.
@Dapuh938
@Dapuh938 Жыл бұрын
You forgot to mention when legion missed his "special" attack, it didn't take them out of their power.
@shad03void99
@shad03void99 Жыл бұрын
I wish they at least changed it so that you lose a % of your charge so you aren't so badly punished.
@snkybrki
@snkybrki Жыл бұрын
​@@shad03void99 Just don't miss
@shad03void99
@shad03void99 Жыл бұрын
@@snkybrki Not always easy when you are braindead.
@darthrevan5609
@darthrevan5609 Жыл бұрын
​@snkybrki clearly you've never played legion because it's incredibly easy to wiff on a frenzy stab
@snkybrki
@snkybrki Жыл бұрын
@@darthrevan5609 I very much have played Legion. There's definitely some situations where avoiding a whiff is difficult, but in the extreme majority of cases, doing so is purely a skill issue. It's much like hitting a regular lunge, except you have greater range. I think punishing players for fucking up a usually trivial thing is completely fair.
@banyamano010
@banyamano010 Жыл бұрын
To add to flashlights, there was also the thing where you could flashlight save during the hook animation Sometimes I wished I was a survivor main
@DilemmaByNelly
@DilemmaByNelly Жыл бұрын
Although nothing will ever replace the old injured running animation 💔
@wonderguardstalker
@wonderguardstalker Жыл бұрын
Watching yer old videos always makes me think “I can’t believe we played this game and liked it.” I see a lot of disdain for the devs of DBD for things both real and imaginary but I’m much more kind to them whenever I think of how far we’ve come
@NateALodean
@NateALodean Жыл бұрын
"They made the game slightly less shit so I respect the devs." You're the reason why the game is still shit. People like you are content with how lazy the devs are
@jakubmroz4761
@jakubmroz4761 Жыл бұрын
You can tell what side a person plays more often by how they remember old dbd
@Pablo-pr4vg
@Pablo-pr4vg Жыл бұрын
I’m sure Billy mains would agree with you, SMH.
@weskingtime6087
@weskingtime6087 Жыл бұрын
killer main and I love 2019 DBD, it was peak
@animaIpath
@animaIpath Жыл бұрын
@@weskingtime6087 🤡
@derpyduck5088
@derpyduck5088 Жыл бұрын
@@animaIpath "Reeeee you have a different opinion than me"
@twinzzlers
@twinzzlers Жыл бұрын
I came in during Pinhead' release, the game sucked
@EthanHike
@EthanHike Жыл бұрын
I still miss hawkins....
@boomerbray7443
@boomerbray7443 6 ай бұрын
Guess what
@zeph_os
@zeph_os Жыл бұрын
I still remember playing the beta for the game and grinding it out over the summer in 2016. On the one hand, old self care and old spine chill made survivors unbelievably self sufficient and able to dodge and weave most stuff killers could do to garner an advantage. On the other hand, fighting tooth and nail to be the last one alive only to have the killer stand over the hatch was genuine pain. I stopped playing shortly before Myers got released and didn't come back until The Singularity came out, and the sheer amount of changes and stuff added between then was mind blowing to me
@sashameri
@sashameri 9 ай бұрын
One thing I really abused about the era of "mandatory" perks (DS and BT) is that you could literally don't run them. Run 4 other perks and play like you had DS and BT, so the killer had to play around those 2 perks that you didn't even have. Effectively it was playing with 6 perks since most decent killers would assume they were there. A game should be more than what meets the eye.
@P.T-o8f
@P.T-o8f Жыл бұрын
This video kind of shows that Otz is not used to having guests share the spotlight. He prompts the topics but almost always interrupts or injects himself while one of the guests is still talking. It almost feels like the guests are just vessels for him to keep talking anyway. Should have just made this a solo video. Tbh.
@zertoaster
@zertoaster Жыл бұрын
One thing you forgot is RPD on release. You basically played blackscreen simulator because everything was so dark. Paired with the we maze like corridors it was 10x harder to find gens then nowadays. You also could easily hide from the Killer by crouching on any corner because every corner was basically a black hole.
@SethiKinsGaming
@SethiKinsGaming Жыл бұрын
that's something you never experience on ps4-era consoles, those consoles couldn't, and likely still can't render the levels so dark, so while those around me were on ps5s and xbox series Xs, my dinky ps4 gave me an advantage in that regard. of course, almost everything else about ps4/xbox one was a garbage experience for dbd.
@RedIAmNot
@RedIAmNot Жыл бұрын
A bit of a correction on the Mettle of Man part of the video, the perk DID work on Nurse back on release. Nurse blink attacks were still considered normal attacks back then, so the perk would trigger against the Nurse and waste her blink.
@Gwimpage
@Gwimpage Жыл бұрын
This is a late response, but when the Ash DLC came out, the Nurse didn't give MoM stacks with blinks as a result of a bug. Other perks worked fine with blink attacks working as M1's, but it was specifically MoM that didnt work for a time. They fixed it in an update afterwards so Nurse players didn't care about MoM for awhile and only started caring after the fix.
@wellsthompson4426
@wellsthompson4426 Жыл бұрын
Silent spirit was the most fun I had in the game. I got bullied endlessly for over a year by the most organized four man teams clicking flashlights in the open and T bagging at every pallet. Then, this absolute monster of an add on came out and I felt like I was watching those same teams have meltdowns now that they don’t have all the power. 10/10 would recommend.
@specky_gaming
@specky_gaming 11 ай бұрын
Wish i was there for it especially as a Spirit main. I started playing when Dredge came out so back in 2022 way after the addon pass and i definitely wouldve loved to run a jumpscare build back then. I wish that could come back but im not expecting that to happen anytime soon
@ragabashmoon1551
@ragabashmoon1551 Жыл бұрын
How Much Greener the Grass Looks Through Rose-Tinted Glasses - one of my favorite memes. It's basically a photo taken during summer of dry grass, but a red filter is applied in photo-shop so the grass is a much more vibrant beautiful green color. ALSO I came into the game around the Trickster chapter, so I definitely remember Prayer Bead Spirits... I don't DC just because I don't like a kiler, but damn was I tempted vs. Prayer Bead Spirits and that wasn't even when they were at their worst!
@echo2413
@echo2413 Жыл бұрын
I'm so unbelievably glad Otz made this video. I am sick to death of the people constantly spamming "i miSs oLd DbD" constantly or saying it was better than current DBD
@Its_Only_Chill
@Its_Only_Chill Жыл бұрын
Lol, reminds me of other games like Fortnite and R6, people need to use logic, not nostalgia
@echo2413
@echo2413 Жыл бұрын
@@Its_Only_Chill Oh for sure, R6 community is super bad for it too. It basically comes down to people missing the way their life was back then, not the actual game itself. And they don't realise that
@azur7362
@azur7362 Жыл бұрын
To add to the old ruin conversation; toolboxes used to have a hell of a lot more charges, and would last for multiple gens, which made the addon that eliminates skill checks kinda viable against the whole ruin meta.
@stardustspeedway
@stardustspeedway Жыл бұрын
This was such a trip down memory lane, lol. It also brings into light how much better the game is right now compared to old times.
@startaster25
@startaster25 Жыл бұрын
1:06:00 I love that the NOED picture is just two killers the “frosty eyes”😂 That’s so accurate
@TobiVasquez39
@TobiVasquez39 Жыл бұрын
Big thanks to Cope and RunningMan making this such a cool little walk through memory lane
@killininstinct343
@killininstinct343 Жыл бұрын
About the loops, I was always a killer main but played survivor till rank 1 as well, I never really used em because stealth play felt more fun to me and just quick & quiet, no moans of pain or grunts, Nea's fast crouch perk. As a killer, I also remember the original Nurse map had a infinite with 2 windows in the main building. Also, Unrelenting and STBFL both did reduction on hits and missed attacks. And Myers used to be able to stalk multiple survs at once for fast EW.
@gastudio823
@gastudio823 Жыл бұрын
We will never miss the old mori system 💀
@Drheims
@Drheims Жыл бұрын
What are you talking about it was completely balanced. 🤣
@MusicZeroOne
@MusicZeroOne Жыл бұрын
Balanced out BNP’s though. Those were awful
@Drheims
@Drheims Жыл бұрын
@@MusicZeroOne Yeah.
@1nfiniteVo1d
@1nfiniteVo1d Жыл бұрын
The second I saw that the killer’s offering didn’t flip, I was already playing for hatch.
@loomingmoon4682
@loomingmoon4682 Жыл бұрын
I really miss the rustic horror feel, the gritty and bloody texture everything had, like Oldwind Farm, and killers like Huntress or Doctor being standard issue, as opposed to killers like the Trickster and the Skull Merchant
@twinzzlers
@twinzzlers Жыл бұрын
I like playing Skull Merchant, but Jesus her design is the worst in the game. Even Trickster's is better
@onesaucynougat7471
@onesaucynougat7471 Жыл бұрын
⁠@@twinzzlerswe found the one skull merchant main
@twinzzlers
@twinzzlers Жыл бұрын
@onesaucynougat7471 I actually prefer Bubba and Myers lol. I just really like tracking survivors
@BrysonLeigh
@BrysonLeigh Жыл бұрын
Thank you, Otz, for this trip down memory pain.
@loadingsolate
@loadingsolate Жыл бұрын
33:46 It was 25%, and there’s a bug back then that let you stack 4 same perk which renders it 100% reduction in repair speed
@remingtongagnard4442
@remingtongagnard4442 Жыл бұрын
Thank you Otz for this hard counter to the "Things we miss" videos. Game is in a good place now, many mistakes were made in development that naturally needed to get fixed!
@rtristan8572
@rtristan8572 Жыл бұрын
What I miss is the experience and how I felt. I miss loading into a map, hearing Freddys lullaby and subsequently panic becouse I was scared becouse if he found me he could see me from anywhere on the map. I miss playing as killer and enjoying the dark atmosphere and chasing survivors without having to worry about meta perks, controlling gens and keeping track of hook stages. I miss useing perks I found funny and not perks I find strong. I miss prestige cosmetics being something special. I miss the simpler days...
@bigbrainonimain9226
@bigbrainonimain9226 Жыл бұрын
Finally someone addresses this. People are so blinded by nostalgia that they don't realise old dbd was disgustingly survivor sided extremely buggy and laggy while also having some complete bs on the killers side like moris and old nurse.
@Pablo-pr4vg
@Pablo-pr4vg Жыл бұрын
How can you say it was survivor sided when Nurse was added like two months after release and zero hook moris existed? Game has always been in the favour of who brought stronger stuff.
@bigbrainonimain9226
@bigbrainonimain9226 Жыл бұрын
​@@Pablo-pr4vg1 killer doesn't make the game killer sided. And even then old nurse stood no chance against old bnps and other bs.
@WeskintimeASVAL679-89
@WeskintimeASVAL679-89 Жыл бұрын
People who say “I miss old dbd” are usually the overly competitive toxic pos’s who abuse overpowered stuff and brag.
@Pablo-pr4vg
@Pablo-pr4vg Жыл бұрын
@@bigbrainonimain9226 By that logic one add on for one item doesn’t either, As long as you’ve had the option to play Nurse and actively decide not to you can’t really complain it was survivor sided…Of course Wraith got shit on but that doesn’t mean Nurse goes away or anything people like Marth88 used to clap swfs with her like it was nothing.
@Pablo-pr4vg
@Pablo-pr4vg Жыл бұрын
@@bigbrainonimain9226 Would you still say it’s survivor sided now because a killer like Myers can’t compete?
@Reactivecat.
@Reactivecat. Жыл бұрын
Loved the vid, usually struggle to sit through long videos, but watched this from start to finish! Was fun to remember all the crazy stuff back then
@catogordo8340
@catogordo8340 Жыл бұрын
One thing I miss from old DBD: Stealth used to be more viable than it is today, because the game was darker and had taller and more dense grass. Two things I don't miss about old DBD: Old ruin and old dead hard. They were a bother for people more experienced in the game, but would completely destroy intermediate/casual players most of the time. They were not the worst, like the old Mori, but they "flew under the radar" of the devs for SO long...
@Not__Zach
@Not__Zach Жыл бұрын
I still miss old DbD where streaks with no perks/power were possible.
@Antarctide
@Antarctide Жыл бұрын
They still are.
@くへ
@くへ Жыл бұрын
The only thing I miss about the old dbd is the old animations, they looked so clean and matched the game vert well. Now all the survivors look dead inside... (Which makes a little sense after going against a camping killer for the 7h time.)
@yugohima8837
@yugohima8837 Жыл бұрын
When you look back, you think “damn that was really bad” but playing during that time, it just felt natural, it was like “dang that’s annoying”
@AzazelHash281
@AzazelHash281 Жыл бұрын
DBD game had actual infinite loops 00:05 Fractured Cow Shed in the Infinite Loop was a major concern for players. 02:18 A hatch standoff in the game can go on indefinitely. 06:24 The Nurse's ability to have up to seven blinks was overpowered and frustrating for survivors. 08:17 The Spirit killer was overpowered and caused frustration. 12:27 The original Metal of Man perk in Dead by Daylight broke the game for a week or two. 14:19 The release of Ash's new perk 'Medal of Man' caused significant issues in the game's meta. 18:08 Survivor players used to consider the Ormond map as the most difficult map in the game. 20:03 Survivors were unhappy with the removal of mending mid-chase and found it boring. 23:45 Back in the day, survivors could sabotage the Trapper's traps and the hooks. 25:41 The old Morris had a glitch where you could cancel the animation and repeatedly moor survivors. 29:10 Original Mooring allowed killers to instantly kill survivors without any requirements. 30:59 The Brand New Parts and the Original BMPs have undergone significant changes. 34:47 Playing against cheaters with unfair advantages 36:35 The original Hex Ruin had no counter play and was frustrating to lose early in the game. 40:26 The Ruin perk was powerful but got nerfed, and then a new even better Ruin perk was introduced. 42:08 Ruined and The Nightmare went through multiple phases of being overwhelming, then underwhelming, and finally balanced. 46:00 Survivor gameplay in Dead by Daylight had frustrating mechanics and imbalanced perks. 47:47 Freddie is a mediocre mid-tier killer 51:10 Players receiving rude and fake invites and messages from hackers and cheaters. 53:01 Issues with game freezing and glitches 56:35 Teleportation bug in the game made it unplayable without the pilot being broken. 58:16 Obsession perk destroyed Trapper and other killers without Terror videos. 1:01:53 The perk Decisive Strike was powerful and frustrating for killers. 1:03:33 The Survivor perk 'No Eden' used to be different and had different effects. 1:07:05 No Way Out perk was too strong in the previous version of the game. 1:08:54 Moonlight offerings were removed due to performance issues 1:12:28 Players have experienced issues and inconveniences with the game 1:14:17 Streamers used programs to manipulate their ranks in the game for various reasons 1:17:57 Rankings and levels in the game are not a reliable indicator of skill or fun for players 1:19:51 Traps were hidden under the ground and at various locations, but were fixed quickly.
@Isaac_646
@Isaac_646 Жыл бұрын
I started playing dbd just when it had its 7 year anniversary (Twisted masquerade) and I'd say there is no better time to play dbd then now. The old injured running animations used to look awful, mashing buttons to wiggle and struggle on hook was terrible, the maps all looked ugly as hell, you could see the hatch and just camp it until you're the last one left, and there were a lot of glitches back then. I can't belive it remained that way for seven god damn years.
@pixeldemon6173
@pixeldemon6173 Жыл бұрын
Moving from the mobile version to pc, I miss the blood store lootboxes with iridescent shards and even auric cells, and also the perk menu filters of altruism perks, evasion perks, gen perks, miscellaneous etc. Edit: another honorable mention is the daily missions with iridescent shards and 40 auric cells per week Edit 2: also the 24h free character demo tickets
@thedeadmemester2744
@thedeadmemester2744 Жыл бұрын
Truthfully I agree with Runningman. The hex NOED that had no aura was pretty damn awesome. When I saw it as a survivor I would laugh with FEAR knowing the game could end in no time flat. Now when I think of NOED I think of finding a hiding spot and letting the aura spread and then it’s found with ease. I miss that spice that it used to give to the game, and it made the last few minutes as tense as possible
@CampinSteve
@CampinSteve Жыл бұрын
bro nobody wants to go from winning handily to losing the game because the killer brought a perk that rewarded them for losing. Its just as stupid as adrenaline picking people up off the ground.
@backpack_hermit25
@backpack_hermit25 Жыл бұрын
ngl, if survivors can have adrenaline, let killers have NOED, it's not that hard (I say this as a survivor main btw.) Just do bones lmao-@@CampinSteve
@Ethan-gw6mi
@Ethan-gw6mi Жыл бұрын
I’ve been playing this game since early in its beta. The memories of each of these eras are…a lot. Regardless that is was so broken, early dbd is something I’ll miss solely because of that. I hope they can release something that would allow us to experience it again but with maybe some things added to not make it literally impossible for killers or survivors to win.
@TsubasaVotora
@TsubasaVotora Жыл бұрын
Not a day goes by where i don’t miss forever freddy. Peak power freddy was so fun, especially since it was one of the few builds you can make work without Ruin.
@vincentkiwikowski9960
@vincentkiwikowski9960 Жыл бұрын
That was amazing podcast, thanks Otzy!
@NJM0324
@NJM0324 Жыл бұрын
I apologize in advance for how long this comment is. I have played the game since launch and there are a decent amount of things that didn't get mentioned in the video. At the very release of the game, when hooks could be sabo'd permanently, trapper's traps could also be sabo'd permanently. Also, if you had a toolbox, you could sabo traps without even disarming them. Spamming m1 while being chased would snap to the disarm animation for any traps in range, so it was super easy to avoid them. Small game was a perk before totems were introduced too, and it used to just show the aura of trapper traps to survivors within a range of 6 meters which made traps even easier to avoid. Flashlights used to have instablind add-ons that increased the speed at which you blinded the killer. This was so fast that you could aim a flashlight at them mid chase when they weren't even locked in an animation and blind them. It was so fast that you couldn't react to it. Also, shadowborn used to make your vision brighter, but also increase the speed you got blinded by flashlights. This stacked with the instablind flashlight speed, so you would get blinded in like a millisecond. Many killers used to run shadowborn because maps were darker and it made finding survivors a lot easier. Another interesting thing was borrowed time on release. It would only activate once per game and you had to be in the killers terror radius, but it would protect both the person being unhooked AND the person who unhooked them. If you managed to save it until endgame, it was a free escape for both people. Also, before deep wound existed, the borrowed time meter could not be mended. It had to be healed like a health state. This meant that if you didn't have self care or someone to heal you, you would just go down after the timer ran out. The timer would also not pause during any action like deep wound does now, so it allowed the killer to tunnel you and you would still die after a set amount of time. I think the bleed out timer was around 40 seconds so it still bought a lot of time. Also, when Decisive Strike was first added, it was not an obsession perk. Every survivor in a match could use it the first time they were picked up without needing to wiggle at all. If you did not press spacebar at all to hit the skill check, you could use it later, but if you pressed spacebar and missed the skill check, it would disable the perk. They then changed it to the obsession thing where non-obsession survivors had to wiggle for a bit. Another thing that used to be crazy was sprint burst and balanced landing. On release, sprint burst had a 20 second cooldown and would recharge at full speed while sprinting. Every 20 seconds in chase, a survivor would keep activating sprint burst. They nerfed it to a 20 second cooldown and made it recharge at 50% speed while running, so it would take 80 seconds to recharge in chase. Then, when nea was added, they added balanced landing. Exhaustion was not a status effect, and these two perks had separate cooldowns independent of one another, so you could use both of them at once. You could sprint burst up a hill, fall of the hill, then get the balanced landing speed boost right after. Jungle gyms used to have a window spawn on both the short wall and long wall at the same time. All pallet loops that can have a pallet at one spot or another spot would instead spawn both pallets every time. This included both pallets at the double window jungle gyms. Wraith used to get deviousness points just for uncloaking near survivors without hitting them, so many wraith players would hook you and then sit at the hook cloaking and uncloaking for points. There are so many other things that I am probably forgetting. While the game used to have a lot of problematic things, I kind of liked how much more wild things were. There was crazy broken stuff on both sides and I think it would be fun to go back and play older builds for a bit to re-experience them.
@KatyaAbc575
@KatyaAbc575 Жыл бұрын
I don't mind long comments, but please use paragraphs for god's sake.
@christianftt3136
@christianftt3136 Жыл бұрын
i completely agree about playing older builds i’ve played since beta an i remember when stbfl an unrelenting used to stack lol and also old coldwin used to be able to spawn 8 tiles just crazy but the only reason i’d imagine bhvr doesn’t allow older builds to played is because i think a lot of players would just play older versions of the game
@SLIPKNOTmaggot262
@SLIPKNOTmaggot262 Жыл бұрын
One thing I will always associate with old DBD are pallet vacuums. It was so broken idk how it was around for so long. Same with permanent hook breaks! Back when you basically needed to run iron grasp agitation since so many SWF would break all the hooks and you only had basement as an option
@bobbwc7011
@bobbwc7011 Жыл бұрын
Wrong, pallet vacuums did not exist originally. They were an unwanted side effect after BHVR "fixed" other things.
@christianftt3136
@christianftt3136 Жыл бұрын
@@bobbwc7011yeah they weren’t in the game originally i don’t remember them tell around spirit release then they were removed a couple months later when clown released
@Merumya
@Merumya Жыл бұрын
say what you want. the game has improved A LOT over the past 12-18 months. maybe not as much as we would like and not always in the perfect direction, but a lot has been done. good video to remind us of that.
@1Starfletcher
@1Starfletcher Жыл бұрын
On the topic of the moonlight offerings, the lightborn perk also made your FOV darker and the shadowborn perk made your screen brighter at the benefit/cost of being more or less resistant to flashlights. Darkest moonlight + lightborn = suffering
@turbosai
@turbosai Жыл бұрын
oh shit, podcast style discussions. i live for this
@rexe30k
@rexe30k Жыл бұрын
people likes to say that old DBD is more chaotic and broken thus more fun, but i think that a more "competitive" and balanced approach BHVR make to game actually prolongs the game lifespan much longer, a more competitive balanced game tend to have better player retention than a game with crazy lows and highs.
@empiyrr2133
@empiyrr2133 Жыл бұрын
Also it was more chaotic because players were less skilled and had less knowledge
@dumblenutz5561
@dumblenutz5561 Жыл бұрын
​​@@empiyrr2133his hasn't really changed. Most of the playerbase still seems to be clueless.
@bittenbone2382
@bittenbone2382 Жыл бұрын
I’ll always miss when Michael was regarded as a pretty good killer, now with all the new killers and changes and add on changes I feel he is close to one of the worst killers in the game
@LappyAwoo
@LappyAwoo Жыл бұрын
At least he has ridiculous and hilarious addons, i wish other bottom tier killers like Sadako had those kinds of addons if their base kit is gonna be so terrible
@ChamplooMusashi
@ChamplooMusashi Жыл бұрын
tbh don't think he was ever good he was just better than the worst. if you considered him with his t3 mori variations then he's decent but at that point you're just ranking an add on and not the killer itself
@bittenbone2382
@bittenbone2382 Жыл бұрын
@@ChamplooMusashi yeah, I’m gonna have to agree, he’s never been “good” I guess, but there was a time where you could play him and have a good time
@kingol4801
@kingol4801 Жыл бұрын
I wish they were to add his “instant kill” ability base-kit and re-design him. So, when he hits tier 3, he can instantly down survivor. If he keeps stalking during tier 3, he wastes it’s remaining time, BUT if he sucks a survivor dry of stalk that way (their aura is red), he can kill them. After a kill, forced out of power + 240 second cooldown to the kill ability. When a survivor is killed this way, it plays iconic sound map-wise and makes all remaining survivors “terrified”, erratically forcing them to do objective quicker. All terrified survivors get generator speed repair buff (for the same 240 seconds), and buff gets bigger the more survivors already died. So, a loss of a teammate does not constitute to loss of generator progress (short-term). So, if 4 people can accomplish 300% generator repair (3 people on gens, 1 in chase == use case scenario), then 3 people should also accomplish that amount of work. Now, we get 300 units of work over 2 survivors (3rd survivor is running away). = 150 units Therefore, all survivors shout get +50% generator repair speed when any other survivor dies/they become “terrified”. Now, 2 survivors alive? All survivors get +200% repair speed (300 normal units over 1 survivor, since the last survivor will be chased). Here you have it. Michael Myers that CAN actually kill survivors, but doing so is more of a role-play/tactical action than something that permanently screws up speed of completing objectives. That creates a new dimension of decision making on killer’s part. Should they use their instant-down to snow-ball pressure via slugging/defending hook, or should they use their instant kill to drop strongest link within survivor’s team/person with the least hook stages out of the game, at the expense of extra risk (no power + faster survivor repair + ending power early). That would make Micheal a terrifying, yet fair killer. He will be about the same Micheal, except that he CAN actually kill toy if you try to bully him too much/waste much of his time. With normal killers, chasing weakest link is more profitable. This version of Micheal would flip that aspect of the game completely, where now being the strongest survivor is a liability and not a gift, because once you are gone he will not have as much of trouble against others.
@Fishbone0826
@Fishbone0826 Жыл бұрын
Rm is the man! Otz and Rm together 🐐 and cope is phenomenal too
@mazm8536
@mazm8536 Жыл бұрын
Y’all realize otz didn’t add anything extra in the intro? THIS IS THE REAL OTZDARVA
@TheWittingJoker22
@TheWittingJoker22 Жыл бұрын
19:01 I remember Legion w/ two knives add-ons so u would get infinite mend 1:05:56 THE THING back then was that u didn't have any end game perks or just a lot of perks in general, so you almost had no choice but run noed 1:13:11 About QOL u could see killers perks and add-ons after you died/escaped it was so annoying, because after 1 man out by any means and you understood that your build got leaked to other 1:19:35 I'm so glad the made that they made that you keep your items AND a new Teachable perks mechanic is amazing, because you needed to find this perk manually in bloodweb With all these changes you can tell how far dbd went, thx for your efforts boys!!!
@Throkers
@Throkers Жыл бұрын
There is one simple reason I enjoyed the game much more 6/7 years ago, the community. People felt like they were just learning the game, having fun, and almost never being serious. It's so different now and the game is infinitely less fun for that fact.
@Aaronpqiwu
@Aaronpqiwu Жыл бұрын
The game is still really fun, I’m still having a lot of fun after 1000 hours which should say a lot about how fun it is even after most of the learning curve. If the game isn’t fun after 3000+ hours then that’s because you played it too much. Idk how many hours you have but I’m assuming that’s your problem.
@gabrote42
@gabrote42 Жыл бұрын
20:58 I have been a hardcore Legion fan ever since they were first made a 115%, and until a few months before 5th hit got implemented, everyone thought Legion sucked, or were terrified. That first iteration was horrible, but Legion was pretty good afterwards. Nobody could call you toxic or sweaty, even, because you just destroyed them with a supposedly D tier (Actually low B) killer. Their playstyle also became very rewarding and fun, especially after 5th hit and Pills. First Legion was very traumatizing tho
@TheRealMycanthrope
@TheRealMycanthrope Жыл бұрын
Low B? Trippin'
@gabrote42
@gabrote42 Жыл бұрын
@@TheRealMycanthrope Ryuga's words, not mine. It was also the first 50 winstreak Otz did
@laurentiusipos
@laurentiusipos Жыл бұрын
It's just nostalgia not that old dbd is good.
@currynun02
@currynun02 Жыл бұрын
Exactly
@repeatingimp7229
@repeatingimp7229 Жыл бұрын
I loved pre rework freddy he was so fun to play. I loved the idea of being only be able to see him while asleep and running insidious on old freddy was loads of fun to play with also
@jimmyv5494
@jimmyv5494 Жыл бұрын
28:45 thank you, brother! You perfectly captured why sabo is so obnoxious. Imagine finally getting a down on a really good survivor, you’re down a gen or two, and now you’re ready to really start the game from your end with a pop or scourge hook, and some survivor “whose only trying to do archives” comes out of nowhere and ruins it
@pilotverse179
@pilotverse179 Жыл бұрын
Old DBD was more fun because it was casual and people didnt take it to the extremes. Now everything is about being as competitive as possible . The old aura the game had was genuinely scary , the graphics & lightning were genuinely terrifying as well as the atmosphere and map sounds . Dead By Daylight used to be scary .
@neo-x.
@neo-x. Жыл бұрын
EXACTLY couldnt agree more. the maps just looked better atmosphere wise
@onesaucynougat7471
@onesaucynougat7471 Жыл бұрын
Maybe to you, it wasn’t really scary when you could bumrush the killer and make them DC way easier than you can today with all the old super broken perks and items like moonlight offerings or infinite healing builds. Your just nostalgic, it was never scary it’s just scary for your first couple of games.
@sirgo0se97
@sirgo0se97 Жыл бұрын
@@onesaucynougat7471agreedge
@deanomac99999
@deanomac99999 Жыл бұрын
Casual people don’t a10 hot hatch standoff
@christiancorley4309
@christiancorley4309 Жыл бұрын
The “scary” that you’re referring to was not due to the maps, it’s something everyone goes through in their first few games even today, as they learn the game. DBD’s game design is not like that of a horror game, so the “atmosphere” that they created with really dark maps actually affected gameplay on many occasions, especially with how many dark clothing skins survivors had that would make them borderline disappear in grass or in a small corner.
@UncleStanBana
@UncleStanBana Жыл бұрын
I’ll never forget in the old days when nearly every killer in the red ranks (back when matchmaking depended on your rank) ran Old Ruin. The skill checks were incredibly hard to hit, but you had to use it to slow the game down “just a little bit.” The day BHVR announced that they were nerfing Ruin for the first time, this was the start of a turning point for DBD.
@dumblenutz5561
@dumblenutz5561 Жыл бұрын
Ah, i still faintly remember the community outrage that day. Haven't seen anything like it since Dead Hard got gutted.
@1nfiniteVo1d
@1nfiniteVo1d Жыл бұрын
@@dumblenutz5561Everyone was complaining that it got nerfed to uselessness, but then you would still see it almost every game.
@dumblenutz5561
@dumblenutz5561 Жыл бұрын
@@1nfiniteVo1d A real sad case of regression addiction. I wish more players got off that and started seeing how fun a pressure focused playstyle is... Surprisingly effective too.
@taneli5026
@taneli5026 Жыл бұрын
Reasons why i don't miss old dbd. Reason 1: Nicholas Cage isn't in old dbd.
@dededede9257
@dededede9257 Жыл бұрын
Based
@skarhn6215
@skarhn6215 Жыл бұрын
This is by far one of the most entertaining videos I’ve seen from otz
@dcarlso2
@dcarlso2 Жыл бұрын
Tremendous video. Super interesting history for me since I didn't start playing until 12/21. So much history prior to that date.
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