They literally took the "RTX ON" meme and made it real
@danko58662 жыл бұрын
Nah, I think Nvidia first used it and then memes started
@mistahcahawking2 жыл бұрын
@@danko5866 what he means is the memes with a rusty Lada turning into a shiny new Ferrari with RTX ON
@mistahcahawking2 жыл бұрын
@Vito Rao I don't know about very quickly, but certainly faster than it would take without this
@Stokeling Жыл бұрын
@Vito Rao damn nvidia made something so good it has people with 0 modding experience believe they can pull something off lmao
@bookle5829 Жыл бұрын
Yeah because Nvidia made it 🤓
@rmuns12622 жыл бұрын
Fallout New Vegas with this will be game changing
@WaffleCake2 жыл бұрын
Now nobody will be able to deny it as the greatest game of all time! It. shall. reign!
@xXDeiviDXx2 жыл бұрын
Laser and plasma guns would make beautiful light shows
@WaffleCake2 жыл бұрын
@@xXDeiviDXx YES! And the spells from Skyrim!? O,O
@subhankarbaral92362 жыл бұрын
@@WaffleCake DX10 is currently not supported so, Special Edition will have to wait. Oldrim can get it though since DX9 is supported.
@elladoros2 жыл бұрын
@@subhankarbaral9236 is Fallout 4 DX8 or 9? Probs not?
@road_chad36692 жыл бұрын
Cant wait to make the Oblivion bloom EVEN MORE powerful with this.
@abbiedoobie2 жыл бұрын
Sadly I don't believe Oblivion uses a fixed rendering pipeline.
@toojb92942 жыл бұрын
@@abbiedoobie How does one determine if a game is running a fixed rendering pipeline? It seems as though its use of shaders is a dead giveaway that it isn't, but surely Portal runs shaders, no? I'd kill for some info on what games would be compatible with this.
@noonehere09872 жыл бұрын
@@abbiedoobie Of course it does.
@noonehere09872 жыл бұрын
@@toojb9294 It has nothing to do with shaders. It has to do with the steps in the rendering process being fixed or programmable. They didn't introduce the ability for programmable pipelines until Direct X 10, and even then, you could still do a DX10 game with a fixed function pipeline.
@PT-rg2vo2 жыл бұрын
@@abbiedoobie Oblivion is a DX9 game. It uses fixed rendering pipeline. Same applies to the other 2 games using the same engine with Oblivion and DX9, Fallout 3 and Fallout New Vegas.
@siphillis Жыл бұрын
Genuinely one of the most impressive tech demos I've seen in years. It's like magic.
@The1337scientist Жыл бұрын
Exactly, what I thought 😮 „AI“ is the modern substitute for „magic“, isn’t it?
@vodkaboy Жыл бұрын
so much potential
@MDNQ-ud1ty4 ай бұрын
It's not really magic. It is just, essentially replacing assets and parameters with higher quality versions. What is really good, seems to be at least, is the tooling to do it. Technically, what would be magic is if they created an AI that would upscale an entire game without having to do anything. E.g., a simple screen capture remapper where the original game was still intact. well, what would be magic is if you could take an old 1970's space invaders and turn it into a full 3D game by just running some AI on it.
@vladonutueu2 ай бұрын
@@MDNQ-ud1ty soon it will be possible for sure
@bioforce52 жыл бұрын
"Morrowind RTX is a technical showcase and is not currently under active development." WHY ARE WE NOT FUNDING THIS!?
@LeonardoRinaldiYautja2 жыл бұрын
You are, paying 1k+ dollar in usa and 20k+ reais in brazil per graphic board :D
@LeonardoRinaldiYautja2 жыл бұрын
@Gustavo nossa nem me fala... mas acho que o remix é a tecnologia por trás, para os desenvolvedores, e não que você precisa ter isso na placa para usar, talvez precise ter APENAS o RTX, que todos a partir de 20 já tem, vamos torcer né! Espero que a galera reviva os jogos antigos com isso ai
@SummonerArthur2 жыл бұрын
@@LeonardoRinaldiYautja se esse for o caso mesmo, é hoje que eu compro uma rtx. Nfs underground 2, nfs carbon, sega gt... Mal posso esperar
@colbyboucher63912 жыл бұрын
Because the whole point is they want people to just do it themselves
@daikon7112 жыл бұрын
this is a modding tool, modders have to modify the game themselves.
@rubenssz2 жыл бұрын
Honestly, I think people have not realized the power of this tool. We can have a catalog of 10.000 to 100.000 games that can be remade in the graphics departament without too much effort. This is leagues ahead of ray tracing shaders in emulators. With this we not only get physically based materials on older games, we also get ray tracing, upscaled textures, global illumination, shadows, depth of field, the whole package. This will transform the gaming industry. And I'm more excited to when we'll have an open source version of this built by the community. Gaming looks promising in the years to come.
@Helld00d2 жыл бұрын
But it only works on Dx8 and Dx9 games. Not older or newer versions of directx.
@rubenssz2 жыл бұрын
@@Helld00d thanks. Hope they make it compatible with OpenGL as well
@subhankarbaral92362 жыл бұрын
@@Helld00d I am sure Nvidia will update it to work it with DX10 and 11 too.
@WaffleCake2 жыл бұрын
This _kind_ of technology could change the way we look at Remakes overnight, even game development as a whole if it were open to all DirectX versions and made compatible with all types of hardware, but it's still pretty amazing, even as an Nvidia exclusive feature for the time being. Hopefully essentially the same tech can be made open source.
@himanshumodak2 жыл бұрын
I wonder would it work on gmod? Also if it does? What sort of mods would we see in future
@jorge696962 жыл бұрын
There are no words to describe how big this is. Ray traced remaster of NFS Underground 2? Now someone will make it for sure.
@P4shaPlays2 жыл бұрын
How about Batman Arkham Asylum, or City? 🤯🤯🤯🤯
@vladimirpuschkov2 жыл бұрын
NFS Underground 2 oh my... that would be beautiful!
@artursobkow26802 жыл бұрын
You need Acess to all original files that are not locked by developers in a way - why do you think Moders without Modding Tools from companys theself have a hard time moding anything besides few basic textures sometimes. Files are enrcipted and locked so you can not reverse enginine the games.
@thomasmoore5152 жыл бұрын
@@artursobkow2680 RTX Remix is ripping files straight from the render runtime, this should work for most games using dx8/9
@UltraVoidPlaysRoblox2 жыл бұрын
well nfs carbon will see the light to rtx finally as many people wanted it to
@Owenzzz7772 жыл бұрын
This is probably the biggest announcement in GTC that was overlooked. It’s crazy to imagine how many games will be able to utilize RTX and DLSS 3.0 with this!!
@IshayuG2 жыл бұрын
Morrowind RTX should be under active development!!
@mouseDown832 жыл бұрын
Take my money
@yaosio2 жыл бұрын
I talked to Todd Howard and he said he will start work on Skyrim RTX right way.
@IshayuG2 жыл бұрын
@@yaosio Press X to doubt :p I wish.
@bioforce52 жыл бұрын
@@yaosio This could be a great excuse for them to just release 8 more versions of Skyrim instead of ES6.
@lynackhilou48652 жыл бұрын
@@yaosio probably won't happen since I think this only works for dx9 and dx8 titles , while skyrim SE uses dx11
@LopezBOT902 жыл бұрын
Top titles I would love to see get this RTX Remix remastering 1. Half-Life 1/2 2. F.E.A.R 3. Counter Strike 1.6 (No joke) 4. Max Payne 5. Tribes: Vengeance
@avatarion2 жыл бұрын
Half-Life is definitely nr.1. But I also want to see Dark Messiah with ray tracing.
@LopezBOT902 жыл бұрын
@@avatarion That is a good game. I'm interested to see that one too. :)
@delukard07 Жыл бұрын
F.E.A.R would be godly....
@vladole4176 Жыл бұрын
Somebody already made Max Payne with RTX with files from Portal RTX Remix, should check it out I would like to see: Splinter Cell Bioshock Prince of Persia trilogy
@MegaUnwetter Жыл бұрын
half life shouldn't be a problem, it uses an engine similar to portal
@AlastorCreations2 жыл бұрын
Nvidia: We can made remaster of games in 5 minutes with amazing quality by using old assets and new tech Publisher: Make that an 75€ release on steam
@furbi9632 жыл бұрын
Lo mismo pensé😂😂🤦
@kevinengland4072 жыл бұрын
They are re-modeling the meshes by hand though. The only thing it seems to do automatically is relighting and upscaling/updating the textures. Those two things are pretty huge though.
@JoaoFederle2 жыл бұрын
they remade literally one room in morrowind, and while this tech is incredible and groundbreaking, I'm sure even that single room took at least a few weeks worth of effort, not 5 minutes. It would take a team of tens of modders years to remake a game like morrowind even while using this tech.
@BioClone2 жыл бұрын
Customers: I would pay for that.
@JacobKinsley2 жыл бұрын
Bayonetta remastered
@Lucy_chan2 жыл бұрын
Finally will see Need for speed most wanted [2005] with actual real raytracing
@ireallyreallyreallylikethisimg2 жыл бұрын
exactly my thought! that and nfsu2/1
@tidjane20012 жыл бұрын
oh yeahh
@sheenuthelegend64332 жыл бұрын
and Blur. the last good split screen title.
@sugoiuseismoeabuse40582 жыл бұрын
This is absolutely genius. Thank you all so much for maming something so cool!
@Ferdam2 жыл бұрын
Not sure if I'll be using this tool exactly for its original purpose, but I'll definitely use it to capture 3d models and full scenes from games so I can import in a 3d modelling application and work from there hehe.
@alexmehler6765 Жыл бұрын
!!!!! best model ripper by far
@dievas_ Жыл бұрын
Tools like that exist for 20 years now..
@BeavisSaves2 жыл бұрын
At long last, Deus Ex and Vampire the Masquerade won't look like ass!!
@richardtucker59382 жыл бұрын
no, it will be one gloriously traced ass!
@PerfectHandProductions2 жыл бұрын
Absolutely amazing. I can't wait to see what people do with Soul Reaver 1 and 2, the old Tomb Raider games, Half Life, Unreal, the possibilities are endless.
@the_kovic2 жыл бұрын
Half-Life 1 beyond the original CD release uses OpenGL, not DirectX, for rendering so I am uncertain if it will be compatible with the RTX Remix suite, given they specifically state intercepting DX8 and DX9 runtimes.
@PerfectHandProductions2 жыл бұрын
@@the_kovic Ah, good point. Didn't think about that. Well, there are still tons of classic games to try.
@PerfectHandProductions2 жыл бұрын
@@the_kovic Maybe Half-Life Source is DX9?
@manformerlypigbukkit2 жыл бұрын
@@PerfectHandProductions every source game is DX9 as far as I know
@FarOffMods2 жыл бұрын
I will definitely be using this tool to mod DX8 and DX9 games. This is too good! Took a break from content creation since 2015 to start a family. This is very motivating!
@skurr2 жыл бұрын
woah i remember you! far off enb right? wow i loved your mods hope to see you come back
@richardtucker59382 жыл бұрын
That is no excuse! Get back to the mods, your family will run fine without you.
@FarOffMods2 жыл бұрын
@@skurr thanks for the kind words. Looking forward to jumping back into it. I am going to link up with some friends off various modding scene forums to find out if anyone else is interested in knocking out some projects with this RTX tool. Either way I will do some of my own work with it. Might try working on another ENB at some point as well.
@FarOffMods2 жыл бұрын
@@richardtucker5938 😂
@Keeki5492 жыл бұрын
You won’t mod anything cause I told you to. You’re my son go back to doing your homework and wash your ass you smelly af.
@BaseRealityVR2 жыл бұрын
The most impressive thing I saw from the stream . I hope this works on RTX 2060 because I skipped 3000 and now 4000 because of the prices :( Im a game modder and Game dev But Im NOT rich.
@iVictimizeYou2 жыл бұрын
An rtx card with 8gb minimum is required EDIT* this is the requirement to create mods with rtx remix.
@WaffleCake2 жыл бұрын
@@iVictimizeYou Where did you that info come from? @Base Reality I agree completely. The more widely usable this tool is, the sooner we'll see it actually used! The wording at 2:36 seems to imply it's available for non 4000-Series cards at least, so here's hoping!
@jakedeschamps44542 жыл бұрын
@@iVictimizeYou could I get a source for that? Not that I doubt you, I just want to find where I can learn more about this tool.
@MiraPloy2 жыл бұрын
@@jakedeschamps4454 I read it on the official page. It's 8 gb to use the tool but the resulting mod should be playable on any RTX card.
@iVictimizeYou2 жыл бұрын
@@jakedeschamps4454 Official RTX 4000 Q&A on Nvidia subreddit "NVIDIA GeForce Beyond Community Q&A - You Asked. We Answered"
@xthetenth2 жыл бұрын
Sweet, I can't wait to play this on my shiny new EVGA card!
@strictlygrumps2 жыл бұрын
Lol
@steveb65982 жыл бұрын
Too soon
@KidGimmick2 жыл бұрын
nice
@Triso86XT2 жыл бұрын
Is the vendor so important?
@ia36302 жыл бұрын
@@Triso86XT Only when said vendor just dumped Nvidia 🤣
@Artur_K_Jr.2 жыл бұрын
I hope modders will remaster Prince of Persia: The Sands of Time with RTX so we don't have to just sit and watch Ubisoft keep delaying the remake.
@RKIC2 жыл бұрын
You are going to release those remastered assets for free public use right?
@jalilali14152 жыл бұрын
but they only work on rtx cards
@bubrub55642 жыл бұрын
@@jalilali1415 They work on any ray tracing supported card, not just RTX.
@雪鷹魚英語培訓的領航2 жыл бұрын
Now we just need a good NPC ai tool that has great facial micro expressions and lip flaps. That area of video games is still WAAAY into the uncanny valley unless you are someone like Naughty Dog with Matrix style facial capture rigs.
@MDNQ-ud1ty4 ай бұрын
It likely would not be hard to train an AI to upscale such things.
@noonehere09872 жыл бұрын
This is absolutely mind blowing. I'm now biding my time until the morrowind mod community comes out with a mod pack and this for the ultimate experience.
@WaffleCake2 жыл бұрын
I know right! I'm honestly so tempted to learn the tool myself! My top picks for this are Fallout New Vegas and Skyrim Legendary Edition which was luckily still created with DirectX 9!
@newtonsfourth31432 жыл бұрын
Check out 'Skywind', it's a modding project that's remaking the entirety of Morrowind in modern engines, with voice acting, revamped level design, while keeping all the original features like spell-crafting. Still in development but it's coming along well!
@connorbaz5980 Жыл бұрын
Imagine using this toolset on games like Morrowind, Skyrim, Knights of the Old Republic, Republic Commando...the options are endless! Nvidia, the industry has felt pretty barren to me for the last couple years, but THIS has really given me hope for the future! Thank you so much!
@cosmicnag83572 жыл бұрын
S.T.A.L.K.E.R. would be pure epicness
@TheUmart2 жыл бұрын
OMFG
@bubrub55642 жыл бұрын
Not compatible as it doesn't have a fixed function rendering pipeline.
@manformerlypigbukkit2 жыл бұрын
@@bubrub5564 DX8 mode is fixed function. Don’t believe me? There’s an open-source remake of the X-Ray engine that has an entire section dedicated to getting around this in the DX8 mode. Shadow of Chernobyl is fixed function entirely, though they phased that out pretty quickly with Clear Sky and Call of Pripyat, the latter being what every stalker mod uses nowadays
@MrKrachachla Жыл бұрын
modders already made it looks like a remaster (except RTX) if u want to see it just search: "Bad day in the Zone" S.T.A.L.K.E.R. Anomaly 1.5.1 + HD Textures + Weapon Overhaul by Dario Ajducic (he does a lot cinematic expieriences from stalker :D)
@KasaChaineSecrete2 жыл бұрын
This will be remembered as one of the best day in gaming history
@zhuck92 жыл бұрын
Just imagine showing this to a random player of the vanilla TES in the past
@PixelShade2 жыл бұрын
First off, this is incredible! Kudos to the people at Lightspeed Studios, and what a gift to the modding scene! However, I can't help myself from chuckling since AAA development is slow on adapting RT. And now Nvidia will fixes it by allowing modders (instead of game developers) xD to showcase their future vision with RT. :) And I honestly think this is great, because older games highlight much more what a great benefit RT is. Meanwhile modern games are either too demanding, or are slow at picking up RT. Also these days AAA game development has such have great fallback techniques that RT often feels like a performance hog to many people. SVOGI, Baked Lighting, perspective correct cubemaps, SSR etc. Rasterization has come far, meanwhile RT is still in its infancy. Remaking old games with RT on the other hand makes A LOT of sense!
@TheXboxSux Жыл бұрын
Funny, here I was reading sentiments from people in the gaming community that think RT is a giant waste of FPS and makes little to no impact on modern games. Maybe it'll find a use case on outdated games for the foreseeable future, but it aint doing much for modern gaming, which is why devs aint bothering with it.
@AkitaMix Жыл бұрын
Smart investment to use the modding community to showcase how RT should be done and how easy it is to implement it.
@CurvedSlightly Жыл бұрын
Congratulations on using 3 accents at the same time, it's like Russell Crowe's Robin Hood.
@Tee_and_Bee2 жыл бұрын
NVIDIA - "Enhance"
@JoaoFederle2 жыл бұрын
If I team of modders launched a patreon for remaking new vegas with this tool I would pay them full price, honestly. This is incredible.
@FarOffMods2 жыл бұрын
In the works now. Looking for teammates that will join up from ENB scene.
@SungazerDNB Жыл бұрын
it's illegal to receive payment for modding bethesda games, todd howard will ruin their anus
@cloudmalcolm Жыл бұрын
@@SungazerDNB that's just not true, there's plenty of people who make models/mods for skyrim and receive funding on patreon.
@dievas_ Жыл бұрын
@@SungazerDNB donations are not payments
@Fallen_Ninja2 жыл бұрын
How does this handle skeletal meshes?
@Veyron722skyhook2 жыл бұрын
Such a game changer... quite literally in this case.
@steveb65982 жыл бұрын
Looks like we will be getting a KOTOR remaster after all
@givemeanameman12 жыл бұрын
indeed, looking forward to it quite a bit. Ray traced lightsabers and blaster bolts...
@FarOffMods2 жыл бұрын
I have it on the list to work on. Not sure which game my team and I will start with. But this one definitely should be possible.
@givemeanameman12 жыл бұрын
@@FarOffMods People should likely make a forum on Nexus mods for all developers with 4000 gen cards and what games they are working on and spread the workload since it appears to work on area specific(snapshots in omniverse)
@ricardocantoral76722 жыл бұрын
The thumbnail reminded me of the interior of the New York Public Library, The Central branch.
@perafilozof2 жыл бұрын
This is one HUGE step for PC gamers! Thank you talented people!
@PseudoPolish8 ай бұрын
Now that RTX Remix platform has officially become public, i'd like to say that Painkiller game back from 2004 could really use an RTX Remix touch. This game has a unique narrative, where every single level is completely different due to the protagonist wandering the Purgatory. From Cemetery in the nowhere of Poland to Amusement park, from Cathedral to Asylum, from Opera to Babylon to the literal Hell. From dark, almost horror-like experiences to colorful and bright. It has so much potential in visual enhancements! What are your thoughts? Anyone here still remember this title?
@pvtnewb2 жыл бұрын
I wanna see this in action with old Battlefield titles, especially 2142, that game was so underrated since it was a futuristic BF title
@bobbavet2 жыл бұрын
YES 2142!
@dakotawilliams67252 жыл бұрын
EA would never allow this and they hate anything that extends the life of their games. Battlefield 1942 was ok on it's own but when MODS were released the game was awesome. No MODS were allowed after that game. I do agree with you on 2142, I was also a big fan of Battlefield Vietnam but unfortunately it wasn't as popular. EA waving one hand in the air, these are not the MODS you are looking for, these are the games you will now like to play.
@dhgmrz172 жыл бұрын
@@dakotawilliams6725 How this is setup, it sounds like it would literally be impossible to prevent mods unless they want to stop Nvidia support all together on their games since it's intercepting the rendering output.
@svelle372 жыл бұрын
@@dakotawilliams6725 Battlefield 2 had modding tools, that's how the project reality mod came to be.
@BioClone2 жыл бұрын
@@dakotawilliams6725 mods were allowed for Bf2... even heard of forgoten hope?
@Spartan-84052 жыл бұрын
Batman Arkham Origins Desperately Needed This. We Will Finally Get The Arkham Origins Remaster We Deserve
@maymayman02 жыл бұрын
I love you, and I love your team, and you have done a great service for gamerkind.
@protocetid Жыл бұрын
as amazing as this is it makes games run poorly on competitors’ GPUs, they better not be purposefully programming RTX Remix that way
@larrymoran_THE_CODGER2 жыл бұрын
Oct. 13, 2022 - This is just amazing. This technology boggles the mind of us non-creators and programmers. As an end user, I can't wait to see what the industry comes up with in the near to middle future.
@ep1cn3ss22 жыл бұрын
This is insane, ground breaking
@davidszep34882 жыл бұрын
Its just an nvidia marketing stunt like RTX IO, dont fall for it.
@dambawwe2 жыл бұрын
@@davidszep3488 yep you are right and it entices devs to be lazy using this to re-re-release the same bullshit games over and over again and ask you 50-60 usd for it ...basicaly this is lazynes promoted
@somewhataddicted76852 жыл бұрын
@@dambawwe this isnt for the developers to make remasters. do you understand what this is?
@Lolp821 Жыл бұрын
Ground breaking to make games less immersive? Creating artificial light sources is not breaking ground.
@雪鷹魚英語培訓的領航2 жыл бұрын
Make your game with basic techniques, then run it through Remix to do the heavy lifting for you. Like with stable diffusion drawing an owl in paint, then the AI gives you a photorealistic owl.
@kennethbested78712 жыл бұрын
This looks amazing. The meshes being altered looks insanely highpoly tho :O
@alexanderjohansson26712 жыл бұрын
Well, gotta create reasons for people to use these new higher GPUs. Why get a 4090 when a 1080 still essentially does the job? So things like these is needed to increase the performance needed.
@kevinengland4072 жыл бұрын
The RTX Remaster tech doesn't seem to do anything for the meshes by itself, those are all being re-modeled by hand by professionals in the video. The RTX omniverse software does make it easier to swap out the models and bring them back and forth between certain modeling software.
@KulTheSwordsman2 жыл бұрын
@@kevinengland407 I think it is scanning the actual models and recreate them as meshes, thats is why the ones come from directly scan data look highpoly. But you are also right because they also swapped/added some of the models with what they have in omniverse library already i am guessing. Also about the polycounts, Nvidia also introduced something called micro-mesh; it is Nvidia's version of the Unreal Engine 5's nanites. They both simply let highpoly meshes to be used as game assets without too much trouble. Other game engines probably will jump onto that train.
@vladimirpuschkov2 жыл бұрын
So many games, that could shine with this!
@irofirelord2 жыл бұрын
I can't believe it. It's to good to be true
@Link3131a2 жыл бұрын
Hoping for support for the Arkham games (Asylum and City)
@Adam-gb3yj2 жыл бұрын
For the love of god, someone please make a remix of Gothic II. Amazing tech!
@EJHRB2 жыл бұрын
I would love an RTX remix of the PC harry potter games!
@twilightsparkle122 жыл бұрын
I hope this is optimized in a way that you can at least play 60+ fps an not like, 20fps or even less due to requiring an extremely beefy card such the TI versions.
@Killersnake4322 жыл бұрын
It depends on the modders themselves to optimize it. Since Nvidia just making the tools for modders to use.
@Jerry-jo6dn2 жыл бұрын
@@ViciousTuna2012 I thought it was confirmed DLSS 3.0 works with every Rtx card but the main features will be locked for only RTx 4000 series.
@ViciousTuna20122 жыл бұрын
@@Jerry-jo6dn so apparently it will run but the frame generation feature will be 4000 cards only. That's something I guess.
@user-wq9mw2xz3j2 жыл бұрын
TI means nothing fyi.
@twilightsparkle122 жыл бұрын
@@ViciousTuna2012 If its just gonna be locked for the 4000 series only then that's a pretty shitty move and as expected since its typical market practice move specially forcing people to buy only the new ones but also being a problem due to the scalping once these things come out.
@AtticusColdfield2 жыл бұрын
I wonder how animations in Gothic 2 will look like with that sorcery
@liquidlethe2 жыл бұрын
I can think of so many games I'd love to try this with. This might become the best thing or product Nvidia has ever released.
@colonelcrockett2250 Жыл бұрын
Just got a 4070 card this past week! Can’t wait to play with these tools this weekend. Time to make my own Skyrim edition 😂
@Titi-pu2hl2 жыл бұрын
why does it make everything so bright though
@ArcanePath360 Жыл бұрын
It's getting scary with what a simple bit of code can do.
@Essu_2 жыл бұрын
FINALLY MY TOMB RAIDER 4 RTX REMASTER WILL BE REALIZED
@dievas_ Жыл бұрын
Are you going to release it or what?
@user-qf3dn6sz6e Жыл бұрын
Literally this
@allanr1771 Жыл бұрын
this is amazing, I applied for early access and have a couple of games in mind that will get RTX'd
@Aythos2 жыл бұрын
This is really insane, I can understand how it's done since I have a diploma in this exact field... but it's on an whole other level of stuff we usually see.
@MDNQ-ud1ty4 ай бұрын
It's really pretty basic. Just replacing textures with higher quality, replacing assets, etc. What's amazing is the work put into the tooling to make it easy to do. It ultimately is just giving a facelift to the graphics. It's not really changing any game logic. Imagine if AI somehow was developed which could extend a game. Essentially create variations, generate quests, story lines, etc. It's possible to do that. With LLM's one could already generate stories and NPC interaction and with TTS add voicing(in any language). Some people are already working on AI to generate games. In 20 years it likely will be a reality. Likely you could type in a prompt for the type of game you want to play and it will spit one out. [assuming humanity doesn't implode due to all the corruption and psychopathy]
@realroforb76762 жыл бұрын
Can’t wait for SRB2 RTX or Mega Man 8 Bit Deathmatch RTX.
@Thats_Cool_Jack2 жыл бұрын
does every scene need to be loaded like this? how does it work in open world games?
@theeloquenteccentric83212 жыл бұрын
I think if you replace certain assets those assets will be probably changed all around the game. Localized lightening is going to require the most attention after all the meshes and textures are changed. Also, I didnt hear anything about animation so same old there I guess.
@TylerMBuller122 жыл бұрын
Maybe this will kill all these pointless remasters coming out. It will be great for old games. But ray tracing is still incredibly hard to run especially with full scale lighting, reflections, shadows, bounce lighting, etc. combined. Quake rtx is a 90s game and while playable its barley getting 60 so it still makes me worry for more modern games. Hardware is getting more powerful obviously though but I still think we have a few years till rtx is a standard.
@musek5048 Жыл бұрын
there is something incredible about how just adding real time lighting and shadows can make even an old game with older looking textures look SO much better. if these techniques were possible back then people would have lost their damned minds lol
@SFearox2 жыл бұрын
Unreal from 1998 should be epic in Nvidia RTX Remix.
@Nurolight2 жыл бұрын
Imagine this with classic Splinter Cell
@JoonKimDMD2 жыл бұрын
And bioshock~!
@nooker1220 Жыл бұрын
Is this a late april fools joke cause people who actually understand how games are made, know how big of a deal this is! This is actaully Nuts
@SirVesper2 жыл бұрын
Wow. That is genuinely impressive. You got to give credit where credit is due.
@BetterWarrior Жыл бұрын
I regret buying AMD not because they're bad but because NVIDIA have so much value and features it's just ridiculous.
@DCJey2 жыл бұрын
I cant believe this is real. That looks so fantastic that i am really fascinated with this.
@Sioolol2 жыл бұрын
If someone will remake whole Morrowind with this I will actualy think about buying a 40 series card
@creeeamy71332 жыл бұрын
Considering people are remaking Morrowind in Skyrim, hard guarantee we'll have a full remix mod in like, a week of this coming out.
@newtonsfourth31432 жыл бұрын
Checkout Skywind! That's a project that's recreating the entirety of Morrowind (with voice acting!). It's basically what you're looking for. Still in development but it's coming along well!
@CythereaEressea Жыл бұрын
All modders should be jumping on this honestly, instead of taking close to a decade to finish a total conversion etc. it'll probably just take months.
@MarcelE802 жыл бұрын
This is mind blowing. My modding career is starting now!
@phattjohnson2 жыл бұрын
PROVE IT!
@funtourhawk2 жыл бұрын
Straight up, I wanna do Condemned 1 or FEAR
@717pixels92 жыл бұрын
The end result looks phenominal!
@Moshugaani2 жыл бұрын
This feels like magic... :0 Of course it's not automated so reworking a game with this requires quite a bit of effort. But I'm sure the community will figure it out and there will be astounding results for the most popular games!
@jorgeacosta66982 жыл бұрын
Wait... with this we could create actual remasters for free??!!! Holy heck Nvidia you have outdone yourself this time!
@choitety2 жыл бұрын
Portal with RTX is a free DLC
@scientisto78032 жыл бұрын
Imagine playing Jedi Academy and Jedi Outcast with this
@OGBouncin942 жыл бұрын
I have both installed and if that happens i'm going to cry. imagine Kotor 1 & 2 with this
@FarOffMods2 жыл бұрын
On the list I have prepped for games to remaster.
@DRLZEca Жыл бұрын
We really need this man.... seriously hope they can give us the whole thing in the future.
@MagicSwordFilms2 жыл бұрын
This is by far one of the most interesting developments by Nvidia i've ever seen. All the AI stuff and new powerful cards are all super cool and great but this sort of unleashed user powered remastering just seems too good to be true. What an amazing thing, great work Nvidia. You guys rock
@AkitaMix Жыл бұрын
They just packaged all that are already existing.
@captntunabeerd2 жыл бұрын
Not gonna lie, the price and 4070 card is terrible but this is just neat AF, Good job .
@Salty.Peasants2 жыл бұрын
If I had to choose between portal or this, I would have chosen RTX Morrowind.
@theeloquenteccentric83212 жыл бұрын
Thing is that if they were to make it for Morrowind it would require more work because of outside lightening and a lot more unique textures and rooms as well as having to make some arrangements with Bethesda.
@grapepublic6420 Жыл бұрын
Does this optimize the textures?
@SethizFTW2 жыл бұрын
Seems too good to be true or I am misunderstanding this. Does this engine work with pretty much any dx8 and dx9 title with little shader knowledge? Can the average Joe just boot this up and get it running for say like call of duty black ops or Skyrim?
@ViciousTuna20122 жыл бұрын
This is a tool that someone can use to "update" a game's textures and lighting, everything he mentions. Each environment would still need to be done, object by object. It's not like, something an end user would just run the game through then "bam", remastered in 4K. Think like, a modder or group of modders could do this for a game and release it as a mod. Your guess as to how it will be "released" is as good as mine. It's unclear to me whether the changes can be baked into the game or whether Remix would have to be run every time.
@The-Oldest-Dream2 жыл бұрын
@@ViciousTuna2012 all you need to do is just upload the files into the game folder. Read wccftech
@SethizFTW2 жыл бұрын
@@ViciousTuna2012 from what I am understanding is that you will have rtx remix open while the game is running. I think what it does is it creates a dll to hook on to the d3d9 and "overlays" the remix's separate program on the game. Think of it like the halo 1 and 2 remakes atleast from my information that I gathered and what I speculate it is like. I know you have to modify assets of the game but my question is will you need to modify code or will rtx remix handle it all without touching the executable?
@Ozzianman2 жыл бұрын
Should work with DX8 and DX9 games that stick strictly to Forward or Deferred rendering. Games that mix those two rendering methods don't work afaik.
@xcalium93462 жыл бұрын
@@SethizFTW Should be like an ENB or Reshade then. I guess now the hierarchy of quality will be Reshade (basic filters, minimal investment) -> ENB (lighting engine hack, more investment) -> Remix (Total lighting and texture hack, a lot more investment)
@xuimod Жыл бұрын
Wonder if Dead Space Remaster used this. For studios with classic games this technology is a no brainer.
@Regirs2 жыл бұрын
Well Morrowind yes, Oblivion hell yeah but seriously anybody thinking more about what a game changer it can do to already impressive Skyrim modding community?? From what I've heard Skyrim still has a hard limit on lighting sources (even Morrowind has it better now after modders fixed it short while ago!) and reflections etc etc. Seems like a revolution...just wondering what's the performance/ optimization cost with all that good stuff on top...
@bubrub55642 жыл бұрын
Neither Oblivion or Skyrim are compatible as no Bethesda game past Morrowind has a fixed function rendering pipeline.
@WaffleCake2 жыл бұрын
This makes me so happy that Skyrim Legendary Edition was still using DirectX 9! \[T]/
@Wilberbeest2 жыл бұрын
A lot of us have tons of DX8 and DX9 games in our steam libraries. Hoping this means most of those will end up with RTX mods. That could bring a lot of new life into those old games and make them worth a replay!
@FAKEAXIS Жыл бұрын
Any game that requires pixel shader 1.0 or higher is not going to work. HL2 supports dx9 Fixed function (runs without shaders). Basically kills most of the dx9 games out there for support. A game like Halo CE also supports fixed function at least.
@Lolp821 Жыл бұрын
yeah you can replay your favourite games in a downgraded state. All RTX is used for in games, just like high definition rendering, is make the image look less immersive. 00:16 is not an improvement at all and takes away from the game.
@vladimirpuschkov2 жыл бұрын
The settler games with a modern overall
@Semi-Cyclops2 жыл бұрын
this looks amazing i hopes it was not announced years before releasing
@ferrynoc Жыл бұрын
hope there are people out there that dedicate time to remixing old games, because this stuff looks complicated haha
@artofox2 жыл бұрын
mindblown
@Olconer2 жыл бұрын
games that would look sick with this : Fallout 3 Fallout New Vegas NFS Most Wanted 2005 NFS Underground 2 Morrowind Oblivion GTA San Andreas GTA Vice City GTA 3 Tempest Red Faction: Guerrilla Star Wars Battlefront 2 2005 Stalker series not sure if it will work with rts but cnc 3 tiberium wars and age of empires 2 maybe
@creeeamy71332 жыл бұрын
I'm glad that when I scroll down I immediately find people talking about new vegas. Finally, New Vegas can get the visual overhauls it deserves.
@FatheredPuma812 жыл бұрын
So what will this support exactly? DX8.1 is confirmed because of Morrowind, DX9 seems to be mostly confirmed because of Portal, but will it support DX11 or DX7? What about OpenGL? I personally would like to push this to the extremes on a 3D DX7 game with sprites. (Ragnarok Online)
@RevelationOne2 жыл бұрын
This is beyond crazy! Can't wait to see this get pushed to its absolute limits.
@shin_roku56962 жыл бұрын
This will preserve classic games
@hey_how_are_ya2 жыл бұрын
I noticed that npc's was not shown in the demo. Would they stay low resolution while everything else gets vamped up?
@offlinegamer67562 жыл бұрын
i think yeah ! like in the GTA remasters , they used a similar method of an AI revamping all the textures by adding polygones and meshes and adding some dynamic lights, but the AI completely failed with the NPC's as we all know , faces structures and faces animation done by a human are far better than the ones done by an AI because humans knows exactly what it is to be alive and what a living thing really look likes , an AI can't , it's simple as that !
@scav31672 жыл бұрын
@@offlinegamer6756 AI cant make 3d models dummy lmao. its not "simple as that"
@Michas66 Жыл бұрын
Hey friends, you are doing a great job for the community! I compiled the DXVK and the Bridge Remix ( the rtx remix 0.2.0 ) and injected them into GTA San Andreas. I categorized some textures in the games setup. when I go to Enhancements to create the first capture, I get the message "no USD enhancements detected" Is this normal at the moment or am I missing a tool?
@MechaG2 Жыл бұрын
My God, this is incredible. The potential here is astounding. This is going to be a game changer.
@Lolp821 Жыл бұрын
All your favourite games will take a step back. RTX is like HDR, it's not beneficial visually.
@kxmode7 ай бұрын
It also means we can potentially get free remasters. :)
@Nightmare10311 Жыл бұрын
imagine this with HALF LIFE 2!
@nanomantube Жыл бұрын
I'd love to see a full remix of Morrowind like this, I'd finally play it if it looked that good.