I wouldn't be surprised if the EverQuest Cat was coded as a default texture or an error-handling texture or something, that would explain the times it shows up outside of the out-of-bounds holding room.
@batteryacid12 жыл бұрын
thats what i was thinking too
@БогданКрименюк2 жыл бұрын
@its nice knowin ya kzbin.info/www/bejne/gn2pmX6XptOKrc0 fInNaLlY iTs hErE
@teppler2 жыл бұрын
Cat rooms were time out box's that mods used.
@lcr89622 жыл бұрын
That's what I thought too. Would also make sense for the out of bounds house that has the cat texture on it. It doesn't make sense for that to be there so I would guess its a placeholder. the house probably got scrapped before that got textured, so that area was left with the placeholder texture of mittens.
@JargonMadjin2 жыл бұрын
Or they just really liked that cat
@cosmicjenny45082 жыл бұрын
The Stanley Parable: Ultra Deluxe one is most likely just an easter egg. You could get to the bottom of the warehouse in the original, but it was far harder. The fact that the gap in the collision is so big in Ultra Deluxe makes me think it’s intentional, which is why they added the Accounting+ music to Loading Dock B.
@KestrelDC2 жыл бұрын
Yeah, especially with how much the game loves mindfucks and making you question if what’s happening is supposed to be happening at any given time.
@user-TheTrueGibly2 жыл бұрын
It was actually faster (and possibly easier but dependant on door sticking luck) in the original since their steps were the same except they just had to hold the door open on the lift when it closes behind them on the higher level and just wait for it to leave so they can jump down.
@SNS30002 жыл бұрын
@@user-TheTrueGibly Yeah, I saw a video on that. Also there's a jump everywhere glitch (simply restart the game on the jump circle when you still have jumps) and that can probably be used for the same effect. Unfortunately, you lose this glitch if you go back to the new content area and jump there until you run out of jumps (it seems to be unlimited everywhere else).
@user-TheTrueGibly2 жыл бұрын
@@SNS3000 How do you get to the new content area after unlocking Stanley parable 2 mind I ask? Thanks also that glitch sounds simply wonderful
@SussusAmogus-r4o2 жыл бұрын
@@user-TheTrueGibly My memory is not really good so i might be wrong, but i think that after getting all the stanley figurines you get brought back into the new content area well or just reset ur progress
@halietmucus8512 жыл бұрын
The biggest antagonist: Robert for reporting out of bound to dev The biggest protagonist: Bruno for playing game in Google Stadia
@БогданКрименюк2 жыл бұрын
@camille vasquez BOT
@Jack_Saint_Archive2 жыл бұрын
We don't talk about Bruno
@doublebrewski18552 жыл бұрын
Is Google Stadia even still a thing?
@ozb10102 жыл бұрын
@@Jack_Saint_Archive no, no no, we don't talk about Brunoooo
@erossenpai28842 жыл бұрын
Talking, not talking about Bruno, it doesn't matter. I just wish people would stop singing about Bruno.
@rindred2 жыл бұрын
I've been in a "cat head room" in Everquest on a live server. I zoned into Erudin Palace with my erudite paladin, and ended up glitched into one of these rooms that's apparently located behind the teleporter "gem" landing pad. It happened so long ago that it was before I had devices or abilities to teleport myself out. I had to petition the GMs to ask for a rescue. After about 10 minutes, a GM guide teleported to my location; they stood there as confused as I was because they'd never been in one of those rooms before, either. Then they teleported me back to the palace area so I could go about my business. It was the only time in the 13 years I played that I ever wound up there.
@Gatorade692 жыл бұрын
I would like to see a return of Everquest. It was the first MMO I had seen. My friend used to play it all the time, that is until WoW came out.
@rindred2 жыл бұрын
@@Gatorade69 Everquest is still running, and putting out new content every year. I just dropped out, finally, because I got out of raiding, and then my friend group stopped logging on for one-group flagging (minus the couple who three-boxed their way through the content I still needed).
@Gatorade692 жыл бұрын
@@rindred That's cool. I would assume that it might have trouble running on modern machines and that server support would have ended a while ago. Cool to see it still going with a loyal fan base.
@180digi2 жыл бұрын
there's more than just cat rooms, too. i played for a long time as a gnome, and with that character height if you walk up to a wall you can look right through it (a bug they never bothered to fix? still works as of 2022) in skyshrine across the hall from the bank on the bottom floor, you can look into the abyss and see a blue cube room with nothing in it but a jpg of a half elf male in plate armor with a speech bubble with the room's coordinates in it. i confirmed it was a room and not just a flat panel because there used to be a program you could use to explore the map files offline.
@develrandomdankmemes75867 ай бұрын
@@180digi cool
@rosedeci7672 жыл бұрын
The "You are not the true keyblade bearer" almost sounds like some anti-piracy thing
@heavenlyusurper2 жыл бұрын
And then Donald Duck jumps out of my TV with hyper realistic blood eyes and zettaflare’s me!
@Hugsloth2 жыл бұрын
It was added to prevent hackers from loading the Shibuya map and finding Yozora, without first beating the 13 Darknesses. Seems clear to me it's telling the player "You are not truly worthy of seeing this yet." Yozora and Shibuya are clearly supposed to be huge reveals that Nomura put a lot of love and care into, and he didn't want dataminers spoiling it too quickly.
@daltonharmon10182 жыл бұрын
Wasn't there also the plot line where sora learned that the keyblade didn't actually choose him initially in kh ddd and was instead meant to go to riku?
@Hugsloth2 жыл бұрын
@@daltonharmon1018 that was just to give context to why sora needed to take the mark of mastery exam, which he fails and has to take again offscreen prior to KH3
@etherealbladerx81532 жыл бұрын
Made my heart jump 😣 2 spoopy 4 Me
@CommanderWiggins2 жыл бұрын
2:38 "And it seems a lot of that time was spent adding new mysteries to the game." Davey Wreden, lead developer of The Stanley Parable: "We spent about a year of development adding bucket related content."
@mr.boxhead40752 жыл бұрын
It's so nice of Oddheader to install the backrooms in his own room just for one joke.He's truly dedicated to his job.
@McBean13312 жыл бұрын
Yes.
@suna30002 жыл бұрын
Yes.
@CalamityEvermore2 жыл бұрын
see I was about to put "its obviously just a greenscreen" but then I realized i saw something move really quickly at the back hallway...
@brentithecutiejkidk61162 жыл бұрын
no
@eric12xp2 жыл бұрын
m.kzbin.info/www/bejne/n3jdaWOYZbakn68
@HomekittyL22 жыл бұрын
For the Elden Ring entry, I feel like "Reception Desk" could be a reference to a battle arena DLC theory. Maybe it's the area where you enlist in battles or interact with setting?
@小野寺公男2 жыл бұрын
I think that’s right. In the Japanese text shown in that scene, it says 闘技受付. 闘技means fighting/battle and 受付means reception so…
@Winasaurus2 жыл бұрын
So basically Battle of Stoicism arena from DS1 after artorias.
@user-jn3bt3ep3d2 жыл бұрын
Maybe that was the original PVP? Then they decided open world with the fingers
@Berserker10412 жыл бұрын
Congrats, Elden Ring now has a Colosseum expansion.
@yeshua72382 жыл бұрын
I think I can shed some light on the Stanley Parable one. William Pugh said in a recent interview with MinnMax that he constantly gets tweeted screenshots of people getting out of bounds and asking if it’s intended for them to be there. He said all he has to do is add some music and call it an ending as opposed to fixing it. I believe this may be exactly what he was referring to.
@spaceacepl46366 ай бұрын
just imagine the game fading to white when you leave the loading dock, with the muaic still playing and then you briefly see the checkered area from accounting+ fading in before the game resets
@Legoguy98752 жыл бұрын
My theory with the Bloodstained map is that was made as a concept pitch for the Journey devs to show how it would look, but then the Journey backed out of the crossover deal. It likely would've just been a DLC Easter egg similar to the Kingdom level added in a post-launch update - no unique items and the boss would just be a reskin of something already in the game. Welp, turns out that Journey map wasn't in fact cut content, but content that was yet to be added in, as they just added a Journey themed content update to the game today (8/23/2022)
@aritgirlfoamflinging48162 жыл бұрын
Yeah that's definitely an unfinished Journey crossover thing. That final boss bears resemblance the the war machines, and the "relic" looks like the tablets at the ends of each area in Journey.
@greenhowie2 жыл бұрын
Explains why the Child of Light crossover was just an extra character - takes less time even though she uses different character models.
@egg46662 жыл бұрын
Yea as cool as it looked, I don’t think it really fit the themes that journey kinda stood for lol
@bigbooyah93952 жыл бұрын
I feel like ThatGameCompany wouldn’t really approve of it either, just with their focus on sky and the kind of environment they want from it, though I could be way off. Maybe the devs just didn’t want their older game being tied to Bloodstained while they’re working on Sky and they backed out, or just wanted to focus more on Upcoming seasons rather than the crossover.
@CfoxBlueBird2 жыл бұрын
@@bigbooyah9395 Actually Journey is owned by Sony, not ThatGameCompany
@FreshConcreteInMyMouth2 жыл бұрын
I love how when I here "area that weren't supposed to be found" it's either gonna be extremely confusing or an eldritch horror no human eyes should've seen
@FreshConcreteInMyMouth2 жыл бұрын
@camille vasquez you know, for what I thought this was gonna be, I was pleasantly surprised
@NachosRenard2 жыл бұрын
If I ever make an online game I want a punishment room with my cat slapped on as a texture. Sounds great ahahah
@FreshConcreteInMyMouth2 жыл бұрын
@@NachosRenard literally every single dev on this list
@NachosRenard2 жыл бұрын
@@FreshConcreteInMyMouth It's cause it's an amazing idea~
@FreshConcreteInMyMouth2 жыл бұрын
@@NachosRenard *devs making a room with their bosses face in it* "Haha this'll be funny" The player: "W h A T"
@modernmobster2 жыл бұрын
That guy submitting a bug report about a cool secret like that in Horizon is the reason we can't have nice things.
@Daftanemone2 жыл бұрын
I’m sure with how viral the clip could have gone guerilla would have seen it
@xadek8212 жыл бұрын
I think you could still access it by using a unpatched physical copy of the game
@DarkHope252 жыл бұрын
U can always run the game offline with no updates i believe
@LaManchaland2 жыл бұрын
fr all my friends hate robert
@TrueLifeRetelling2 жыл бұрын
@stupid Cat People like them just want Brownie points. Like the devs aren’t going to give you anything. Considering he submitted it to Oddheader too, he wanted clout off it too. (Being the first to access it)
@TheNathanNS2 жыл бұрын
The Stanley Parable one is likely the place used for the "Baby Game" ending, where you play a game with a baby / puppy for 4 hours. Upon doing it for 4 hours, you get transported to a white, heavenly like place while the game displays messages with heavenly like music in the background plays.
@FitzIsBetterThanYou2 жыл бұрын
DAMN WAIT THATS SO TRUE
@AhmadWahelsa2 жыл бұрын
woah it's him the bully rumor/myth/beta hunter
@cosmicjenny45082 жыл бұрын
I think that’s a bit of a stretch tbh
@Jack_Saint_Archive2 жыл бұрын
@@cosmicjenny4508 Most of the game uses the same location for "white void" Also the door is open.
@cosmicjenny45082 жыл бұрын
@@Jack_Saint_Archive The void at the end of the Divine Art ending takes place within the baby / dog game map, which is a completely different map to the one you’re warped to after you watch the Choices / Comedic Timing video. Also the door was open in the original too.
@that_guy_henry45592 жыл бұрын
Cp cloak is a map used for testing intractable assets. The giant models are there to test facial expressions and the posters are generated in every spawn in tf2
@jpo9878u9o2 жыл бұрын
Im pretty sure its more used for testing the Skyboxes. Hence the very bizzar skybox within the map
@CLUN_k2 жыл бұрын
The posters aren’t generated, they’re textures that must be manually placed. Oddheader said the most likely theory, the map is just left over from the steampipe update which came with a bunch of test maps, it was most likely just the same map file as the other cloak that a dev recompiled without really renaming.
@zaiden2becausejustzaidenisused2 жыл бұрын
i would imagine it would be face posing for both tf2 and SFM, explaining the.. different faces.
@CLUN_k2 жыл бұрын
@@zaiden2becausejustzaidenisused I doubt it, speaking from experience, things break when porting maps over to SFM all the time and source engine doesnt like playing nice with itself. More likely the models were put there as a test for seeing them through a cloaking spy or something along those lines. Theres no logic setup to change the expressions and I dont believe there’s commands to do that, which is why im inclined to believe that they’re mainly there for kicks, to test something for skybox sake or my aforementioned cloak idea
@TwixtheFox2 жыл бұрын
@@zaiden2becausejustzaidenisused The faces change because TF2 uses lower quality models with less facial expression control than the ones in SFM. The two have completely different specs.
@TABBYMUSIC2 жыл бұрын
Can't believe Oddheader noclipped irl just for this video 🙏
@TheZombieTurkey2 жыл бұрын
Careful not to noclip into the backrooms
@CommanderWiggins2 жыл бұрын
Wait you mean you don't have a warp to the Backrooms in your closet?
@Mr.MilesP2 жыл бұрын
What a talented fellow
@iMac99912 жыл бұрын
the backrooms are like narnia to him
@icalledamongusat3am2 жыл бұрын
@scale Finally it's here
@ghouldishanimal2 жыл бұрын
Imagine though, early internet, finding that boat and not seeing anyone talk about it. You'd feel like a bearer of forbidden knowledge
@the_birthday_skeleton2 жыл бұрын
super sea-cret 🌀🌀✨
@JM-dq7xn2 жыл бұрын
Then no one believes you and calls you crazy. Then you slowly start believing you made it up. THEN after 24 years you find out you weren't crazy and demand your money back from the therapist
@BigCowProductions2 жыл бұрын
@@JM-dq7xn hahahaha
@JustazagZ2 жыл бұрын
The KH3 message actually sounds similar to what the Lingering Will says to Sora in KH2 final mix before he fights him, though very abbreviated. Terra passed the Keyblade to Riku but it jumped to Sora once he fell to darkness. Because of this Terra's Lingering Will does not understand why Sora has it and attacks him. Given how kind of sudden, random, and even missable the way he's brought into the story of KH3 is, it's possible that maybe the message was related to how Sora would originally reach out to him, or even face him again as part of the story or as an additional Secret Bonus Boss. Especially given the fact that the message is connected to what seems to be an unused battlegate map, and the base game's 1 actual Secret Boss Dark Inferno is encountered via Battlegate 14 in the Keyblade Graveyard.
@ma.20892 жыл бұрын
It’s sudden cus the lore behind how he appeared was put in the KH orchestra that wasn’t made public after the event finished. So honestly, even worse than how you describe cuz games (esp KH, since it’s guilty of it the most) should seriously stop making things only make sense if you’ve opened the files of the game or looked at unreleased extra content lol
@theonlybilge2 жыл бұрын
Right, sure, but isn't Sephirawth the dork port orf Clord's hort?
@bluebaron68112 жыл бұрын
Aw, dang... more lore.
@bloodrunsclear2 жыл бұрын
I love how the pirate ship plays into the theme of time shifting that would become so important in later Legacy of Kaine games!
@jeezycreezy42202 жыл бұрын
Time shifting has been an integeral part of the franchise since day one. A major plot point of Blood Omen is using the Time Streaming Device to go back in time and kill William the Just before he becomes the Nemesis, thus sparking a vampire genocide in the game's present.
@bloodrunsclear2 жыл бұрын
@@jeezycreezy4220 Exactly! So the Pirate Ship is probably more than an easter egg if it incorporates time travel.
@jeezycreezy42202 жыл бұрын
@@bloodrunsclear my guess is that it was supposed to be an optional secret location similar to the Lost City section that got scrapped so late in development it became easier to hide the enterance than to compleatly remove it. It's also unclear if you're moving between the present ship and its future sunk self or if you moving from the first ship to a second ship that might have been sunk by the first. There probobly would have been some narrative elements describing what happened, but those were cut too.
@Hugsloth2 жыл бұрын
Also that's not even the only secret area to only recently be found. People found an entire new bar that they'd never seen in-game because you had to enter a building from above where you couldn't see that a door was there at all.
@MmeCShadow2 жыл бұрын
Just a few years ago, it was commonly accepted that the triggers for the Legacy of Kain pirate ship had actually been removed during development and that Dyak was either fibbing or misremembering. That's really cool that they were found!
@maiastniki2 жыл бұрын
imagine thinking that the dev of a game was lying or misremembering something they worked on themselves
@flariz48242 жыл бұрын
@@maiastniki Why not?
@user-xx6vs8oc9c2 жыл бұрын
@@maiastniki Happens all time
@fantasticmrmonk2 жыл бұрын
@@maiastniki do you remember everything about everything you've ever worked on? Didn't think so. (ps people lie all the time)
@Superabound2 Жыл бұрын
@@maiastnikithat literally happens all the time. Especially the lying part. The game is also 25+ years old
@sharonv35972 жыл бұрын
Speaking of The Stanley Parable, I remember you talked about an unusable escape pod in an earlier video. They actually addressed it in Ultra Deluxe.
@charlieterrell85012 жыл бұрын
How so? Is it finally possible to use it?
@sharonv35972 жыл бұрын
@@charlieterrell8501 You can, and there's also a special bucket scenario with it.
@YermTerragon2 жыл бұрын
Weird. I tried playing the escape pod ending in UD and it worked the same as it did in the original game. Do you have to do something different this time?
@Jack_Saint_Archive2 жыл бұрын
@@YermTerragon Bucket
@SussusAmogus-r4o2 жыл бұрын
@@YermTerragon If you bring the bucket here you get a special ending where (*SPOILER*!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!) Stanley sacrifices himself for the bucket to escape. Truly the saddest ending
@Veo872 жыл бұрын
Oh wow. In the Stanley Parable, I actually landed on the landing bay floor the way that you show in the video. I figured "Surely, this is a way to one of the endings," but nothing happened down there no matter where I went or what I did. Music played when you walk out of that garage door into the white area, but that's it. I had to just restart.
@michaelandreipalon3592 жыл бұрын
Maybe you're supposed to stand there for some hours or something, so to unlock a secret.
@crowcoregames17852 жыл бұрын
@@michaelandreipalon359 trust me i tryed with and without the bucket and nothing happens
@Otinikミ2 жыл бұрын
@its nice knowin ya shut up
@spaceacepl46366 ай бұрын
@@michaelandreipalon359 sadly some things are just easter eggs and nothing more
@iistonton2 жыл бұрын
I just love that every video this man does he always manages to say "...can't be found anywhere else is the game".
@JayTohab2 жыл бұрын
Very Odd 💯
@flowerpower29062 жыл бұрын
Calling the pirate ship a "stupid boat" when the creator looked so excited talking about it made my heart break :( it was a fun secret little level that managed to stay hidden for 24 years, that's something! Not stupid!
@toidIllorTAmI2 жыл бұрын
Stupid boaaaaatttt! :p
@greenhowie2 жыл бұрын
Yeah that was surprisingly juvenile considering some of the secrets OddHeader gets hyped over. It's like he was angrier it was still in the game and accessible by anyone.
@Hbot2082 жыл бұрын
I mean in fairness, it's not a lot of payoff for a lot of effort to unlock it.
@slaughterosie2 жыл бұрын
it was kinda harsh i agree!! but at the same time dedicated players must have put soo much time and effort into finding it just for some average loot ;( i get the disappointment! regardless i think the creator had a lot of fun implementing the silly lil level, even though it prob took longer to find than he expected xD
@ImSarius2 жыл бұрын
I honestly don't think that there was any real expectation that the boat would be found by players organically, at least without meta-knowledge and such. There seems to be some weird expectation that games should have very elaborate, designed 'easter-eggs' baked in, and that they should be rewarding in a way that I'm not sure is actually possible. For a secret like that, what do you offer? Something analogous to the ultimate weapon/power/cheat-code which has always made any game that have them instantly more boring? To those who thought that the result of the search would be earth-shatteringly cool was letting the idea of 'It's been hidden for 24 years!' get to them. It's easy to hide something like that so obtusely that it might very well never be found--think of a time-capsule; I certainly buried one in my primary years and I'd never be able to find it again, nor would the contents actually be interesting beyond faint amusement. I was a little perturbed by the "stupid boat" thing too. My view of it is that, rather than for players, the boat secret was likely either an inside joke/reference in the dev team, or maybe significant to one of the developer's personal lives. Something that one dev would hint at to another through a cryptic, tongue-in-cheek message to send them on a ridiculous wild goose chase, perhaps. The creation of video games is incredibly laborious, and is very often an endeavour that ends in a company going under--especially in the 90s/00s. In the end, video games are art, a massive Rube-Goldberg machine held together with sticky-tape and chewing gum, and at some point in development someone thought to make that cool little boat, for reasons that could go from 'I wanted to make a boat map' to 'This has great personal significance to me', and we're unlikely to ever know what that reasoning is. And that's kinda it's own type of special.
@TheIwc12 жыл бұрын
Hey! I helped write the wiki article about cp_cloak, lemme throw in a few extra tidbits. :) Like mentioned, my running theory is that its main purpose was for skybox scaling tests. There's a series of uniform cubes outside, which I propose serve as reference points. The map has one of, if not the longest standard control point capture rates at a whopping 50 seconds to capture. There's also a second control point - upside down on the ceiling - that is completely nonfunctional. As far as the distorted faces in Source Filmmaker, I believe this is because SFM typically uses Hardware Morph (HWM) models. These models have much more complex facial animation tools, so any existing expression values become distorted when switching between standard and HWM models. There's a few other little oddities about this map, though all of them simply suggest it was used for testing. Like not being able to re-enter spawn or not having any resupply lockers. Cheers!
@TheIwc12 жыл бұрын
More about the skybox (someone with more technical knowledge might be able to add more) - Source games use projection to achieve the sky/atmosphere around the map. Literally a small box out of the playable area with sky textures that is then scaled up to surround the box the players are allowed in. This is also used to place background scenery out of bounds, as not only does this allow you to easily alter the perspective of these objects (ex. making them appear closer or farther), but this also allows you to create large objects like buildings without having to actually model a full-sized object. There's a few things I think they could've been testing with this map - ■ Testing the scaling ratio itself. While the developers I'm sure know the actual scale percent that occurs in the skybox, this is a way to visualize the effect more directly. If you take something with a definitive size like a cube, you can then compare how large it appears versus its actual size. This is also a way to make sure that the scaling is producing the expected result and that it matches with whatever given value it should have. ■ LOD testing. Making sure that any objects placed there do not lower in quality/polygon count/texture fidelity/etc. because their actual location might be far from the player themselves. Obviously if you place a sky texture or a building or whatever in the box, it would be pretty detrimental if it had any graphical issues, as it would be projected across the map. The character models are especially dense with detail, also being some of the most important models to keep in full fidelity, as being able to identify the classes immediately is a big focus on the design of the game. (Much is said already about how distinct every class' silhouette is, to further illustrate how instinctive VALVe wanted the models to be.) Interestingly, there's some random textures splayed around the playable area - I wonder if these were there to ensure the playable area remained unaffected, or if they were simple placeholders. ■ Character expressions and textures. If you've ever scaled up Half Life 2 NPCs in Garry's Mod, you'll know that after a certain point, their textures and expressions can get quite buggy. Flickering black polygons, eyes rolling back, face textures inside the eye sockets, etc. While maybe not practical for any realistic gameplay scenario, it's still possible that VALVe wanted to test the playermodel scaling just to understand if it would have any issues or not. The same could likely apply to the idle animations they appear to be playing. ■ Map requirements. This is about as barebones of a control point map as it gets - there was perhaps a little extra incentive to see what the minimum was for a map to function as a proper control point map in-game. Perhaps a test of the control point gamemode itself as well, though I imagine they would've done more direct and thorough testing of the mode on some other developer map.
@KyanoReal2 жыл бұрын
The Cat related one gives me a feeling that the image is just used when no textures are assigned to it. It would at least explain why there are some other ones out of bounds.
@indask82 жыл бұрын
Bloodstained devs have just announced the Journey DLC area (19th august 2022). Weird that it got included in that Stadia Build.
@luckyducky78192 жыл бұрын
3:38 This part disturbed me the most. Not just because you're standing in an untextured room and hearing mysterious music from a vaguely related game, but because of how you said "That's...odd!". You didn't do the "odd header" joke where you flash "Odd' on a screen with a fun sound effect. It seemed like you were legitimately disturbed by what this room implies.
@JB3_Xbox2 жыл бұрын
Thanks for the shout-out my guy. Nice to see Destiny finally on your videos!
@henkdachief2 жыл бұрын
reception desk is just a game design description for a checkpoint at the start of a dungeon you get set back to when you fail
@jeezycreezy42202 жыл бұрын
Given its location, it makes me think of where one would go to talk to an NPC to start an arena fight.
@shannonmora97632 жыл бұрын
There's another easter egg for you in the Stanley Parable with the Hole ending. If you click to change the character enough times it will change stanley into many different forms, one of which is what I believe to be a nod to OddHeader. Stanley will change into a little cartoon guy with a TV for a head that has ? in it.
@toidIllorTAmI2 жыл бұрын
Footage Shannon, Footage! Lol
@Sammy-The-Watcher2 жыл бұрын
That's "canonically" what the narrator people look like in the Stanleyverse. There's also a drawing of Stanley and The Narrator in one of the areas. Good catch tho!
@dstayton2 жыл бұрын
The TF2 map looks to have been for testing the eye tracking of character models pertaining to Spy's cloak ability. That would be my best guess based off it's design.
@jpo9878u9o2 жыл бұрын
That wouldn’t really work as the characters are located within the skybox, and wouldn’t be able to eye track any character within the playable map as the playable map is located far away from the skybox. Im pretty sure the map is too simply test skybox scaling
@FriendfullFJ2 жыл бұрын
Destiny has some of the biggest secrets out there from my time playing it, it's always exciting to see what's found in content drops.
@jamesduncan67292 жыл бұрын
Hot take: Reporting a way to get out of bounds of the game to devs and getting it fixed shut is the same energy as asking the teacher if there is any homework
@generalgk2 жыл бұрын
The coldest take imaginable
@ExtremeWreck2 жыл бұрын
That take is so cold that Africa is now -195 Fahrenheit.
@groggarg54192 жыл бұрын
Lots of people struggling to make content yet this man’s is literally hidden and sometimes never meant to be found. I love your stuff bro keep going!
@sirswagabadha48962 жыл бұрын
I like these weird discoveries in old games. Makes me feel like I could one day fire up some old CD from a game nobody I know has ever heard of and discover something cool if I look hard enough some day
@itsmehere12 жыл бұрын
The thing about destiny 2 is that if an OOB (what most players abbreviate "out of bounds" to) doesn't purely benefit the players, like skipping a section of a raid or something, they normally don't fix them or do anything to them, so the galaxy pools are most likely old cut content like the sector 236 itself and never used.
@PhoenicopterusR2 жыл бұрын
it's also worth mentioning that it looks pretty similar to the Dares of Eternity environment. So my guess is that it just got left behind, and they just decided to make new assets when they finally wanted to implement the idea?
@itsmehere12 жыл бұрын
@@PhoenicopterusR the pools have been there long before dares was even being made, it was found like 2-3 years ago, and was most likely there since launch of vanilla d2 but no one got to it.
@PhoenicopterusR2 жыл бұрын
@@itsmehere1 the pools were a precursor to Dares thematically, I guess is what I'm trying to say. Like the idea they wanted pools for got scrapped, but when the idea for Dares rolled around they used the theme for the realm of the nine, which I suppose is actually Dares or Prophecy.
@itsmehere12 жыл бұрын
@@PhoenicopterusR yeah, I guess it's definitely in a similar theme but I'm pretty sure the first place the theme has been seen was from the Reckoning with season of the drifter, but like I said those pools being in such and old place makes me think they were there beforehand in destiny 2 vanilla and most likely were cut but was left in the game for whatever reason.
@Adamskaish2 жыл бұрын
@@itsmehere1 If you wanna go back further than that, then I'd think that suggesting it's related to Trials of the Nine and the Spire would be equally as valid.
@gasman11552 жыл бұрын
I remember getting to the bottom of the stock room and through that door in the Stanley parable and was so confused because the narrator didn’t say anything
@BlueEngland2 жыл бұрын
Narrator was so confused at how you managed to get down there that he had no words.
@nolzstwynkievicz2 жыл бұрын
the "pool" in destiny actually looks like a Borderlands vault and the mysterious lights are very similar to that of the Hyperion Station's laser when it's charging I wonder...
@luciancervantez65342 жыл бұрын
wow, just wow, I would have never made those connections well done.
@CaptainForsyth2 жыл бұрын
It also look like the Ark from halo.
@kek8482 жыл бұрын
I thought it looked familiar.
@iistonton2 жыл бұрын
@@CaptainForsyth Well Bungie did originally make Halo so that makes sense
@kratos55802 жыл бұрын
It looks like something related to the nine.
@MechMK12 жыл бұрын
Honestly, the vast majority of "areas not meant to be found" are debug levels, which developers use to test specific things in, such as lots of attachment points for a hook-type weapon, endlessly long straights to try vehicles on, etc... They're usually extremely barebones to optimize loading times. Afterall, if you keep having to switch between IDE and game build, you want to load as fast as possible.
@NorieHolloway2232 жыл бұрын
True
@theravenpirate47442 жыл бұрын
I think that's why the Bloodstained room is such a surprise since it has entirely unique enemies and assets
@MechMK12 жыл бұрын
@@theravenpirate4744 That was likely a dev build that made it to Stadia
@SussusAmogus-r4o2 жыл бұрын
Also cuz you the devs won't give a fuck about designing the room since no one's gonna see it anyway
@velvetbutterfly2 жыл бұрын
1:45 This is why physical copies are important, you can play unpatched games
@silverboltscrapper2 жыл бұрын
Or you can turn updates off/run the game offline
@velvetbutterfly2 жыл бұрын
@@silverboltscrapper what if you didn't have the money to purchase the game until after the update happened?
@AhmadWahelsa2 жыл бұрын
6:33 as a PC player, that place, character, and the lack of everything is certainly mean that the game is running on debug mode which is only possible through mods that re enables the option to access it from the menu, but it is strange to see that the game loads debug mode out of nowhere in a console.
@tonypeppermint53292 жыл бұрын
Yeah, that's a good point.
@БогданКрименюк2 жыл бұрын
@its nice knowin ya kzbin.info/www/bejne/gn2pmX6XptOKrc0 fInNaLlY iTs hErE
@ScumSookar2 жыл бұрын
So what you're saying is that poor programming made it possible to wrongwarp into a debug room.
@marhawkman3032 жыл бұрын
@@ScumSookar Well, no. The CP2077 one could also be the result of loading a corrupt save. We're only talking about it because he hit the jackpot in interesting corrupt data
@AhmadWahelsa2 жыл бұрын
@@marhawkman303 could be since in the debug menu the test is actually bunch of quests like streaming test or that benchmark scenery, and something mustve happened and changed his current's quest id into something else, as for that "A favor for a friend" quest, i don't know, but it shows up when you don't have any quest tracked (i used quest untrack mod)
@WorldsWorstBoy2 жыл бұрын
If I found a glitch like that my first instinct wouldn’t be to tell the Devs lmao.
@dream65622 жыл бұрын
Why not, they should know
@hugon67172 жыл бұрын
Not after its been full explored.
@WorldsWorstBoy2 жыл бұрын
@@dream6562 explore it fully first to see if you could find something that wasn’t meant to be found
@dream65622 жыл бұрын
@@TheBlackSpartan103 reporting something doesn't require much work other than a simple message, and I get a good feeling from being helpful
@Pocket-Lent2 жыл бұрын
You're right but I wouldn't tell the devs when I JUST found something that I wasn't supposed to see.. Gotta check it out and explore thoroughly to find "something "
@BeegBeegMikeMike2 жыл бұрын
One of my favorite things to do in Destiny was glitch out of bounds in to unfinished areas. There were a ton of massive spaces that weren’t unlocked until DLC missions, but I don’t think anything stayed unused for as long as the Galaxy Pool
@mechtroidProductions2 жыл бұрын
The galaxy pool reminds me of other in-game meeting rooms made specifically for devs, just a place on the map for developer characters to meet without being seen. Considering how much Bungie loves its "cabal" imagery, I'm putting my money on that.
@RedclawedPro2 жыл бұрын
17:10 That must’ve been the most amazing out of bounds sequence that guy has ever seen
@johnathondoubloon61942 жыл бұрын
I experienced one of the EverQuest 'cat rooms' on April Fool's Day this year. I have a Kerra and the player select screen was just Mittens over and over again. Very interesting.
@cattoethefunnycat78922 жыл бұрын
15:24 the catrooms
@Forever_Zero2 жыл бұрын
I'm just happy we keep getting updates for Bloodstained and there's even more planned, I really like that game
@aisadal25212 жыл бұрын
I'm glad the little cat shrine room was found, it totally made my Sunday breakfast!; definitely made this third entry even better ☺️
@tonypeppermint53292 жыл бұрын
:D
@louieb9182 жыл бұрын
For the Kingdom Hearts one, Sora technically isn't the original Keyblade bearer. Riku was supposed to inherit it but somehow it jumped to Sora. I don't know if this is what its referring to but its all I could think about
@SwitheKun2 жыл бұрын
I had the same thought. At the start of KH when it first appears, Riku has his hand extended, so the keyblade was supposed to spawn in his hand. but then he got pulled by the darkness and sora, reaching out for him, ended up with his hand where riku's was causing the blade to accidentally land in the wrong hand. Realising Sora was trying to find Riku, it figures it may as well stay with him until they find Riku. In every scene involving riku, the keyblade keeps trying to get back with Riku until the standdown in hollow bastion where the blade decides after hearing sora's friendship speech, he's more worthy or something.
@AzureRoxe2 жыл бұрын
@@SwitheKun You guys have never played the other games like Birth By Sleep and it shows.
@SwitheKun2 жыл бұрын
@@AzureRoxe i actually did an all platinums runup of the series up to KH3's release. The sidegames between 2 and 3 is definitely where the plot started to get convoluted, but its clear by that point in the writing a lot of the original ideas had been changed or retconned. To take BBS as per your example, the series went from there being one ultmate keyblade, back to a ton of people have them, to suddenly there is one ultimate after all, but it is and isnt the original one. Some of the ideas feel like they were dropped for later entries resulting in these inconsistent theories. KH is sadly one of those series that makes *less* sense the more you lore you account for.
@SharkandMinno2 жыл бұрын
12:57 - The Bloodstained/Journey stuff is about to be released!
@aortaplatinum2 жыл бұрын
"You are not the true Keyblade bearer" being connected to the credits definitely seems like a Yozora thing, like maybe that would appear before the secret ending and his boss fight. With Kingdom Hearts 3 we had a good idea what we were getting into, but KH4 is gonna be nuts, especially with all the Versus XIII lore Nomura's cooked up now rewritten and recontextualized for the Kingdom Hearts universe.
@maxnuman85092 жыл бұрын
We need more Easter egg follow ups! Love the content
@funkyyukiedits2 жыл бұрын
yes this!!
@the_jones528 Жыл бұрын
9:00 My theory for the "You are not the true keyblade bearer" message, is that in KH1, the Keyblade originally chose Riku (Sora's friend) but then Riku became unworthy last minute and chose Sora instead. Idk if that's what it means but I doubt it.
@vahlok14262 жыл бұрын
I kinda wonder if the "Galaxy Pool" in Destiny 2 is either a leftover or early asset for an Earth based Raid.
@moegorandom73302 жыл бұрын
its likely leftover from red war. titan may have had a leftover raid. after beyond light dataminers found there was a unused load no-one found on titan, and before d2 ever released there were alot of theories that the first raid would be on titan. so it's possible it coulda been a scrapped raid load. however galaxy pools is likely from red war, shadowkeep, or just a dev messing around or testing live cutscenes and new environments.
@friendlylocalredacted2 жыл бұрын
there's also a possibility that it was an unused environment for regaining your subclasses, i'm guessing they would have used the same area but with different lighting/skyboxes and the galaxy pool one being specifically for void.
@rocablade69082 жыл бұрын
Or it could be an area where we finally meet The Nine in a future season
@REALLYWEIRDGAMES2 жыл бұрын
I dunno it doesn’t match the nine’s aesthetic, it’s too purple ahaha
@borntopwnyou2 жыл бұрын
Man I swear the Galaxy Pool was used in a mission involving Mara Sov around the time of Forsaken. Maybe I'm just getting memories mixed up.
@robintst2 жыл бұрын
I didn't experience that exact glitch in Cyberpunk when I loaded an old save, I wasn't on the blank platform, but I did have the Favor For a Friend quest text appear on my map screen. Had no idea what it meant, I thought it might have been an old mission that was previously bugged and I sat there for like a half hour trying to figure it out.
@Hugsloth2 жыл бұрын
Another amusing 2077 goof; one of the in-game notes was accidentally just dev comments explaining what the Note was supposed to be about (info on a character and his backstory) for the flavor text writers to fill in.
@JeekayTenn2 жыл бұрын
05:36 受付 just means "Reception" not necessarily "Reception Desk" Also, they don't translate the word 闘技 which means "Battle/Competition" so 闘技受付 would mean the Reception Area for (signing up to or going to spectate a) Battle/Competition which makes perfect sense.
@DrOctorocket2 жыл бұрын
That Journey area officially went live in Bloodstained on August 23rd (depending somewhat on region and platform). Really weird that it was accidentally in the Stadia version months before it was finished!
@XgoDuo2 жыл бұрын
I'll never forget when I found a hidden room in a old roblox game. It was called the normal city, and the main gameplay loop revolved around roaming the town looking for special triggers to Enable events. The game was notorious for hiding secrets incredibly well, so one actually went undiscovered until a friend of mine enabled a hack client which allowed him to delete certain tiles. In his quest to destroy the tiles I was standing on I decided to stand on a tile that when interacted with would become translucent, revealing a code relating to another event, hoping that it would make it to where the cheat engine could erase the tile, but instead I just feel into the narrow space. As it turns our said space actually had a Unaccesable player teleporter which took me to a Dark pink box with heart like patterns on the wall. I later figured out by finding a hidden credits room, that the hidden room I stumbled into was a unfinished homage to a SpongeBob epsoide with the reference being the Tunnel of love. However due to devolpment issues it was scrapped and never finished. Now as if that wasn't interesting enough there were also quite a few other Boards in this dev room thst talked about unfinished aspects, which just goes to beg the question. Is it possible to acess those as well? Given the current state of the game we may never know.
@RaleLock2 жыл бұрын
This man turned a story about an out of bounds place into his whole life story lmao
@XgoDuo2 жыл бұрын
@@RaleLock this story has its own chapter in my autobiography.
@tonypeppermint53292 жыл бұрын
Huh.
@jackchaos1002 жыл бұрын
Roblox lol
@XgoDuo2 жыл бұрын
@@jackchaos100 i mean what else what else would a 10 year old with a tablet be playing. I didn't have a Ps4 and quality games 9 years ago
@dorkfishieSailor2 жыл бұрын
My theory about that Bloodstained one is that the developers were originally planning to cross over with Journey, but it was rejected in one way or another.
@EphyMusicOfficial2 жыл бұрын
I'm sure most people know this but for 2077, the FF:06:B5 is the same amount of characters as a color hex code, and putting it in reveals the yellow they use as the game's theme.
@Neb_Raska2 жыл бұрын
That's it?
@TacticalFanBoy2 жыл бұрын
Except it’s a shade of pink…
@KalaxusMageslayer2 жыл бұрын
Wouldn't surprise me if the codes ended up being just there due to a few syntax errors, miscounted backslashes or missing commas or quotation marks. READY FOR RELEASE as we used to say in Star Wars Galaxies 🤦♂️
@lamedrawings2 жыл бұрын
Robert's the type of person to remind the teacher about the homework the teacher forgot.
@MrPikachuTheMadman Жыл бұрын
You do realize you can just install the game offline with the disc? While it might he annoying to explorers, nothing has been lost. I frankly think its just absurd how much people want to whine about robert reporting the bug, but imagine entering the cave out of curiosity and losing progress after falling to your death, or breaking a game sequence hard-locking your save file? There is a reason you're not meant to access this stuff. It was also inevitable this was going to get patched out. And on top of that, its so easy to circumvent the patch by just reinstalling from disc after disconnecting from the internet. While it might be annoying, people are just complaining here for the sake of complaining.
@lamedrawings Жыл бұрын
@@MrPikachuTheMadman Oh no, the hall monitor is defending Robert
@warhead-2268 Жыл бұрын
@@MrPikachuTheMadman Teachers pet over here defending Robert
@JZONE815 Жыл бұрын
@@MrPikachuTheMadman “Declaration of Independence” of the internet fellas
@FiatUno2003 Жыл бұрын
Imagine finding a cool glitch that leads you to some unused areas and them reporting it to the devs for no reason ☠️
@Feasco Жыл бұрын
There are people whose entire job it is to make sure things like this are found and fixed, you get mad at them too?
@jeanvictor8178 Жыл бұрын
@@Feascoyes ,how is oddhead supposed to get video game content then
@moonlight28702 жыл бұрын
It's interesting how you and tbe easter egg hunter always post together. I always know that, if I see one pop in my sub box, the other is never far behind. Never fails
@kamenanew98672 жыл бұрын
I notice that too
@jamesduncan67292 жыл бұрын
They're both way good. I love both channels
@Quaxo219 ай бұрын
Have we ever seen them in the same room?!
@khepri32662 жыл бұрын
12:42 missed opportunity to say O D D H E A D
@endlesslytired2 жыл бұрын
For The Stanley Parable one, I feel like it's "intended" for you to be able go down there especially cause of that room
@ma.20892 жыл бұрын
Whenever there’s some intended glitch, the narrator acknowledges it. That or it’s made apparent why he isn’t responding (like with the OG escape pod end)
@endlesslytired2 жыл бұрын
@@ma.2089 But it's so weird it's the same music as Accounting so I'd assume it's an Easter egg and the fact that they managed to overlook the fact you can get down there is odd
@mynameisnothere94652 жыл бұрын
@@ma.2089 Wouldn't it work as a sort of sly Easter egg to find the white void and have no narration because its a void? Along with no way out? I have a feeling it was on purpose, especially because I read comments saying you could get down there before the updated version and the updated version now has a wider area to get down there through.... Which seems like an invitation.
@sickleds2 жыл бұрын
Its so sad somebody bug reported that way to get under the map in horizon man
@tonypeppermint53292 жыл бұрын
It sucks so much unless the Devs are willing to give people time to explore.
@StarKurusu2 жыл бұрын
that dude is lame asf
@kingofravens2152 жыл бұрын
Perhaps it’ll be related to some sort of dlc at some point and was left in by accident and maybe it’ll be explorable again someday?🤔
@chocobofangirl2 жыл бұрын
Yeah but it's also the dev's fault for being no fun allowed instead of just patching in some floor so you don't fall to your death.
@Gatorade692 жыл бұрын
I mean it's not like there's really anything cool or interesting there. It's just a way to get out of the map.
@Mr.Killstreaks2 жыл бұрын
Who would have thought I would be able to find one of my lost childhood games I played growing up, only being to be able remember what it looked like but never remembering the name. Thanks you Mr.Oddheader, you truly made my day. Let the gaming gods bless you. (Blood Omen Legacy of Kain is the game I forgot the name of, also bless this community as well for making it possible)
@masta_fu72802 жыл бұрын
@14:49 I just came back to laugh at the google stadia comment especially after the news lmao
@NStheStudios2 жыл бұрын
I dont know why but odd header is so diffrent from other Easter egg and top ten video creators. He's not annoying like everyone else. I enjoy watching oddheader, always just so interesting to what's being hidden I'm video games.
@Riuyilmistico2 жыл бұрын
3:33 I was able to go to that area in the original game, years ago. When I reported my discovery in the odd header channel they told me everything had already been discovered in the game...
@lonetechwolf11252 жыл бұрын
It is often better to try to show that stuff yourself first than to rely on others, even recording with something not screen recording helps a ton. If you ever find something like it in the future it may be good to record, don’t let others tether you down or you’ll potentially miss out on something big. Wishing ya the best luck in life.
@mimisezlol Жыл бұрын
This is a old video, but in the original kh, it's revealed that the keyblade you use throughout the game wasn't originally for sora; it was supposed to go to Riku, but because Riku was beset by darkness (and I think later it was revealed that ventus's heart inside sora was calling to the keyblade?) it went to sora instead.
@hellhound23932 жыл бұрын
I'm so surprised that you talked about Everquest. There's a lot of fun stuff that is hidden in that 1999 classic.
@mikieswart2 жыл бұрын
for how many people played evercrack back in the day i feel like i’m part of a special club for having played it because it hardly ever gets mentioned or talked about lol
@hellhound23932 жыл бұрын
@@mikieswart lmao I got introduced to it by my parents now my main is Lvl 98 and I can't stop playing even if I try
@xkallubar2 жыл бұрын
@@hellhound2393 if yoo no iz ogre shaddernite den me iz bash yoo!
@KalaxusMageslayer2 жыл бұрын
Talk to Commander Kane, or Kane Bayle with the right triggers brings up some great hidden dialog and lore stuff. And doing the hidden Bayle Notes questline was fun until my friend and I turned in our notes to Kane and discovered the quest was never fully completed. But GM Zaebos Shadowknight avatar weilds the blade you were supposed to get for completing the quest. Wispmaker or something similiar name if memory serves. Bayle note 2 dropped off a named guard 12hr spawn in HHP. When easter egg hunting turns up rotten eggs 🙈
@hellhound23932 жыл бұрын
@@xkallubar Iksar Shadowknight, I was way too tempted by their quick health regen, that makes me basically invincible in Thule and some parts of VoA (with my group).
@RedWolf34ef6 ай бұрын
14:50 Google Stadia is so forgotten about that my friends figured out that they could use it to play Destiny 2 on their school Ipads, while also completely bypassing the school wifi's website restrictions. I cant remember how they did it, but I believe they leveraged some form of device streaming system, running the game on a computer at home and using Stadia to stream it over to their Ipad. It was wild.
@ThoRCX2 жыл бұрын
5:35 "Uketsuke" can describe all kinds of locations that are used to welcome visitors. It's not always a "reception desk". I imagine in this case, it was meant to be used as a "starting point" etc..
@vagabxndd2 жыл бұрын
Fast foward to now, the coluseums are pvp DLC
@ghoulghost212 жыл бұрын
13:10 Damn, Where can I find myself a Windows Switch.
@DatWut2 жыл бұрын
The faces get heavily discorted on cp_cloak in Source Film Maker because SFM uses high definition models with altered facial expressions (or well, more possibilities for facial expressions). As such, the "default settings" cp_cloak uses look whack when applied to the SFM models.
@Zudexa2 жыл бұрын
11:55 fun fact that's actually scout's mother.
@gensteps9232 жыл бұрын
You remain one of the best channels with some of the best content. Also shout out to these people finding these eggs, man they are incredible
@Brackets_Guy2 жыл бұрын
4:56
@piggymaster32092 жыл бұрын
Imagine reporting a bug like that in zero dawn 🙄 no less a single player game
@victornguyen11752 жыл бұрын
It was probably reported for concerns about players going there and falling under the map, reporting it before they realized they could explore it by flying. Not saying it's likely but I think that's what makes the most sense to me why they did.
@piggymaster32092 жыл бұрын
@@victornguyen1175 it’s a single player game and the entrance doesn’t seem like you would fall in it that easily
@dragzking2 жыл бұрын
Never thought I’d see a day where Oddheader covers Destiny OOB stuff, JB3 and Froggy find all sorts of weird out of bounds places with all the various techniques to break the game
@the_birthday_skeleton2 жыл бұрын
11:02 It’s a boat; it’s a _SEAcret._ Maybe it’s just a nautical pun?
@tylerpryjda12532 жыл бұрын
yay new oddheader video :D - so happy to see these are still being made!
@LostBear.2 жыл бұрын
Damn seeing some Legacy of Kain game on here is insane to me, especially that it's Blood Omen. I wonder if there are any secrets in the 3d games, like my favorite LoK: Soul Reaver
@Srcsqwrn2 жыл бұрын
God that would be awesome. Soul Reaver was one of the most influential games in my life
@plasticflower Жыл бұрын
Uhm, this is perhaps a bit late, seeing how the colosseum did turn out to be a PvP area indeed, but 闘技受付 doesn't really mean reception desk, and more like tournamet reception or competition reception, so it foreshadowed the intended use very clearly.
@w0rmeatr2 жыл бұрын
The coliseum in elden ring has recently been announced to be a PVP area
@purin67922 жыл бұрын
Ok, putting your cat in an mmo is pretty great. Also Since EverQuest was mentioned I have to reference this. “Well honestly, when was the last time you heard of someone beating EverQuest?”
@faintodin28312 жыл бұрын
Hello oddheader I just want to say thank you for making content like this out of bounds/Easter eggs are my favorite things in games
@marsil602the2nd2 жыл бұрын
Thanks for the shoutout on the bloosstained segment, Unfortunate that the Child Of Light crossover seems to have buried the lead for now
@graycat51412 жыл бұрын
Nightmare fuel: 12:37
@SekiroDubi2 жыл бұрын
Thanks for the shout out! And yeah. Those colosseums are a very interesting puzzle!
@moh.syafrianabie88992 жыл бұрын
Goddammit Robert you had one job
@kellymountain2 жыл бұрын
About the cp_cloak map, the reason the faces are distorted is because Source Filmmaker uses custom player models with more facial flexes, allowing for better emotion. The map has the normal playermodels used ingame but SFM replaces them with the detailed models (hardware morph models/HWM models) while keeping the original flexes, causing the distortion. And about SteamPipe, SteamPipe is the new file distribution system used by Steam, I believe. Source got major changes when Steampipe hit as well as an entirely new file storage system (VPK/Valve PacKage or something), so they updated game code and used test maps to see if the game mechanics would still work after the update, and they were left in on accident.
@syzzle3422 жыл бұрын
Imagine reporting non game breaking bugs to developers smh
@SpookySkell2 жыл бұрын
I saw some random assets in tiny tinas wonderlands game floating out of bounds, but last time I checked they were gone. The original time they only were there for me, not my brother playing coop.
@TheGrimmjowisaboss2 жыл бұрын
I could be forgetting but wasn't Sora not a keyblade wielder he was just some kind of delivery boy in the first game wasn't that a big reveal
@mcbdllc1362 жыл бұрын
Yes he wasn't bequeathed by a former keyboard user so it went to him by default
@Treyman-yi7ei2 жыл бұрын
He didn't get the official ritual to wield one but that's not required all the time. In Birth By Sleep we learn that another Keyblade wielder Terra did the ritual for Riku. The keyblade noped out on Riku because of his darkness though and went with the next best option which was Sora and ended up permanently choosing him by the end of the first game. It tested Sora before deciding to stay with him
@oracle_89472 жыл бұрын
@@mcbdllc136 technically there was a quasi-bequeathing though, since Ventus trusted Sora enough to let him shelter his heart? That could be why the keyblade went to him.
@Stu45542 жыл бұрын
There's something special about your intros, it gives off early to late 2000s vibe. I love it, it's quite nostalgic.
@apa123APA2 жыл бұрын
The EQ cat room was probably best known because of an early program that let you change the game tutorial to different zones in game to explore them offline, and it frequently started you inside the cat rooms. You couldn't really get out.