really good series, crazy to think no one has done anything quite as good in the small forever that the internet and opengl have coexisted.
@henrydane67024 жыл бұрын
this is incredibly useful please keep this up im suprised you dont have more views.
@Vagelis_Prokopiou5 жыл бұрын
Another really informative video. Thanks Brian.
@10bokaj3 жыл бұрын
perfect
@mgevlich5 жыл бұрын
Thanks i've made with your lessons! Would be amaizing if you made adaptive tone mapping!
@aussieexpat5 жыл бұрын
Wow i had no idea gamma was doing that.
@glowiever5 жыл бұрын
wished you would cover tricks for the gles version.
@tomaskot92783 жыл бұрын
The video is good and usefull, except for the bloom part. Although technically speaking the theory of how to make a bloom is correct, the presented effect does not look like a bloom at all. The bluring is way too small and also if an object emits a lot of blue light, so much that it produces a bloom, it cannot have such a clear 0,0,1 blue color, it should be rather white and only the glow around it should be bluish. And why are you rendering to two render targets, everything to one and only the bright parts to the secod one, if the bright parts already are in the first one? Just render to one target and make the filtering during the first step of the blur process.
@adheesh2secondsago6302 жыл бұрын
Thank you sir for the info. The point of blue light appearing white, is that something related to hdr?