Please note: 1. I misplayed the 'Schwerpunkt' marker rules for the first two Ariete activations, but I catch this later and start playing correctly. 2. I treated 0 results as '0', until I caught the rule about a 0 being a '10', then started playing that correctly. 3. Only infantry can 'Breach Minefields' [not Tank units] [I correct this later, but not in the video]
@joffreyiii40246 күн бұрын
I could hear the smile on your face when clearing minefields 😀Thanks for sharing, looking forward to the next installment.
@romiloszachariadis23343 күн бұрын
Historically the Ariete rolled over the 3rd Indian Brigade ...then it attached Bir Hackeim with no result!!
@WiseGuyHistory3 күн бұрын
I did a bit of reading on this back when I played GTS 'No Question of Surrender', but I've forgotten most of the history now.
@chrisyates35983 күн бұрын
I'd be interested to hear your thoughts on the AT system. Basically the values have been imported from Triumphant Fox which had a different AT modifier resolution. The 88's have an AT value of 8 which makes no sense. This value is never modified. Six is all that is needed to completely cancel the Allied AT value. Next time I'm tempted to use the old combat system with the nicer looking game.
@WiseGuyHistory3 күн бұрын
Hmm, interesting point, I haven't really been paying too much attention to the values [I tend to skim over it quite quickly]. I'll be more attentive now that you've said this!