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Part 1 in a four part tutorial on using OpenToonz Auto-Inbetween feature with Vector shapes. In this first part of the tutorial, we go over working with vector shapes to create our first key pose in preparation for doing auto-inbetweens.
Part 2: • OpenToonz Tutorial: Ve...
Part 3: • OpenToonz Tutorial: Ve...
Part 4: • OpenToonz Tutorial: Ve...
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Errata: There are a few terms I consistently get wrong throughout the tutorial:
-Handles: I frequently call handles anchor points. Handles are 1) the little squares used to manipulate scale of a selected object using the select tool and 2) the little blue squares attached to control points used to manipulate the angle and curve of the line from a given control point.
-Layer Order: I variously call this "depth" "depth value" "forward/backward" etc... Layer order is the order (in front or behind) of given objects/groups within a vector image.