Subbed! Exactly what I was looking for. AB2 dynamic campaign!
@ExampleOfPlay4 күн бұрын
Awesome! Glad to have you here. I’ll probably do another one soon with a different faction matchup.
@Heinz0Fiction12 күн бұрын
Glad to see your campaign going. I struggle a lot in mine when I have to attack. Well it depends on the terrain, but I really have no clue how to operate in close combat. My units have trouble spotting enemies in buildings or woods, I lost a whole tank company to what I think was an bmp of sorts and not a single one was able to spot it, only the infantry after and even they got obliterated. It's not like that in every battle however. Just when the enemy has to defend. Id like to see how you approach an attack, I can't wrap my head around what I'm doing wrong
@ExampleOfPlay12 күн бұрын
We’ll see how it goes! It was certainly a learned skill in the modern setting Combat Mission games, but there you could force units to fire on likely enemy positions to suppress them at least. Here you have to hope they spot something to shoot at.
@georgeb6541212 күн бұрын
I also prefer easy mode as the game doesnt have smart enough AI for the pixeltruppen. A tank doesnt need a 60 second delay to retreat from under fire.
@ExampleOfPlay12 күн бұрын
Yeah I decided especially for a smaller scenario where every unit counts, the finer control is needed. In a really big scenario it would make more sense to have some delay to reflect the scale of operations.
@Gonza87R14 күн бұрын
Hey mate! Good video. Did you generate the campaign? Or downloaded it? I cant find it listed
@ExampleOfPlay14 күн бұрын
I generated it, sorry if that wasn’t clear. I deliberately made it in a storm so I could give it some flavor and a cool name haha.