Amazing work. And nice that you covered multiple different aspects. Thanks for the shoutout too!
@FBICABANGINDO6 ай бұрын
The lars god is here 💀💀
@HoDoBoDo6 ай бұрын
With the tower cannon combo, you can substitute the the 2 jab with a df1, it does more damage.
@SowiniBushido20 күн бұрын
Never thought of using that grab as an ender. Usually i just use it at the wall
@zedder68852 ай бұрын
thanks! unblockable combo in the end is fun. didnt even think, that we can extend b2+3
@ameliab.70566 ай бұрын
Dope af. Love how u arranged the combos, very optimal. Gonna use this for inspo thank you!!
@crunkplugg6 ай бұрын
go forth and enter dynamically
@xbgsheikiii35936 ай бұрын
It always made me laugh how lars on infinite and lars on wall stages doesn’t play the fucking same
@Co1ato5 ай бұрын
You just do less inputs and more stable inputs in wall stages… that’s the only difference brodie. I’m a Lars main since 6-Bloodline, wall stages have always improved Lars’ oki, pressure, and mix potential
@crunkplugg5 ай бұрын
@@Co1atowhat's good oki after lars' wall combo? i always feel at a disadvantage after the f+1+4 for some reason
@GrownManPat5 ай бұрын
@@crunkplugg In tekken 8, Lars now has frame advantage at the wall after f1+4. just gotta read habits and adjust pressure.
@desgyulabalogh34295 ай бұрын
You can use f123 as wall combo and go into Den for oki, suddenly you have den2 to flip if they getup bad or straight ch launch, and den 3+4 is also great as you can go into sen from there and continue, its a whole rabbithole of shit that opens up if you use f123 for wall combo
@xbgsheikiii35935 ай бұрын
@@desgyulabalogh3429 YOOOO thank you ima use this more
@10yee6 ай бұрын
If u use 6 hits after launching (tornado on the 6th), you can do DEN 3 into SEN 3+4 as an ender
@desgyulabalogh34295 ай бұрын
yo that is pretty damn busted for an open stage combo ender
@calmlyquiet76646 ай бұрын
Its funny Ive been using the same combo since T7 season 4 and it for some reason still works. Still thanks for this
@TheFighter4116 ай бұрын
Great stuff! Love how you covered his launchers!
@odio_netusjo20005 ай бұрын
As a non Lars main I dont understand people who say this character requires no execution, I hate fighting Lars but damn as a Steve player i find some of Lars' combos actually difficult for a "beginner" character.
@desgyulabalogh34295 ай бұрын
Theres some harder pickups and tricky timings. 2 important skills needed to do good combos, you need a fast ff to do the hellsweep juggle which makes your damage higher, and just the motion of pressing a db2 or ws2 or b3 and quickly switching to forward so you go into SEN. the only really hard thing to do with lars is launch punishing -14. the fb21 input is tricky as hell you kinda have to lab each -14 move 1 at a time to get it right cuz the timing is super strict,
@fatalishuntinghorn5 ай бұрын
Thats crazy Steves combos are wayyyy harder than lars
@odio_netusjo20005 ай бұрын
@@fatalishuntinghorn I know lmao I play both, but for me i find Steve combos easier, even stuff like isw1 and stuff is not that difficult
@robdavideogamer41194 ай бұрын
Lasts had weird timing. I just started learning him and the stuff that throws me off is when he goes into stance he's got close to a second where you can't act, and I'm coming off bryan where I can act instantly out of stances
@mdgeisto89536 ай бұрын
Nice! I'm almost competely new to Lars (only tried him briefly in T7), and these are exactly the conversions I was looking for! Especially those off of db 3, CH SEN 2, and a good uf 3 combo. Thanks!!
@xbgsheikiii35936 ай бұрын
For the first combo you can add b3 f1+2 just delay the f1+2 a bit
@Crxmdawg5 ай бұрын
This terminology is hard asf to learn
@crunkplugg5 ай бұрын
it's a good investment for tekken in general!
@chimpchimpleton35286 ай бұрын
Awesome combos many thanks I love you
@chunchoe5 ай бұрын
thank you so much for this
@LongJohnStevens6 ай бұрын
I've found that u can change the medium launch combo so that u get the option to end on SEN 3+4 for a floor break df+3~d DEN 2, 2, ff+4 2 DEN 1, b+3~f SEN 1+2 (S!), f+3 DEN1~f SEN 3+4 Gives exact same dmg and u can still end on SEN 1 this way if you choose to do so The option shown in vid still works fine but knocks back too far if ur gonna try to SEN 3+4
@crunkplugg5 ай бұрын
true! i think ff+2~f SEN 3+4 works too and looks neat lol
@LongJohnStevens5 ай бұрын
@@crunkplugg gotta make sure you look flashy if ur playing lars 🤪
@PastichoLover6 ай бұрын
For anyone who could interest it, there's a bug for one of Lars combos which deals lot of damage and it's really easy. (I say it's a bug because it does more damage than 80 hits combos F+2 1 DEN 2, WS+3~d, LEN 2 (S!) f+3 DEN 2, uf+4
@KazilikFire5 ай бұрын
It's not a bug because it is not a full combo (multiple hits over time decreases damage done to opponent), it just flows well together. It's very easy to block WS+3 as they are recovering from DEN 2. The best way to practice combos/figure out new combos is to play with "Opponent Actions: Standing" and then "Action After a Hit or Block: Block all" that way you will know if you drop your combo or if the combo in general is not possible to execute.
@PastichoLover5 ай бұрын
@@KazilikFireoh yeah I figured it out, I was a different player back then haha, but thanks anyway for the clarification and the recommendation.
@flipnote20642 ай бұрын
Bro the wall splat getting the shoulder hit to land is so hard
@crunkplugg2 ай бұрын
it can be funky. when in doubt, use f+3 DEN 2+3 (or while running 2+4) into shoulder for a more reliable wall ender!
@runnergunner425 ай бұрын
Forbidden tech at the end. Can you tech roll there or do you have to stay grounded. Awesome video 10/10 want to play Lars now
@crunkplugg5 ай бұрын
you have to stay grounded there, which makes it super evil. but how you're gonna hit with the unblockable is another story lol
@SuperCosmicSpaceMagnet6 ай бұрын
I miss df2,1 so much. Its presence as my crutch in T7 for hitting low-profiles and as the perfect "i dunno what to do in this random combo" filler was so secure. When I do a WS1 my brain just heckin brains and I freeze up.
@crunkplugg6 ай бұрын
yeah the new df+2 isn't nearly as low-profile, but i do think it's a stronger move overall! i also have not gotten used to WS1 - i tend to do the uf+3 same-side followup way more often than actually transitioning to the side-switch
@SuperCosmicSpaceMagnet6 ай бұрын
I agree because it goes into more of the mixups and isn't death on block, but the new one doesn't hit Xiaoyu in AOP - nor does arc blast or b4. DF2 was my favourite way of scooping her up out of it, and I'm not really sure what to do now other than go for the very risky db4. Do you have any tips?@@crunkplugg
@crunkplugg5 ай бұрын
@@SuperCosmicSpaceMagnettrue! RIP old df+2. luckily you can get a lot of use out of WS+2 (into SEN, DEN, or 2nd hit) vs her stance
@SuperCosmicSpaceMagnet5 ай бұрын
True! I'll need to get into the habit if doing the instant while-standing stuff. Seems like it'd open a whole lotta doors for Lars too.@@crunkplugg
@GarnetDust246 ай бұрын
YAAAAAAAAAAAAAAAAS! Abuse those frames bb!!!
@crunkplugg6 ай бұрын
lmao
@plebugen96595 ай бұрын
every combo that can end with DEN 2 uf 3+4 should end with it. it does like 3 more damage for 3-4 less inputs
@crunkplugg5 ай бұрын
not necessarily - you may not want to give up pushing closer to wall for +3 dmg
@Leirzahk6 ай бұрын
You can do the nasty setup off of ninja launches with 2 instead of the DEN 2 as a combo
@user-fl7um3iu5i5 ай бұрын
There’s no DEN 2 in the ninja launch section
@Leirzahk5 ай бұрын
@@user-fl7um3iu5i instead of the den 2 in the unblockable
@killinsoftly7565 ай бұрын
Back to the lab I go
@zionwilson63785 ай бұрын
i use lars but i do not know what CH and DEN is
@megaxrocker50735 ай бұрын
CH = Counter Hit DEN = Dynamic Entry, which is f3
@talchemdi54516 ай бұрын
What is den and what is sen lol? Good vid bro
@AgileEagle46 ай бұрын
SEN = silent entry, DEN = dynamic entry
@crunkplugg6 ай бұрын
and now in T8, LEN! (limited entry)
@neckface916 ай бұрын
How do you link the heat dash into a combo? Like he just runs slowly over after hitting the heat engager without enough time to start combo
@crunkplugg5 ай бұрын
if it's the heat engager (the first hit that turns your heat on) then you get nothing except for a big frame advantage (+17). but once you've activated, you can choose to spend all your remaining heat when you hit with an engager by holding forward (heat dash). depending on the engager, you can convert to a full combo or at least one more big hit
@desgyulabalogh34295 ай бұрын
Lars's heat gimmick is so broken i seldom spend it on heat dashing tbh im curious how you guys feel about it.@@crunkplugg
@Kreasddjb6 ай бұрын
Good stuff but i kinda don't like that all his combos are kinda the same, i want variety !!
@FluxFresh965 ай бұрын
Is this Tekken music ? Name ?
@crunkplugg5 ай бұрын
wayang kulit / abyss of time - TTT2
@Hermelin696 ай бұрын
Any suggestion for the ninja launch if you don't want to switch sides?
@Hermelin696 ай бұрын
Nvm, the route is just adding an uf+3 after the ninja launch and doing the uf+3 route after
@crunkplugg6 ай бұрын
@@Hermelin69 yes! i need to update with this
@Dirty_Harambe6 ай бұрын
You can also just end with f3-2-u4 to end same side@@Hermelin69
@jfmg644 ай бұрын
Why is Dinamyc Entry b+2? Also why sometimes in the same combo it says b+2 but then says DEN. The terminology is confusing x_x I get DEN/SEN/LEN but that b+2 seems to my like "back + 2"
@crunkplugg4 ай бұрын
b+2 is just back+RP, but i can't think of where in the video you'd be seeing it aside from the Wall Combo. the DEN notation just indicates that the previous move put you in DEN. so you'll see something like f+1 2 3 DEN (because completing f+1 2 3 puts you in Dynamic Entry). hope that helps
@jfmg644 ай бұрын
@@crunkplugg I get that 2 is RP, 1 is LP, etc. I know abouth that annotation. I see the problem/confusion I had now. Just in the first combo I started seeing it, below is the combo and above is the alternatives to the launcher uf+4 OR f b+2 1 (
@benjibennett95606 ай бұрын
😭😭 these combos are awesome but I don’t know what any of the terminology means I just know buttons lol
@Laughing_Individual6 ай бұрын
Then start learning. There are tons of tutorials everywhere.
@crunkplugg5 ай бұрын
it's slightly different from how i do it but this should get you started if you're still looking! criticalpunchcom.wordpress.com/2019/02/14/tekken-7-understanding-tekken-notation/
@jackafa926 ай бұрын
wtf is den and sen???
@crunkplugg6 ай бұрын
DEN = dynamic entry stance, SEN = silent entry stance, LEN = limited entry stance
@thisizmonster5 ай бұрын
After den 2, 2, my ff+4 is not consistent. Is it because I'm doing it too slow? Should I buffer ff while doing 2?
@SunshineSeatbelts5 ай бұрын
yep
@crunkplugg5 ай бұрын
yeah that ff+4 has to be pretty tight. sometimes i switch out to 2 1 LEN 2 (T!) when i don't have a great connection and/or i need to be SURE it's going to land
@thisizmonster5 ай бұрын
@@crunkplugg I also found that instead 2 1 Len 2, but 2 df1 b3~f 1+3 is very good alternative. Deals very high damage and pushes to wall good.
@Desbaztard5 ай бұрын
What is den and sen?
@nopenope49575 ай бұрын
den (dynamic entry) and sen (silent entry)
@Desbaztard5 ай бұрын
@@nopenope4957 okay yeah, now it all makes way more sense Thank you my G
@GreekGod886 ай бұрын
My most damaging combo is 82 without heat or wall
@horouuu6 ай бұрын
any alternatives for FF 421?
@crunkplugg6 ай бұрын
2 1 LEN 1+2 or db+2~f SEN 1+2 should work!
@horouuu6 ай бұрын
tysm! btw i tried doing LEN 1+2 but it kept coming out as LEN 1/LEN 2 @@crunkplugg
@crunkplugg5 ай бұрын
@@horouuucrap i meant 2 1 LEN 2!!!
@horouuu5 ай бұрын
@@crunkplugg ah, ok! thanks a lot :D
@devcat39365 ай бұрын
I'm new to the game. What do those den and sen word mean?
@crunkplugg5 ай бұрын
DEN = dynamic entry (f+3 DEN, etc.) SEN = silent entry (f+2 1 SEN, etc.) LEN = limited entry (2 1 LEN, etc.)
@devcat39365 ай бұрын
@@crunkplugg thanks! 😁👍
@Geywyg16 ай бұрын
What does ch means
@crunkplugg6 ай бұрын
counter hit
@Geywyg16 ай бұрын
@@crunkplugg what about T?
@redspine28596 ай бұрын
@@Geywyg1 If you mean T! or S! it’s the same and means Tornado/Tailspin/Screw (whatever the current name is in the current Tekken)