You make really greats tutorials ! thank you. I would like to ask you if you know how to attach static meshes a the end of a braid for example, inside Unreal (for simulation with grooming)
@charlytutors4 ай бұрын
Thank you for your kind words. I'm glad you enjoy my lessons. Hair simulation in Unreal is a very complex topic... I don't do simulations for clients, so I haven't dealt with this issue in depth. But I remember there were some problems. Attaching the hair isn't an issue... You just need to make the correct connection with the scalp... However, simulating it so that the braid doesn't fall apart is another matter =) If you're interested, you can write to us on Discord, and maybe someone from the team can help. Here is the link - discord.gg/5stUZtZyuM If not, I will create a thread there, and we can try to reach out to Epic to solve this issue. But most often, as far as I know, the simulation is done either in Houdini or Ornatrix using Moov Physics and then transferred as an alembic cache to Unreal =)
@ryuteam4 ай бұрын
@@charlytutors Ho thank you for all your kind words and help !