Out of Bounds Secrets | Minecraft - Boundary Break ft.

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Shesez

Shesez

Күн бұрын

Thank you Filmora for sponsoring the episode! Click the link to try it for free! bit.ly/3kekpzh
Every episode I have - • Boundary Break
Antvenom - / antvenom
Patreon Support Boundary Break: / boundarybreak
🐦Shesez Twitter: / boundarybreak
Twitch.tv/boundarybreak
Fans have made a discord chat room if you guys like that stuff. Heres a link: discord.gg/boundarybreak
Intro Theme remixed by F1NG3RS - / f1ng3rsmusic
Logo by rainbowcupcakemonster.com ( / rcm_art , pixel design by Clay Burton: www.clayburton.ca
Outro art sourced and repurposed from Startropics, animated by Clay Burton: www.clayburton.ca

Пікірлер: 2 200
@BoundaryBreak
@BoundaryBreak 3 жыл бұрын
want to say real quick that Antvenom was super gracious, very very helpful, and took a lot of time out to explain things and look over what I had to make it a good episode. Not the sort of support that I would expect from someone more than 3 times my channel size! thank you so much Antvenom youre the best
@Jawsomeworld
@Jawsomeworld 3 жыл бұрын
Next you should boundary break Mario Kart Live Home Circuit
@Mr.Plecostomus
@Mr.Plecostomus 3 жыл бұрын
When are you gonna reach 1 million subs
@herobrinesbestminion6766
@herobrinesbestminion6766 3 жыл бұрын
so you really found some new things... I was skeptical, but I knew if someone then you :D but I knew the minecart thing ;D also..... we need to keep the skybox in smash bros a secret...... everyone will lose faith in sakurai and we would be doomed XD
@joshuagrahambrown
@joshuagrahambrown 3 жыл бұрын
Hopefully soon, he deserves it
@danyaljamil1677
@danyaljamil1677 3 жыл бұрын
great video Shez.
@SaltyShyster
@SaltyShyster 3 жыл бұрын
4:53 “Jeb is a reference to Jeb” We did it boys, we cracked the code.
@jdog167
@jdog167 3 жыл бұрын
Jeb Bush
@Chuked
@Chuked 3 жыл бұрын
*JEB*
@steveluvscows2490
@steveluvscows2490 3 жыл бұрын
Hmmm, yes. The floor here is made out of floor.
@jordantfryman6184
@jordantfryman6184 3 жыл бұрын
Obvious Facts. LUL
@LilacMonarch
@LilacMonarch 3 жыл бұрын
what if the real jeb is the jeb we made along the way
@SpectreKelevra
@SpectreKelevra 3 жыл бұрын
"You can clearly see the JEB wrote JEB on the texture itself, which is LIKELY a reference to his own name JEB!" This is the quality content I'm subscribed for.
@danieleanzaldi
@danieleanzaldi 3 жыл бұрын
"my name's jeb"
@TheSuperKiwy
@TheSuperKiwy 3 жыл бұрын
Can never be too sure without an official statement :D
@martinhodges572
@martinhodges572 3 жыл бұрын
Hmm yes this floor is made out of floor
@enderkai618
@enderkai618 3 жыл бұрын
hmm yes this jeb is made out of jeb
@zeryt7646
@zeryt7646 3 жыл бұрын
._. Jeb want toilets in minecraft
@RosalioRedPanda
@RosalioRedPanda 3 жыл бұрын
The universe does not revolve around you! *boots up minecraft* um ackshually
@WD_RatLad
@WD_RatLad 3 жыл бұрын
speleeng
@Iqbal1808
@Iqbal1808 3 жыл бұрын
spileng
@NewSoupWiiHii
@NewSoupWiiHii 3 жыл бұрын
Spelon
@minime8867
@minime8867 3 жыл бұрын
slepg
@AstroWasUnavailable
@AstroWasUnavailable 3 жыл бұрын
Me: pfft I've seen everythi- Shesez: *literally goes to the sun and moon* Me: I seem to have spoken too soon
@woofie3917
@woofie3917 3 жыл бұрын
Basically
@jordantfryman6184
@jordantfryman6184 3 жыл бұрын
Lul.
@astrolightingyt4531
@astrolightingyt4531 3 жыл бұрын
MY CHILD HOOD OUCH
@everending
@everending 3 жыл бұрын
Its a mod
@CV-TNAA
@CV-TNAA 3 жыл бұрын
I will never the see the skybox the same again...
@ChristopherMoom
@ChristopherMoom 3 жыл бұрын
The coolest parts of Minecraft in Smash were 1. Sakurai using a developer camera himself during the presentation just to Boundary Break and show off the villager 2. The Far Lands being referenced in Steve's Classic Mode route, "Journey to the Far Lands"
@ahmed4363
@ahmed4363 3 жыл бұрын
We meet again
@Saphfire05
@Saphfire05 3 жыл бұрын
The latter is also probably because the far lands were a key story point in Minecraft story mode in which Sakurai used some music from
@HeroponAlexander
@HeroponAlexander 3 жыл бұрын
@@Saphfire05 none of the music is from Story mode.
@Saphfire05
@Saphfire05 3 жыл бұрын
@@HeroponAlexander you're right sorry. Confused dungeons and story mode, though they probably could've added some from story mode to diversify it a little bit
@grbrg4007
@grbrg4007 3 жыл бұрын
@@Saphfire05 As bad as Story Mode was, the music was pretty good.
@joebobtnvs2521
@joebobtnvs2521 3 жыл бұрын
I love how you call the top layer "the stage". What is this, Smash? wait...
@thedripcritic9379
@thedripcritic9379 3 жыл бұрын
h m m. y e s.
@bigobloks1656
@bigobloks1656 3 жыл бұрын
Haha
@kakyoindonut3213
@kakyoindonut3213 3 жыл бұрын
hold up
@alasdairdownie5168
@alasdairdownie5168 3 жыл бұрын
Im still in shock about that
@deeman6402
@deeman6402 3 жыл бұрын
Well yes but actually no.
@tyronorxy5646
@tyronorxy5646 3 жыл бұрын
Did you know that you can bypass the void death barrier (giving yourself regeneration) and fall for a very long time? If you do you can fall until you reach the 32 bit integer limit on the negative y axis. At that point the game kicks you from the world because you're in "illegal region". The brown texture in the minecarts is remained from a version where you could fill the minecarts with items. Doing that would raise the brown texture inside the minecart until it gets full. The texts on texture sheets are 'thank you' -s for the person who came up / made that texture Villagers have 3 layers of texture: their skin (which surprisingly fully made), their biome specific clothing and their worksuit. Also, 12:06 Nice use of that bedrock edition bug. In bedrock edition you see the same thing, when you stand inside fire or a nether portal.
@orionthehunter922
@orionthehunter922 3 жыл бұрын
Under rated comment but like how would have enough regen to keep falling for who knows how long not only that but why does it kick you when going down but not when going to the far lands
@wChris_
@wChris_ 3 жыл бұрын
The magic boundry of "Illegal stance" is at ±4.503599627370494179E15 MC 1.7.4 tp commands: /tp @p 0 4.503599627370494179E15 0 there is also another boundry here: were you can walk and even jump u block up at 30.7mil /tp @p 29999999.7 2147483647 29999999.7
@agentburningbutters3655
@agentburningbutters3655 3 жыл бұрын
For the brown texture I have that version of the game where you can fill minecarts That’s minecraft infdev a terrain test build of the game I have every single version except for the late indev I have classic Pre classic Indev Infdev Alpha Beta Release I can give a few but just the files not the whole game I use a program which allows u to do it
@crislowrenzdeguzman443
@crislowrenzdeguzman443 3 жыл бұрын
In pocket edition if u in creative and at bellow bedrock barrier u still not ded falling or not
@tyronorxy5646
@tyronorxy5646 3 жыл бұрын
@@crislowrenzdeguzman443 But you also can't fall far enough, so that the game kicks you, because of the invisible bedrock floor.
@CheekySonic
@CheekySonic 3 жыл бұрын
16:46 When you said “Hey Seriously” Siri listened and picked up, lmao!
@Mr.BlueSun
@Mr.BlueSun 2 жыл бұрын
Siri responded with “of course”.
@YourMCAdmin
@YourMCAdmin 3 жыл бұрын
I’ll admit to being skeptical before watching this. But, by the end, I actually learned a few things! Great job Shesez and perfect guest choice with AntVenom!
@tev5040
@tev5040 3 жыл бұрын
Felt exactly the same. I was wondering what he would even cover, but I was surprised with all the stuff i learned :)
@Clumsy_the_24
@Clumsy_the_24 3 жыл бұрын
Same
@NoobGyver
@NoobGyver 3 жыл бұрын
antvenom is like the lead when it comes to breaking minecraft
@BierBart12
@BierBart12 3 жыл бұрын
When I saw this vid I immediately thought "What could you possibly boundary break in Minecraft that we all haven't already clipped into by accident?" I was pleasantly surprised. I had never heard of those other parts of the Farlands, like the sky ones.
@deco_boi
@deco_boi 3 жыл бұрын
@@BierBart12 you’ve never heard of the farlands?! Edit: oh the sky one
@anotherstupidletsplaychann9514
@anotherstupidletsplaychann9514 3 жыл бұрын
I was skeptical, you were right, but this turned out pretty cool.
@MichaelVickers2007
@MichaelVickers2007 3 жыл бұрын
Love your name
@anotherstupidletsplaychann9514
@anotherstupidletsplaychann9514 3 жыл бұрын
@@MichaelVickers2007 thank you!
@WolfyRed
@WolfyRed 3 жыл бұрын
222 likes nice
@spordo08littlejdog15
@spordo08littlejdog15 3 жыл бұрын
Ha funny name
@WolfyRed
@WolfyRed 3 жыл бұрын
@@spordo08littlejdog15 tgreen
@zephyrprime8
@zephyrprime8 3 жыл бұрын
Farlands should be an actual biome. Imagine how cool it would be to see just multiple layers of ground going both up and down
@Vingus
@Vingus Жыл бұрын
That would mean you could spawn in it as ur first time tho
@kichgoo
@kichgoo 9 ай бұрын
make it very rare and only on some worlds
@kevinpolke880
@kevinpolke880 3 жыл бұрын
Shesez: Breaking the laws of reality The music: *peace was the only option*
@NewSoupWiiHii
@NewSoupWiiHii 3 жыл бұрын
Me: Mining diamonds The music and the mobs: *PEACE WAS NEVER AN OPTION*
@matthewboire6843
@matthewboire6843 4 ай бұрын
The music is allways calm even when you are fighting the dragon
@narkit7849
@narkit7849 3 жыл бұрын
That smash one is just calling for SalC1 and his community to find that seed
@Cyorg13
@Cyorg13 3 жыл бұрын
Unfortunately, the seed has human-made buildings, and it's on Bedrock Edition, which would make finding the seed a lot harder, because it isn't as easy to mod and do things similar to what the earlier seed findings used, because that was done on Java.
@bleuthoot
@bleuthoot 3 жыл бұрын
@@Cyorg13 According to the people doing the seed finding, it's from Java Edition. A few seeds even have been found. minecraftathome.com/projects/smash-backgrounds.html
@Cyorg13
@Cyorg13 3 жыл бұрын
@@bleuthoot Oh, cool.
@Wheagg
@Wheagg 2 жыл бұрын
@@Cyorg13 why did you think they were made on bedrock?
@Cyorg13
@Cyorg13 2 жыл бұрын
@@Wheagg I've been playing Minecraft for 9 years. I know which version is which, even without any GUI. The lighting, quality of textures, shading are different between versions.
@HungryFox02
@HungryFox02 3 жыл бұрын
"survivor mode"
@aminediamondvideos
@aminediamondvideos 3 жыл бұрын
Lmfao
@teddyayden8390
@teddyayden8390 3 жыл бұрын
@@aminediamondvideos you 100% typed that with the straightest face
@-crossheart
@-crossheart 2 жыл бұрын
@@teddyayden8390 you are funny 😑
@Noah-mc5zq
@Noah-mc5zq 2 жыл бұрын
@@teddyayden8390 well it’s not like you go “HAHAHAHAHAHHAHAAHA” every time you write “Lmfao”
@cornernickel7525
@cornernickel7525 2 жыл бұрын
@@-crossheart he’s not wrong though
@liagamedev
@liagamedev 3 жыл бұрын
The minecart's hidden texture face is a leftover from the Infdev versions of the game, where you could store items inside of the minecart (not minecart with chest) and that texture face would rise for every added item.
@gondalasatvarsh5892
@gondalasatvarsh5892 3 жыл бұрын
Minecraft on spectator mode makes you *FEEL* like you're breaking boundaries.
@brandondbklz2537
@brandondbklz2537 3 жыл бұрын
**Cries in ps5**
@kyatto2
@kyatto2 3 жыл бұрын
I feel ghosted in spectator mode
@YogoSoh1
@YogoSoh1 3 жыл бұрын
@@brandondbklz2537 uhm what
@gondalasatvarsh5892
@gondalasatvarsh5892 3 жыл бұрын
@@brandondbklz2537 PS5 huh, must be tears of joy :(
@KoopaTheClown
@KoopaTheClown 3 жыл бұрын
Thanks, IGN
@CoolJosh3k
@CoolJosh3k 3 жыл бұрын
For those wondering about all the extra space in texture files: For technical reasons they are always exactly (2^x * 2^y). For example 256x512 or 64x16.
@tunx222
@tunx222 3 жыл бұрын
Woah- *E d u c a t i o n*
@94Central
@94Central 3 жыл бұрын
oh yes, i was wondering, thank you
@BierBart12
@BierBart12 3 жыл бұрын
Another thing Minecraft taught me about in the form of texture packs.
@LethalChicken77
@LethalChicken77 3 жыл бұрын
Actually completely wrong, it's just because programmers love powers of 2. Terraria for example does not follow this trend
@LaZZeYT
@LaZZeYT 3 жыл бұрын
@@LethalChicken77 Programmers do love powers of 2, but there's a reason. All modern cpu's are 64-bit, but their opcodes are usually 4-bit, memory registers are usually also a power of 2. CPU's could have easily been designed another way, but because of the powers of 2, for almost all purposes, they are faster.
@objectionable6693
@objectionable6693 3 жыл бұрын
when talking about the sun Shesez: "Rounded shape" Minecraft: *confused screaming*
@LightCrib2
@LightCrib2 3 жыл бұрын
"How could he make a boundary break on minecraft? surely he's just gonna look on the inside of the world generation and that's it." *Immediately gets my mind blown*
@StormBurnX
@StormBurnX 3 жыл бұрын
3:25 fun fact, "pitch black" refers to the inky blackness of pitch, also known as tar, so "pitch white" is the oxymoronic equivalent of saying "bright black"
@MamaTrixxieAsmr
@MamaTrixxieAsmr 3 жыл бұрын
*flashbacks to the time I called grey dark white by accident*
@Volron265
@Volron265 3 жыл бұрын
The correct, opposing descriptor to "pitch black" is "stark white".
@StormBurnX
@StormBurnX 3 жыл бұрын
@@Volron265 Almost! Stark is a term for strong or plain, so stark white just describes how white something is - strongly white, or plain white, whereas pitch is an actual material that has an inherent black. Like saying 'inky black' or 'smokey grey'. As such, 'stark black' is also a correct description for something that is pitch black.
@kilian167
@kilian167 3 жыл бұрын
@@StormBurnX are you the God of colors
@StormBurnX
@StormBurnX 3 жыл бұрын
@@kilian167 no I’ve just actually used pitch when working on roofs in Florida so I know what pitch black is That, and, etymology is fun
@WigWoo1
@WigWoo1 3 жыл бұрын
Out of bounds..... in a infinite world with no bounds.... Seems about right
@TylerTMG
@TylerTMG 3 жыл бұрын
Like 32 mill by 32 mill
@davidgumazon
@davidgumazon 3 жыл бұрын
Maybe the Sun is higher-dimensional star because the Sun is orbiting around the Void and the out of bounds of infinite world. 4-space and 1-time = Minecraft is 5th dimensional universe Steve's a god his eyes/render distance was able to visualize the Sun and the Moon from such distance because Minecraft Observable Universe is hyperspatial and everything revolves around him. If you have normal human eyes, your render distance is probably equivalent to "short" and this what happens if Minecraft infinite world is realistic.
@davidgumazon
@davidgumazon 3 жыл бұрын
But hey it's GAME THEORY!
@marhawkman303
@marhawkman303 3 жыл бұрын
@@TylerTMG yeah Mine craft CAN'T be truly infinite since it's limited by the memory storage of your computer. :p
@adirblazkowics7717
@adirblazkowics7717 3 жыл бұрын
Watch the video and you'd know what it shows you, rather than guessing by what you only know as of now and thinking it's totally right.
@Booksds
@Booksds 3 жыл бұрын
Fun fact: the effect where you’re inside a block is also used for the screen overlay when travelling through a Nether Portal. When playing the official VR port (Bedrock only) your room position is tracked separately to your in-game position so you can actually view this effect from the outside.
@TheSwolethatwasPromised.
@TheSwolethatwasPromised. 3 жыл бұрын
RIP zombie pigman. You will be missed.
@MechanicCactuss
@MechanicCactuss 3 жыл бұрын
this was the most creative boundary break ever
@nathanhirsch9654
@nathanhirsch9654 3 жыл бұрын
Ha, funny. Creative, like creative mode
@Sentarry
@Sentarry 3 жыл бұрын
Naw, could have sworn it was in hardcore survival 😉
@vgx1091
@vgx1091 3 жыл бұрын
Was gonna say the same
@krvproductions6642
@krvproductions6642 3 жыл бұрын
Nice.
@JRwilkerson
@JRwilkerson 3 жыл бұрын
Creative, I get it
@theskyfoogle1511
@theskyfoogle1511 3 жыл бұрын
What if you woke up to a little fly holding a camera flying around your room and the next day this channel uploads "(Your name)'s room Boundry Break"
@e.9785
@e.9785 3 жыл бұрын
Are you okay?
@barnabyjjones2348
@barnabyjjones2348 3 жыл бұрын
Underneath his bed has a lot of old candy rappers and a pile of cat hair you cant normally see! *me singing in the background as the video fades away so you can look at it*
@nickstoneham5629
@nickstoneham5629 3 жыл бұрын
Sadly, if you go inside the character's head, you will see it is completely empty.
@l6he
@l6he 3 жыл бұрын
@@barnabyjjones2348 candy rappers? eminems?
@barnabyjjones2348
@barnabyjjones2348 3 жыл бұрын
@@l6he LMAO yes ofc only the finest Seriously tho theres like smartie wrappers down there
@TDGalea
@TDGalea 3 жыл бұрын
It's always strange when a single video switches from one voice you know to another that you know from elsewhere.
@HomeByMidnight
@HomeByMidnight 3 жыл бұрын
0:56 alright, now we gotta convince flat earthers than the sun is round
@ciritom2386
@ciritom2386 3 жыл бұрын
"yo shesez. i'll never doubt you ever again my little nugget. episode was good my guy"
@didierdebuck1187
@didierdebuck1187 3 жыл бұрын
@hannyb.1364
@hannyb.1364 3 жыл бұрын
I don’t get it. Is this a reference?
@ciritom2386
@ciritom2386 3 жыл бұрын
@@hannyb.1364 Yeah, It's a reference to Shesez's Tweet
@Damonj17
@Damonj17 3 жыл бұрын
The world isn't generated in real time as you're mining, its just hidden entirely as all blocks are hollow. The world generates in real time as you travel far distances horizontally, yes, but its not randomly picking stone/dirt/etc as your digging around.
@bestpony12
@bestpony12 3 жыл бұрын
He explains it better just after he says that. The way he said it was weird and made it seem like that's what he meant, but then shortly after he says all the data is there the blocks are just not rendered.
@ir6734
@ir6734 3 жыл бұрын
The blocks render as you mine them, yes. But he explained it right after so whatever
@joshnicholson5457
@joshnicholson5457 3 жыл бұрын
yeah if every block was rendered at the exact same time i'd imagine the game would be very laggy the game has no reason to show you blocks directly underneath you because you can't see them it would be a total waste of performance
@lartts7483
@lartts7483 3 жыл бұрын
You did not watch the whole video
@AfromanRants
@AfromanRants 3 жыл бұрын
The textures are though. You just didn’t listen.
@Myne1001
@Myne1001 3 жыл бұрын
A few other things worth mentioning - Cactus has an underside texture that you normally can't see as soon as you break the block under a cactus, the whole cactus breaks. - The stems that melons & pumpkins grow from start off inside the block under they are planted, and as the plant matures the model moves up and changes colour. - There's a very rare bug in some versions of the game (around release 1.8 I know for sure) where sometimes when in lava with a block above your head, the helmet your character is wearing can be rendered in first person view.
@cumstain8389
@cumstain8389 3 жыл бұрын
Never thought I would see the day where Sheesez makes a boundary break video of a game that you can boundary break without mods
@Lokear
@Lokear 3 жыл бұрын
About the dragon egg one: This is also the case for any block that isn't just a cube or rectangular prism of some sort. Examples are stairs, anvils, etc.
@Igrium
@Igrium Жыл бұрын
This is due to the fact that Minecraft's engine is... weird to say the least. For some reason, every model in the game must be made up of distinct cuboids. And this isn't some restriction they imposed on resourcepacks; it's an actual limitation with the rendering engine that applies to their models as well.
@chistinelane
@chistinelane 8 ай бұрын
​@@Igriumwhat about the draconic reactor?
@Igrium
@Igrium 8 ай бұрын
@@chistinelane Because that's modded, they likely implemented their own system to render that. Plus, that looks like it's rendered as an entity rather than a block.
@chistinelane
@chistinelane 8 ай бұрын
@@Igrium so you exaggerated. The game CAN handle non cuboid models, and some modders even did it
@Igrium
@Igrium 8 ай бұрын
@@chistinelane not in block models.
@neputendo
@neputendo 3 жыл бұрын
Antvenom AND Shesez breaking Minecraft? That's what I call an ultimate crossover event.
@sodaguzler
@sodaguzler 3 жыл бұрын
I would have never expected a minecraft ep either and it was great!
@DiamondPanda207
@DiamondPanda207 3 жыл бұрын
this is an avengers level crossover
@screamcollector
@screamcollector 3 жыл бұрын
lol hey nep
@HeyJinx
@HeyJinx 3 жыл бұрын
Too bad antivenom still supports notch.
@pegamationproductions6062
@pegamationproductions6062 3 жыл бұрын
Too bad Antvenom now clickbaits all the time now.
@boyvikingYT
@boyvikingYT 3 жыл бұрын
I had a feeling that the sun was reachable... and after 7 years of me playing this game you made minecraft way more interesting than it already was. You earned a subscription
@-Teague-
@-Teague- 3 жыл бұрын
I've seen a couple boundary break videos, but this one is so interesting and creative, I'm definitely subscribing. Great job!
@Spindash54
@Spindash54 3 жыл бұрын
Getting a real “ant colony” vibe from seeing all these underground tunnels against the void. Nice video!
@tentilol
@tentilol 3 жыл бұрын
LIFT
@murphhhhhhh
@murphhhhhhh 3 жыл бұрын
DIG
@Xilefian
@Xilefian 3 жыл бұрын
Oh man now I know what it’s like to have your game on the other side of Boundary Break. Fun fact: it’s not that the sun isn’t modeled on the other side, it’s that backface culling is enabled (as it should be). If you flip the winding order then the sun will render backwards
@desertracer619
@desertracer619 3 жыл бұрын
Wat
@tsukisenpai5100
@tsukisenpai5100 3 жыл бұрын
@@desertracer619 xilefian is a minecraft developer, im pretty sure
@sardonicsnake11
@sardonicsnake11 3 жыл бұрын
Absolutely amazing video! I learned stuff I've seen no one else investigate before such as reaching the sun and how the culling exactly works. Thanks Shesez!
@utkuondin1580
@utkuondin1580 3 жыл бұрын
"Reaching the Sun" part is straight up Heresy
@ToothpasteVixen
@ToothpasteVixen 3 жыл бұрын
It was fun working on the mods, thanks for giving me this opportunity
@BoundaryBreak
@BoundaryBreak 3 жыл бұрын
You added SO much value to this episode. Seriously thank you so so much!!!
@davenvideosxd
@davenvideosxd 3 жыл бұрын
Ye
@LatteWiiU
@LatteWiiU 3 жыл бұрын
@thom0530 thom0530 and?
@jaykore3589
@jaykore3589 3 жыл бұрын
@@LatteWiiU and it’s funni
@TheBloxxedSanarcati
@TheBloxxedSanarcati 3 жыл бұрын
@thom0530 thom0530 ew
@MerpIsMe
@MerpIsMe 3 жыл бұрын
One thing I was really hoping you'd cover is how the first person HUD works, like where the model for the player's hand is rendered and whether the inventory is rendered in 3D or not.
@TechBlade9000
@TechBlade9000 3 жыл бұрын
Probably the same as the menu
@MerpIsMe
@MerpIsMe 3 жыл бұрын
@@TechBlade9000 Yeah, I was thinking the HUD itself would be the same, but I'm still really curious about the whole item rendering thing.
@ahmed4363
@ahmed4363 3 жыл бұрын
I think the body (minus the hand/hands if your using offhand) is not rendered untill you go in f5 mode. That happens for bedrock so I suspect it happens for java aswell
@MerpIsMe
@MerpIsMe 3 жыл бұрын
@@ahmed4363 Of course, I'm just curious of the scale of the model itself in relation to other objects, since you rarely ever see it clipping through blocks. Also because it's just been something I've been curious about for years.
@ahmed4363
@ahmed4363 3 жыл бұрын
@@MerpIsMe aha ok. Would make an interesting short video that I would watch
@cookiecreeperplayz
@cookiecreeperplayz 3 жыл бұрын
"Jeb is a reference to Jeb" Ahh yes i am familiar with Jeb also known as Jeb also known as Jeb don't worry I'm not that mean.
@BIRDIECHANNEL
@BIRDIECHANNEL 3 жыл бұрын
Amazing video Shesez, this was the best video to be introduced to Boundary Break by, I'll be going back and watching all of the previous ones now! Also, speaking of being introduced to things, thank you for introducing me to Filmora! I've never used it since I'm a "professional video editor", but it's actually amazing for making quick edits that look incredible. Plus, the animated text templates are a godsend. Not going to lie, that yearlong subscription would be incredible.
@NeilRoy
@NeilRoy 3 жыл бұрын
Just a minor correction. Backface culling does not mean an object is not textured on all sides. It means that the game doesn't draw the sides which are facing away from you. In programming terms, the game checks polygon normals, and if the normal is facing away from the camera, than it is not drawn (the normal being the direction the polygon is facing). It may have a backside, but it just isn't drawn unless you can see it, which gives obvious performance gains. There may even be occlusion culling in this, I don't know. That is where objects that are blocked by other objects from your view are not drawn.
@piZzaMizzA2004
@piZzaMizzA2004 3 жыл бұрын
There is minor occlusion culling, based on the type of object. If it's an entity, it always is generated within the render distance but not rendered during backface culling, which can be experienced in-game whenever pointing your camera a certain way standing near an entity. Blocks do experience occlusion culling, based off of some requirement I can't nail down. If you're underground, for example, and there are for sure no open passages in front of you, only 1-2 chunks (16 blocks each) are generated at a time, at least in 12 chunk render distance. I don't know how thick a wall of blocks has to be for occlusion culling to occur, nor if it only takes affect when the wall is on the border of a chunk. So occlusion culling doesn't seem to happen to blocks unless the entire chunk cannot be seen. Entities only render if the chunk they're in renders, and if they are within sight of the player.
@NeilRoy
@NeilRoy 3 жыл бұрын
​@@piZzaMizzA2004 That's interesting. Still learning to program this stuff myself. I managed to get a form of frustum culling coded with a lot of hair pulling and man, what a difference in that alone.
@dilute6980
@dilute6980 3 жыл бұрын
Backface culling isn't culling the side of a mesh that you can't see, its the part of the mesh that precalculated data concludes is the inside, you could really call it "inside culling"
@NeilRoy
@NeilRoy 3 жыл бұрын
@@dilute6980 No, it is not inside culling. It is determining if the polygon is facing away from the view, and therefore cannot be seen, hence the term "backface". It is used in optimizing 3D programs for speed by not drawing the faces which face away from the camera, or the "backface". Note the part in this article which says that... "it has been rotated to face away from the camera and will not be drawn." en.wikipedia.org/wiki/Back-face_culling There's no such thing as an "inside" as polygons only face one way depending upon their winding. If the way it is facing is not towards the camera, than backface culling can remove it. There are settings in OpenGL you can set so that it will not draw the backface that faces away from you. You can notice the effect the best if you enable culling with OpenGL then use wire frame mode, you will notice polygons facing away are not drawn, where as when it is disabled, they are. The OpenGL method still isn't that effective at reducing frame rates. The best way is to determine which ones face away before you send them to the video card as sending data across the bus is the slowest part. You can do that by checking the normal of each polygon and see if it faces the camera before you send it through the pipeline.
@dilute6980
@dilute6980 3 жыл бұрын
@@NeilRoy To put it at a simple definition naturally polygons have 2 sides when they aren't culled, and based on the winding order set in the graphics api, it will remove 1 of those sides and generally this will be the side that faces the inside
@TABBYMUSIC
@TABBYMUSIC 3 жыл бұрын
The Farlands are basically the Backrooms of Minecraft.
@Rayan-West
@Rayan-West 3 жыл бұрын
Ya think so? Pheonix SC did the actual.
@Rayan-West
@Rayan-West 3 жыл бұрын
@Egg T ???
@Cardinal_
@Cardinal_ 3 жыл бұрын
@@Rayan-West Jen the bob
@Mr.MilesP
@Mr.MilesP 3 жыл бұрын
How do i keep finding you in every video i watch.
@BaccarWozat
@BaccarWozat 3 жыл бұрын
...except there's a Backrooms mod for MC (old 1.12 was Forge but current versions are Fabric).
@RambunctiousReptilian
@RambunctiousReptilian 2 жыл бұрын
The Far Lands give me som serious “Backroom” vibes.
@360bunker9
@360bunker9 3 жыл бұрын
On bedrock edition the far lands are crazier, there are just lines of blocks half a block away from each other
@bazsi_hun
@bazsi_hun 3 жыл бұрын
that's the stripe lands you're talking about. those start at 16777216 blocks out. the farlands are a whole lot different
@AlvoriaGPM
@AlvoriaGPM 3 жыл бұрын
The only thing that I didn't know that was covered here was that the stars actually have some 3d depth to them. I wouldn't have thought they would to be honest. And unlike most of what you covered, the stars are hard-coded into the game (not made with a texture) it's not like I could easily check this. So thank you sir! You did indeed teach me something! ^_^ However I'm severely disappointed that you didn't cover how the End Portal texture works. I'd have LOVED an in-depth analysis of how that effect is pulled off. I'm quite sad about that omission.
@ahmed4363
@ahmed4363 3 жыл бұрын
It's basically the same thing with the clouds that have it's too texture disappear but for the end portal it's always gone
@AlvoriaGPM
@AlvoriaGPM 3 жыл бұрын
@@ahmed4363 Huh? I didn't mean how the bottom has no texture. I mean how they turn a static texture into that dynamic and cool star field effect for the top of it.
@RaiJolt2
@RaiJolt2 3 жыл бұрын
I have looked at the textures myself and the most important interesting part is that the sun and moon have stars around them in the texture. So if you were to change the star overlay texture, but not the stars around the sun and moon, you would see this. I’m guessing that during the day that part of the texture gets culled out.
@jendorei
@jendorei 3 жыл бұрын
Hmm… I have nothing to back this up, but my hypothesis is that the portal’s texture is actually an overlay on the whole screen that is a layer behind all the visible blocks… if that makes sense. So it doesn’t move when you move because it’s bound to a certain part of the screen and not your camera.
@ToothpasteVixen
@ToothpasteVixen 3 жыл бұрын
@@jendorei thats basically what it is post 1.9, yeah. before that it was a 3d effect.
@Xilefian
@Xilefian 3 жыл бұрын
I remember seeing that title screen change in 1.16 in the code and thinking “oh, we have a gradient?”
@auroracane5450
@auroracane5450 3 жыл бұрын
I would like to see how the sun and moon dome thing looks when there are 2 people playing together and a little bit away from each other
@emmadixon1131
@emmadixon1131 2 жыл бұрын
Ooo, that's a great idea! I'd be interested to see that too!
@ryangates6576
@ryangates6576 Жыл бұрын
I think it would work the same since the sun, moon, and stars are paired with each player.
@lolniceinreal
@lolniceinreal 3 жыл бұрын
Antvenom was the PERFECT guest choice
@mcsmileycorp
@mcsmileycorp 3 жыл бұрын
I appreciate antvenoms input on this episode, which summarised is him basically saying "download cubic chunks bitch". It isanincredebly good mod and is defiantly worth checking out if you have the java edition.
@mariocamspam72
@mariocamspam72 3 жыл бұрын
defiantly
@jordantfryman6184
@jordantfryman6184 3 жыл бұрын
Dis-respect the dis-respectful Click baiters
@purplesam2609
@purplesam2609 3 жыл бұрын
13:22 this is the scariest part of using spectator mode for me. The way it just goes totally dark, even if you're only inside the bedrock. Even the blue above you is gone, and I just get an overwhelming sense of dread.
@Creepo_J
@Creepo_J 3 жыл бұрын
There is a way to go past bedrock lol It was so spoopy My cousin kept falling forever and you can see the negative numbers keep on increasing XD
@JessieEchidna
@JessieEchidna 3 жыл бұрын
The minecart was originally a storage block, and the dirt texture stored in it originally would rise up to different levels based on how much was stored in it. This functionality became unused when the minecart with chest was added instead.
@GachaAstou
@GachaAstou 3 жыл бұрын
KZbinrs who said they went to Outer Space: *IMPOSSIBLE*
@JustFang
@JustFang 3 жыл бұрын
Personally, I dislike Filmora because of the giant watermark. I was so excited to use a good editing software but when I went to export it I was so disappointed seeing the giant watermark. If I had to recommend a (actually) FREE starter editing software you should download Divinci Resolve.
@mitsuwaltz
@mitsuwaltz 3 жыл бұрын
Thanks for the tip! Do you know any other reasonably priced editing software?
@liamwatchesyt1236
@liamwatchesyt1236 3 жыл бұрын
Cool, that's the one I use too!
@dilute6980
@dilute6980 3 жыл бұрын
Yeah screw filmora davinci resolve is the shit
@bestledisthe
@bestledisthe 3 жыл бұрын
try Kdenlive, it's open source and powerful, It might be only on Linux though...
@Cyorg13
@Cyorg13 3 жыл бұрын
@Resonant Galaxy For Windows 10 users, Movie Maker doesn't come preinstalled.
@Cgeta4
@Cgeta4 3 жыл бұрын
This game probably has the most out of bounds cubes ever
@mikuenjoyerXD
@mikuenjoyerXD 3 жыл бұрын
Lol
@AintYourChannel
@AintYourChannel 3 жыл бұрын
Went into this without high expectations, but was blown away by how much stuff I didn't know. Absolutely brilliant stuff, keep it up!
@BoundaryBreak
@BoundaryBreak 3 жыл бұрын
Glad you enjoyed it!
@arlwiss5110
@arlwiss5110 3 жыл бұрын
very nice video. you found stuff that a lot of people even after years of digging into this game haven't really seen before
@csdgay
@csdgay 3 жыл бұрын
6:27 the dirt is because originally, you were gonna be able to store items in a minecart, and the dirt would rise as you filled it up
@DryPaperHammerBro
@DryPaperHammerBro 3 жыл бұрын
Ohaidere, buddy!
@desertracer619
@desertracer619 3 жыл бұрын
Really
@vibaj16
@vibaj16 3 жыл бұрын
I thought it was a saddle
@kkay000
@kkay000 3 жыл бұрын
Antvenom was the perfect choice for being a guest
@bruhman1235
@bruhman1235 3 жыл бұрын
Yep
@_.-.
@_.-. 3 жыл бұрын
No? There are way more well versed players more competent than this clown
@Andrew110
@Andrew110 3 жыл бұрын
*Read @ outro (even tho it's not an AntVenom video this is his outro if you wanna read it as if it was) My name is AntVenom and I abid you all farewell. Thanks so much for watching.
@svenrawandreloaded
@svenrawandreloaded 3 жыл бұрын
Nope
@_.-.
@_.-. 3 жыл бұрын
@ Last part of the video title cuts off. Really hope you are not one of those kids that suggest you don't click on a video you won't like before knowing you won't like it.
@BearGurz
@BearGurz 3 жыл бұрын
Ive used other editing softwares in the past but Filmora was a rare treat because even though it is simple you can still do so much with it and thats why I love it
@mariocraft95
@mariocraft95 3 жыл бұрын
This was mind blowing! I thought I have seen it all, but you blew that right out of the water! Congrats
@BoundaryBreak
@BoundaryBreak 3 жыл бұрын
Glad you enjoyed it!
@jonuelgamer6787
@jonuelgamer6787 3 жыл бұрын
I honestly really didn't think that there would be something "new" that I didnt know about Minecraft before but, I was Definetly surprised, this is great!
@jacobcaron2280
@jacobcaron2280 3 жыл бұрын
That cut from the sheep to the snowman confused the hell out of me for a second.
@EvlutnTrnrDaisy
@EvlutnTrnrDaisy 3 жыл бұрын
First off, I wanna say, I love your videos. Sorry I don't comment much. I just got into Minecraft last year and I very much enjoyed this video. So many cool things I'd never seen. I especially liked the Main Menu bit. I always wondered about that.
@TheLukesterGaming
@TheLukesterGaming 3 жыл бұрын
Have always enjoyed watching these Boundary Break videos, but woah this Minecraft one was quite literally an out of body experience like no other!😮🤯 What a fantastic showcase here indeed, especially more so with AntVenom being featured and having personally helped you out to ensure this episode was just as incredible as it could have been!😁👍👏
@Lumelore
@Lumelore 3 жыл бұрын
8:10 this white gradient was used until 1.15. When 1.16 came around the devs decided the white gradient didn't fit with the nether so they removed it. The texture is called panorama_overlay and used to be a white to transparent gradient. For 1.16 they reduced the size of the texture to 1x1 and made it completely transparent. If you wanted you could still add the gradient back in very easily.
@SandierBigfoot
@SandierBigfoot 3 жыл бұрын
i came into this video expecting to not learn anything because i thought i already knew everything about minecraft i was wrong keep up the good work shesez
@Shazz64
@Shazz64 3 жыл бұрын
Your taunt at Universal Studios in the Filmora ad was unironically one of the best parts of the video for me.
@Wheagg
@Wheagg 2 жыл бұрын
this video had a lot of basic stuff, but even as someone who's played this game for years there were some new things in it when I first watched it. Congrats on that! You somehow always find something I don't know even in games that I've sunk more time into than I have in actual hobbies like PC building/guitar. And these are hobbies that (I think, anyway) I'm fairly good at. (for PC building the front panel connectors aren't really too terrifying anymore just annoying and in guitar... bar chord.) Which really goes to show how much goes into these games that I'm still learning new things about how it's worked that was there from the start.
@joshuagrahambrown
@joshuagrahambrown 3 жыл бұрын
I’ve already watched it on Twitch, but every view counts so I’ve currently got this running in the background while I unwind from work. I’ve been playing Minecraft since 2012 and even watching the video this morning I STILL learnt new stuff about the game. It was especially cool to see AntVenom come along for the episode too! Good stuff as always my dude!
@UpheavaI
@UpheavaI 3 жыл бұрын
7:29 lmao for a second I thought that was the sheeps face
@aesthetic.adrian
@aesthetic.adrian 3 жыл бұрын
The Farlands bit was so incredible to me. It's insane how such a simple game can hold something so extremely interesting and out there like that
@Dominexis
@Dominexis 3 жыл бұрын
Someone find the seeds for the backgrounds on the Smash Bros stages.
@chikoritalover
@chikoritalover 3 жыл бұрын
In your segment about blocks being generated as you dig, I'm pretty sure Minecraft actually hides solid blocks between the nearest air block you look at and you. That's how I've always seen it, at least, but I find it hard to believe it generates blocks in real time.
@Pigness7
@Pigness7 3 жыл бұрын
You're right, they are culled into existence not generated why did he spread this heinous misinformation
@pellaeon1877
@pellaeon1877 3 жыл бұрын
The Farlands have always been fascinating to me. Abstract art created by broken code.
@Imaproshaman7
@Imaproshaman7 3 жыл бұрын
Didn't think I'd see a Minecraft episode here but I'm glad it was made. This was super cool!
@xscitobor1233
@xscitobor1233 3 жыл бұрын
I actual haven't seen most of these that hasn't happened in a long time for minecraft, Good job
@tekayo63
@tekayo63 3 жыл бұрын
8:09 This is actually due to a texture (\minecraft\textures\gui\title\background\panorama_overlay.png) being overwritten with a 1x1 blank cube by Jasper Boerstra (aka JAPPA) in his texture redo for some reason. It appears to come back if you use the Programmer Art resource pack.
@Ellivers
@Ellivers 3 жыл бұрын
This was most likely just a design decision because they thought no overlay would fit better with the new 1.16 panorama.
@ari-mariberry
@ari-mariberry 3 жыл бұрын
The overlay wasn't taken out in the texture revamp, you can still see it in 1.14 and 1.15. Seems like Mojang temporarily "took away" the overlay to make the more vibrant colors of the new Nether panorama pop out more?
@zelenpixel
@zelenpixel 3 жыл бұрын
"the now removed pig zombie in the game" to clarify it wasnt renamed but was just remodeled a little and renamed! they still look very similar, just with ears and a nose now, and im not aware of any behavior changes edit: the parts talking about how the game works are actually super duper interesting!!!
@kingalex105x7
@kingalex105x7 3 жыл бұрын
Wow this video actually showcased some stuff i never knew, really good job!
@Michael18751
@Michael18751 3 жыл бұрын
6:58 This model is unoptimized. You can remove the faces (Which I have done) that aren't normally visible to improve your framrate
@ultmateragnarok8376
@ultmateragnarok8376 3 жыл бұрын
Actually, that makes it more unoptimized. When you have one big piece of model that goes through like it does on the dragon egg here, it consists of two polygons, since it's just one square. But if you cut out the middle to make the model hollow, it instead makes 8 polygons, as it takes 4 rectangles to make the shape that could be just the square. That's how many games do it, Minecraft among them.
@ArcRay20
@ArcRay20 3 жыл бұрын
well...i wasnt expecting to find out the menu background was a cube as well! i thought it was one of those dome effects going on or a 360 picture take with dev tools.
@ToothpasteVixen
@ToothpasteVixen 3 жыл бұрын
it's a pretty common technique known as cubemapping. It's much easier to do with the existing tools in the code
@Someonewithaspace
@Someonewithaspace 3 жыл бұрын
the sun and moon were 2d images all along? the minecraft world is flat konfirmed
@testsubject7733
@testsubject7733 3 жыл бұрын
I also did not expect them to be so close to us all the time
@genethebean7597
@genethebean7597 3 жыл бұрын
But then plot twist: the starts are shaped in a dome
@BrodieEaton
@BrodieEaton 3 жыл бұрын
As a developer, all that this video taught me was how to improve the performance of my projects, and I love it. Most specifically, how chunks and meshes are generated and rendered in a procedurally-generated environment. I personally am a huge fan of procedurally generated worlds, and I'm currently working on a project that uses a process very similar to minecraft's procedural generation to create these infinite worlds, so it's cool to see all the optimisations that Mojang have come up with for their game. And, as standard development practice goes, I'm definitely going to steal their ideas
@radwl
@radwl 3 жыл бұрын
11:10 I want to add something to that part of the video. In Bedrock Edition, blocks are rendered using a weird algorithm to optimize the game, so using NBT editors to go into spectator mode (you aren't supposed to) and then going below the ground to see the caves, you'll get a surprise. You WON'T actually be able to see all caves and all blocks inside them, because of how the rendering is done. This is also probably why Bedrock Edition runs much better than Java.
@Michael-fr6ll
@Michael-fr6ll 3 жыл бұрын
This is by far one of the coolest boundary break episode you've ever made, I'm not a Minecraft fan but this was so interesting
@Xilefian
@Xilefian 3 жыл бұрын
Cubic chunks is a mod, the far-lands there isn’t necessarily what you’d get in vanilla. I’m also surprised cubic chunks has far-lands, I assumed they used relative chunk coordinates. Guess not.
@ZUnknownFox
@ZUnknownFox 3 жыл бұрын
cubic chunks was created to add the farlands.
@desertracer619
@desertracer619 3 жыл бұрын
The farlands were added to [ Insert idea here ]
@vibaj16
@vibaj16 3 жыл бұрын
The farlands don’t anymore anyways. Ever since 1.8, there’s a world border at 30,000,000 blocks from 0, 0 in all 4 directions. BUT, I saw an interesting video by Antvenom explaining why the world border might be moved to as far as 2^31 - 1 (about 2.1 billion): many bugs that happened billions of blocks out (where you can’t reach currently) have been getting fixed quietly throughout recent updates. There’s no reason for Mojang to fix these bugs, unless they plan on increasing the world size!
@rust3152
@rust3152 3 жыл бұрын
@@vibaj16 op is literally a minecraft dev
@mustacheman529
@mustacheman529 3 жыл бұрын
I was indeed skeptical. "How do you break boundaries on a game without boundaries?" I asked myself. Well, now I know. Great episode!
@titanic_monarch796
@titanic_monarch796 3 жыл бұрын
Honestly never expected this to be possible in a game like this, great work as always
@Xilefian
@Xilefian 3 жыл бұрын
You can shear the snowman’s pumpkin and see the head without having to move the camera
@CoolJosh3k
@CoolJosh3k 3 жыл бұрын
Strange that there is no backface culling being used for mobs. Maybe intended so that you are able still still see something in the case of glitching the camera inside.
@alexsiemers7898
@alexsiemers7898 3 жыл бұрын
I doubt backface culling would even give much performance boost on entities in particular
@CoolJosh3k
@CoolJosh3k 3 жыл бұрын
@@alexsiemers7898 Often it is not about how much it improves performance, but rather that you do things properly just in case. Think of it like making the inside of a PC really tidy, instead of a "rat's nest". 99% of people are never going to know, but you do it becuase just maybe it will be seen and becuase as a human being you care about your work being of a high professional standard. Fun fact: early Steve Jobs had this philosophy. There could be some reason why not using backface culling was the best choice here. There is not real way of knowing without deeping analying everything, or having one of the developers explain it.
@MCWayet
@MCWayet Жыл бұрын
Jeb is a good man... He gave everyone servers and realms and commands and betas for every next update because before only players with the java edition were able to do that all
@breightonlarsen2152
@breightonlarsen2152 3 жыл бұрын
That bit about the pupils of the spiders and endermen, when you have them sit jussst outside the spawn area, the mobs despawn, but the eyes stay and even move and look around a bit, glowing in the dark.
@shopnil4
@shopnil4 3 жыл бұрын
Really cool that you found some way to still break the camera in a game where you can basically move the camera everywhere
@catluvr2
@catluvr2 3 жыл бұрын
I've managed to break a previous version of Minecraft by applying a painting spawn egg to a mob spawner. I could never load that world again.
@Extramrdo
@Extramrdo 3 жыл бұрын
This like someone painted jigsaw pieces individually. Each piece of what you said makes sense. You can see how concepts go together; paintings *are* entities so a spawn egg *should* be possible. Mob spawners sort of just use spawn eggs to do their stuff. But dear god you're lucky that *only* that world got broken by your intense reality breach.
@bengoodwin2141
@bengoodwin2141 3 жыл бұрын
Even though I’ve seen some of this stuff before, it’s really cool to see these, and some of them are new to me
@Jack_Wolfe
@Jack_Wolfe Жыл бұрын
6:30 The original minecart was meant to have a level texture to show it had stuff in it originally, but was then cleverly changed to a chest, after notch accidentally realized while trying to get players to ride them, could just attach a chest the same way.
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Рет қаралды 28 МЛН