By the time we truly understand how to push a machine to its limits, it is already obsolete.
@alxxz2 ай бұрын
Well actually the Mega Drive was all ready obsolete graphically and way behind even upon its release in 1988! The very low 61 on-screen colors the MD was limited to looked very grainy and bland, compared to other systems of the time, when 256 - 4096 colors on-screen had been established as a standard even from the mid 1980s in all arcades, home computers (PC, AMIGA, X68000) and other consoles (SNES, PC-Engine, NEO GEO). Even it's main sound-chip Yamaha 2612 was a cut-down version of the much more powerful Yamaha 2610 that could produce near CD-Audio quality music. All this obviously because SEGA went real cheap on the production to reduce the final cost of the unit. No wonder they went out of business from the hardware market in the end.
@alxxz3 жыл бұрын
No Wait?! @4:43 Is that the entire 512 color palette of the Mega Drive displayed simultaneously on screen?! What kind of sorcery is that?! Awesome!
@gerioSB7 ай бұрын
The trick that used is Palette swap, where the palette is swapped to another color during h-blank, so yes, you can cram more colors to limited colors of palette to theoretically unlimited colors. Mega drive has 64 colors, each with 16 colors per sprite.
@alxxz2 ай бұрын
@@gerioSB Well it's too bad really this technique wasn't utilized in actual games during the Mega Drive's life span, as the very low 61 on-screen colors the MD was limited to looked very grainy and bland, compared to other systems of the time. I mean 256 - 4096 colors on-screen had been established as a standard even from the mid 1980s in all arcades, home computers (PC, AMIGA, X68000) and other consoles (SNES, PC-Engine, NEO GEO). So the MD was obsolete graphically and way behind even upon its release in 1988!
@nycto78037 жыл бұрын
I feel like as if this was running on real hardware the Sega Genesis would start getting warm.
@Kazuo1G7 жыл бұрын
Nah. They're just speaking the language of the Sega Genesis really well. (i.e. no program parsers/interpreters, or code translation. That would take extra power.)
@Lightblue22225 жыл бұрын
I know Virtua Racing heats mine, or maybe it's because I play it for hours at a time lol
@johnsimon84574 жыл бұрын
Not sure if some of the later cost reduced Genesis consoles could play this 100% without glitches
@JohnGames-gz7ue4 жыл бұрын
Blast processing can’t Handel the titan
@kandigloss64384 жыл бұрын
@Critty I know that isn't true, my NES would get hot if left on for long hours.
@Matrix80310 жыл бұрын
It's so surreal seeing an Xbox 360 achievement appearing on a 25 year old console. xD!
those balls at 1:33 are actually reflecting the logo what the fuck
@TechnoJon967 жыл бұрын
Fuckin fancy spritework.
@Kazuo1G7 жыл бұрын
Eh. It's just an animated effect. (No actual environmental reflection calculations are being done)
@denBlackie10 жыл бұрын
"no nintendo inside" on the chips :p
@TheEmeraldMenOfficial4 жыл бұрын
Genesis does what Nintendon’t!
@giroto.3 жыл бұрын
@@TheEmeraldMenOfficial Actually comparing with this video in special... no kzbin.info/www/bejne/mprCfqGBg6mZo5I
@CommodoreFan6411 жыл бұрын
I love demos like this one, and glad Game Sack sent me here to see this one, it's truly brilliant with the limits of the Sega Genesis/MegaDrive hardware.
@Mnnvint3 жыл бұрын
Reference to the classic Kefrens Amiga demo "Desert Dream" at around the 5:00 mark ! (Or else there's some obscure old thing about pyramids and giant watermelon slices they're both referencing)
@ecernosoft30962 жыл бұрын
This team could make the most amazing sonic 4 on Genesis.
@gluGPU8 жыл бұрын
I bet the SNES would have needed an extra chip to pull this off :)
@KuraIthys8 жыл бұрын
Really only one way to find out. Get coding! Oh wait... That's too much work. ;p Never mind then. XD
@GoldenGrenadier7 жыл бұрын
KuraIthys Sadly devs back in the day said just that and very few games utilized the pseudo 3D effects. everyone was marveling over the SNES's mode 7 while the genesis could've easily done it in software with its blisteringly fast Motorola 68000. unfortunately that means there's no super Mario kart or F-zero equivalent on the genesis.
@MocnyBrowarek7 жыл бұрын
It would need second and third SNES to pull it off...
@niaschim6 жыл бұрын
KuraIthys Okay, see you in year or two when my new game gets under way
@FedorovAvtomat6 жыл бұрын
GoldenGrenadier They were getting close to getting a Super Mario Kart and F-Zero going. The got a start in the very impressive looking Red Zone for Genesis. Now using similar methods they almost have a Mario Kart demo running on the Genesis.
@Frynge35711 жыл бұрын
wow. I haven't seen an old-school demo in ages! and on the genesis! much love!
@barbararuff45078 жыл бұрын
turns out the sega genesis didnt need the SVP after all...
@jesuswasasausage92627 жыл бұрын
Barbara Ruff there’s only one part on the video that uses polygons, and it’s only a cube being rendered....it definitely needed the svp chip to do 3D at a good level (for the time)
@knightshifter22016 жыл бұрын
Actually that’s completely false check on a game called RedZone for the genesis.
@retroboy-fh1ji6 жыл бұрын
Critical Pilot red zone didn't have a fast pace gameplay like Virtua Racing.
@Kolyasisan6 жыл бұрын
Yes it did. If all the processing were to be shoved on the 68K then it wouldn't be able to handle the gameplay part of the game. All those demos have amazing effects only because no gameplay needs to be processed, for genesis especially since 64K is a powerhouse in the right hands and all the music is offloaded to Z80, or hell you can even do some basic multithreading.
@kienhsi95225 жыл бұрын
Or it didn't use it properly...
@snetmotnosrorb394610 жыл бұрын
Ho. Ly. Shit. This totally blew me away. I'm stunned. And yet I grew up during this age, playing on this machine at a friend. I didn't know the Mega drive could pull of things like this. I think it looks cool even by todays standards. Pixelated graphics is arty nowadays (look at Retro city rampage and Scott Pilgrim vs the world: the game). It could even draw polygons by its own.
@magicstix0r2 жыл бұрын
I'm guessing the twisting taffy effect is some kind of palette rotation...
@knightshifter22016 жыл бұрын
The processing power of the Genesis kick the ever living shit out of the Snes abilities And that’s not an opinion that’s an actual fact.
@BrendanRobert10 жыл бұрын
That soundtrack is off the chain!!!! :-D LOVE IT!
@DissociatedWomenIncorporated4 жыл бұрын
Legend has it that _this_ is what happens if you stuff cocaine into a Puggsy cartridge. Shout-out to Matt Furniss!
@johnsimon84573 жыл бұрын
3:54 - love this part in the music. Happy little beeping computer
@tschooptschoop4 жыл бұрын
me as a kid in the early 90s: "Wow! This is the future!" 😄
@LandisSeralian6 ай бұрын
Love the desert dream.refernce toward the end! Amazing demo!
@BLKBRDSR715 жыл бұрын
4:22 That cube reminds me of the DirectX test. Genesis does what Nintendon't
@calibur59875 жыл бұрын
Bankruptcy?
@SIGSEGV13373 жыл бұрын
Nice Kefrens & Melon reference at 5:00
@julien34bis11 жыл бұрын
cette musique est stupéfiante!!!! j'adore!!
@brorianszk3 жыл бұрын
Merci Strobeflux et j'espère qu'il va mieux.
@Isaac_Garcia_Peveri7 жыл бұрын
That melon near the pyramid... Is a reference to Kefrens "Desert Dreams". Amazing.
@SkyTheLeafeon3 жыл бұрын
The Genesis can do THIS?! Sega was right when they said that it had blast processing, then.
@theblurcafex16558 жыл бұрын
Am I the only one who came for the kickass theme?
@kurtm547 жыл бұрын
I can't imagine how much work went into this! I have no idea how to program a Genesis/Mega Drive
@unmeclambda064 жыл бұрын
I appreciated the watermelon with the pyramids! ;)
@edgarector5 жыл бұрын
SEGA FOREVER!
@techy41988 жыл бұрын
Wonder if the background at 3:54 was inspired at all by lft's Parallelogram...
@EspyPom4 ай бұрын
US Genesis developers: "Man I can't seem to get the collision on this bridge right, guess I'll just have to release the game unfinished!" European Mega Drive developers on a game based off a licensed property from the 1930s, for some reason:
@ebbiesoup18629 жыл бұрын
Imagine Final fantasy VI running on sega genesis!!!!
@penguin109169 жыл бұрын
+XXAlkhatri XX (XXAlkhatriXX) The meager color palette (512 colors total) of the Genesis would have ruined a lot of the artwork...
@danmakuman9 жыл бұрын
+penguin10916 Obviously, the artwork had to be reworked for the color pallete of the Genesis. Not only copy and paste. More high contrast shadings and gradients could be a possible way.
@penguin109169 жыл бұрын
Brett Bates Well, if they would have made the sega cd a lil more powerful and not whored out their console business like they did, it could have worked if they pushed these games on the sega cd.
@danmakuman9 жыл бұрын
Games are the most important thing, and if these are fun, no matter how powerful or weak the systems are, Just have fun,
@Densester7 жыл бұрын
MrFireFist considering ff6 used alot of orchestra pieces...it would be terrible, genesis just camt make good orchestra with it's more techno feel chip.
@enemyofthestatevcdking59827 жыл бұрын
Besides California games I never saw so much color on genesis
@alexanderwingeskog7584 жыл бұрын
Awesome stuff! I was just wondering about the Z80, could it access the same memory as the 68000? Could it be used as general processor or was it isolated in some way so you could only just do program sound?
@flygonbreloom4 жыл бұрын
I'm not an expert. I think Plutiedev - plutiedev.com/ - may cover this, however.
@Oerg86611 жыл бұрын
Actually you're wrong :P The scene is a reference to the demo "Desert Dream" by Kefrens on Amiga. Desert, pyramids, watermelon ;)
@afrosheenix6 жыл бұрын
There's another watermelon tribute in Overdrive 2.
@Beansman-gp3ws7 жыл бұрын
You think hat's cool? Meet Traveler's tales. They got TRUE 256 colors in the 90s.
@enemyofthestatevcdking59827 жыл бұрын
mawthecringelord so was California games. 256 colors
@ekinaltun14286 жыл бұрын
Yes, i think that hats are cool
@mechmancannon5 жыл бұрын
AWESOME!!!
@sillysagiri3 жыл бұрын
i was watching code secret video about this... and then i got this video recommended
@vertz15156 жыл бұрын
1:24 that’s what sonic 3 did for blue spheres
@jeanmichel61596 жыл бұрын
Deh bLuE BalLs
@orderofmagnitude-TPATP4 жыл бұрын
Heart of the 6800
@BiggusWeeabus4 жыл бұрын
What a game using the maximum of the Genesis capabilities would be like?
@azza53324 жыл бұрын
So let me get this straight. The hardware built in to the Mega Drive was capable of this if you pushed the hardware to its limits? Please someone explain because I am GEEKING OUT.
@alxxz3 жыл бұрын
Pretty much yeah. Though this is probably only possible in a short demo since it's taking up all the system's resources at once! What I find impressive is @4:43 which looks like the entire 512 color palette of the Mega Drive being displayed simultaneously on screen! When normally the D can only display 61 colors on screen. So this is Sorcery!
@noobdave Жыл бұрын
This reminds me of the crack intro screens that used to come up on copied Amiga games.
@kiwibro64547 жыл бұрын
the genesis was capable of so much more....if sega had these skills like this..it would dominate the snes..genesis was more advanced that i thought
@bangerbangerbro7 жыл бұрын
It's called a demo.
@lunaticmotorstormer3 жыл бұрын
Sega probably didn't have these skills, but Treasure certainly did!
@kiwibro64543 жыл бұрын
@@lunaticmotorstormer i mean i cant say you're wrong, but even sega games are impressive like sonic 3 & k , ristar, and the stuff from sega technical institute , but thats like late in the console's life tho
@kiwibro64543 жыл бұрын
@@bangerbangerbro i can read
@bangerbangerbro3 жыл бұрын
@@kiwibro6454 Really? Basically what I mean is that it's a demo, and every other platform will have certain strengths that would allow similarly phenomenal demos just with different effects.
@Frynge35711 жыл бұрын
ooohh-hohoho! I... think I need to get me a little of this action. O.O thanks for pointing me that way! :D
@dr_s_e_x3 ай бұрын
The Genesis needs a new cooling system after this
@rjmario22347 жыл бұрын
eye candy
@Frynge35711 жыл бұрын
Desert Dream, huh? thanks for another to look up. ^_^
@kylesatwon11347 жыл бұрын
This is so *RAD!!!!* :0
@TygorClaw11 жыл бұрын
wow, that was awesome!
@Omegaknucklesaltenan9 жыл бұрын
Is there any possible way to burn this as a Sega/Mega CD ISO or would I be restricted to putting the genesis binary on something like the Everdrive? As you may expect, I have the former hardware but not the latter. I'm curious on testing this demo with original hardware through RGB Output to see how awesome it'd look on my Sony BVM.
@bangerbangerbro7 жыл бұрын
Daniël's Tech & Music Channel I would have thought it would be possible provided the ROM is small enough to fit in the MCD RAM.
@lunaticmotorstormer3 жыл бұрын
This would probably cause the Super Nintendo to have a heart attack
@Lightblue22225 жыл бұрын
I want to try this on an At Games lol
@Lightblue22225 жыл бұрын
It'd sound hyper bizarre and blurry in parts id imagen.
@yerzmyeychiptune8 жыл бұрын
Good stuff.
@stephandolby8 жыл бұрын
It does sound like a Zyrinx title.
@EvgeniyNeutralMusician6 жыл бұрын
Yeah, I thought that as well, music remind of Jesper Kyd early works, like in Red Zone, for example...
@АртурГалкин-и8ф6 жыл бұрын
Excellent!
@NoiseCommander3DS3 ай бұрын
So cool! You don't suck!
@m.mproductions24613 жыл бұрын
oh my god
@cxgamer968011 жыл бұрын
PARTY TIME!
@BGizzle80986 жыл бұрын
Was the music the genesis alone as well?
@laughtrack6865 жыл бұрын
BGizzle/BFree8098 yes
@brianx1057 жыл бұрын
Has a version of this demo been made for NTSC?
@RS500OLS2000 Жыл бұрын
512色同時表示!?
@Frynge35711 жыл бұрын
also: I saw that watermelon. :3
@IvanSantanaEu4 жыл бұрын
Those 512 colors are amazing. Can the MD really use them in a gameplay?
@tetrasonic912 жыл бұрын
yep
@GENS12493 жыл бұрын
I wonder what
@Kig_Ama3 жыл бұрын
Looks like some old Amiga 500 demos.
@JONATHANMAZZINI4 жыл бұрын
Real resolution?
@enzo-S3 жыл бұрын
It’s emulated so nope But it can run on a real genesis in a lower definition
@Jeancarlo8423 жыл бұрын
vai pegar fogo no megão kkkk
@DesertSessions937 жыл бұрын
So.. we could have had awesome 3d genesis games?
@origamiscienceguy66583 жыл бұрын
Not at a reasonable frame rate.
@Frynge35711 жыл бұрын
pity. it's still led me to some awesome, even if incorrect. XD
@DASH5967 жыл бұрын
For a moment I thought I was installing a pirated game.
@bob3studios4 жыл бұрын
100
@vappyenjoyer245 жыл бұрын
Titan sucks? No, its SNES without FX chip sucks. This made without add ons! (i abount another chips in cartridge)