I really like how you are going through tutorial topics one by one explaining things clearly. Good quality helpful content.
@mirjanbouma4 жыл бұрын
Most tutorials go way too fast if they even cover these basics. He does a good job of making it really clear.
@582093 жыл бұрын
these tutorials are so well organized. you do a great job plainly illustrating mechanics that can get overwhelming to new players. glad i found your channel.
@Magnet_MD3 жыл бұрын
I'm glad you did too, welcome!
@rjbirmingham4 жыл бұрын
First of all your video saved my base. A suggestion as a newbie, audience I think you designed your video for, could you also please show wiring. Not so much how but a quick picture of the overlay so we would know what type of wiring you used. Of course any automation wires. Finally, I know what I have been searching for is a video that goes over the game pieces and their functions. I have not really found a newbie video on this. You might also do one on the different biomes, with an overview of what each is and what to look for in each biome. You have a very good teaching voice and explanation style. Just remember you are focusing those video on newbies so do not apologize for explaining everything. I say this as a college professor who focuses on teaching 1st years. They need and want all the details.
@Magnet_MD4 жыл бұрын
Will do! With regards to the automation wiring, I do have another video that explains automation in greater detail (starting with the ultra basic and into the ultra advanced). It's not necessarily assumed knowledge, but this game is so broad that I need to expect players to have certain sections of knowledge, or be willing to seek it out when they need more details on something specific. Ultimately every system kinda interacts/depends on each other, and I need to focus deep-dives into certain subjects into their own video, otherwise everything tends to blend together. An overview of biomes/map generation is a good idea, definitely not something I had considered before!
@nacholibre45163 жыл бұрын
About the polluted water method. I just build some deodorizers over a pool of polluted water and bam! loads and loads of oxygen. No need to bottle them first. The greater the surface of the pool the faster oxygen is produced. By far the most efficient way I think. Make sure the deodorizers are directly over the pool using mesh tiles so no other gases accumulate over the pool. Because that will stifle the release of polluted oxygen.
@ananitamamita3 жыл бұрын
This channel is my ONI bible for real. Thank you so much. I rewatch all of them every time I hit any obstacles.
@roceythecatbg28463 жыл бұрын
Getting oxygen, if i must say, is by far the easiest thing to make in oxygen NOT included, getting rid of it, however is another story
@hebajeba9677 Жыл бұрын
you could always vent it into space or make an infinite gas storage room
@serluc5038 Жыл бұрын
Complete and total ONI newb here - I was struggling with the idea that I *had* to set up electrolyzers RIGHT away because of algae being a finite resource. And I'm talking like, by cycle 15. Huh, this was really helpful. Thanks!
@tkingless6 ай бұрын
Out of the choices described, I only recommend the Deodorizers with polluted water which is plenty enough. Maybe this is only way fill the world oxygen with ease. This drastically relieves “oxygen not included”. When I do exploring in chlorine, carbon dioxide biomes, bring oxylite or just a few tons of polluted water produced by Algae Terra. Alll these consumes very few power, OP
@kalespr4 жыл бұрын
Oxyferns main downside is the lack of scalability, I feel. They work out such that you gain water to oxygen efficiency at the cost of dirt (~1 pip ranched per 4-5 oxyferns, iirc), and some power to automate maintenance. Not sure off-hand how the power loss compares to power gain via less power spent on managing carbon dioxide and cooling, though. It's pretty hard to get enough plants to cover more than a few dupes, but if you're planning on ranching pips anyway and won't miss a couple pips worth of dirt, it doesn't hurt to stretch the water you have a bit further. Particularly early-to-mid game when you're still hunting down your water sources. Admittedly, I mostly like them because I like the synergy between them and pips and the difference they make to early game in forsesty starts. I totally get why most folks prefer to just add more electrolyzers rather than bothering with them, though. :)
@Magnet_MD4 жыл бұрын
Yeah, they do scale really poorly. I wish that they produced just a little more, because as it is now, I'll tend to rely on them for probably like 10 cycles, and then never think about them again once I dig them up. I'm not sure about this, but I also think there's no way to routinely get more seeds. Some kind of run where you could only use oxyferns would be pretty fun, so maybe I'll have to do that some day (and just spawn a whole bunch of them at the beginning).
@matteo17613 жыл бұрын
I think you are my favorite ONI content creator, thanks for everything!
@callummcneill62663 жыл бұрын
Your channel has been so helpful thank you Magnet
@Emanavas013 жыл бұрын
The most complete guide.! Great. thanks
@Magnet_MD3 жыл бұрын
You're welcome!
@astrid24324 жыл бұрын
about the electrolyzer: I heard from a other way to build it up with only 1 pump it just need way more space and have problems with cooling you make a big square place at the bottom of your whole base, then you build in the middle a tube wo is 2 blocks width and it opens down to reach at the end of the plattform/ground, but not directly get to the bottom close on top of it, it's closed. then you build at the top a pump with a atmo sensor and down the amount of electrolyzer you want the atmosensor is high enough that the top area is always filled with hydrogen, the oxygen get produced and can go at the side away up to your base. So you only need 1 pump and can easily add up electrolyzer for it, problem is, you need quite some base, it needs to be at the bottom and heat may be a problem, or you make such radiant tubes who cool it down, when it moves up
@Magnet_MD4 жыл бұрын
Huh, that should be pretty interesting! I'll have to play around with it :D
@PyrokineticFire13 жыл бұрын
the disadvantage is that you aren't forcing oxygen into the base at a high enough pressure to prevent off-gassing. depending on size, multiple such stations could be used so the air isn't too thin at the "far end" of the base. of course, that disadvantage can be managed, but it's nice using basic vents to keep a fairly consistent 2kg/tile (not quite enough to pop eardrums) it might be worth the cost of a pump
@icarusozkavosh65733 жыл бұрын
I swear this game makes me know the basic of survival if we have any apocalypse scenario
@Laezar12 жыл бұрын
Deodorizer are probably the single greatest improvement I did to my bases. (along with taking in less duplicants) I basically get a few terrariums with deodorizers, and one basic oxygen generators and that works for a very long time. Keeping my base germ free and taking care of my carbon dioxyde.
@Laezar1 Жыл бұрын
@@JohnYoga it only works if you don't take in a lot of duplicants for a while
@Laezar1 Жыл бұрын
@@JohnYoga yeah it's easy to screw yourself up longterm in the early game, if you don't like that it might not be the game for you tbh, not saying that in a "gitgud", it's just genuinely a big frustrating point of the game and you have to accept you'll probably need to restart games from mistakes you made dozens of days ago cause that happens a lot (I kinda gave up on the game because of that, the next big frustrating thing is heat management and it's much more complex than oxygen)
@wittyanduniquehandle3 жыл бұрын
This whole video I was confused as to why you don't just make a room full of oxygen diffusers and power them with a coal burner in the room next door. I made gas vents suck it throughout my whole base. It has worked wonderfully for the last 50 cycles but I realized just now by reading the wiki that it will eventually deprive my base of algae. The ratio of algae to oxygen is very low apparently. I have owned this game since it first launched on Steam but have only started playing again today. I created a new base and by the third cycle I realized how low our oxygen levels were when two of my three duplicants suffocated in their sleep. Determined, I won't give up until they're all dead lol Time to rewatch this whole video and weigh my options for the future!
@PyrokineticFire13 жыл бұрын
I'm a big fan of algae terrariums. don't sweep/move the polluted water they make, put deodorizers around them & you can periodically disable the terrariums and rely on polluted water off-gassing into polluted oxygen. obviously, some asteroids prevent terrarium usage or make it not worthwhile, but I usually lean on them for a few dozen cycles or more
@jean-kylenel71673 жыл бұрын
Every time I watch one of Magnet's videos I end up playing oxygen not included for hours after the video.
@happy_turtle2 жыл бұрын
I come to this video every time I'm setting up electrolyzers ( 12:00 )
@sherpamcderpa19614 жыл бұрын
Really helpful! Thanks so much!
@Magnet_MD4 жыл бұрын
You're welcome!
@Scott_Burton2 жыл бұрын
Algae terrariums require a duplicant to empty the polluted water from them before they can absorb more water to continue producing oxygen.
@carlallred86022 жыл бұрын
I found out about the morb one when trying to pull a vacuum to kill one. There was soooo much slime lung in the air. I pulled a vaccum, pumped it into a room to clean it and let the germs die on their own, then broke a block of the (don't know the name of the ruined structures on the map). It sucked a vacuum, then started going again. This is when I realized they produced polluted oxygen, and I just left the pump to go when it got pressurized enough. I blocked off the slime so that slimelung wouldn't come back, and had a small bit of oxygen production. I thought about bringing in more, because I found another, set up the drop off point, and rapidly died of oxygen deprivation as my dupes set up the system for the machines that produce oxygen and hydrogen from water. I was making another 3, because 2 was not enough. I didn't realize I ran out of algae until I saw breathability go to 30%. That's why I'm here XD
@apersonwhoisalsohuman20142 жыл бұрын
23:07 I see what you did there! "Morb"id
@TheKlopka3 жыл бұрын
Oxyferns delete carbon dioxide though as well for free. They are good to use as long as they are naturally planted.
@voswouter87 Жыл бұрын
"this is the best you're going to get" Surely with a big base you'll need more than 1 electrolyzer. Which would give you a lot of surplus power that you could use for the rest of your base.
@politicallycorrectredskin7964 жыл бұрын
Pips are very frustrating. I managed to get a nature preserve once that had nine trees in it after I had moved all my pips there, but they're very random.
@Magnet_MD4 жыл бұрын
There is a way to control exactly where they plant. You need to build your natural tiles in a specific pattern, and then only allow access to certain ones at certain times. It can be done! I'll talk about it in my ranching video.
@politicallycorrectredskin7964 жыл бұрын
@@Magnet_MD I'll keep an eye out for that. I have a good hang of mass ranching hatches and making dreckos very productive. But I could use some new ideas for basically all the other critters, Anyway, this is my drecko ranch for cold early plastic. I can't automate it in any way that makes sense, but other than that I like it. If you're patient, maybe you can reproduce and critique it in your video, as well as show what you're doing. I'm just very bad at automation, so could def use some basic help. Pretty simple: I use a water lock and suits to prevent CO2 buildup, pump in H until it covers the lightbulbs to increase critter productivity and exposure to it, and regulate the temperature by changing the prio on the wheezewort. It's two tiles short of the max size limit for ranches when you build it like this. I can't figure out a sensible way to enlarge it by two tiles either. I should have studied engineering... steamcommunity.com/profiles/76561198014759114/screenshots/ Again: stone age because I can't figure out how to automate things so it makes sense to me. Ranching just always ends up being very labor intensive for me whatever I do. So much grooming...
@thetaomegatheta2 жыл бұрын
I am beginning to morb
@mp73113 жыл бұрын
Can you use dasha salt vine to eat all the chlorine produced by the rust deoxidizer. The rust deoxidizer lasts me easily 500+ cycles. Great setup
@Magnet_MD3 жыл бұрын
Yes! In fact you actually need salt in order to run the rust deoxidizer, so it might not be the worst idea to grab a chlorine vent and use that to create salt using the vines.
@mirjanbouma4 жыл бұрын
1:25 first of all, sir, how DARE YOU. I could never!
@noname-eo1he3 жыл бұрын
Done that in a survival world. Bad outcome.
@williamcotten77143 жыл бұрын
...had a dupe die of suffocation watching this video. He somehow climbed onto a four tile high jump and couldn't get down.
@noname-eo1he3 жыл бұрын
Like the only reason i use rust deoxidiser is because it seemed cool when it was added but now it's only used for getting iron and chlorine for cleaning.
@Snuclear2 жыл бұрын
my problem is I spawn so many duplicants, produce so much co2, run out of algae I have forgot to do something bit more efficient
@iqthion3 жыл бұрын
Really love the tutorial thanks..
@jebkerman54224 жыл бұрын
Nice video, but you haven't covered what must be the most unusuall and crazy way to produce oxygen ever. I call this invention the ceramic Crucible... or something like that Idk 😂. Anyway it workes by feeding regolith to shovvoles, then useing some of the meat to feed the dupes, while letting the rest go bad and turn into polluted oxygen. Then you turn that into oxygen using oxygendistillers and regolith. After that you heat the clay up to turn it into ceramic, which gives you a lot of oxygen, barbeque, and a very good building-material completely automatic and just by consuming a material, which is so plentifull that you never run out of it and it's probably more of a nuisance for most players.
@Magnet_MD4 жыл бұрын
Hahahaha, oh man. I'll have to try this and see how much I can actually sustain off of oxygen from rotting food.
@jebkerman54224 жыл бұрын
@@Magnet_MD the Oxygen will probably be very hot, if you're using regolith from space to clean it. I suggest using Aquatuners to heat up the clay to turn into Ceramic, sending the hot ceramic through a heatexchanger, and cooling the ceramic as well as the oxygen down, using the cooling from the Aquatuners.
@othiagomontes3 жыл бұрын
I'm trying the eletrolyzer one but really struggling to get it right
@GrAlien1233 жыл бұрын
Me too.. I feel like I got it to be pretty much identical, but the electrolyzer is down half the time because of overpressure :-/
@christianborkey54593 жыл бұрын
2:37 what is that coffee thing at the top called and what section is it in
@Magnet_MD3 жыл бұрын
It's a sandbox-only thing, and it's called a Dev Generator. It's just to get as much power as you want in the sandbox mode so you can test stuff. It's located in Power after you turn the sandbox tools on.
@jacksheppard94783 жыл бұрын
Wait what is the pressure set to for the lower atmo sensor In that electrolyser? (I've tried copying many electrolyser designs and they all don't say what pressure to set them to and I believe that's why there not working for me.)
@Magnet_MD3 жыл бұрын
I have them both the same, around 500g. You can fiddle with it to get slightly different results (less power consumption or more uptime), but anywhere between 400g and 700g is viable IMO.
@MartinHalkjr3 жыл бұрын
@ 27:00 Magnet: "This one is gonna be shorter than normal ones, because oxygen is pretty straight foward for the most part." Me: after half an hour, I still find it confusing even after allready playing for 22 hours, and getting to cycle 50'ish. A Video with only usefull oxygen producers, would be nice. all i think now is pretty bad, very complicated, short amount of time, no algea spawns, not super common, inefficient and polluted So just use electrolysers?
@Magnet_MD3 жыл бұрын
Hey Martin, sorry about that. At cycle 50 if you're running out of algae, I'm guessing you are either printing too many duplicants (only stay around ~10 until you have renewable water + food up), or you're not digging for algae enough. Algae alone should last you up to about cycle 250 if you are digging and staying on a reasonable number of duplicants. After that, electrolyzers are what you want, but by that point you need a way to cool the oxygen and you need to tap several natural water sources so you don't run out.
@MartinHalkjr3 жыл бұрын
@@Magnet_MD Well its an impressive detailed game, and with as few days i have spend in it, it is understandable why i havent learned some "basics" yet. Haha.. I just found your comment about it being short funny. but thanks for specifying
@Magnet_MD3 жыл бұрын
@@MartinHalkjr Yeah, I partially said that because I recently released a 2.5 hour video talking about power. That one was a marathon!
@Kfo2212 жыл бұрын
confirmed...I am simply not smart enough to play this game. I am so lost
@corney8807 Жыл бұрын
When I setup my hydrogen generators just like this, they constantly overheat, even after making the hydrogen generator out of Gold. I even have a Wort plant in there with it. Any recommendations?
@Spoonwood3 жыл бұрын
The electrolyzer setup you have isn't as good as a half rodriguez, or the even better full rodriguez in terms of power consumed in comparison to how much potential power gets produced. You use up 720 watts with 3 gas pumps and produce 800 watts of power. There's only an 80 watt difference. For both a half rodriguez and full rodriguez those numbers are higher, implying more hydrogen produced for one of those setups.
@manjangal14602 жыл бұрын
can electroliser run on salt water?
@dallaszzz3 жыл бұрын
18:09 was that a microwave
@Magnet_MD3 жыл бұрын
Hahaha, yes it was. This was at my old apartment and my computer was right next to my kitchen.
@hsantyana3 жыл бұрын
Hi, newbee here. Isn't slime going to make the dupes sick?
@Magnet_MD3 жыл бұрын
Very occasionally, and the sickness is a mild inconvenience at the worst. I wouldn't worry too much about it, just confine it to an area where the off-gassed polluted oxygen is dealt with quickly!
@hsantyana3 жыл бұрын
@@Magnet_MD thank you for the reply and for the awesome tutorial videos. More power to your channel
@noname-eo1he3 жыл бұрын
Yes if said slime is infected with slimelung
@nacholibre45163 жыл бұрын
Indeed just concentrated all the slime in one place and deal with the off gasses. And set the decontamination setting to a low amount of germs so they are cleaning all dirty object quickly. Have some washbasins on the route from the slime/polluted dirt storage. So they come out clean. Plus high oxygen levels will kill slimelung in the air pretty fast.
@smaurine3 жыл бұрын
It seems like normal water puts off clean oxygen. Is that true? Or does it not put off oxygen as rapidly as dirty water does?
@Magnet_MD3 жыл бұрын
Normal water does not put off clean oxygen. The only things that will automatically convert from their normal state into something else (as far as I know, and without heating or cooling) are Oxylite, Polluted Water, Polluted Dirt and Slime.
@gilbertallen98683 жыл бұрын
@@Magnet_MD bleach stone also right?
@Magnet_MD3 жыл бұрын
@@gilbertallen9868 Yep, forgot about that one. Good call!
@evansloane42613 жыл бұрын
12:06 I have ONE. You haven't gotten around to tat research.
@kylegab4 жыл бұрын
Quick question, how did you spawn the vents in sandbox mode?
@Magnet_MD4 жыл бұрын
I had to go capture the layout of the vents from another map, using the debug tool. It's kind of a pain, and I couldn't find any up-to-date repositories of captured vents anywhere.
@Spamhard3 жыл бұрын
God, I wish they'd let the in game sandbox mode just do everything you need to do like spawn all items and instant digging etc. I made a map to experiment with a few builds ideas and it was a pain in the ass trying to get everything done, only real bonus was instant building and spawning water or gasses.
@Magnet_MD3 жыл бұрын
@@Spamhard Yeah, there are definitely some extra tools I'd like to see. Having all vents/geysers/volcanoes in the debug spawn by default would be nice, because I spent a full day getting them all captured and saved just for myself. Being unable to clear the fog inside the POI areas is also very annoying. You can toggle it on/off but it doesn't save it as cleared or not.
@noname-eo1he3 жыл бұрын
@@Magnet_MD If I remember vanilla doesn't have this but there is a mod called expanded sandbox tools or something.
@kurtiswacko Жыл бұрын
You didn't say the names of the machines you were using and just consistently circled around them over and over again not letting me see what the name was what was that all about