Рет қаралды 718
In this second video, we’ll focus on adding some high-frequency details to the worm using some custom brushes in ZBrush after creating a clean base mesh and projecting details using ZRemesher and the ‘Project History’ feature.
Find more about this tutorial and its resources at the ZBGs website:
www.zbrushguides.com/tutorials/dune-sandworm
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⏱ TIMESTAMPS:
00:55 - Recording a Point to your undo history
01:27 - Creating a Quick Topology for the base mesh
02:55 - Detailing the Worm
03:28 - Giger & Beksinski custom brushes pack
05:44 - Bark & Wood Brush Pack
07:32 - Zdzisław Beksiński Standard Strong Brush
🔗 VIDEO LINKS:
Giger & Beksinski Brush Pack - zbrushguides.s...
Bark & Wood Brush Pack - zbrushguides.s...
www.artstation...
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