パックランド / Pac-Land part 1 of 4

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パックランド / Pac-Land (Japan newer) ナムコ 1984 533,080pts Player KIN 収録Ver MAME32Plus!0.116 パワーエサによる連続7,650点(ROUND11)が嬉しかったです。※update March 02, 2010 
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パックランド
発売年:1984.08
開発/発売元:ナムコ
ジャンル:アクション
コントローラ:3ボタン
システムボード:専用基板
CPU構成[M6809, HD63701] 音源チップ[Namco]
ナムコの人気キャラクター「パックマン」を主人公とした、横スクロールアクションゲームの傑作。 当時、その美しいグラフィックは、テレビアニメではないかと思った程である。 操作は3つのボタンで行い、左右の移動に2つのボタンを使用し、ボタンを押す回数で移動スピードを調節する。 そして、もう1つのボタンをジャンプに使用する。 よく練られたステージ構成と、 多彩なフィーチャーと、絶妙な操作感覚とゲームバランスなど、どれをとっても名作と呼ぶにふさわしい作品である。
Pac-Land (c) 1984 Namco.
In the cartoon world of Pac-Land, a fairy is lost and needs Pac-Man to help her get back to her home in Fairyland. Pac-Man's efforts are hampered by his ever-present enemies in the form of five deadly ghosts - Pinky, Inky, Blinky, Clyde and Sue - who constantly pursue Pac-Man as he travels through the colourful world of Pac-Land. When Pac-Man has helped the lost fairy get back to her home in Fairyland on the final stage of each trip, he is given a pair of magic shoes to help get back to his own home in Pac-Land.
In this, the 8th game in the seminal series, Namco opted to steer the series away from the maze-based antics of Pac-Man's previous adventures and instead created a colourful, sideways-scrolling platform game. This change of direction necessitated the addition of arms, legs and a face to the previously basic Pac-Man character, although much of the design work had already been completed for the 'Hanna-Barbera' cartoon series upon which the game is based.
Directional buttons make Pac-Man walk right or left, and it's possible to make him run by pressing down on a directional button repeatedly. Pac-Man must avoid the ghosts and other deadly objects that populate Pac-Land, either by jumping over or dodging them; unless, of course, he has picked up one of the mandatory Pac-Man 'Power Pills' that litter the levels which, as in Pac-Man's previous outings, make him temporarily invincible and turn the ghosts blue and vulnerable to being eaten. Each stage must also be completed within a set time limit, otherwise Pac-Man will be constantly pursued by a ghost. On some stages, Pac-Man must use a springboard to jump over large ponds. Every time Pac-Man makes it to the end of a stage, a bonus will be awarded based on how much time is left. On each stage, there are cherries and other items which Pac-Man can collect to score points.
Upon reaching the end of the final stage, Pac-Man will be given a pair of magic shoes that will help him on his way home. When he has reached home, he will meet with Ms. Pac-Man, Baby Pac-Man, Chomp-Chomp the Pac-dog, and Sour Puss the Pac-cat. The game then begins again.
TECHNICAL -
Game ID : PL
Main CPU : M6809 (@ 1.536 Mhz), HD63701 (@ 1.536 Mhz)
Sound Chips : Namco 8-channel WSG
Players : 2
Buttons : 3 (RUN LEFT, RUN RIGHT, JUMP)
TRIVIA -
Pac-Land was released in August 1984.
This game was influenced by Hanna-Barbera's Pac-Man cartoon, which ran from 1982-84. The character designs and music are taken directly from the show. The background music that plays during the levels is the same as the cartoon's theme song.
Mark Mendes holds the official record for this game with 4150400 points.

Пікірлер
@frioniel007
@frioniel007 4 жыл бұрын
ファミコン版は、2コンだと普通に操作できるって最初に発見した人は神だと思う
@korigoriAir
@korigoriAir 9 жыл бұрын
ファミコン版で出た時のガッカリ感が思い出される。当時のナムコのアーケードゲームは最高だったなあ。
@bom7650
@bom7650 13 жыл бұрын
今見ても面白いな。古さを感じない。 この頃のナムコって本当に神がかってたもんな~
@kirisimaaka3715
@kirisimaaka3715 5 жыл бұрын
ゲームセンターで良くやってました!手を振って帰りを待ってる嫁と娘が可愛いなー
@Chulayzmee
@Chulayzmee 5 жыл бұрын
分からない。分からないけど何故か急に聞きたくなって検索してやってきた。
@1983parrothead
@1983parrothead 14 жыл бұрын
When Namco introduced Pac-Land into the arcades, they preceded Nintendo's own Super Mario Bros. as one of the earliest side-scrollers in history. And Pac-Land was no slouch either, featuring parallax scrolling for some of the background elements, an impressive feat that would not become common place until the 16-bit console era began much later.
@jeffwilson7778
@jeffwilson7778 7 жыл бұрын
I wonder if the SMB creators were influenced by this game. It would've been cool to play Pac-Land on the NES.
@Bloodreign1
@Bloodreign1 7 жыл бұрын
There is a Pac-Land for the Famicom, sadly it is nowhere as impressive as this game. Tiny sprites, and graphical downgrade mars the FC version, as expected.
@sumsummer1176
@sumsummer1176 3 жыл бұрын
当時はリズミカルな音楽に感動しました 映像もですが、音楽はより体で覚えています 目をつむっていても、音楽だけでゲームの映像が浮かびます
@kyokuduki99
@kyokuduki99 5 жыл бұрын
小学生の頃にわざわざ電車とバスを乗り継いで本厚木駅のゲームセンターに行ったなぁ😃
@安藤浩-l4s
@安藤浩-l4s 5 жыл бұрын
世にも珍しいボタンだけのゲーム。 全てのトリップを行けた奴は素直に尊敬出来る。 特にモンスターの飛行機に乗っていく所はパワーエサを取ったら逆に終わりだから。
@djdensan
@djdensan 14 жыл бұрын
このゲームが出た当時、衝撃を受けましたよ。『なんだこのアニメみたいなゲームは!』懐かしいな
@chipdrusano
@chipdrusano 9 жыл бұрын
It has the Pac Man cartoon theme song! Cool!!!
@tomohiro711223
@tomohiro711223 10 жыл бұрын
復路のBGMが秀逸すぎ^^
@Eternalfdubzero
@Eternalfdubzero 11 жыл бұрын
Variant of 765, when in Goroawase (Japanese Wordplay) is: 7 = Nana = "Na" 6 = Mutsu = "Mu" 5 = Itsutsu = "Go" or "Ko" 765 = Na-mu-ko = Namco. That number is derivative on various Namco-Bandai Videogames, examples: Counting Scores, High Scores and "The Idolm@ster" Central Studio.
@ぶにゃーら
@ぶにゃーら 7 жыл бұрын
名曲
@ねこまみれ-x7r
@ねこまみれ-x7r 3 жыл бұрын
往路の楽しさが半端ない あとスーさんが好き
@ぷっっさん井上
@ぷっっさん井上 4 жыл бұрын
懐かしいね。3ループして100万点いったな~~。5体の寄せが甘いですよ!
@mimicryo-ma5679
@mimicryo-ma5679 7 жыл бұрын
7650(ナムコ) 着地上手ですね
@Mrmeoggy
@Mrmeoggy 7 жыл бұрын
great game
@MrKotoyuki
@MrKotoyuki 11 жыл бұрын
ファミコン版やPCエンジン版と一緒にプレイしたものですがなかなか難しいです。
@azarashikameta8579
@azarashikameta8579 6 жыл бұрын
小学生の時親に100円貰ってすぐ死んで泣いてたな。。んでデモ画面ずっと見てた
@korekoi5051
@korekoi5051 5 жыл бұрын
ゲーセンのコントローラー 確かボタンだけだったんだよなー
@XYZ_913
@XYZ_913 5 жыл бұрын
近くの駄菓子屋のはハイパーオリンピックのパネルを使い回していた。
@mmc4917
@mmc4917 8 жыл бұрын
操作が全てボタンだったんだっけ 難しいけど面白いゲームだった
@kikudon100
@kikudon100 6 жыл бұрын
母がこれ好きで 近所の駄菓子屋に夕飯後に遊びに行ったなぁ〜
@JohnSkellington
@JohnSkellington 9 жыл бұрын
I've been working on making a Pac-Land-style level for Super Mario Maker! The Pac-Man costume is used, Bullet Bills would be the ghost on cars, Lakitus would be the ghosts on airplanes, Paratroopas would be the ghosts on pogo sticks, Super Stars would be Power Pellets, coins would be the fruits, and the pipes would be the fire hydrants.
@CrownedWillow
@CrownedWillow 9 жыл бұрын
+John Sullivan tell me the ID I would love to try it when it's done
@JohnSkellington
@JohnSkellington 9 жыл бұрын
+Minepop207 the id is DB9D-0000-01B1-EA4C
@TheYellowBaneOfGhosts
@TheYellowBaneOfGhosts 4 жыл бұрын
Here before Smash Players call this game “A 2 year old’s MS Paint drawings”
@島田武広
@島田武広 3 жыл бұрын
…もし復路がなかったら、チーターマンは生まれなかったかもしれない(極論)
@ot5853
@ot5853 6 жыл бұрын
ボタン3つのみの操作だっけ? 当時小学生で全然操作うまくできなかったなー
@ib4950
@ib4950 14 жыл бұрын
妖精の女王様に、パックマンの妻子も待っててくれてる!
@SantyComics
@SantyComics 11 жыл бұрын
THAT FREAKIN POOL
@sonichero678
@sonichero678 10 жыл бұрын
Pac-man confirmed for Super Smash Bros. for Wii U/3ds! This game is a Wii U only stage!
@じゃいりさ
@じゃいりさ 3 жыл бұрын
スーパーマリオより先に出たんだよな~
@ひろし-y1f
@ひろし-y1f 5 жыл бұрын
敵がムーミン(*^^*)消火栓から水が出て上に乗れてた記憶があるな~
@toonpunk
@toonpunk 13 жыл бұрын
thanks for the memories
@takana4381
@takana4381 13 жыл бұрын
@daishikeda さん 確かに難しかったですね。 ノーコンティニューでトリップ12ぐらいまでが限界でした。 当時付き合っていた彼女にもやらせてみましたが、ラウンド2に進めるかどうかでしたね。 普通の人向けに関しては、このゲームが発表された1984=昭和59年当時のゲーセンの 雰囲気からして、ちょっと酷かなと思います。
@Simple1Jack
@Simple1Jack 11 жыл бұрын
I never got past the bit with the diving board. How were you ever supposed to work out that you had to run into a random cactus in order to get the required powerup??
@電光のエレカ
@電光のエレカ 6 жыл бұрын
パックマンに横スクロールゲームあったんだ
@swcw1570
@swcw1570 4 жыл бұрын
本作以降のナムコはアレだけど鉄拳や太鼓の達人のヒットで持ち直したと思う。バンナム合併以降はまたダメになったけど...
@Eternalfdubzero
@Eternalfdubzero 11 жыл бұрын
Pac-Land runs on one of various first 16-bit based hardware: "Namco Pac-Land", also based on "Namco System 16" (Also known as "Namco Libble Rabble")
@takedanobuharu
@takedanobuharu 13 жыл бұрын
ROUND8 風船出すところ、ヘルメットで1つ受けていれば、ALLNAMCOだったですね。ちょっともったいないかも。
@Bloodreign1
@Bloodreign1 6 жыл бұрын
Have this via a flawed disc of Namco Museum 4, the Japanese version. I bought it cheap for Pac-Land mainly, sadly only Pac-Land and Assault work, the disc won't run the other 3 games on it. I figured the price was too good to be true ($14.99), because it normally runs $50+ for a good copy of that compilation. The disc is real and all, but you can see a warped look on the underside of the disc. A real bummer, but at least Pac-Land works (but Return of Ishtar and Genpei Toumaden do not). :(
@Bloodreign1
@Bloodreign1 Жыл бұрын
Remedied that situation within the last year, a flawless Namco Museum 4 JP version acquired, now everything is playable.
@PacGuy765
@PacGuy765 14 жыл бұрын
3:10 oddly looking famaliar from super rally X
@ProjectFlashlight612
@ProjectFlashlight612 5 жыл бұрын
Why a fairy erupted from his brain at the end of every level is a mystery nobody could answer.
@Bloodreign1
@Bloodreign1 5 жыл бұрын
He kept the fairy under his hat, he was returning her home.
@music_can_change_lives584
@music_can_change_lives584 6 жыл бұрын
Wait.... Is this based on the old Hana Barbara cartoon from the 80s?
@Bloodreign1
@Bloodreign1 5 жыл бұрын
Yes, it was inspired from that cartoon.
@sanyosuma
@sanyosuma 12 жыл бұрын
パックマンて既婚者だったのね。
@VectorOmega
@VectorOmega 12 жыл бұрын
I didn't know Pac-Land had a few power-ups. Elaborate?
@done-s
@done-s 7 жыл бұрын
このゲームあたりでナムコが急にゲーム作りを見失ったような気がしてたんだよな、子供の頃。
@SirPenfro
@SirPenfro 7 жыл бұрын
自分はこの頃まで(オールアバウトナムコVOL1あたり)が黄金期かと思います。ただドラコンスピリットごろからは、ああ・・という気持ちになりました
@MrAhly5056
@MrAhly5056 3 жыл бұрын
Switchに移植されんかなぁ
@Pancakedoezgaming21
@Pancakedoezgaming21 10 жыл бұрын
Pacland is a new stage For Super Smash Bros 4 For The wii u. YAY
@Pancakedoezgaming21
@Pancakedoezgaming21 10 жыл бұрын
***** oh buddy oh pal, I watched it so many times, I was even watching it right now!
@Pancakedoezgaming21
@Pancakedoezgaming21 10 жыл бұрын
***** nope >:(
@ib4950
@ib4950 5 жыл бұрын
FC版だと、女王や家族が居ないのか…
@ScoopDogg
@ScoopDogg 10 жыл бұрын
joystick or button version mmmmmmm : ) i prefered the button version, especially for jumping that damn lake
@三津晃
@三津晃 11 жыл бұрын
ゲーセンでやりすぎてすっからかんになったな。
@bladeexe
@bladeexe 10 жыл бұрын
So this stage is going to be in smash ooooooook.
@jeffwilson7778
@jeffwilson7778 7 жыл бұрын
I always wondered if this game influenced the creators of Super Mario Bros....
@0810tokachan
@0810tokachan 12 жыл бұрын
操作が難しくて、これ器用にやってる奴は 周りに一目置かれたもんだ。
@高山征大-z5p
@高山征大-z5p 4 жыл бұрын
レバーが無く、左右移動もジャンプも全てボタン操作ですからね。
@crisdebo
@crisdebo 8 жыл бұрын
I remade the first level in Super Mario Maker
@cocoa647
@cocoa647 10 жыл бұрын
it looks like it was drawn in ms paint
@tango_doggy
@tango_doggy 3 жыл бұрын
it's the limited colour palette mixed with no anti-aliasing
@Bloodreign1
@Bloodreign1 Жыл бұрын
For 1984, this game was above expectations in the graphics department. Graphics this nice had never been seen before, it was a real eyepopper seeing this game in motion.
@carlottacarlotta3785
@carlottacarlotta3785 5 жыл бұрын
I want to play!!!!!
@nolanhg.7443
@nolanhg.7443 8 жыл бұрын
4:26 Hmm, the music changes a little if you eat power pellets?
@shampoomanjp
@shampoomanjp 5 жыл бұрын
ゲーセンでパタパタやってた ムズイ
@lucemonfalldownmode
@lucemonfalldownmode 10 жыл бұрын
Ha, ha, ha, ha, ha! So this game is where the Pac-Land Stage comes from. Ha, ha, ha, ha, ha! Look at it, it´s hilarious!
@ultramaster2o1studios53
@ultramaster2o1studios53 8 жыл бұрын
Not to mention that the theme song is that from the cartoon from 1982.
@SirPenfro
@SirPenfro 13 жыл бұрын
7650点出しすぎw
@daishikeda
@daishikeda 14 жыл бұрын
これ「三つのボタン(右・左・ジャンプ)だけで操作」だったんだよな・・・。 というか、このゲーム、当時としては難しすぎ。 これをもう少し普通の人(ゲーセンに出入しないような人)むけに作ってたら、ナムコは今頃、今の「任天堂」になってたかもしれないんだよな・・・。 パックランドの1年後に発売された「スーパーマリオ」が、明らかにパックランドを意識されて作られたのは、明らか。なんだけど、今思うと、パックランドを一般向けにつくることができなかったナムコは、「負け」だよな・・・。
@SapirEstrella
@SapirEstrella 9 жыл бұрын
How do you jump so high???
@dezedee1
@dezedee1 9 жыл бұрын
***** You had to hold down one of the 2 buttons to run fast this also helped you to jump high , if I remember correctly from about 25 years ago lol
@illusionsinboundtheavidvid9689
@illusionsinboundtheavidvid9689 10 жыл бұрын
The Big 7650
@stickguyanimatior818
@stickguyanimatior818 3 жыл бұрын
I’m alone help
@ハハハハハハ
@ハハハハハハ 4 жыл бұрын
なんか凄い、、 このファミ感。
@bobstayoffthegrass8556
@bobstayoffthegrass8556 10 жыл бұрын
I know why you're here, Mr. Random KZbinr Besides OP
@TheSonicPlushie598
@TheSonicPlushie598 11 жыл бұрын
Reminds Me Of Rally X :D
@ZorelankLoL
@ZorelankLoL 10 жыл бұрын
Que demonios, nunca supe de este juego
@zipzap8302
@zipzap8302 10 жыл бұрын
like si estas por smash bros 4 ._.
@sanpark72
@sanpark72 8 жыл бұрын
Nope, yo lo jugue por alla en el 2006 y este fue uno de los muchos juegos de mi infancia, la mayoria de la gente cree que Pacman fue solo el juego original junto con la saga World y estan mal (aunque tampoco digo que todos los juegos de pacman son una joya), hay que conocer mas.
@aldomalaca
@aldomalaca 9 жыл бұрын
THis games isnt for posers
@TorinnDerg
@TorinnDerg 8 жыл бұрын
7650
@BOX_corporation.
@BOX_corporation. 6 жыл бұрын
🎮 break time has dis --- 😐 👻👻👻👻
@tango_doggy
@tango_doggy 3 жыл бұрын
Good one TV Sunđerbob
@trev1976
@trev1976 11 жыл бұрын
Same here lol >:(
@negatigerx
@negatigerx 9 жыл бұрын
This guy plays way too slow. People jammed on the run button back in the arcade. Pac-Man FLEW across the screen. This guy sucked back in 2010, and sucks now, too.
@ultramaster2o1studios53
@ultramaster2o1studios53 8 жыл бұрын
That's because the Japanese version of Pac-Land is slower but faster in the American version.
@tenientedan603
@tenientedan603 8 жыл бұрын
:v
@xLoadez
@xLoadez 10 жыл бұрын
Ugly game...
@CookieguyAR
@CookieguyAR 10 жыл бұрын
It looks great for the time it was released in. Alot before Super Mario Bros.
@hjames78
@hjames78 9 жыл бұрын
As a kid playing this game, for that time it looked great! you just don't know. Must not have been alive back then!
@Bloodreign1
@Bloodreign1 Жыл бұрын
1984 kiddo, no one saw a game look this good in those days, considering it was the first side scroller, replacing the simpler one screen games with graphics you had to use your imagination for. This game even looked better than some later games, and is more fun to play than the eyecandy kids play today.
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