Path of Exile 2 | WHAT'S THE DIFFERENCE?! | Stop Blaming Rarity

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Sync_Oh

Sync_Oh

Күн бұрын

Пікірлер: 130
@trancehuman1063
@trancehuman1063 3 күн бұрын
Those defending rarity in the game fail to address the issue that certain specific builds with light gear requirements can push up to 600% rarity. And other builds, most builds, would struggle to hit 200%. Maybe it's just pure coincidence, but those builds that can fit the rarity in also happen to dominate the top player rankings. Obviously the better builds will naturally rise to the top but when a couple builds can completely run away with currency and the rest cannot hope to keep up that's an issue. Seems those who are fine with rarity are also fine with every single player having to play spark archmage to farm the game so they can afford to buy gear on the character they do want to play. That's not a game, that's a damned job. When there's no divine sink in place to drain the economy of wealth then runaway inflation makes it impossible for anyone who didn't hit 90 in the first week or reroll quickly to spark archmage to catch up. The price of divines is going up exponentially each day. What exalts you can earn on a character with 150% rarity in a full day of gaming barely covers the inflation on the cost of a divine from the day before. It's not sustainable. Doesn't matter how good it feels to be one of those players who sits at the top of the market. When players get sick of being unable to upgrade they wil quit. And any game that loses it's playerbase to things like this will not get it back. Idiots think PoE 2 can survive with whoever of the PoE 1 playerbases sticks with it. It can't. GGG will have leveraged a lot of investment and capitol to build this game and they need it to be successful or they may go under with the rest of them. The problem IS the rarity, because it's only accessible to a handful of the classes/builds. And that means either everyone has to play those or they're the only ones who can afford the items that they themselves are inflating by turb-charging currency farming. The first exodus from D4 happened because people couldn't get end game gear to upgrade their characters.
@Sync_Oh
@Sync_Oh 3 күн бұрын
You are correct in some cases, and also an issue i meant to touch on. You should have to sacrifice to run MF. No build should have 150+ Rarity and be able to beat the pinnacle bosses in any real capacity. But that is a problem with a few builds, not rarity inherently. So do you believe those builds that can have massive rarity and destroy everything in the game should be left alone and they remove rarity? Is that your solution? And the problem with gearing up endgame in d4 was that end game items were trash... good ones didn't exist. d4 had some of the worst end game itemization of any ARPG ever
@Snookenas
@Snookenas 2 күн бұрын
@@Sync_Oh I would disagree. Any build, and they are not a few, that are not using specific uniques or atleast very few can run 150%+ rarity easily and how overtuned it is makes it mandatory. I don't see how adjusting gems/items(essentially nerfing builds) that can impact other stuff would be a better idea then tuning down rarity?(not remove) Maybe not even tuning it down is necessary but rather remove currency drops from being affected by rarity. I'll admit that I'm a casual and dont have the time to put in more then 3-4hrs a day and I've hit a literal brick wall with gearing as rarity now is mandatory and even though I have 160+ rarity I can not keep up with the inflation of divines.
@evindtv
@evindtv 3 күн бұрын
You can't double how fast you can clear a map, but you can double the loot from a map with rarity
@Sync_Oh
@Sync_Oh 3 күн бұрын
U can 100% more than double your speed clearing... Just look up a video empyrian using or one of those guys using temporalis body armour with blink... it might be the fastest path build ever
@mrchill530
@mrchill530 3 күн бұрын
You must be new bro, you can absolutely double, triple or even quadruple your clear speed! There are so many ways to make an absurd amount of currency with out even touching magic find.
@JtotheDoubleL
@JtotheDoubleL 3 күн бұрын
this is demonstrably false. imagine thinking rarity increases quantity of loot. All it does is raise the floor and make loot more consistent. Someone running maps in 2 mins with 0% rarity and 100% inc. quant is going to make magnitudes more currency than someone running maps in 4 mins with 500% rarity and 0% inc. quant. This has been proven time and time again in poe 1 and its happening again in poe 2 but liars and morons are brainwashing you people into thinking rarity is the devil and must be removed. News flash, if GGG remove rarity from gear, nothing will change. People who know what they are doing will still drop divines and people who thought rarity was the reason will suddenly drop absolutely nothing and continue to be locked out of the economy.
@lincolnjohnson4428
@lincolnjohnson4428 3 күн бұрын
@@mrchill530 Not currently in the game. Maybe when PoE2 fixes alot of their systems like (expedition/ritual, etc..). But that is whats causing this. The fact that crafting is bare boned. That and some specs can spec 400% MF with zero effect on clear speed (Archmage, DD, etc...)
@zhongjie
@zhongjie 3 күн бұрын
@@Sync_Oh yeah just get a temporalis np 400 div build
@sol5916
@sol5916 3 күн бұрын
Translation: I spent all my currency on rare find gear, and now that the prices are inflated, I want to stay special being one of the few who can farm this way
@WilderQ
@WilderQ 3 күн бұрын
brain rot
@sol5916
@sol5916 3 күн бұрын
@ it is what it is. Every word and action has a motive behind it that is designed to benefit the person. If you view the world based on this fact, you’ll always draw the right conclusions
@Sync_Oh
@Sync_Oh 3 күн бұрын
@@sol5916 what? If I spent all my money on something… and the prices then became inflated… wouldn’t that mean I’m making money just by investing in those items? You know… cuz they are worth more now?
@sol5916
@sol5916 3 күн бұрын
@ why would you sell inflated gear that you already have and are using? The goal is the gear, not the currency.
@Sync_Oh
@Sync_Oh 3 күн бұрын
@ that’s debatable. You get more gear to get more money my dude. Chicken or the egg brother…
@lincolnjohnson4428
@lincolnjohnson4428 3 күн бұрын
Yes, its always been in the game. But in PoE 1, it didnt effect currency drop like it does in PoE2. I have gotten 6 Divine on a single map. But the real problem is.. you feel like you HAVE to spec into MF. Otherwise you will fall behind. That is not a good formula. I would rather build power, not fit 300% MF on my character.
@Sync_Oh
@Sync_Oh 3 күн бұрын
yeah but quantity did... and it doesnt exist right now
@lincolnjohnson4428
@lincolnjohnson4428 3 күн бұрын
@@Sync_Oh True, but there are several factors in play. PoE1 MF was not nearly as strong. On top of that, the market is a little wonky right now due to PoE Trade site being outdated with currency, so raw drops are bigger value. Making it feel like you HAVE to spec into someting is not good, and that is where the game is at.
@royalecrafts6252
@royalecrafts6252 3 күн бұрын
@@lincolnjohnson4428 remember that in poe1 you have a currency vendor to price check almost the entire currency market, poe2 doesnt have that so players just go bonkers
@mrchill530
@mrchill530 3 күн бұрын
Then build raw power and farm ubers. Sell their unique drops for a ton of currency and make your money that way. If your consistently farming Uber content you'll make more money than a mf character
@lincolnjohnson4428
@lincolnjohnson4428 3 күн бұрын
@@mrchill530 You could do that, but you cannot farm UBRS. They require 3 citadels which take alot of pathing time. Hell, I will probably make as much pathing to the UBR than actually the boss himself with a ton of MF.
@rumbleshakes
@rumbleshakes 3 күн бұрын
GGG should remove rarity from gear, and buff it on maps.
@TheRunner3D
@TheRunner3D 3 күн бұрын
and also buff the content cus its super easy without rarity occupying mod slots on your gear
@chrishammerberg6859
@chrishammerberg6859 3 күн бұрын
We are all behind the 1% MF or not .
@AleksandarV18
@AleksandarV18 2 күн бұрын
I had 220% rarity i would maybe get 1 Divine in 100 maps doing breach etc... Then i went to 100% rarity still only got 1 divine per day. Then my friend who has 0 rarity had 3 drop in 1 day. I just dont see how rarity is even good. 99% of my currency comes from Crafting and good boss drops.
@Boka-GWC
@Boka-GWC 2 күн бұрын
You are right, thx for pointing that up ! Keep the good work, i'm enjoying every stream ;)
@86pelezinho
@86pelezinho 3 күн бұрын
Even if they remove the rarity gear, dedicated guild groups would still rule the economy
@Sync_Oh
@Sync_Oh 3 күн бұрын
100%
@YrCleddyf
@YrCleddyf 2 күн бұрын
Rmters run "xp leech" parties
@3ASY355
@3ASY355 3 күн бұрын
Whether it's been exaggerated or not, it's still a problem. It also feels like the "issue of the week" keeps shifting. Week one was about loot drops, week two focused on map difficulty and trials, week three was about rarity, and now it's about both rarity and finding citadels.
@dr.RinseRepeat
@dr.RinseRepeat Күн бұрын
People are really forgetting that GGG wants longevity on these aspects of the game. They didn't want half a million people to go out and destroy the game in 2 weeks while they were on christmas holidays.. This should be clear, things were supposed to take longer in poe2. Man oh man ... I love access to rarity on gear. Especially because it affects currency. I typically make 2 -4 builds a league, I've only ever league started the same build twice in a row. I have played since 2013, played all the diablos as a kid and d3 as a sad adult. Getting that MF feeling is great, you can feel the increase in drops when you slot rarity into gear, its AWESOME. It isn't necessary for every single item to have rarity, it's necessary for those items to have Defences, Resists, offensive bonuses. Once you build those and you are functioning, then slotting in rarity is the kicker. In PoE1 rarity was a buildmeta on its own. PoE2 gave it to everyone to add in as much as they could manage. If the problem is some classes have an advantage here. it is indicative that the classes innate defences are too high, or every other class is too low, or they have too much access to dmg, or the other classes have too little access to damage... its buffs or nerfs, and you dont like that answer usually but if you cant see that the disparity isnt caused by MF but by class power, idk what to tell you. The answer is not to remove magic find, but to make sure it is relatively equally available. I still agree with Sync_oh that not every build should be able to do every kind of content. Though so crying that someone elses build gets more stuff than you is just like watching youtubers as a casual player, This is already their experience. New players don't understand the path of exile economy and to them this is wild, but to poe1 players this is just a normal league experience. First in best dressed and then shits expensive and you have to farm to afford stuff. You know what I did when i found out rarity was better than everyone thought it was? Instead of stopping everything i was doing to make a Mf stormweaver, I went and made a deadeye and had a blast smashing the campaign like it was nothing with gas arrow and a decent widow hail i found. Ive still found divines, luckier than some i know. Id rather people put their energy into the 1 portal problem. It feels good when you don't die, but it feels like torture when you do. I think completing maps needs to reward a decent amount of experience as an offset to the death penalty on top of the single portal. As a start anyway.
@Sync_Oh
@Sync_Oh Күн бұрын
Well said man! Thanks for that! you clearly have a similar love for the game as i do!
@kevinreyhan209
@kevinreyhan209 3 күн бұрын
rarity it just honestly feel dumb, it shouldn't be in game, period.
@LordOdio
@LordOdio 10 сағат бұрын
Thought provoking commentary, didnt expectly less from anti-mfers
@quietman3473
@quietman3473 3 күн бұрын
For me it comes down to if they balance the drop rates around the fact that Magic Find is a stat. If they do, phken pointless. Just remove it and set the drop rates to that value. I don't need another set of RNGessus rolls on my gear to try and aquire.
@colinfrazee7430
@colinfrazee7430 Күн бұрын
Around the 13 minute mark is where he really hits the nail on the head. Some builds right now are just so strong that slotting in some rarity is super easy while other builds fight just to survive the random slam attacks and chaos explosions. This is especially true for melee builds. Just saying.
@Sync_Oh
@Sync_Oh Күн бұрын
oh dude melee is in such a bad place right now. its a shame considering how good they made it at the end of poe1
@Devoid516
@Devoid516 3 күн бұрын
Magic Find is not an issue drop rates are.
@moyga
@moyga 3 күн бұрын
Most people cannot choose between having a lot of magic find gear for farming maps, or farming the bosses with powerful gear, because they need the magic find gear to get the currency required for the powerful gear and the summon materials for the bosses in the first place! It is the people who have all the magic find gear who are rich and therefore also have the powerful gear and are farming the bosses, they are doing both, they are getting the best of both worlds and other people are left in the dust doing neither. It's not choosing one or the other, its often having both or having neither. Especially if you ended up playing a popular class, like stormweaver, the items are all extremely expensive. So your comparison of choosing between the two of them makes no sense. In reality, people who dont stack magic find just get screwed over and largely never make it to being able to farm bosses because the inflation from people stacking magic find and doing breaches has made powerful gear too expensive and its extremely difficult to find any divine orbs or even things like greater jewelers without magic find on your gear. It makes it feel necessary because the gap is way too huge. And now its difficult to even get decent gear with high magic find because because everyone knows magic find is over powered, so its also very expensive to get that gear. Playing without magic find at the moment feels terrible because its way too different to playing with magic find, magic find is way too powerful at the moment. You will go from finding 1-2 exalts a map, to like 20+ exalts a map, its a crazy difference. It has become basically necessary in the current system. If you don't have magic find gear, then even 30 exalts for a mediocre ring that has your basic defenses but almost no power beyond that is very expensive. Also, psychologically, I think for most people trying to sacrifice power on your gear or things like pasive tree gems to increase currency drops, feels totally different than juicing your maps to have more currency drops. Making your character weaker and making the map harder do not feel the same psychologically. I think the former feels worse and less fun for most people.
@tikars8668
@tikars8668 3 күн бұрын
The problem is rarity increase the currency and rare item drop rate of the mobs significantly . If you have 0 rarity , you won't even drop one divine even you are clear the map three times faster .
@Sync_Oh
@Sync_Oh 3 күн бұрын
@@tikars8668 you’re not clearing the map faster than the people you are complaining about
@Stellar_Lake_sys
@Stellar_Lake_sys 3 күн бұрын
I distinctly remember buying rings and stuff with 4 good tier 1 or 2 mods for like 20-30 c in necropolis league, wonder if that not being very long ago has a lingering affect of people being used to an economy where perfect items are printed and merely good items are just a bulk byproduct
@zoesan
@zoesan 3 күн бұрын
I really like your take on this and I mostly agree with a lot of what you have said. The only counter-point, or thing to remember, is that poe1 and poe2 are not the same game and the whole start of the video was a rant about poe1 and I almost clicked off. I also think you were mistaken at around 17 minutes were you quoted the guy about a ring for 60 divines; he said that is where the economy is headed but ofc 60 divines was more of an over-exaggeration.
@Sync_Oh
@Sync_Oh 3 күн бұрын
Word, I can appreciate that. But I will say is I get it’s poe2… but it’s really just more path. They dumbed it down to try to invite new players. But I assure you, this is more path. And all the things we loved about poe1 will be here, but hopefully with some new takes on things. That’s why I draw the comparison
@envoydroid4027
@envoydroid4027 3 күн бұрын
From what I'm understanding, nerds cry. Especially high estrogen nerds, and I don't mean the few women
@Mrobertnoel
@Mrobertnoel 21 сағат бұрын
In other words... STOP FREAKING BOIS!
@tommauro3052
@tommauro3052 3 күн бұрын
Rarity tied to currency is where it kills the market. If ggg can’t figure that equation out then they should just remove it and buff map mods
@paulamblard3836
@paulamblard3836 3 күн бұрын
1st argument : "it existed in the past" : it is a new game, it is the time to end this bad thing. 2nd argument : "some peoples like it" : it seams that lot of people hate it. 3rd argument : "there is some mechanic that don't scale with rarity, that build without can farm" : 90% of the game scale with rarity "some build are stronger than other" : yes, but they should not be able to multiply the amount of loot they get. and the problem of trade site is unrelated to rarity.
@Sync_Oh
@Sync_Oh 3 күн бұрын
@@paulamblard3836 it’s not really a new game man… it’s more path. That has become evident in the last couple weeks. I’m guessing you didn’t even know what rarity was before people started complaining about it. And if a couple builds can push it too far… why not Nerf just those couple builds? Why remove an attribute that can benefit all players only because a couple builds abuse it? Is that your solution?
@tatsunithelennyking2540
@tatsunithelennyking2540 3 күн бұрын
@@Sync_Oh "It's not really a new game man" it's clearly and very much a new game. You refusing to admit it just shows how biased you are and unwilling to have a good faith argument. You're clutching pearls and it's evident with all the comments you keep posting.
@LordOdio
@LordOdio Күн бұрын
@@tatsunithelennyking2540 you havent got to endgame then, its exactly the same as poe1 except you move slower then molasses. Locking adequate loot to "hard content" literally only helps to consolidate wealth to streamers/guilds.
@tatsunithelennyking2540
@tatsunithelennyking2540 23 сағат бұрын
@LordOdio I have 3 endgame characters with 2 of them being 90+. Cope again with your projection.
@Sync_Oh
@Sync_Oh 19 сағат бұрын
@@LordOdio right! We got more path bois! I love it honestly
@bradreeder7635
@bradreeder7635 3 күн бұрын
How can you compare one single godly RNG drop with making multiple divines on one map over, and over? It boggles my mind. THIS is the kind of feedback nobody needs. The fact that you have to spec into rarity to have any chance in the economy is bad for the game. A new player trying to upgrade to anything will have no chance, unless they understand the game deeply. And, all the new players don't have that knowledge. Thus, they look at buying gear, see that it is more than 100x their total net worth, and quit. Bad take on this. Really, really, bad take.
@Sync_Oh
@Sync_Oh 3 күн бұрын
@@bradreeder7635 path caters to new players now? Isn’t that what Diablo did? Look how that turned out
@Sync_Oh
@Sync_Oh 3 күн бұрын
@@bradreeder7635 you missed the point of the double drop, the single drop is lucky. The double drop is a result of a mechanic and specing into tree nodes. We don’t have that option. We have rarity, and do you really think a new player trying to to buy some low level item is is being affected by the high magic find players? They are not even on the same planet. The fact is you need a deep knowledge of the game to excel, that’s why path is so good. This is a new players take, I’m sorry brother. But you just haven’t played that much path. And that’s okay.
@bradreeder7635
@bradreeder7635 3 күн бұрын
@@Sync_Oh You are changing the subject. I never said that it was focused on new players. Once again, you are trying to change other's words to support your point of view. The fact that you can't present any supporting argument, other than "It doesn't affect me, so it's fine" is indicative as to how weak your argument is.
@bradreeder7635
@bradreeder7635 3 күн бұрын
@@Sync_Oh Oh, and don't worry about responding. I am blocking this channel, as will any other Poe player who knows when they see someone who has no idea what they are talking about.
@Sync_Oh
@Sync_Oh 3 күн бұрын
@ no way player im getting the last word
@bradreeder7635
@bradreeder7635 3 күн бұрын
No more views. Select "do not recommend channel" PoE does NOT need this guy.
@WilderQ
@WilderQ 3 күн бұрын
It's not about stuff being random... It isn't about being really lucky and duping a mage blood. It seems like you don't understand the core conversation. We wants GEAR progression to be that you get stronger = you can clear faster and harder content = you get more drops per hour. Not magic find better than all other stats. It is simply about GEAR not about atlas and not about league mechanics.
@WilderQ
@WilderQ 3 күн бұрын
People don't want to feel forced into having magic find on gear. They want to have combat related stats.
@yaretifordis9043
@yaretifordis9043 3 күн бұрын
There shouldn’t be a way to double item drops, it should just be a normal rate for everyone. Gear and talents should specifically only going into making a build better. Putting points into gear to get more drops is the most boring gameplay mechanic ever.
@Takegoodcare84
@Takegoodcare84 3 күн бұрын
I totally agree that rarity is ok and other mechs n stuff is missing atm. We don't even have real crafting in the game
@Mrobertnoel
@Mrobertnoel 21 сағат бұрын
I completely agree 💯
@buddylord3276
@buddylord3276 3 күн бұрын
It's inflation, which means things don't cost more, but instead your currency is worth less. The reason it's worth less is because there's an expected work to reward ratio that's being violated with rarity and group breach farming. There isn't enough stuff or 'work' to validate the amount of currency in the game, thus the currency value drops. It's compounded with how useless currency is on a grand scale. Making it luck only, makes you need more of it, which then drives the price up artificially. Further dividing the haves and have nots of the game and drowning the new player in an inflated market economy driven by influencers and wannabe venture capitalists living out their bitcoin early buy-in fantasy through a video game.
@SparksofLiberty
@SparksofLiberty 3 күн бұрын
I could say it'd be a small problem if there was any currency sinking mechanic... I mean, Chaos have it's use and divine is on high demand due to Ingenuity's belt... but what is an exalt's worth without much use ? =/ (also, I'm all in favor for increasing drop mechanics)
@al44tec
@al44tec 2 күн бұрын
Don’t be wack, the irony, with liking rarity as a stat other than stats that actually matter. Rarity literally takes the place of an actual meaningful slot. Remove rarity and have the higher maps have higher rarity built in. If you cannot progress with rarity but cannot get items without it the there is a inherent problem with the system as a whole
@sleebysyd
@sleebysyd 3 күн бұрын
rarity just shouldnt touch currency at all its genuinely as simple as that lol
@SirBakat
@SirBakat 2 күн бұрын
His need to stay special is real.
@ryanquerzola-co9wt
@ryanquerzola-co9wt 2 күн бұрын
Yes you are 100% correct and all the mainstream streamers that have been around for over a decade and have played poe 1 since its creation must be wrong. Literally every streamer has commented on how rarity is broken atm. Guess they are all morons. Lmao 😂😂
@Sync_Oh
@Sync_Oh 2 күн бұрын
Good call! I like you
@LordOdio
@LordOdio Күн бұрын
Considering most of those streamers have either rmt'd or have "donation gear" yea I'd say theyre wrong
@GeorgyJames-fe4en
@GeorgyJames-fe4en 3 күн бұрын
hate to point it out but we r freaking out to point out how we want poe2 to be shaped. them not putting quantity in at all should tell u something. The devs and the ppl speaking out will hash this out and hopefully it will be a perfect game next xmas. :D id like a lot of things to change personally. i usually play ssf. and crafting is basically chaos or blind slam. its shit. so tomato tomoto.
@cfunch
@cfunch 3 күн бұрын
Ive been saying this for days now. Great video
@jlowe92
@jlowe92 3 күн бұрын
Rarity should come from levels, not gear.
@Hieronymus7
@Hieronymus7 3 күн бұрын
People complain because Item Rarity feels mandatory right now. Item Quantity was removed because it was the only thing that affected currency drop rates and you felt stupid for not running any. Now in PoE2 Item Rarity also affects currency drops, and not only that but the difference between 0% Item Rarity and 100% Item Rarity is already night and day. It's a crazy difference how it increases the drop rate of higher tier currencies. It's not a thing that you add on a finished character, it's a stat that you need to add, make yourself weaker, to acquire a reasonable amount of currency. The rares market is not fucked, people just don't know how to search for gear. Magic find actually makes common items and rares laughably cheap - but it also increases the prices of high end uniques/popular items and the items that get used up by high-end magic find blasters, widening the gap even more between regular players and high end players. People complain because they play in a trade economy and they feel like they're missing out. If this game would be SSF, noone would even care about MF. If they would change Item Rarity to not affect currency drops also noone would care.
@marcinhihiu3903
@marcinhihiu3903 3 күн бұрын
“The rares market is not fucked up, people just don't know how to look for gear.” yes, it's fucked up because no one even bothers to answer because doing trades for 50-100ex actually makes them lose money because in the time spent trading they can do 1 breach and most likely make x2 money than trading.. so the issue of the trading side is trading LOSE U MONEY, as dumb as it sounds, but that's how it is..
@LordOdio
@LordOdio Күн бұрын
@@marcinhihiu3903 trade has always been like that, hell I had one guy whisper me back cause he was in the bathroom. Its not because of MF my dude.
@YrCleddyf
@YrCleddyf 2 күн бұрын
Ngl i only have like 36mf on my gear im still making multiple divines in a day by farming breach and ritual.. even expedition crafting and reforging items generates multiple divines for me. I cant say i like mf affecting currency but i have 0 issue with it affecting item rarity like the name suggests. Most of the crap I've seen at 10+ Div are items that actually have good rolls or items listed by noobs that don't know any better The issue imo isn't rarity its that good rare items are harder to obtain since we cant craft them as easily and in my opinion this is a good thing because it makes good Rares actually valuable. Just think of PoE1 and how easy it was to make a pair of boots with max movespeed, high life and max roll triple resistance or double resistance + Spell Evasion.
@wizardsofscript
@wizardsofscript 3 күн бұрын
Hear me out, we remove rarity from equipment, but we make 5% rarity a highway node option. There's your opportunity cost, you use the highway nodes for stats in the early game for gear and gem requirements, then late game you try to accommodate rarity by using stats on equipment at the cost of other meaningful suffix rolls. Also tames the stat stacking builds.
@elvis8959
@elvis8959 Күн бұрын
Poe community is its worst enemy. Ppl want to gate and hate. Nerf everything so only guys who play 15 hours days are doing well
@defnotsmoj6760
@defnotsmoj6760 3 күн бұрын
Yeah. It's fun to add rarity in your gear (:
@throwawayableact
@throwawayableact 2 күн бұрын
if ggg didnt make rarity affect currency, there would be nothing to loot in maps. and maps are shit boring enough already.
@Kevin-sg8jq
@Kevin-sg8jq 3 күн бұрын
The game as a lot of issues right now for it's obvious EA state, and i would say the rarity problem is a combination of those issues. Imo the problem everyone has with rarity is, atlas wise, nothing feels good, so now that a lot of people have to interact with the almost non existing league juicing mechanics, everything falls into rarity, and magic finding is something that's enjoyed by a minority of the player base, so the reaction is expected
@jed5135
@jed5135 3 күн бұрын
Omg i cant afford the time to farm as much as you do and mid max like yall elitist poe die hard fanboys do. how much time is enough time to say ok maybe 50 hours per ladder , 100, 500? Yall want us d4 players to come here make one mf char and another giga chad char with the sht we farm from our mf char. Im supposed to nerft my build to do low or mid tier content rather then push higher contented and be rewarded for that. "Crafting " is just gambling Ways stones dont drop with 375% drop chance attlas three 20/20 do t15 t16 and get get t1s snd sometimes t14 como on. The economic is doom cuz the bots mf all day nun stop. I get stop on random rocks on some maps , when i play with some builds from my friends i cant see shit on the screens so we have to lane split cuz his spells lighting and fire Yall praize like this game cant do no wrong
@marcinhihiu3903
@marcinhihiu3903 3 күн бұрын
yea, the power creep that is now in poe1 and poe2 did not always exist, in poe1 in the days before GGG started making poe1 more casual friendly as a magic finder, you could not farm more than t1-3 maps.... so any other gear/tank other than rar/quan was able to farm t16 and it was balanced. Now you spam T16-T18 with full rarity and you're forcing the whole community to play mf gear, which is not what all players want to do.. on top on that the market is fucked.. 45% -sorc 25%-monk 25%-ranger 5%- the rest this is what the current poe2 looks like, diversity and “sandbox ARPG”, copy-paste guide gameplay make this game boring and almost unplayable and no different from D3/4, literally the same shit..
@jonmichael7783
@jonmichael7783 3 күн бұрын
205 rarity on high rarity map last two straight nights of farming 0 divines....even killed breach boss an didn't even get an exalt.....most streamers are full of it.
@PerseusKarvasius
@PerseusKarvasius 2 күн бұрын
contrarian andy
@jed5135
@jed5135 3 күн бұрын
D2 will always be the goat
@harryhoudini4365
@harryhoudini4365 3 күн бұрын
Im just going hc ssf, rarity leagues just destroys the economy i did it on poe1 with that abyss spire strat a few leagues ago and was dropping 10+ divine stacks, although fun the economy was just a mess. Endgame isnt fun atm aswel so hc with just add some more fun to the campaign
@McLooms
@McLooms 2 күн бұрын
spire farming was fun af on hc ssf tho
@harryhoudini4365
@harryhoudini4365 2 күн бұрын
@McLooms man it's the only time I've got to level 100, the xp was insane aswel
@mickeythomsen1001
@mickeythomsen1001 3 күн бұрын
I like your take on this but i am pretty sure that the "everything is 1 div" is kind of either misunderstood on your end or taken at 110% face value where is see it as being used as a metaphore for the effect MF has on prices.. I build into MF when its possible but overall feel is of build is more important.. This whole "you fall behind" is something i cant wrap my head around.. 1-2% of all the players are playing for the ladder and being first to do something - the rest of us are simply playing a different game and MF or no MF isnt going to matter when you compare with the 1-2% of top players..
@RyanSiegelGplus
@RyanSiegelGplus 3 күн бұрын
Bad Take.
@royalecrafts6252
@royalecrafts6252 3 күн бұрын
magic find just stack add up to an already existing problem
@bushwookie2438
@bushwookie2438 3 күн бұрын
lol so much drama on a game that is work in progress, STOP STRESSING OUT!
@JtotheDoubleL
@JtotheDoubleL 3 күн бұрын
removing rarity from gear would do absolutely nothing. rarity has been scapegoated by liars and morons. I am running less than 50% rarity on gear and ONLY running 100% quant breach maps with deli anoint and I get 1-2 divines per map. But dumbasses on reddit would tell you thats not possible without 500% rarity on gear. If GGG remove rarity from gear, it will do absolutely nothing that the whiners hope that it would accomplish. Divines would continue to rise in and you people would still be locked out of the economy, in fact, it would make it far worse for yourselves because news flash, rarity gear is cheap asf and what it does do is raise the floor of currency you get and improve your consistency. The people who are dropping multiple divines per map could be running 500% or 0% rarity and it would not* change the loot because we are juicing quantity on maps not rarity. Quantity is king. It always has been and it always will be.
@Sync_Oh
@Sync_Oh 3 күн бұрын
Right! Good map rolling is OP AF
@lincolnjohnson4428
@lincolnjohnson4428 3 күн бұрын
Kind of. I agree quantity is king. Do you think that these people arent juicing maps with 400+% MF? The difference between juicing a map with no MF and 300% is huge. You can sit and argue, but there have been several spreadsheets of people running different values of MF. Myself included, and it is a little out of whack.
@JtotheDoubleL
@JtotheDoubleL 3 күн бұрын
@@lincolnjohnson4428 Firstly the difference is not that big. I went from having 300% rarity fully juicing maps and then went down to around 40ish% because I wanted to clear faster and the difference was less than 10% for me if we ignore currency per hour which went way up since I was clearing much faster with better gear. Also I'm more talking about the people complaining about rarity being OP. What these people want is rarity removed from gear, but that wont change shit about the economy when the difference between super juiced content with and without rarity is like less than 20%. These people think that once rarity is gone from gear that we will return to a utopian market where every player can participate fairly and equally. The point is they've been misled by anti-rarity propaganda spread by streamers who dont like MF. Nothing will change.
@lincolnjohnson4428
@lincolnjohnson4428 3 күн бұрын
@@JtotheDoubleL I dont think I have heard any streamers say to remove MF. They have said (and I agree), that Rarity is such an important stat right now, that it is more profitable to gear rarity, than power. Which is 100% true, there is no question about it. At the current state of the game, Rarity is the most powerful stat. And the difference between 0-100% MF is substantial, no clue what you are going on about. And to compound it, you can have specs that are able to spec 400% MF with zero consequence to clear speed, which makes it even worse (Archmage, DD, most ranger specs). Top end streamers have demonstrated it. They do one juiced map, get 5 divine, 80 exalted, etc.. and the map takes no time at all.
@JtotheDoubleL
@JtotheDoubleL 3 күн бұрын
@@lincolnjohnson4428 literally the majority of the biggest streamers have publicly said that they would gladly welcome rarity being removed from gear. you have no idea what you are talking about but sure, removing rarity from gear will solve all of the problems, you keep thinking that. you have clearly not played the game and have been fed a bunch of false info, keep thinking that while I and all of the people who are juicing correctly continue to drop tons of currency whether we have rarity on gear or not. And when rarity is removed from gear or at the very least nerfed into the ground and made to be non-impactful, the game and the market will still be the same, divines will still continue to rise, exalts will still be worthless and you'll be back on reddit whining about how the market is still broken and blame it on rarity, while divines continue to be printed from maps by people like me who actually know how the game works. But go off king. Yell from the rooftops that rarity is the sole reason why the game is fucked up.
@obscurside3652
@obscurside3652 3 күн бұрын
of course your 2nd character is a MF, you would quit leagues is GGG wasnt showering you with divines and mirrors. You ain't playing poe for gameplay, but for free loot.
@RageQuitVM
@RageQuitVM 3 күн бұрын
gamers are entitled gatekeepers i swear
@samgreen8582
@samgreen8582 3 күн бұрын
Finally people are starting to fight back. You don't have to put rarity on your gear. Narcissists that play 16 hours a day are trying to kill the fun for those of us with real jobs that can't grind all day to find shit. It's bull shit... rarity isn't the problem, drop rates are the problem, shit crafting is the problem. And the sad part is ggg will listen to this 1% of overly vocal group of players. Streamers are slowly killing gaming. There's some decent ones but ya I said it
@dakotawoodruff2622
@dakotawoodruff2622 3 күн бұрын
Lol talk about an over exaggeration. "sTrEaMeRs ArE kIlLiNg GaMiNg" I'd Love to see your characters on PoE
@royalecrafts6252
@royalecrafts6252 3 күн бұрын
as you said, rarity is not MUCH of a problem, but IT IS problem nontheless, problems stacks on top of each other
@johnm9934
@johnm9934 3 күн бұрын
BS trade is rigged and botted. And your full of shyt those rings have way lower stats for exalts , you know this if you do not then your a fool.
@dias8588
@dias8588 3 күн бұрын
Great video actually not making rarity the problem. People will always complain... wich means ill always have entertainment lol.
@_Baleful
@_Baleful 3 күн бұрын
The takes from big content creators on this have been unbelievably cringe. Thank you for being sane.
@ZeusWRLD999
@ZeusWRLD999 3 күн бұрын
THEY MADE POE1 DEAD Cause of quant changes not that fun anymore party playing....poe1 u were never forced to MF if u want a TANKY GIGA DMG then u dont get mf and If u want all that on one build then u gotta invest like all mirrored gears which is normal for me ...THIS ALL HAPPEN AFTER AFFLICTION LEAGUE WHERE EVERY CASUAL/NOOBS FOLLOWED A MF BUILD THEN THEY WANTED TO DO ON OTHER LEAGUE BUT THEY CANT MAKE CURRENCY CAUSE THEY ARE CASUAL/NOOBS SO ALL THEY COULD DO WAS CRY ON REDDIT AND FK THE WHOLE POE....RIP TO ALL OF THE MF ENJOYERS / GROUPPLAY ENJOYERS WE HAVE BEEN DEFEATED :(
@DesmoxMyco
@DesmoxMyco 3 күн бұрын
I agree on the MF thing man. People trying to kill the fun. On another topic tho I commented on your build video about p conc. Tried it and now see the difference. I was wrong about that one. But could you explain to me about the gloves you use? Why does that last line make a big dif? I don't understand if we aren't taking any other magnitude stuff why they'd be better. Thanks!
@Sync_Oh
@Sync_Oh 3 күн бұрын
Appreciate it man! The gloves allow all damage types to scale poison. So fire, cold, lightning, etc make poisons stronger. Magnitube helps but the initial hit damage is what determines the value for magnitude to scale off of
@irritant623
@irritant623 3 күн бұрын
Bro just stop making poe content, you don't have a clue what you're talking about. No one is even saying every build should do everything smh.
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