Pathfinder Kingmaker - UNFAIR Difficulty Intro (Inquisitor, Sacred Huntsmaster)

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HaasGaming

HaasGaming

Күн бұрын

Пікірлер: 79
@haasgaming
@haasgaming 6 жыл бұрын
Well, I can now say this build is pre-nerf! steamcommunity.com/games/Pathfinder_Kingmaker/announcements/ The assassin leader got nerfed, the wolves got changed. The wolves were the only real issue for this build, so rejoice, it just got a lot less frustrating.
@surgery318
@surgery318 6 жыл бұрын
How far has this build taken you so far? The next few fights at Oleg's must be brutal...especially since the NPC you're trying to protect basically dies in 1 hit.
@haasgaming
@haasgaming 6 жыл бұрын
Marc L Luckily if they die you're fine as they get back up anyway! You can also reset combat by walking up north so you can get the engagement, it's not that hard if you do it that way.
@surgery318
@surgery318 6 жыл бұрын
I appreciate you sharing your tips - you're obviously really skilled and know a lot about the background of these types of games. Very inspiring for a noob like me. I don't want to copy you, so I am doing some research to try and figure out what I can build to compete on unfair. Glad you were able to get past the wolves pre-nerf. I hope you're the first to finish this difficulty! Good luck.
@MrCattlehunter
@MrCattlehunter 6 жыл бұрын
You need to be a true masochist to play through on this difficulty. I salute you for trying anyway.
@haasgaming
@haasgaming 6 жыл бұрын
Can confirm, am masochist
@Dark3nedDragon
@Dark3nedDragon 6 жыл бұрын
At times I feel like a masochist for even playing on normal Encountering a group of three random Owlbears, did I mention Enraged Owlbears?, on my lvl 6 party. We were tearing everything else up, thought we'd be fine, then looked at their stats and realized that they were hitting my 34 AC fighter with almost every hit, and dealing almost 25% of their HP per attack, with apparent multi-attacks per round...lol I even cast Blur on the Fighter, they still went down in a single round. I'd thought, prior to this, that the random group of Ferocious Worgs + a Greater Werewolf were hard (they KO'd half the group, was not expecting them, had not rested, and no buffs on party, lol), but even all of the buffs meant nothing against dem evil Owlbears.
@TrickyTrickyFox
@TrickyTrickyFox 6 жыл бұрын
Playing Unfair, some of the boss fights (that one camp in kobold area, that one tree-bear in temple area and several others) are devastating as hell :D Though, from the OG - I only kept Linzy and Amira (I know she is garbage, but I just love hearing her scream BLOOD FOR GORUM!!!!), all others are mercs, which makes the game a LOT easier since pre-made are kinda crappy xD Especially Valerie, tower shield class is stupid to start with and having a tower shield specialist with low DEX is heart-breaking
@shan9usfc
@shan9usfc 6 жыл бұрын
Went for an Inquisitor specialising in Dex because Victor Saltzpyre. And like in Vermintide, we got rekt.
@VictorCreedGaming
@VictorCreedGaming 6 жыл бұрын
Animal companion is really strong in prologue and most classes should be relatively strong with it. I had several failed runs before I tried a Mad Dog barbarian which succeeded first try with both the first hard fight in the library (2 archers one daggerguy) and the final tutorial fight. I still got blown up vs bandits part 2 with the archrers permaing for ridicolous 90+ damage.
@Jonaelize
@Jonaelize 6 жыл бұрын
Do you have a level guide for this build? I really like it!
@paranidherc
@paranidherc 6 жыл бұрын
Unfair is basically "Fuck roleplay, let's numbercrunch, yaaaay"
@AlexandruGhiura
@AlexandruGhiura 6 жыл бұрын
Where is the play video on Twitch ? I can't find it :(
@Sh0cklyz
@Sh0cklyz 6 жыл бұрын
Damn you're a nerd and I love you for it! :D
@haasgaming
@haasgaming 6 жыл бұрын
I suppose a social masochism experiment is quite nerdy.
@Baraz_Red
@Baraz_Red 6 жыл бұрын
Funny, though I am not a min-maxer, the second time I played PF (tabletop), I made a cleric that used *Hand of the Acolyte* with an *Earthbreaker* maul (2d6 +Wisdom is big for initial damage, and I could pump it to 3d6 with some other buffs like Enlarge). I min-maxed that with a Buckler which is allowed in PF and older D&D editions (nb: as a DM, I would make sure that wielding a two-handed weapon procure good damage to counterbalance the lack of shield i.e. tweak weapon damage if needed [eg. 2d6 instead of 1d12], whether it be PF1 or D&D5). Anyhow, *Inquisitor* is an awesome class and is the first I ever played in PF. I used mostly a bow and bow Feats. Speaking of, in PF, a Fighter with a bow can become an insane DPS monster.
@bavettesAstartes
@bavettesAstartes 6 жыл бұрын
It is worth to mention that True Strike doesn't guarantee a hit. Twice now I have relied on it for a Scorching Ray killing blow, twice now I rolled a 1.
@andregas347
@andregas347 6 жыл бұрын
Haas, glorious vid, no jokes! Btw, saw your twich vid with you willing to create Dex Orc Duelist and there one interesting thing - aldori dueling sword being one-handed scale its dmg as two-handed because if the second hand is free PC holds the dueling sword with two hands thus using full Str to calculate damage. Also Val has an exotic prof cos bastard sword is an exotic weapon
@haasgaming
@haasgaming 6 жыл бұрын
Yup! Sadly Weapon Finesse/Slashing Grace does not seem to count for 1.5x damage through dex, so you do lose that small bonus that route.
@Dudebrotheguy
@Dudebrotheguy 6 жыл бұрын
By to look of this game and after reading up some stuff on it witch said its a dnd game with a kingdom managing aspect I made a social focused rouge with deceitful and sneaking as my first 2 feets and a ton of charisma and intelligence And I set it on the the highest difficulty because that is how I play my games No joke this was my first experience with this game
@bernard637
@bernard637 6 жыл бұрын
Literally did the same thing. On challenging mode now. Could probably swing hard but I would have to make a broken build and I really want to play as a charisma rogue with the storyline companions. Unfair pretty much isn't doable.
@Dudebrotheguy
@Dudebrotheguy 6 жыл бұрын
I think its a bad idea for the game to keep some of the pointless mechanics from the pnp(like camping, fatigue and spells per day) but lose the interactivity of a pnp(like trying to talk your self out of fights, using clothing to blend in, coup de gras on a triped enemy and a ton of good ideas they could have had ) Hell Tyranny did a better job of adapting this kind of fighting system and that was years a go
@bernard637
@bernard637 6 жыл бұрын
i mean you could always play rogue for sneak attack bonus to tripped enemies and there is also attack of opportunity against them. I thought that too about the DnD games but pillars of eternity 2 got rid of the rest system and it completely unbalanced the gameplay and made it too easy. i think the game is pretty solid as is in all honesty, but you definitely have valid points.
@Dudebrotheguy
@Dudebrotheguy 6 жыл бұрын
But that is the problem, the difficulty comes from the busy work and needles limitation And why are the limitations implemented? They don't enrich or improve the game, you could use the dark souls excuse and say that having to menage within the limitations is fun but why not have an option to turn it off Turn off camping, limited spell use thing and lingering effects after battle(like dex reduction or permanent blindness) Idk my problem was/is that it is almost a game I would like but than I have to go back half way cross the map so some one from my party can talk to me about a problem they have in the throne room and I get more frustrated than when I have to watch a 20 min missfest because my tank can't be hit but he also can't hit I downloaded a trainer just so I can use speed up time function(hell baldur's gate had that)
@bernard637
@bernard637 6 жыл бұрын
@@Dudebrotheguy just enable console and use the rest cheat and I think you will enjoy the game more. Or use a program called cheat engine which gives you a speed hack to run back and forth from town super fast. Really saves a lot of your time.
@garrybarry4286
@garrybarry4286 6 жыл бұрын
Why are the enemies AC so high at low levels?, junk mobs have AC of 22. ALL mobs hit for at least +5 and you can easily find mobs hitting for +13. Before I hit level 4 I encountered a enemy that had an AC of 30+ and was hitting for +17 in the same zone I was easily dispatching all the other enemies. Game looks wonderful, but is woefully imbalanced. Levelling up is a chore not a pleasure.
@coldz20
@coldz20 6 жыл бұрын
That my friend is a UNFAIR difficulty.
@magnumsxs
@magnumsxs 6 жыл бұрын
Wow, you mean you cant complain about it being too easy, about their being no reason to specialize or triumph?
@griffca4814
@griffca4814 6 жыл бұрын
Because those are the stats for the unfair difficulty.
@simonosen2064
@simonosen2064 6 жыл бұрын
Ignorance is my shield. My face is my weapon
@markblaze4909
@markblaze4909 6 жыл бұрын
just a learning curve. that's what makes it fun.
@markblaze4909
@markblaze4909 6 жыл бұрын
that fight against the wolves was great. it was perfect. you even let amiri die good job. get rid of her nice and early.
@Mounthuapleb5890
@Mounthuapleb5890 6 жыл бұрын
which class would be the "best" for this game? i'm playing a sorcerer and its alright, though of course amiry and pretty much the rest of my party members are way better than me as far as damage dealing goes...except for linzi of course....
@bernard637
@bernard637 6 жыл бұрын
Might be your stats. These sorts of games encourage a min/max style build where you dump the ones you don't need and pump the good ones. Most of the classes are pretty solid.
@MrRafalel
@MrRafalel 6 жыл бұрын
Welcome to pathfinder. missile shield is a feat, not a trait and color spray is a spell, not an ability. those words (trait and ability) exist in pathfinder and refer to other things. Unless they mixed things up in the game
@vonwolf700
@vonwolf700 6 жыл бұрын
No real traits in this
@haasgaming
@haasgaming 6 жыл бұрын
Ha, sure. I was mainly using those words as common words rather than specific terms in those sentences, but you're correct. No traits in this, for that matter.
@Rock4everNRoll
@Rock4everNRoll 6 жыл бұрын
How can we continue this build ? What feats to choose etc ?
@Blight-fp3vt
@Blight-fp3vt 6 жыл бұрын
I dunno, I played that exact class and reloaded a lot less with towershield fighter. First fight after the prologue are 3 wolves with the drop on you and quite close. I'd be interested to see how you went with that fight considering your reliance on pre-fight setup.
@haasgaming
@haasgaming 6 жыл бұрын
Variance, I suppose, but this should definitely have a lot less variance. First time I went through I think I reloaded 2 times max prior to the boss room, 30 minutes tops (with puzzle, looting etc). Rolling 2d4+9 for 14 average hits is a pretty quick way to clear a mob within a second, then you have 2 melee (Linzi, Smilodon) that are doing 4-5 hits per round and missle barrage gnome if you need it. Final boss fight is a joke with this, relatively speaking, as you can blow up two immediately triggering the Barbarian and do clean-up. Wolves are the toughest part, without a doubt. Pure AC Fighter would be better there for sure. Supposedly those are getting nerfed, so once that happens I dont see how this wont always be faster though. Wolf fight wasn't too bad once I switched my party to Valerie/emo elf but with Linzi/Eeyore the Dwarf it was pure hell as they couldn't do a damn either. Reload until you beat one wolf in initiative so you can hit him flat footed with Hands, gang up on him with everyone else, cast True Strike after Hands and gang up on the second. Repeat. #JustDontDie
@Blight-fp3vt
@Blight-fp3vt 6 жыл бұрын
HaasGaming Yeah boss fight I played through twice, barbarian was out before the fear was played, then it was just a cleanup. I get you for sure. I guess if you go ballistic with damage, you know if you have a chance at the fight or not after the first swing yes? Basically in the wolf encounter I imagine that you would of retried if you didnt score a crit or something within the first round?
@Blight-fp3vt
@Blight-fp3vt 6 жыл бұрын
In fact yeah i can see in that one, Ameri has managed to get off a charge, doing an insta kill on the first wolf before taking - I didnt realise that you could get rid of the bard from your party - wasnt she doing the journal. lol. I wonder if the barbarian can write :)
@haasgaming
@haasgaming 6 жыл бұрын
Blight Yeah essentially, it's a quick reload because the very first swings will show you whether or not you'll make it. Seems the wolves got taken out now in a patch though, haha!
@Blight-fp3vt
@Blight-fp3vt 6 жыл бұрын
@@haasgaming Oh did they? That's interesting, I wonder how you are supposed to hit level 2 to help get past the next (well after next) fight at the town. Hehe.
@DJPonko
@DJPonko 6 жыл бұрын
"with enough reloads you'll get through it eventually". There's no sense of accomplishment for me if i have to suicide-body throw repeat until it works , it's stupid as shit lol. Maybe they could balance their game and make it good instead. You know, like divinity or even xcom cus both of them are beatable on ironman mode which means its "skill based "(altho xcom does have stupid rng at some point but its still nowhere near as much as here)
@kavyaanshrike
@kavyaanshrike 6 жыл бұрын
as someone who got to chapter 3 on challenging, i find that many builds were easier and less broken stat wise for that encounter, i got through to chapter 3 with zero revives with a magus archer and my best clear so far was with a human undead blooded sorc with double spell dc increase on necro, also gives you DR down the line which is amazing in case you want to go either turbo necromancer or death knight later on. Also 18 charisma on your main character and playing LE allows for some amazing dialogue options that work in your favor :P. But yeah there are quite a few builds that can deal with that as well or better, ray of enfeeblement and later on blind are amazing to have at +2 DC and allow for an amazing debuff necromancer, give him enlarge person, always enlarge Amiri and you are golden. Keeping valerie up front and always having her be the first to enter combat, keeping the rest back will increase your survival odds. I might have an unfair advantage here seeing as I GM 10-14 hours a week in Pathfinder and have been doing so for 4 or 5 years now.
@soulr9173
@soulr9173 6 жыл бұрын
Please explain more on human undead blooded sorc with double spell dc increase on necro. And also "Also 18 charisma on your main character and playing LE" LE?
@Badbentham
@Badbentham 6 жыл бұрын
Tim Rippon DC means "difficulty class", and increasing "Spell DC" means that the spell is harder to resist. In our case, it adds 2 to the saving throw of the enemy; which is likely huge. Necro fits to undead blooded, human is great for stats, feats, and skills, especially if no specific requirements have to be met, and not in melee; - it is always a solid choice, though. Sorcerer`s main stat is Charisma, which makes it a great face character. Finally, LE is what every serious, and ruthless, aspirant in the Game of Thrones should be: Lawful Evil. ;)
@soulr9173
@soulr9173 6 жыл бұрын
Thank you
@atomisten
@atomisten 6 жыл бұрын
i didnt have any problem with wolves... i probably used sleep/hypnotism or color spray on them and focused them one by one.
@gavius2000
@gavius2000 6 жыл бұрын
in unfair?
@thousandyoung
@thousandyoung 6 жыл бұрын
A wolf fucks your whole party. Yep, pretty much Baldur's Gate all over again. Which is a good thing for me.
@Ragatokk
@Ragatokk 6 жыл бұрын
This is not even a build guide, this is a level one character.
@haasgaming
@haasgaming 6 жыл бұрын
Sure it doesn't go past the first few levels. Keep in mind I uploaded this around release, so its main purpose was to offer an opportunity for people to get past the Unfair difficulty initial hurdle and work from there. With this build you have a few options after you nail the start. I might do a full guide somewhere down the line, things have changed quite a bit by now.
@Ragatokk
@Ragatokk 6 жыл бұрын
@@haasgaming My point was that the title is misleading.
@radip
@radip 6 жыл бұрын
nah, challenging works for me. It still requires good tactics. I really hate replaying battle one hundred times, not worth my time.
@City-Hunter
@City-Hunter 6 жыл бұрын
next time i'll make a BRUCE LEE character
@Baraz_Red
@Baraz_Red 6 жыл бұрын
You either know the rules a bit or took the time to read well :P I have watched videos and those who do not know the rules or understand the threat of AOO can barely survive Hard mode. (From what I have seen in other videos, the game needs to make some basic crucial info more clear, notably the AOO dynamics).
@doomblackdragon
@doomblackdragon 6 жыл бұрын
Here I thought normal was that setting and anything above that was just more BS added on.
@Hatti69
@Hatti69 6 жыл бұрын
Playing above normal difficulty is bonkers....as i see from the rpg stand this world is buld in NORMAL mode so all the stats are right it should be.... artificial changing stats like str/dc etc is stupid the only way to Up the difficukty should be number of enemies and skills/spells they can use....loved how Pillars did it excluding the top difficulty mode which was bonkers like this one
@markblaze4909
@markblaze4909 6 жыл бұрын
yes normal normal normal crits stats enemies 1.0 is pretty easy once you get over the learning curve. but lots of people will cry about that as well since the game does take some time to figure out.
@kalenics123
@kalenics123 6 жыл бұрын
Unfair? More like CHEESE difficulty.
@grantwallace1882
@grantwallace1882 6 жыл бұрын
I thought role playing games were meant to be flexible and fun. Unless the developer re-balances this game, I am avoiding it. Also, Linzi's voice is very annoying.
@haasgaming
@haasgaming 6 жыл бұрын
To be fair no one is forcing you to play on the Unfair difficulty, I bet the regular difficulties are fine (though I have yet to really try those out extensively). If I finish this in a timely manner, I'll make sure to do a full review going over those as well.
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