Phantasy Star 2 is our AI nightmare.....

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Jason Graves

Jason Graves

Күн бұрын

Пікірлер: 162
@HappyConsoleGamer
@HappyConsoleGamer Жыл бұрын
How did I miss this? lol
@FFRKBrotherhood
@FFRKBrotherhood 10 ай бұрын
When you do a better HappyConsoleGamer than HappyConsoleGamer
@et7313
@et7313 7 ай бұрын
Haha! Nice.
@nathanwolff7804
@nathanwolff7804 4 ай бұрын
Lmao
@mission-toast
@mission-toast Жыл бұрын
My favorite RPG of all time. The bundled strategy guide circumvented most of the frustrating elements.
@pimsbury5155
@pimsbury5155 Жыл бұрын
Holy shit, Nice HCG bit in the beginning! Including the SMOKE 😂.
@music-jj2pl
@music-jj2pl 4 ай бұрын
I played this game at 16 and it was sadistic. Those damn dungeons. I remember one where if you took the wrong path you could see the final boss but couldn't get to him And had to freaken back track through all those random encounters. this was 30 years ago and still drives me nuts!!! And wasn't there one where the entrance was actually a trick where you had to walk around the edge of the "entrance" all the way around the building. like how the F. were you supposed to know that!
@jaydub7386
@jaydub7386 Жыл бұрын
I love the themes, art style, and music. After Nei dies, it’s just depressing. I played it as an adult. It was painful. To me, hell would be me being alone in a room with a Sega Genesis, unable to stop playing this game.
@RPGFort
@RPGFort Жыл бұрын
Killer stuff, it was nice hearing your opinion on this game. "Flawed classic" really hits the nail on the head.
@Wizardsleave69
@Wizardsleave69 6 ай бұрын
The music in this game is amazing. I played 1 and 2 when they first came out. I found them both to be impossible.. mapping dungeons in them was insane. I finally beat 1 on switch (Sega ages) it was great fun. I got to the 3rd dam in 2 and put it down, although it sounds amazing and has cool enemies and gameplay the dungeons are incredibly tedious. I breesed through 3 and 4 however. I will go back to 2 because I want to beat it, just to say I beat a game that tormented me in my childhood.
@pg412
@pg412 10 ай бұрын
I'll defend this game to my grave since it's on my Mt. Rushmore. The thing that hooked me right away was the way combat looks...so much cooler than the standard RPG combat of the age where your guy just waves a sword in the air and the enemy blinks a few times to hit you back. The combat animation is smooth, too...even smoother than PSIV, which seems jerkier and more rushed by comparison. I'm OK with the grinding...with all the characters, techniques, and items that double as techniques, it's a good time to develop and refine combat strategies before tackling the dungeons. Plus, if you grind in the right areas, you don't have to do it as much. In the beginning, grind in the entrance to Tower of Nido. Once you get to Zema, walk to Kueri and grind there. Basically, do it as far ahead as you can. Faster results, and a better challenge...every fight is life or death instead of a boring slog. Never had a major issue with the dungeons (which have amazing ambiance and music)...I get more disoriented and turned around in modern, first-person RPGs. But then, I do still have the strategy guide that came with the game, with all of its detailed maps. Without that, I'd be right there with you on the dungeon complexity. It's a very demanding game, no doubt. You can't zip through it, or even clear two dungeons in one sitting. But if you're a freak who loves the mechanics, setting, and mood as much as I do, it's a good thing that you spend a lot of time in each place rather than a drawback. Accomplishments feel better to me because you earn the hell out of them.
@leestanford2452
@leestanford2452 4 ай бұрын
Perfectly said. We can be friends :)
@PoogiBear1
@PoogiBear1 Жыл бұрын
Hey man, Johnny would’ve at least had a real Phantasy Star 1 cart 😂
@ManiacArtist83
@ManiacArtist83 9 ай бұрын
Yeah... all 46 versions of it. Lol.
@TheNintendhoe
@TheNintendhoe Жыл бұрын
I never saw that giver/destroyer theme until you brought it up.
@Neon002121
@Neon002121 Жыл бұрын
PS 2 is the kind of game I’m glad I played because it had really big and interesting ideas and a mature plot relative to most rpgs of the time. That said, I remember the big moments and totally forgot the mushy middle portion and sprawling dungeons that, on a replay, would just be frustrating.
@stefanswiss3760
@stefanswiss3760 Жыл бұрын
I really enjoy the raw material given here, ideas in the story and world building that probably wouldn't have been approuved had they been screen by multiple boards and a larger team. It ended up like it is expressed in the video to be a harsher take on what it is to live in a world where people lost their goals, people spending their time on leisure and TV, giving them the worst motivation to entertain themselves (some turning to gangs like in Akira that loot just for the thrill) The uncompromising tone is what I like but truely it is a game with many flaws in its gameplay. Speeding up the fights and the walks is some corrections that greatly improve the game on the megadrive mini 2 or the hack patch 4.4 fights become almost as fast as PSIV when you remove the 3 flashes when you attack or get attacked
@PhantasyStarLover
@PhantasyStarLover Жыл бұрын
I have replayed it, and I did not find the dungeons frustrating on replay. I rather found them much more easy, even though I did not remember all details exactly (so that I had to draw some maps again; I guess that can feel frustrating for a player who doesn't like to draw maps, but if so there is the hint book). I love getting lost in labyrinths, though, so for me it was so great revisiting all those memorable places. I can understand if some players do not share my enthusiasm, but I hope some do.
@Jukeboxster
@Jukeboxster Ай бұрын
@@PhantasyStarLover dungeons aren't that tough, it's just the battle RNG can be ridiculous at times. you can barely move without getting thrown into a battle for long stretches and you deplete TP and healing items far sooner than you should have to. replaying though this now by the way.
@misterschifano
@misterschifano Жыл бұрын
If you play PSII raw-- that is to say make your own maps, rough out monster stats for yourself, and rely only on NPCs to direct you-- you'll have a much richer experience. Restrict yourself to just the pack-in map and the regular instruction book, the way a Japanese kid would have had it c. 1989. Figuring out where to go and finding all the treasure become challenges equal to the monsters. That's how I played PSII, roughly an hour or so a day, over the entire year of sixth grade. Most days of 1992 I would play PSII, then go play something else when I was "done" with it for the day. But I kept coming back every day and filling up my notebook. It was a marathon, not a sprint, much like vanilla WoW was c. 2006. If instead you use the guidebook you will know exactly where to go and where the best treasure is. At that point, stats will be the only thing holding you back, and of course you'll come to resent the grind. You yourself reduced the game to just grinding at that point, what did you expect?
@ciscornBIG
@ciscornBIG Ай бұрын
That's how I got through dq1 back in the day. My notebook would have been considered a FAQ back then :)
@Orion-rl7js
@Orion-rl7js Жыл бұрын
Sega was ALWAYS ahead of the curve. Other companies benefited greatly from Sega taking all the risks first. That's why in retrospect you look at games, systems, accessories, etc. that Sega's always looks "old." It's because they released all their stuff first.
@sandwichsteen
@sandwichsteen Жыл бұрын
PS1 on the Master System completely demolished anything on the NES though. It still looks great.
@Kakashi10ist
@Kakashi10ist Жыл бұрын
Happy gamer at the beginning LOL
@Marc_Araujo
@Marc_Araujo Жыл бұрын
Pipes...pipes everywhere.
@michaelchauvin7219
@michaelchauvin7219 Жыл бұрын
Calm down, Hunter
@Sondan1988
@Sondan1988 Жыл бұрын
It was a beast of a game and when it first came out, it was like no other. The chick that stole stuff when the wing blew was the best.
@KnightSwordAG
@KnightSwordAG Жыл бұрын
Actually, if you looked close in the strategy guide, you could find out where the holes would place you. So if you planned your route carefully, it didn't feel random. But frequently, you would forget the path upon the first random encounter. But that also basically means your only chance of playing this game without going insane is to use the guide.
@ryanc5572
@ryanc5572 Жыл бұрын
Agreed. I honestly couldn't beat the game without the guide and am not ashamed whatsoever in saying that.
@KnightSwordAG
@KnightSwordAG Жыл бұрын
@@ryanc5572 I think it’s safe to say that the developers of the game discovered in play testing that the game was impossible without the guide and so demanded to bundle it in, and so it’s safe to say that the game is meant to be played with the guide. Because as far as I know, the guide was included in every published copy.
@maxstone9999
@maxstone9999 Жыл бұрын
I love your review style. Perfect balance of humor and serious review.
@zekecontreras77
@zekecontreras77 Жыл бұрын
Well made video man. I enjoyed your philosophy, cadence of speech, and humor! Looking forward to your next vid, got my bell notification on for ya now.
@fargoretro
@fargoretro Жыл бұрын
Amazing video as always bud. That clang on the bass slap is something else. Slap a da bass.
@Brucemagoose511
@Brucemagoose511 Жыл бұрын
If a game is padding itself out with a needlessly harsh dungeon layout I will unashamedly look up an online walkthrough. Its either that or bin the game. Strangely, it doesn't reduce my enjoyment and I have fond recent memories of playing through this on a Sega Collection disc. But yeah, playing this before the dawn of internet walkthroughs would be infuriating in parts.
@Jukeboxster
@Jukeboxster Ай бұрын
the battle RNG can be so ridiculous to the point that knowing where to go isn't exactly a meaningful advantage anyway, it's about having the level to get there.
@leestanford2452
@leestanford2452 4 ай бұрын
Bought this game at a flea market when I was a young teen. No guides and no internet. Never beat it, but got pretty close, if memory serves me right. Once I got my hands on a SNES and FF2, I didn’t play much Genesis anymore. Now, as an adult, I’m casually playing through the Phantasy Star series on the switch
@YogaDaddyMBA
@YogaDaddyMBA Жыл бұрын
Quality shit. I just you a month ago and enjoy your stuff, reminds me of the old homies. Keep it up.
@dugonman8360
@dugonman8360 Жыл бұрын
PS2 reminds me a lot of the film the Jazz singer. Just as the jazz singer was that bridge between the silent era and the talkies, PS2 is kinda the bridge between the old "wtf am I supposed to do" era of RPGs like Dragon quest and the Ultima series and the 16 bit narrative focused RPGs like Chrono trigger, Phantasy star 4 and final fantasy 6. Issue is no one ever watched the Jazz singer (for some glaringly obvious reason) as people generally don't play Phantasy star 2. They still didn't know what they were doing just yet and their ambitions were higher then they could do at the time. Also, supposedly the game was a literal development nightmare hell. The team had finished about 70 to 80% of the game for master system before the higher ups told them to scrap it all and develop the game for the Genesis and their deadline stayed exactly the same. It's was crunch time beyond crunch time, one guy had a heart attack and one lady was still programming in the maternity ward, cause she was 9 months pregnant.
@zenprotocol3517
@zenprotocol3517 Жыл бұрын
Subscribed!! Great practical review! Pioneer RPGs like this threw in a whole new level of complication. EGM rated it the hardest game of the year in 1990 but stated “ditch the tip book”; making it nearly impossible to beat in an internet-free society. Grade 9 - this game kicked my ass and put me through hell. Grade 12 - I rented Phantasy Star 4 and beat it within a week. Now…I’ve heard that the PS2 version allows you to resurrect Nei under certain circumstances. Can you confirm?
@analogmoz
@analogmoz Жыл бұрын
Well, well, well. After all these years my avatar becomes somewhat relevant.
@pikaporeon
@pikaporeon Жыл бұрын
Two distinct thoughts: 1: Holy crap so much of this game is a bummer.. like, in game 2: top tier waifus, if only they had character
@geoffertainment
@geoffertainment Жыл бұрын
Episooooooooode... LUL great HCG parody! I thought you were referencing him in the first Phantasy Star vid with the table/sitting on the ground
@mnemonic_de
@mnemonic_de Ай бұрын
When I was a kid I had a lot of fun with this game. Strategy Guide helped when needed. Grinding was fun, since battles were fun. Various enemies all animated, new weapons had different animations and a cool soundtrack during battes. Fun fact (Spoiler alert): You can revive Nei in battle, if you level up Shir A LOT. After a certain level she is able to steel MoonDew. I was totally frustrated after putting in all that work to find out that she dies after the Neifirst battle even when revived during the battle.
@mud4realiez
@mud4realiez 11 ай бұрын
holy shit. this was the game my mom played on the wii when i was growing up. good video!
@collosiamusic3036
@collosiamusic3036 Жыл бұрын
thank you for doing the phantasy star series!! my #1 series of all time. followed by the Shining Series (another great idea for a video series!)
@JasonGravesPoser
@JasonGravesPoser Жыл бұрын
I've done 1 and 2 in the past, and someday I plan to go back to do CD and 3! No idea when though
@collosiamusic3036
@collosiamusic3036 Жыл бұрын
@@JasonGravesPoser but i dont think youve done Shining in the Darkness?
@WillyLee23
@WillyLee23 10 ай бұрын
I tried to finish the video... I really did... But I couldn't just sit here and watch this man slander the greatest JRPG ever to grace mankind.
@neosildrake
@neosildrake 2 ай бұрын
My first video game RPG ever. Yes, the dungeons were a bit more difficult than they are in most of todays games and geinding was not optional unless you wanted to be a hairsbreath away from death all the time. I made my own maps, because no internet like today in 1990. The visiophone Shir can get from Central Tower is a godsend. Also the various in battle usable equipment Snow Crown, Amber Robe, Cryst Chesta etc. makes things more manageable late game.
@videogameobsession
@videogameobsession 10 ай бұрын
I always loved the music in Phantasy Star II. I have a lot of nostalgia for this one. The music in this reminds me a lot of the music in Space Harrier II. Same composer? Same music engine? Hmm.
@noaht2005
@noaht2005 9 ай бұрын
I really wish there were more sci-fi jrpgs like the original Phantasy Star games. The only other series I can think of is star ocean
@jakerobinhoodson4136
@jakerobinhoodson4136 4 ай бұрын
Well technically The Final Fantasy series is also a sci-fi themed JRPG.
@noaht2005
@noaht2005 4 ай бұрын
@@jakerobinhoodson4136 especially the later ones but even they have a different flavour; more steampunk-ish with the exception of 13 and 15
@aznluvr7
@aznluvr7 10 ай бұрын
I tried to play this game in my late-30s after going back and playing Phantasy Star I. I was a Nintendo guy, so I never played it. The dungeons man! They were so samey and it they were so tedious to navigate. The new party members joining was the straw that broke the camel's back. I don't use guides unless I am completely stumped and this game just wore me out!
@dashhuber2901
@dashhuber2901 8 ай бұрын
Thanks for the video, I enjoyed it! I played this game on the weekend after it hit shelves in the US. I have been playing rpgs and platformers since the 80's. I didn't find the difficulty to be extreme on anything back then, thats just the way it was. Nowadays people who pretend to be gamers complain about the difficulty of older games. I prefer to be an 80's kid, because todays games are designed to make idiots feel intelligent.
@southsidesaiyan8641
@southsidesaiyan8641 4 ай бұрын
People complained about the difficulty of games back then too, they just didn’t have other options so they put up with frustrating gameplay mechanics.
@MacUser2-il2cx
@MacUser2-il2cx 9 ай бұрын
Also for a game that requires a ton of grinding to beat it, if you grind too much and reach level 99, it resets the stats to level 1. It resets and will not let you level up anymore.
@bewill5121
@bewill5121 6 ай бұрын
i actually cant imagine doing this, most guides ive read recommend going into the final dungeon at level 35
@Fauntleroy.
@Fauntleroy. 15 күн бұрын
The title screen is sooo good I have it on my wall as a watercolor.
@KBXband
@KBXband Жыл бұрын
I love this game but in order to make it anywhere I had to grind like hell
@wingnut5404
@wingnut5404 Жыл бұрын
Wow, he reeeeealy hated that Ikuto dungeon, lol. Great breakdown of the themes of the game. I remember sort of getting that idea when I first played it as a kid, life is good and comfortable, but at what price? Maybe part of it is just my love for the game when it originally came out, but I didn't find it quite as grindy artificially difficult as described. I played through it a few years ago and found it to still stand up pretty well. But even that recent playthrough was probably done with some nostalgia glasses. Great vid.
@hughjazz44
@hughjazz44 Жыл бұрын
There's a fight that you're supposed to lose just before you go to Dezo. However, I played with a Game Genie, and did not lose that fight. By not losing the fight, I didn't go to Dezo and couldn't progress the game. Also, I saved after the fight and became soft locked. I was pretty salty when I realized what happened.
@isleofredemption
@isleofredemption 8 ай бұрын
The same thing happened to me in Dragon Warrior 4 in the first fight against Keeleon! But he was coded with infinite HP, so... it just kept going. Tiny Me was mystified.
@qmchale5130
@qmchale5130 6 ай бұрын
The Army Eyes fight. Yep, that battle you're supposed to lose. If you win it (can only be done by cheating) you get about 1 EXP from them, no money and you're softlocked with no way to get to Dezo.
@PhantasyStarLover
@PhantasyStarLover Жыл бұрын
I love the dungeons so much! As a fan of science fiction and RPGs, I love everything with Phantasy Star II, and that certainly also includes the truly amazing dungeons with their great variety. I wish so hard that I will find other games with equally maze-like dungeons to get lost in, but such games seem very rare. So far, I really haven't found anything quite like the PSII dungeons. They feel so unique. I would be so grateful for any advice on other games with similarly wonderful dungeons. I have my square grid paper ready.
@Juvi797
@Juvi797 Жыл бұрын
Bandana Johnny was the shit ! Much better than the shill we got now a days " and all of that"
@rockmanfan5104
@rockmanfan5104 Жыл бұрын
I love Johnny nomatter what.. he was awesome lol
@gameboylad
@gameboylad Жыл бұрын
And i thought infinity in Breath of Fire 2 was nonsense holy shit that end game dungeon in this game might be one of the worst dungeons I have seen
@UGAlawdawg
@UGAlawdawg 5 ай бұрын
Having played Fantasy Star II around the time it came out, I gotta say you are spot on in terms of my memories of the game. I credit it for getting me into JRPGs earlier than most Americans. I gotta disagree about the dungeons though. The difficulty of the dungeons was part of the appeal, at least at the time. It was a time when you were expected to play with a pen and paper, and some of my most fond gaming memories are playing with my little brother and my best friend Sean. One of us playing and the other taking notes and mapping out the dungeons. Sure they suggested you map out the dungeons in Dragon Warrior and Final Famtasy, but it wasn’t really necessary like it was in FS2. All that being said, I have not gone back and played through the game as an adult, and I have no intentions to. I know it could never live up to my memories.
@marywallace3620
@marywallace3620 Жыл бұрын
I remember playing this game a lot as a kid. Me and my grandpa played it so much and got stuck on it so much that my grandpa ended up buying that little hint book for it and he even marked in it about all of those long huge mazes and dungeons. lol I still have that book to this day. :)
@PKCoalTrain
@PKCoalTrain Жыл бұрын
just beat it for the first time recently. had a lot of ups and downs with it but overall, it was a blast
@targetplayer
@targetplayer Ай бұрын
thank you for highlighting the sheer torture that is Ikuto. Even with the hint book it's total misery. this game was a 10/10 until Nei dies. The rest it's only for completionists.
@Juju-cm7ge
@Juju-cm7ge Жыл бұрын
I personally didn’t mind the grind because I grew up on these types of games. I could careless if gamers today hate this style 🤷🏾‍♂️
@akhandtripathipyz9888
@akhandtripathipyz9888 3 ай бұрын
Games have gotten better and started respecting people's time Ps2 ain't a bad game but has definitely aged
@vitokoskullerx9345
@vitokoskullerx9345 11 ай бұрын
PS2 already imagined the risks of a Powerful AI.
@dustinhooper2260
@dustinhooper2260 3 ай бұрын
Those dungeons are brutal. But if you buy the sega classic bundle, you can fast forward through everything, travel and fights. Saves a ton of time. Great game, classic for sure. Even with the blemishes.
@BlondeMcGuinn
@BlondeMcGuinn 11 ай бұрын
Dude this video is funny as hell. I’ve been watching a bunch of Phantasy Star stuff recently and this showed up in my feed. I was getting excited to play PS2 until I saw this lol. But I’ve heard the Sega Mini 2 version is quite a bit easier. Anyway thank you for the info and the laughs. Big Ups!
@wariowario9739
@wariowario9739 Жыл бұрын
Can't wait for you to roast 3
@JasonGravesPoser
@JasonGravesPoser Жыл бұрын
Me either
@willmistretta
@willmistretta Жыл бұрын
Three irritated me less than two, oddly. It still suffers from the main issue of big ideas let down by nearly nonexistent writing and a modest amount of content stretched and recycled ad nauseum...but at least the dungeons aren't anything you'll need therapy for later. Still not very good, just less obnoxious about it.
@collosiamusic3036
@collosiamusic3036 Жыл бұрын
@@JasonGravesPoser the music in 3 is amazing!! as are the character portraits
@collosiamusic3036
@collosiamusic3036 Жыл бұрын
@@willmistretta me too, in retrospect. 3 did have a novel linage system. and of course, a great twist in the ending, like 2!
@JediMB
@JediMB 3 ай бұрын
11:58 Glad to see someone emphasizing the 2nd act issues. Personally I quit playing in the middle of the dam keycard quest and didn't pick the game back up again until a couple of years later. Of course it didn't help that the only real character I cared about (Nei) got fridged in act 1. Too bad that Sega forgot that a woman could carry an RPG story after the first game in the series.
@JediMB
@JediMB 3 ай бұрын
Between this and the savage dismantling of the game's dungeon design, the only part missing is honestly tearing down the battle system.
@naenre21
@naenre21 Жыл бұрын
You hit everything on the head. I still love this game but I'm not sure I ever want to revisit it due to dungeons even though I STILL have my hand drawn maps that are 20 years old because this was before the internet lol
@lnsflare1
@lnsflare1 Жыл бұрын
If they ever remake Phantasy Star 1 and 2, it should be done in the form of a first person dungeon crawler. Sega cam hand it off to their Etrian Odyssey/Persona Q/Shin Megami Tensei Strange Journey teams.
@JasonGravesPoser
@JasonGravesPoser Жыл бұрын
That would be awesome! I'd love to see the alternate universe where 2 was a first person dungeon crawler like 1
@ManillaHeep
@ManillaHeep Жыл бұрын
I grew up playing and watching a neighborhood friend beat this game on his Genesis, using the included hint book with maps of course. It really was the best stuff available at the time, but by today’s standards we see it through nostalgia glasses, giving a pass to the unforgiving encounter rate and confusing map layouts. This game also took Genesis sound chip to new heights and proved its melodic and harmonic mettle. It’s still worth a full playthrough for RPG gamers of any era.
@PorygonFTW
@PorygonFTW 9 ай бұрын
Having played this for myself with the guidebook, its difficult to explain, but it was an experience, something I would recommend all fans of JRPGs play, despite its flaws. I really like it, almost moreso than FF4, which is my favorite RPG.
@benjaminramsey4695
@benjaminramsey4695 2 ай бұрын
Mostly fair, but not quite. I was a young teen playing this, and exploring the dungeons with the pits meant really using my 3d spatial imagination to try to figure out which pits would probably lead to "over there" next time. It wasn't just random chance. It was an achievement to finally get to the correct place. Back then I didn't mind the grind, it was partly the point in fact.
@JamesShow
@JamesShow 7 ай бұрын
I only picked up the game as a rental around the time of PSX because I remember my best friend getting it with his Genesis. After Nei died, which we kinda saw coming given what seemed like unusually fast levelling (now that I am playing it on Switch, I'm not sure how I saw it that way... I guess she levels with fewer points but her combat skills are relatively awful) oh boy. Thankfully where I rented (I think my local library) provided the hint book and manual. This is truly a fair assessment of the game from it's time; I truly am fond of the opening screen and I remember that one or more dungeons were printed mirrored in the hint book making it "extra fun" while , you know, accidentally grinding. I think they padded the game because the first game was around $50 on release and this was $80-100 so they HAD to give you something that would be a significant time investment.
@JamesShow
@JamesShow 7 ай бұрын
oh yeah, I keep an item list tab open on one of my Chromebooks so that I can remember what town/items I'm supposed to go to after I grind/re-grind at Ye Olde Dungeon to purposefully OP the party. Thankfully the Genesis compilation on Switch has Fast Forward to fix the slow walking and grinding.
@donnylurch4207
@donnylurch4207 11 ай бұрын
Talk about years in the thousands being hard to grasp as a being who'll be lucky to live a century. I got into Warhammer 40,000 this year. Not only is it set so unfathomably far in the future, the setting is a bleak, grim, utterly hopeless and conflict-driven mess that has essentially ground on for 10,000 years prior to the events of the game. Many lore-significant characters have survived since the pivotal event known as the Horus Heresy, which has its own spinoff wargame affectionately referred to as "30K." Even that all began several millenia after mankind went through a golden age of space travel, galactic colonization, and an interstellar apocalypse due to a disastrous AI uprising. It's fascinating, but also incredibly hard to imagine really living in it. That's not a bad thing, but your comments made me think aboit it.
@Panzer_the_Merganser
@Panzer_the_Merganser 4 ай бұрын
Played it upon release and didn't know better that it was grindy and monotonous. It was new to me and I assumed this was simply a different game style. For that reason, I still love it from a nostalgic perspective - though no way in hell would I try to play it now. Of course I also played Sword of Vermillion, but never finished it. Both still have fantastic soundtracks.
@metalspinda9594
@metalspinda9594 8 ай бұрын
0:30 Man! People WISH that many "M class" celestial bodies clustered together!
@myflyisopen.8732
@myflyisopen.8732 11 ай бұрын
I learned one thing about Phantasy Star 1 and 2. GRIND! Grind, grind, grind! And grind. At with least PS 1 you just have four characters and they level up faster when you have the entire party. PS 2 was more involved. You DO need to get one female character (Shur?) up to level ten so you can get (steal LOL) the recorder. It lets you save anywhere.
@ArtaiTakahashi
@ArtaiTakahashi 2 ай бұрын
Hey I know that you've been receiving some wall of text comments for this title, so I'll try to summarize my say on this. You've been missing a major plot point of PS2 like many other players who don't get the 3 arcs dynamics. In the original JP your main character's name is Eusis, wordplay of Iesus. As you've noticed in the first title, the late author miss Kodama was a Japanese christian. Eusis gathers followers (12 divided by 2); by completing his mission as a policeman, he's jailed by a supreme authority, goes to trial and is sentenced to death. All the world's balance is sustained by your childhood friend that is considered an abomination, but it turns out the real abomination was cloning technology and human eternal life. The titles screen pictures NEI. With her loss she teaches human death of flesh and memory, her existence being an unintentional, natural anticorp generated by mother brain (who was engineered with malicious purpose). Once you're resurrected as an outlaw, you join a religious order that unveils your lineage, unmasks the lies of the world, and tasks you to collect items that are named after the meaning of death. You are carrying the literal vision of the Apocalypse. Once you reach the core of the system and understand that all had been risen as a complex diversion, you reach the masterminds and discover they're acolytes of the same religion as Lassic; as the sci-fi Messiah, you bring them down with yourself and your followers with the spell of Megid, that is the real name for Armageddon. The outcome is the reset of technology (i.e. the fall of the temple), the return of natural human death and 1000 years of struggle to not go extinct with desertification. Hope this helps explaining the middle arc and the whole theme of salvation in death.
@Marionettetc
@Marionettetc 4 ай бұрын
It's still my favorite RPG of all time. The music, world building, art style, progressive story. I didn't mind the dungeons at all, I never blame a game for being overly ambitious and difficult. It's not unplayable and is more of a test of willpower in the later dungeons.
@Captain_Char
@Captain_Char 6 ай бұрын
every RPG has filler to pad the game out usually, heck even Final fantasy's were guilty of padding them with mini games to drag out the timer basically, my biggest gripe with PS2 here was the slow animations some of the enemies had that took 6 seconds each to complete roughly
@r.blackford9739
@r.blackford9739 Жыл бұрын
Great video. I grew up playing IV first and honestly I've never enjoyed the other games. II has an amazing premise, i don't even think any current scifi games have such amazing world building. But man...the sluggishness of this game. "Blast processing" eh?
@linden272
@linden272 Жыл бұрын
Yeah I played 4 first and didn’t like 1-3 due to difficulty. But when I got older and played 1-3 it was fun since I’m older and it’s less difficult now
@fabiomgm1293
@fabiomgm1293 10 ай бұрын
I never played much of the first game because i started with a Mega Drive. But nonetheless this game still awed me like nothing before.
@DezorianGuy
@DezorianGuy Жыл бұрын
Just the ost makes it worth loving this game. Also, isn't grinding what you didn't want to be taken from 7th Saga, something that made it great to begin with? Phantasy Star 2 came with a map booklet that you need to use. The party knew the layout of the dungeons that's why you use the maps yourself. It was fun to write notes into the maps, where chutes go. A great experience.
@StiffAftermath
@StiffAftermath 9 ай бұрын
Johnny, is that you, sir? Are you....okay? Sir...?
@ShadowArtist
@ShadowArtist Жыл бұрын
a bit too harsh on your review, I strongly disagree with you about the dungeons, and IMO Dragon Warrior was way more grind heavy and much much slower to progress through...
@MacUser2-il2cx
@MacUser2-il2cx 9 ай бұрын
The dungeons were the result of a rushjob. Sega had a deadline. Same deal with the backgrounds in the battles. Shining in The Darkness got 3D dungeons though, so it was totally possible on the Genesis.
@cragland94
@cragland94 Жыл бұрын
the gmtk bit is on point lmao
@DebugOctopus
@DebugOctopus Жыл бұрын
What is the beginning a reference to?
@JasonGravesPoser
@JasonGravesPoser Жыл бұрын
kzbin.info/www/bejne/inzcXol-g8ebo9U&ab_channel=HappyConsoleGamer
@DebugOctopus
@DebugOctopus Жыл бұрын
​@@JasonGravesPoserthx fam
@popixel
@popixel Жыл бұрын
Thanks for the video. I agree with just about everything in this vdieo.
@sciverzero8197
@sciverzero8197 Жыл бұрын
You can use some of the nei equipment to clear the depression status. I forget which but you're supposed to clear it. Its a pretty rough game though. That's what happens when you have 2 months to start from scratch and develop a new game based on the one you were working on, but for entirely new unfamiliar hardware, and you hadn't even had time to hammer out the details on the original console yet. This game did not have any QA or bugtesting done apart from just the programmers testing that it functioned at all while coding it... again... because sega told them to start over two months before release on the new console and didn't give them an extension. (this is why it looks like its using a master system grapics palette actually.... it is.)
@qmchale5130
@qmchale5130 6 ай бұрын
It's the Neisword that's supposed to cure "depression", but the chance of it flashing in battle is so random, you're better off relying on your party members who can still take action.
@willmistretta
@willmistretta Жыл бұрын
Agree on all counts. I can respect this for helping to pioneer the 16-bit console RPG and for being a standout at the time of its release in North America specifically. But it was already outclassed at the time of its Japanese release by Dragon Quest III and Final Fantasy and truly isn't much fun at all compared to them.
@shadowlazers
@shadowlazers 10 ай бұрын
The cheap backgrounds.and super hard dungeons are the flaws..i never tried dragon quest..but phantasy star 2 combat animations and enemy design out classed ff imo..i hated their little square people..the side to side combat was weakly animated..and the whole rainbow of mages seemed generic..its the grim despair that makes ps2 unfirgetable..especially when u lose a beloved character..10 yrs before ff caught up
@shadowlazers
@shadowlazers 10 ай бұрын
Did u not use the prozek spell to cure df..depression?
@shanenice5380
@shanenice5380 9 ай бұрын
Getting this game.
@mydadspulloutgametrash
@mydadspulloutgametrash 8 ай бұрын
Wow. I've been grinding the shit out of Nei. Thanks for the spoiler. No sarcasm. On to Phantasy Star 3
@chopdog6563
@chopdog6563 10 ай бұрын
I had played through PSII back in 1993? I think? I recently replayed it (with a ROM hack that increased the walking speed, and readjusted exp and money, because ain't nobody got time to play base PSII these days). It was simultaneously better and worse then I remember. I still think well of the soundtrack, and I do like a lot of the concepts in the game (I do want to play the side stories in the near future). Glad I have a recent replay for the perspective. I will never play this game again, though.
@Lignojmik
@Lignojmik Жыл бұрын
I tried really hard to like this one, and I did finish it. I found it too painful to go back to though. I came to the PS series late, in the early 2000s, so I might feel differently had I played this back when I was a kid. I cut many older JRPGs a lot of slack...
@fabiomgm1293
@fabiomgm1293 10 ай бұрын
I always assumed the two women at the start were mother brain.
@chrishuson3989
@chrishuson3989 Жыл бұрын
Here is a video idea, Explain how this game can be remade today. There's so much Loroe and history to work with In this game.
@MacUser2-il2cx
@MacUser2-il2cx 9 ай бұрын
The two women represent Nei and the First.
@diegoaespitia
@diegoaespitia 10 ай бұрын
i got into the series with Phantasy Star Online for the dreamcast, went back to play the original PS and was playing PS2, i didnt really enjoy them but i appreciate them for what they were at the time. games prob took a long time to make, esp with such constraints, they did the best they could and in order to keep people playing, the content is ridiculously stretched out. not a game I would replay, ill tell u that. but a game i wanted to experience
@bloodangelxx
@bloodangelxx Күн бұрын
i question: does the ps2 version fix some of the complains from the genesis era?
@robertparrott7068
@robertparrott7068 8 ай бұрын
Wait, do I use the magic cap or the mogic cap?
@qmchale5130
@qmchale5130 6 ай бұрын
You use both interchangeably. The Magic Cap is for talking to cats and the Mogic Cap is for talking to Dezolians.
@davidmcelfresh3024
@davidmcelfresh3024 10 ай бұрын
Still my second favorite Phantasy Star. The original needs a remaster or remake for PlayStation 4 or 5
@Brahmsonite
@Brahmsonite 6 күн бұрын
Have you played the PS2 remake?
@razzleyaheard3204
@razzleyaheard3204 Жыл бұрын
You need to go back to smoking in videos, if you wanna look cool, smoke 🚬 😎
@BaneMcDeath
@BaneMcDeath 2 ай бұрын
They could be Nei & Neifirst.
@Ghosthead83
@Ghosthead83 5 ай бұрын
The encounter rate is ridiculous.
@Dbackus54
@Dbackus54 Жыл бұрын
Nice
@JasonGravesPoser
@JasonGravesPoser Жыл бұрын
Very nice
@donkeyparadise9276
@donkeyparadise9276 Жыл бұрын
Say no to the great reset
@JasonGravesPoser
@JasonGravesPoser Жыл бұрын
no
@opaljk4835
@opaljk4835 Жыл бұрын
Could use a QOL hack! If ever a game needed one…I gave up 3/4 of the way through. It just became too tedious, as much as I had enjoyed a lot of it. PS4 was such a better experience for someone who got into jrpgs later than childhood. I think the only jrpg we had growing up was Dragon Warrior until Pokémon came out and it turned me off for decades.
@Roge9
@Roge9 Жыл бұрын
I would love to see a modern remake that fixes all the awful things about this game. Even with mods/hacks I just can't bring myself to get through this game nowadays lol edit: I ended up powering through it with the help of maps/guides. It was more fun that way.
@sandwichsteen
@sandwichsteen Жыл бұрын
I don't think we would have ever finished it without the guide originally.
@metronome8471
@metronome8471 5 ай бұрын
Phantasy Star 2 was designed by a AI on what it thinks jrpg is to antagonize us meatsuits.
@Ferk13ify
@Ferk13ify 3 ай бұрын
One of The best games of all time ❤
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