Photorealistic Water Material | Vray for Sketchup

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IK RENDERS

IK RENDERS

Күн бұрын

Пікірлер: 25
@joxxyyz
@joxxyyz 10 ай бұрын
Hi, Thanks a lot for the Tutorial. I'm Using the newest version of VRAY 6.20.01 and under the global illumination settings there is no option for Photo mapped caustics, what is the alternative, please?
@ikrenders
@ikrenders 10 ай бұрын
Hey Gideon, you're welcome. I'm still using version 6.10. It may be there, but for CPU rendering not GPU, vray sometimes doesn't allow sole settings for GPU rendering Try to switch to CPU rendering and check if its there. I'll soon join you on the latest version 😉. Cheers!
@joxxyyz
@joxxyyz 10 ай бұрын
@@ikrenders ok thanks I think I found it but with a different name 'Caustics' and similar settings
@jonellesalutan1108
@jonellesalutan1108 Жыл бұрын
THANKYOUUUUU
@ikrenders
@ikrenders Жыл бұрын
You're welcome. I'm glad it helped you👊🏾
@patrickobrien3235
@patrickobrien3235 3 жыл бұрын
Excellent tutorial thank you
@ikrenders
@ikrenders 3 жыл бұрын
You're welcome Patrick. I'm glad you learnt from it👍🏾🔥
@rosinatodorova949
@rosinatodorova949 3 жыл бұрын
Hello, thanks for the tutorial! I am begginer and i am about to stop working with Vray ,all looks so complicated for me. I tried all settings...,but my renders are so blury. Can you sare your settings for clean renders.
@rangerarmonika
@rangerarmonika Жыл бұрын
Displacement doesn't seem to work in Vray5.2, it says it's legacy and it isn't able to put a preview, and also it is required to use some displacement geometry modifier... so i can't make pool water even close to photorealistic.
@ikrenders
@ikrenders Жыл бұрын
Hi! Displacement works in vray 5.2. The trick is to apply it to a group and also re render the frame buffer for up to date effects
@barringtonlambert1700
@barringtonlambert1700 3 жыл бұрын
Hello, thank you for your tutorial! I think I have some general camera issues because i need my dome instensity to stay on 1 and even then i'm having a lot of lightburns. could you share your camera settings? thank you so much!
@ikrenders
@ikrenders 3 жыл бұрын
You're Welcome Lambert. I'm glad the tutorial helped you. As for your dome intensity issues, getting light burns is pretty normal. i use an exposure value of 11 which gives me a lot of light burn which I reduce with the V-ray frame buffer exposure slider. I'll look into making a video for that to explain better. I hope this helps! :)
@Rosakru
@Rosakru 3 жыл бұрын
How do you apply a background HDRI to use for the background while using the HDRI for pool.. Sorry, I am still quite new to VRay
@ikrenders
@ikrenders 3 жыл бұрын
Hey shawn, I'd have to refer to a tutorial I have on using HDRIs. It'll explain more in depth to the topic. kzbin.info/www/bejne/Y5vbqZmleZqcY6s
@lofimusicsound.1
@lofimusicsound.1 4 жыл бұрын
buen tutorial !!
@ikrenders
@ikrenders 4 жыл бұрын
Gracias!!🙏🏾
@cherylcharity8509
@cherylcharity8509 3 жыл бұрын
sigh mine is still dark tired and tried and tried but the caustic just covers a very small portion
@ikrenders
@ikrenders 3 жыл бұрын
Hi Charity. Are you making use of an Hdri or the Vray Sun?
@archjenifer8964
@archjenifer8964 4 жыл бұрын
my displacement is not working,even dispalcement in switches is on,nothing shows when i start rendering,but when I use bump ,selct noise then it shows,but after that the caustics doesn't work ,why is this happening ?
@ikrenders
@ikrenders 4 жыл бұрын
Hi Jennifer. Displacement in Vray for sketchup only works on 'grouped' faces or components in your model. In my Bumps and Displacement tutorial I spoke alot about that. Video in in my materials playlist. I Hope this helps👍🏾🙂
@archjenifer8964
@archjenifer8964 4 жыл бұрын
@@ikrenders thankyou so much,I'll try
@ikrenders
@ikrenders 4 жыл бұрын
You're welcome. Glad I was able to help. I'm always available for any further questions.👍🏾
@archjenifer8964
@archjenifer8964 4 жыл бұрын
Thanks 😊, keep following you
@duong7975
@duong7975 4 жыл бұрын
How to make material waves and foam?
@ikrenders
@ikrenders 4 жыл бұрын
Unfortunately only 3dsmax can produce that realistic motion like wave feature. As for foam you'd need post production.
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