How to make Ropes that react to Physics in Godot (Part 2)

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Picster

Picster

Күн бұрын

Пікірлер: 16
@EricDaily
@EricDaily 3 жыл бұрын
You're doing great work for the community, thanks again!!! Franz Fury is looking incredible by the way. Think you'll use some of those ropes to add dragging items behind your car? Wrecking balllllll
@picster
@picster 3 жыл бұрын
Hehe, actually I will use it for something in Franz, but not a wrecking ball (tempting!). I plan on using it on harpoons to pin enemy cars down.
@jychasle
@jychasle 2 жыл бұрын
If you character is walking on the rope instead of hanging to it, be sure to move the RopeDetector node itself to the tip of the character's hand at 5:44, not just its CollisionShape2D child node. Or simply change $RopeDetector to $RopeDetector/CollisionShape2D in the player's get_player_pos_on_rope() function. Either method will work.
@marcosadrian65
@marcosadrian65 3 жыл бұрын
Very Nice tutorial! Thanks for share man! Hope to see more of these!. 😃
@picster
@picster 3 жыл бұрын
Thanks a ton! :)
@mazimadu
@mazimadu 3 жыл бұрын
"You can now also find the source for the complete project in a GitHub repository here: " Thank you! I can now add this to my arsenal!
@btmofmyheart
@btmofmyheart 3 жыл бұрын
these tutorials are great. cant wait for the next one. i really dont know how u have managed to code all these stuff.
@picster
@picster 3 жыл бұрын
Thanks!
@eKoush
@eKoush 3 жыл бұрын
I tried to make a very simple rope in 3d with this method. One that has only a starting point and the rope end just falls from there. the length of the rope is a default length. I can't make it work.
@picster
@picster 3 жыл бұрын
Sorry, I can't really help you there. In 3D a lot of things work completely different.
@cratus1384
@cratus1384 3 жыл бұрын
@@picster I have the same issue except in 2d, and I still dont know why the strings go to the bottom and fling around.
@rogthepirate4593
@rogthepirate4593 2 жыл бұрын
@@cratus1384 Just a quick idea off the top of my head but have you tried giving the hanging end piece more mass?
@OlegSabit
@OlegSabit 3 жыл бұрын
Super 👍🏼
@bandicoot2001
@bandicoot2001 7 ай бұрын
Does this work for 4.0?
@jamesxxxyz8775
@jamesxxxyz8775 3 жыл бұрын
How difficut ist this in 3D?
@picster
@picster 3 жыл бұрын
I can't judge as I did not really explore the possibilities of 3D :)
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