I actually kept the rewritten code for Fakepep post- removing structs and pre- custom attacks, and have them available in a Google Drive: drive.google.com/drive/folders/1H78avq7sqbUpVmYazgOXiA28JuhaLoL9?usp=sharing Edit: UTMT Community Edition supports structs now. Edit, 5/16/24: UTMT:CE breaks structs if you alter them, so I updated the rewritten code to the current PT version.
@draco.something.kinerek Жыл бұрын
could you explain why it crashes when i supertaunt?
@VeryUncreativeNamed Жыл бұрын
The player supertaunt script (scr_player_backbreaker() ) sets boss hp to -1, which causes an error when FP tries to read his next attack.