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Point Clouds with ParticlesGPU and PBR Rendering!

  Рет қаралды 1,297

Lake Heckaman

Lake Heckaman

Күн бұрын

Пікірлер: 5
@leonidkrykhtin
@leonidkrykhtin 2 ай бұрын
Thank you so much! I did realise about SOP Filein operator later. But i will check your reference for sure,
@tamboo_art
@tamboo_art Ай бұрын
Thanks a lot for this tutorial!
@leonidkrykhtin
@leonidkrykhtin 2 ай бұрын
How can we replace boxes with any custom imported geometry instances? Like 3D butterflies, flowers, whatever... i guess it's not just changing a SOP sphere to a custom 3D TOP?
@water__shed
@water__shed 2 ай бұрын
you can use the filein SOP to load custom geometry (.usd or alembic works best, or bhclassic from houdini). but it will likely require some decent work to get them working, such as custom vertex shaders etc to animate your butterfly
@water__shed
@water__shed 2 ай бұрын
you can check out david braun's boids tutorial for a good example, he uses a 3d model of a bird for a flocking simulation
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