Polycam to Blender Tutorial

  Рет қаралды 104,691

Polycam

Polycam

Күн бұрын

Пікірлер: 92
@StevenMorrison1
@StevenMorrison1 2 жыл бұрын
For those wondering why Blender isn't showing any textures after the import, you have to change the "viewport shading" option near the top right of the window.
@davef00te
@davef00te Жыл бұрын
holy hell thank you! for the love of Jesus...trying to work with obj and bring textures in is a literal nightmare. super new to this and this made me smile ear to ear. thank you again
@nape_soot_asd
@nape_soot_asd Жыл бұрын
Is there a way to get it work for unity for a texture? In blender it's now fully textured but when puting it into unity it lose it all
@madeautonomous
@madeautonomous 17 күн бұрын
Thank you! Was wondering why one of the methods work for me...
@webbox100
@webbox100 2 жыл бұрын
1:20 "Wow. We removed over 4000 vertices. That feels good." Very informative and entertaining. Thank you!
@rholb9887
@rholb9887 2 жыл бұрын
If you have dark image textures in Cycles and don't want to use the emission node to 'brighten' the texture (emission will effect shadows on the object and other shader properties), you can use the the 'Shader: Flat or Smooth' option in the import window instead of 'Use Normal Data' (see 00:00:55 in this tutorial). I also had good luck using the 'Merge Vertices' option on the import instead of selecting non-manifold geometry and then merging. Polycam is a fantastic scanning app, thank you!
@ChippWalters
@ChippWalters 2 жыл бұрын
For most models you're not going to want to take specular down to zero, especially if you're rendering in cycles. Make it .25 at the lowest and then max out your roughness if you really want a dull finish.
@danol5749
@danol5749 8 ай бұрын
This tutorial is so great and really helped me with my projects. Thank you tons!
@boyo2012
@boyo2012 2 жыл бұрын
It would be nice to see how you take something from Polycam, put it in Blender, and then export it for printing on a 3D printer. Full circle in how to use your app to the fullest.
@nostalgicproductions
@nostalgicproductions 2 жыл бұрын
I agree. If anyone does it, we would greatly appreciate it. That's ultimately what i was looking for.
@nostalgicproductions
@nostalgicproductions 2 жыл бұрын
@Tyler Clark nope, nothing yet!
@mitchb77
@mitchb77 2 жыл бұрын
@@nostalgicproductions I have printed stuff from polycam without the Blender workflow if that helps.
@mikek4610
@mikek4610 2 жыл бұрын
@@mitchb77 pleeeease share how
@mitchb77
@mitchb77 2 жыл бұрын
@@mikek4610 Once you have scanned something you just export it to stl then pop into your slicer software and print! Simple!
@MaiElizabeth
@MaiElizabeth 2 жыл бұрын
Thanks for creating this app and sharing it with us. Really appreciate your hard work.
@alobaymar
@alobaymar 6 ай бұрын
Any tips on how to fill massive blobbed holes? Its not like i can just fill it because it doesn't detect any edges or faces
@robmulally
@robmulally 2 жыл бұрын
Ok i'm going to try GLTF i had heaps of issues with FBX.
@tropicaljupiter
@tropicaljupiter 2 жыл бұрын
Brilliant and underappreciated
@anomalyraven
@anomalyraven Жыл бұрын
Thank you for this video! It was a real headscratcher when my boss gave me the models (in OBJ-format) and the textures reacted all wrong to the lighting in my scene. Now I know why 😄
@shamshoomtv9030
@shamshoomtv9030 Жыл бұрын
can i download other people's 3d scan from the explore tab of the polycam app in the free plan? many thanks!!
@broshjo439
@broshjo439 Жыл бұрын
when i press save on polycam google drive doesn't show up 😢
@Saoru71
@Saoru71 2 ай бұрын
Great tutorial! thank you!
@christopherrodriguez7849
@christopherrodriguez7849 Жыл бұрын
great video, what do i do if my model came out blury?
@jeffdavies2824
@jeffdavies2824 2 жыл бұрын
Thanks for this! I was importing FBX and wondering why I didn't see the textures. Switching to GLB did the trick!
@jfilm7466
@jfilm7466 2 жыл бұрын
Here from Film Riot. Liked and subscribed 😃
@tief1975
@tief1975 5 ай бұрын
when I go from sculpting to shading, the model shows as it was when imported (before remove the floor parts). any idea?
@lynnsomnia
@lynnsomnia 4 ай бұрын
iconic thank you for this
@motiondesignberlin10243
@motiondesignberlin10243 10 ай бұрын
Great overview, thanks!
@HikingWithCooper
@HikingWithCooper 5 ай бұрын
How do we separate the UV to export to Unreal? Every method I've tried just gives me a white object and no material to apply back to it. I'm sure there's a step in Blender but no tut I've watched (a LOT of them) has mentioned this. They just export to Unreal and viola!
@daviddouglas9989
@daviddouglas9989 2 жыл бұрын
why don't i have textures in my import?
@craig7111
@craig7111 2 жыл бұрын
same. anyone know why?
@StevenMorrison1
@StevenMorrison1 2 жыл бұрын
@@craig7111 You probably have to change the "viewport shading" option near the top right of the window in Blender.
@Javemannn
@Javemannn 4 ай бұрын
Does anybody know why whenever I import the GLB file into blender, nothing happens?
@julianhartinger4449
@julianhartinger4449 2 жыл бұрын
i am trying to export but it doesnt work in the format you showed- so i tried fbx well fbx get exportetd- but the are my textures missing- where are they?
@Whetzell
@Whetzell Жыл бұрын
GLTF only has base color as part of the material and the FBX won't import, there are errors.
@Lou-li5mv
@Lou-li5mv Жыл бұрын
the model is beautiful! is it available for download somewhere ?
@dariyglush4664
@dariyglush4664 24 күн бұрын
Why i cant import gltf file? It said "Missing resource, 'raw_geometry.bin' . "
@seba2366
@seba2366 3 ай бұрын
I'm stuck in the part where you need to export, it doesn't let me.
@cinematicagameplay1810
@cinematicagameplay1810 2 жыл бұрын
when exporting, my FBX object does not appear in unreal engine 5 with texture, what is the process?
@daviddouglas9989
@daviddouglas9989 2 жыл бұрын
have you figured this out yet? when i import my file into blender I don't have textures also
@kasekuchenmitsahne9568
@kasekuchenmitsahne9568 2 жыл бұрын
Same here
@mattheweogrichardson1051
@mattheweogrichardson1051 2 жыл бұрын
@@kasekuchenmitsahne9568 Same here
@robmulally
@robmulally 2 жыл бұрын
@@daviddouglas9989 It doesn't seems to create blender file correctly, goto shader editor and change images , if its image 1 to 6 for example you probalby need to use 3 and 4 but it will be using 1 and 2.
@robmulally
@robmulally 2 жыл бұрын
@@kasekuchenmitsahne9568 let me know if you fix. i'm struggling.
@kcalb3180
@kcalb3180 Жыл бұрын
does anyone know where I can download this model?
@dronetuning2370
@dronetuning2370 Жыл бұрын
se il mio modello scanzionato presenta un buco come posso corregerlo senza rifare la scanzione ??
@DarkMatterArt
@DarkMatterArt 2 жыл бұрын
When exporting to Blender, I have the diffuse map, but no normal map. This happens with both .obj and .gltf files. Any ideas as to why or how to fix?
@neildavies7853
@neildavies7853 2 жыл бұрын
Did you solve this Paul?, i'm getting the same issue?
@DarkMatterArt
@DarkMatterArt 2 жыл бұрын
@@neildavies7853 I just tried it on Blender 3.4 and no change. All that comes in is the base color.
@DarkMatterArt
@DarkMatterArt 2 жыл бұрын
Found a way: Make sure in Polycam the export to is set to "Blender" and then export as FBX. The Normal map is there.
@Whetzell
@Whetzell Жыл бұрын
@@DarkMatterArt exporting with the blender setting with GLTF doesn't have the normals then?
@DarkMatterArt
@DarkMatterArt Жыл бұрын
No, as mentioned.
@RapidBlindfolds
@RapidBlindfolds 2 жыл бұрын
why does box trim sometimes literally just create a box 😂
@chumcool
@chumcool Жыл бұрын
Hey Bro, Your website keeps asking me to create a team and then proceeds to not let me create a team nor letting me log in nor ANYTHING. It just keeps highjacking my browser. What's that about???
@CmdrTigerKing
@CmdrTigerKing Жыл бұрын
WHENEVER I TRY TO USE THE CROP TOOL iT just makes pink blocks
@mmmaaaxxxdr1357
@mmmaaaxxxdr1357 6 ай бұрын
did you find any method to avoid it? i have the same problem i cant crop it entirely, like it keep making spawn these color block://
@joshuadrewlow
@joshuadrewlow Жыл бұрын
My Blender 3.4.1 on Apple M1 keeps crashing when using Box or Lasso trim :(
@shrimpinpat
@shrimpinpat Жыл бұрын
mine keeps making black boxes when I use the sculpt trim
@paulyjackdaniels3432
@paulyjackdaniels3432 2 жыл бұрын
thank you Destiny
@Because_Reasons
@Because_Reasons Жыл бұрын
My texture map did not import...
@RapidBlindfolds
@RapidBlindfolds 2 жыл бұрын
how do you fill in missing faces? there are lots of little holes in my .obj which messes with its appearance
@chumcool
@chumcool 2 жыл бұрын
Triangulate the mesh
@ReedCBowman
@ReedCBowman 2 жыл бұрын
A topic I'd like to see covered: Is there a good tool or library for embedding 3D objects and *scenes* in webpages, so that a person viewing the page can move about as if the object were fixed and they were viewing it and moving about it? I am a sculptor, and have wanted to be able to represent my wall sculptures in 3D on my webpage for years. Microsoft created then trashed an excellent system for this, but I have seen nothing since. There is a 3D object viewer, and I will probably use that for the moment, but it doesn't behave the same way - it keeps the object centered and lets you manipulate it with vague controls, rather than having it in a fixed point in virtual space, and allowing you to use discrete controls to move around and look at it. If there is such a thing, please give a tutorial for bringing PolyCam objects into it and using it on a website. If there is not... how about making one to broaden your audience and utility?
@mattswork
@mattswork 2 жыл бұрын
Hubs by Mozilla ! you can put the object in any space you like eg a virtual art gallery and then invite people in like a zoom call to walk around the space
@cassioeguitarra
@cassioeguitarra 2 жыл бұрын
Realityscan
@vinzjralordz6943
@vinzjralordz6943 2 жыл бұрын
mine still processing 🥲
@red4666
@red4666 2 жыл бұрын
How do you capture the bottom of an object? i have tried flipping the object over but the app just gets confused.
@rubyy.7374
@rubyy.7374 2 жыл бұрын
Nonono, the object is supposed to be completely still. Best you can do is perch it on something small and capture it as much as you can.
@StanleyKubick1
@StanleyKubick1 2 жыл бұрын
suspend your object from fishing line
@7spelman
@7spelman 2 жыл бұрын
With Photo Mode, you can actually use the "Use Object Masking" toggle if you flip the object over and capture the underside. It's kind of tricky, though - we still need to make a tutorial about it.
@marshthacreep1393
@marshthacreep1393 2 жыл бұрын
the file isn't there it just shows nothing when I open the folder
@mikaeelirani55
@mikaeelirani55 Жыл бұрын
prob have to look around the files and make sure your in downloads
@richardandrys6920
@richardandrys6920 2 жыл бұрын
thx man
@elarcadenoah9000
@elarcadenoah9000 2 жыл бұрын
do u have a video how to download polycam from android phone?
@yadukrishna8409
@yadukrishna8409 2 жыл бұрын
playstore
@Whetzell
@Whetzell Жыл бұрын
It's really too bad you don't answer questions in here. You must have taken a step to show normals in the nodes because the imported file doesn't show that information when going into the shading window.
@chumcool
@chumcool Жыл бұрын
Ha, well... they don't respond at all to any questions whatsoever, but they sure do like deleting negative reviews of their app.
@MrStuckone
@MrStuckone Жыл бұрын
There is a hot key for visualizing a single nodes output in blender. Shift - Ctrl - LMB. You may need to enable node wrangler first in the add on prefs.
@the_croissant5055
@the_croissant5055 Жыл бұрын
dose'nt work
@GreenTypeShi
@GreenTypeShi 2 жыл бұрын
Nice
@biro_games5515
@biro_games5515 2 жыл бұрын
Feels good for you to remove 4 k, how about me when i removed freaking 1.5 m??! I'm crying and my computer almost crashed 🤣
@profkowen
@profkowen 28 күн бұрын
The music is too loud. It distracts from your words.
@PatriciaLealthesims
@PatriciaLealthesims 2 жыл бұрын
too
@detroittrickster3327
@detroittrickster3327 Жыл бұрын
im going to try the scanner for either monthly or yearly but if i dont after a day or so like it how good are they with refunds ? Im using an iphone
@aldermediaproductions695
@aldermediaproductions695 5 ай бұрын
There's a 1 week trial.
@terranceroberts6259
@terranceroberts6259 2 жыл бұрын
Blender I have does not let me import a GLTF. I then tried just to import as a OBJ file. I managed to get it to select non maifold but then under mesh - "merge" is not an option. Its simply not there. If I hit space and search it gives me merge option but 'by distance' is not there and non of the other option work! Any ideas.
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