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Part 2 is up!: kzbin.info/www/bejne/gn-ulJhphrJ1qZo
Be sure to check out Lincolns Channel for resources and tutorials: kzbin.info/door/xVwfV3Vn8_FYdg_hE3eyrg
Lincolns Artstation: www.artstation.com/lincolnhughes
Today we go deep on your questions again, and this time I am joined by my best friend and talented art director, Lincoln Hughes. Tips for breaking into the game industry with zero money, working on gamedev team and advice for anyone wanting to become an art director in the video game industry.
Resources mentioned:
Peter Tran's ArtStation: www.artstation.com/petertran
Lincolns presentation: kzbin.info/www/bejne/iabbXmV-h7d8e6s
Free UE4 lighting presets + Tutorial : kzbin.info/www/bejne/lZPUoaprqLSqqJY
The Best video card for Gamedev: amzn.to/45Ev6Cu
The Best Budget Video Card for Gamedev: amzn.to/45Lxck0
Backup your work! SSD I use: amzn.to/45s0y7m
The Mouse I use every day: amzn.to/3qRN4Td
The Laptop I use for remote Gamedev work: amzn.to/3Ed07li
The Camera I use to film my videos: amzn.to/3Pf0bHL
Follow Me on Artstation for more: www.artstation.com/pixelmasher
About me: I am an environment/lighting artist who has been working in the game industry for 12+ years at studios such as Ubisoft, EA, Relic, Capcom and United Front. I have worked on games like FarCry 4, Watch Dogs 2, Splinter Cell, Sleeping Dogs and Spacemarine.