I cant emphasize how good this specific tutorial has been. You're a legend thank you so much
@polygonpen2 жыл бұрын
Thank you!
@ilia48323 жыл бұрын
14 thousand subscribers. Congratulations! Game Design!! Megaaaaaaaaaaaaaaaa!THX BRO!
@kristofferhije22753 жыл бұрын
Wow..! Amazing tutorial with actual trade work pipeline - a lot of topics has been put down. Thank you for this one..! Keep doing all the good stuff..! Salute..!
@polygonpen3 жыл бұрын
thank you, preciated :)
@fline97043 жыл бұрын
I watched your other videos it's just a god! I am very glad that I found you, thanks for your work!
@polygonpen3 жыл бұрын
Thank you very much :)
@Ricardo-de9ju2 жыл бұрын
Would be nice to show us how did you exported this mesh for then baking in Blender. Thanks again buddy.
@kanghyunjo72953 жыл бұрын
such a wonderful tutorial with great teacher~ thx for all of your teaching, your efforts & sweat xD
@momolovic39093 жыл бұрын
One more time incredible technics, you're the best 👍
@abdullahisa86413 жыл бұрын
Eline sağlık reis. Bende Cinema 4D S24 den modelleme yapıyorum. Sonunda internette benim gibi Cinema 4D den modelleme yapan birini bulmam gerçekten mutlu etti.
@polygonpen3 жыл бұрын
Teşekkürler, kolay gelsin :)
@gamenmetbaris Жыл бұрын
lan ben bu video 1 sene bilyiorum nerden anladin turk olduguna ?
@eihabvisuals63273 жыл бұрын
Thanks for your tutorials I learned a lot about what c4d is capable of. Maxon should hire you to make tutorials for them!
@polygonpen3 жыл бұрын
:) thank you
@EffingtonCouldBe2 жыл бұрын
THANK YOU FOR THIS! Amazing techniques - learned many new tricks!
@vagabondandando3 жыл бұрын
Man your tuts always teach me something new! Thanks
@vagabondandando3 жыл бұрын
I think that i have to jump on your patreon :)
@polygonpen3 жыл бұрын
:)
@АлексейИванов-з9н2е3 жыл бұрын
Super tutorial! Simply, clever !!
@leit213 жыл бұрын
hello, I'm from Russia and don't know English very well, but a translator will help me, thank you very much for the lesson everything is clear and very interesting
@polygonpen3 жыл бұрын
Hello, I know there are a lot of Russin viewers, I have started to add subtitles, I will also add Subtitles to that video.
@MirkoMancini3 жыл бұрын
Thank you, really useful new techniques here!
@Dawood.k3 жыл бұрын
Awesome tut brother the way you did is very easily nice one 👌
@polygonpen3 жыл бұрын
Thank you :)
@Tom_ki9 ай бұрын
Hello! As a result of following this lecture It has modeling before subdivide and high polygon [+ Sculpt tag] modeling after subdivide. If aiming for a high polygonal detail Can you tell me how the working pipeline works when an object wants to give dynamic movement, such as using a deformer? Moving a high-capacity high-polygon makes the computer very difficult. I want to know how to optimize it.
@polygonpen9 ай бұрын
I would suggest learning Zbrush for this purpose as Cinema 4D is not good as Zbrush when it comes to high poly meshes, sculpting in Cinema 4D is a lightweight version of Zbrush.
@dhidavidhuys84873 жыл бұрын
Just great !!! Polygonpen thank you !
@perezruizadrian12952 жыл бұрын
OMG THANKS SO SO MUCH THIS HELPED!!!
@nikyabodigital2 жыл бұрын
Hi can you make a tutorial on how to do meta(formerly known as Facebook) logo in 3D. As a bonus please show how you can animate a torus to that meta logo shape :( i can't figure it out. I feel like it's just a combination of Torus, bend and FFD but i can't pull it off
@RMAFIRE Жыл бұрын
just what I needed 🤑🙂
@nongkhaipeople2 жыл бұрын
11:59 Why do you need to shake?
@nikyabodigital2 жыл бұрын
Best channel!!
@machine3dart3 жыл бұрын
Great tutorial. Thanks !!
@tamminh97702 жыл бұрын
Please more video Sculpt Bro
@mestrecelso783 жыл бұрын
very nice! please character pipeline tutorial.
@millie20793 жыл бұрын
What would you do if you wanted to use the mesh for Substance Painter? low > high poly??? or unwrap this?
@polygonpen3 жыл бұрын
UV is okay, I have already did yhis in the video, only thing you should do is to bake this high poly to low poly, you can use blender or Xnormals
@YOUTUBE_RESEARCH_AP3 жыл бұрын
Arrimus3D of C4D ❤
@polygonpen3 жыл бұрын
Haha :)
@nikyabodigital2 жыл бұрын
Can you do tutorial about hair with bangs? Hard to scult hair out of the scalp. I'm trying to make a character :(
@polygonpen2 жыл бұрын
I wish I could but I have no experience with hair :/
@slavikalex58893 жыл бұрын
Super!!! Thanks !!👍😀
@donat33523 жыл бұрын
Good job! Thanks!
@ic3zcrimmusic8243 жыл бұрын
1:52 how can i hide like this wich key u use ?
@polygonpen3 жыл бұрын
I didn't hide anything there, are you sure about the timing?
@ic3zcrimmusic8243 жыл бұрын
@@polygonpen oh sorry my bad it 1:58 when u click on FFD the line is disappear, sorry for my bad English i hope u understand
@polygonpen3 жыл бұрын
@@ic3zcrimmusic824 No problem, there are 2 dots right on the object in the layout, like traffic lights, if you double click on the top dot, it will turn red, which will hide the object .
@ic3zcrimmusic8243 жыл бұрын
@@polygonpen oh thanks you
@alex333s3 жыл бұрын
another interesting lesson)
@ryanchua6988 Жыл бұрын
dudes been going super hard on his shs and chs XD XD XD
@polygonpen Жыл бұрын
Mother language problems :D
@ryanchua6988 Жыл бұрын
@@polygonpen oh i see. it's great though, kinda like a style to your presentation. the tutorial is great, i've been watching a bunch of your work lately, keep it up!
@polygonpen Жыл бұрын
@@ryanchua6988 Thank you very much!
@BU-sj2gn2 жыл бұрын
No blender for me
@miles-bin27503 жыл бұрын
love
@yrikmakarian81633 жыл бұрын
Can y show (tell) what the problems? May be i know reason.
@polygonpen3 жыл бұрын
baking problem?
@yrikmakarian81633 жыл бұрын
@@polygonpen yeap)
@polygonpen3 жыл бұрын
@@yrikmakarian8163 Basically your baked normal map from C4D won't work in Unreal Engine etc. Also 70% of the time baking fails, you can test that with a cube, try to bake a beveled box to a low poly box, you can't even bake that simple geometry.
@radoman12343 жыл бұрын
@@polygonpen I almost never bake in cinema, it's slow and can have artifacts. Blender make better job. Although I know guy which made many game assets ( his studio use Unity if I remember correctly ), long time ago, in time when C4D get sculpt mod.. R14 or R15, can't remember. Anyway I use Blender for one features which C4D unfortunately still not have. Transfer - manipulate normals. When import model from MoI3D and make some changes... just fix some really bad topology, weld some verts, etc. this broke custom normals. Easiest way is to import modified model and original and transfer normals. Maybe you can make one tutorial about this. It's shame that Maxon don't care about this issue. There are one ( almost free ) plugin for manipulate vert normals in C4D, but Blender do it natively and very well.
@polygonpen3 жыл бұрын
@@radoman1234 Yeah exactly, C4D is not a good option for game assets right now, it lacks so many things when it comes to baking/normals.