Trying to keep my promises and responding for your requests! Hope you guys like it and and don't forget to subscribe!
@P4TTT Жыл бұрын
Great as always, please show us your workflow for car with working suspension or physics. There are multiple ways for this I quess but I wonder how you make it work with sequencer ;)
@stratchevelle Жыл бұрын
Awesome work! A quick tip for anyone using the Path Tracer a lot, set a keybind to activate 'Path Tracing View Mode' to Alt+1, so you can toggle between it along with all your other lighting modes.
@postprocessed Жыл бұрын
Great tip!
@apixel.content Жыл бұрын
This has been a great series, love the explanation of the light channel, looking forward for the next one.
@tomharding2388 Жыл бұрын
I’ve come across your channel at just the right time, Keep the great videos coming!
@postprocessed Жыл бұрын
Glad to hear that! Thank you!
@RRGB107 Жыл бұрын
Nice video, right in time. And about alfa video: after all this time, i painted the landscape and set the foliage on forest location! All that's left is to build the bridge and the tunnel and then I can (FINALLY) start filming. But i will need to fix some dark areas in PT rendering, so your tip about light channel will be very helpful!
@postprocessed Жыл бұрын
Niiiiice! Keep me posted on updates) cant wait to see this!
@madeinydp7176 Жыл бұрын
From Korea. Thank you for great tutoriols. Im studying unreal engine and your videos are very helpful for me.
@papi4as Жыл бұрын
dude thanks for this channels tip, i didnt know bout that awesome video as always❤🔥
@postprocessed Жыл бұрын
Already one happy person! :)
@piker78 Жыл бұрын
Благодарим ви!
@postprocessed Жыл бұрын
Благодаря
@KevinMerinoCreations Жыл бұрын
Great video! Very helpful and inspirational!👏👏👏
@fddesign Жыл бұрын
Excellent job mate :)
@postprocessed Жыл бұрын
Thanks a lot!
@MR3DDev Жыл бұрын
Fantastic, my favorite car rendering channel.
@postprocessed Жыл бұрын
Wow, thanks!
@LuzanovAndrew Жыл бұрын
Thank you, man!
@Littleinspiration-y5w Жыл бұрын
Thank you very much for your lessons, especially from those who collect information bit by bit all over youtube about such a program as Unreal Engine, it is very valuable to us. I wish prosperity to your channel and many subscribers🤩
@postprocessed Жыл бұрын
thank you so much for such kind words! Wish you all the same and patience in learning Unreal Engine )
@NuViewDesign Жыл бұрын
Love your videos! Great tips and tricks! 👍
@copperband43 Жыл бұрын
Your videos are always great. I'm working inside the car But it's so hard. If you upload a car interior lighting video, I would be very grateful. Have a great day today
@vidayperfumes75146 ай бұрын
Pure Gold, Thank you.
@studiopost9762 Жыл бұрын
outstanding work! thank you so much, bro!
@stellamk_jff Жыл бұрын
excellent tutorial! thank you so much!🙏❤
@jakubjodlowski8416 Жыл бұрын
Love it Bro! Appreciate the tutorial 🤟
@DigitalOrigin360 Жыл бұрын
Great video my man! quick question though, did you end up rendering the video in Path Tracer or raytraced Lumen?
@postprocessed Жыл бұрын
Its combination most of the time, some shots are lumen some are pt. But 80% is pt
@DarkBarBarian Жыл бұрын
great video😃
@RandMpinkFilms Жыл бұрын
Yeah! This is excellent. So very much appreciated!
@postprocessed Жыл бұрын
You are welcome!
@EricTareDenedoteentalk Жыл бұрын
You are doing great!!! Thanks for all the efforts
@rain-2779 Жыл бұрын
bro, this is awesome. thx!
@WackFPV Жыл бұрын
THANK YOU, soooo basically gotta treat it like a real photoshoot in a commercial, got it!
@postprocessed Жыл бұрын
YES! Exactly!! If you have experience as DOP or Photographer that would be easier for you!
@WackFPV Жыл бұрын
@@postprocessed ya, gives me flashbacks of product photography. One thing I still struggle with today is managing reflections...
@postprocessed Жыл бұрын
@@WackFPV totally understand your pain... haha. especially when I am doing some product CGI, (we have project with LOreal now) and when client asks to "highlight this curve on the bottle" you spend so much time to make it right, using rim lights, planes and trying to find camera angle to have a desired reflection
@WackFPV Жыл бұрын
@@postprocessed rofl so ya, you understand the struggle!
@guilhermeb1541 Жыл бұрын
I have been following your channel for some time, and I want to thank you for the lessons and tips you have been giving us, I am trying to make a scene, I followed this same rendering configuration, but the reflections are flickering in the metallic part of the car mainly, would you have something that could adjust this? Thank you very much, your work is inspiring sorry for my bad english 😅
@postprocessed Жыл бұрын
Thanks! Flickering usually is caused by bloom or lens flare, or too high exposure. It’s very random and each case is unique for troubleshooting
@antronero5970 Жыл бұрын
Better thank that reference picture. Good job
@slaughterhouseproduction Жыл бұрын
hope one day u do a livestream with your full workflow, that would be dope :)
@postprocessed Жыл бұрын
Maybe one day! 😁
@윤재혁-r5b6 ай бұрын
i love your vid!!
@Aditya90sKZ Жыл бұрын
This is suuuper good 🤖
@creativeplustv Жыл бұрын
Super bro!
@OMG3Dmax Жыл бұрын
Потрясно выглядит, спасибо за годную инфу!!!!👍👋🤙🔥
@RougeNinja007 Жыл бұрын
Can you give a quick tip for turn on the car headlights in vedio scene..
@postprocessed Жыл бұрын
Well that tip is: add model to sequencer, select car light materials, change intensity via sequencer
@frostyk200511 ай бұрын
Can u do a detailed video, really appreciate it.
@postprocessed11 ай бұрын
You mean on lighting? or how this scene was build?
@natishmaac Жыл бұрын
Awesome Bro
@rahulamruth Жыл бұрын
this is so good tutorial very helpful thank you. can you please give a tutorial on how to create realistic car materials, it will be so helpful.
@postprocessed Жыл бұрын
Hey, I use automotive material pack. Its free on Unreal Engine Marketplace, and it has veeeery good materials!
@MercyWHO Жыл бұрын
When are you planning to make the Color correction breakdown you did. Amazing work btw 🤜🤛
@postprocessed Жыл бұрын
Thanks! Around next week, already preparing content!
@MercyWHO Жыл бұрын
@@postprocessed letss goooo, like do show how u did the part of the city sunset thing , it was sick !!. and the image of how it looked in the unreal engine before the cc
@postprocessed Жыл бұрын
@@MercyWHO yeah I think I can!
@LazySlothProductionsLLCАй бұрын
This is a great breakdown of your lighting setup! One problem I'm running into is when I change the Translucency Type to Ray Tracing, my windows/glass materials turn black. My day light lights are no longer visible and I can't see inside the car. The reflections feel like they're going over a black solid. Any fixes to that? I have the correct settings on I believe.
@postprocessedАй бұрын
@@LazySlothProductionsLLC it is the issue of 5.4, they broke translucency ray tracing in this version… work around can be: in project settings enable “use hardware ray tracing when available” and use “lumen high quality translucency reflections” Alternative: Select glass material instance and scroll down to shading model override and choose “default lit” instead of “thin translucent”
@LazySlothProductionsLLCАй бұрын
@@postprocessed THAT WORKED!! Thank you for the quick reply. And one last issue I just ran into is that when I duplicate the rect light, I get this ghosting/flickering effect where it looks like there's multiple scenes, but ONLY in "Lit" mode. Path Tracing looks good. Is there a fix for that? I've tried the command variable, "r.Lumen.ScreenProbeGather.ScreenTraces 0" which takes away some artifacts but not all of them. I'd love to export this in both Lumen and Path Tracing if possible.
@losimple Жыл бұрын
Magical !!!
@slaughterhouseproduction Жыл бұрын
Awesome video.. i have a question tho: i enabled raytracing at the start of my project along with the starter content.. after sometime some weird black spots/shadows appeared on my walls.. any idea how to fix?
@umerali9315 Жыл бұрын
Hello! Hope You are doing well. Amazing Video I am Beginner. And i want learn Unreal Engine can you guide me. thank you
@motionislive5621 Жыл бұрын
Tell please what's the auto track name, love it 😊
@postprocessed Жыл бұрын
at what timecode?
@federicojanni10 ай бұрын
How can you make the emissive back lights of the car not flickering ( in the reflections basically )?
@bhuru4203 ай бұрын
awesome yaar
@EvanMapleMaggot Жыл бұрын
Didnt knew about light channels working light exclusion, now i can forget about planes as light blockers, feel stupid -__- i thought its just for making different light scenarios like Day/Night. Thanks!
@The9PointStar Жыл бұрын
Thanks! From where can i get a great car model like that por practice?
@postprocessed Жыл бұрын
www.cgtrader.com/free-3d-models/car/racing-car/2021-mclaren-765lt try this one, it's free and looks good
@Fishdonut Жыл бұрын
Very cool content!! I would like to create a progressive LED light strip band animation on Unreal Engine, do you know how to make it?
@postprocessed Жыл бұрын
Oh, that is done with masking in material parameter. I did something similar for audi blinker light. But you can easily find right now it on youtube
@Fishdonut Жыл бұрын
@@postprocessed Could you please maybe recommend one?
@postprocessed Жыл бұрын
@@Fishdonut look for "ramp" or "Gradient" material, this should be it. So by using gradient you define what is emissive
@Fishdonut Жыл бұрын
@@postprocessed Awesome thanks a lot!
@TheMakarov_YT Жыл бұрын
Топ видос, спасибо)
@amazingkarimi16223 ай бұрын
please tell me the song name ? the song plays first of video
@romulocastilho65068 ай бұрын
I love car animation, I use Blender, but rendering takes too long. I wanted to learn car animation in Unreal Engine, but I couldn't find a quality course.
@michalprzedlacki8382 Жыл бұрын
Hello. Thank you for all your hard work! I have a question for you. Is it possible to earn money on Unreal Engine or it is just hobby?
@postprocessed Жыл бұрын
Sorry got answered for wrong comment previously. About your question: yes. It is possible. You need to have some experience with cgi and cinematography. I am working as unreal lead artist in post production company and have a full time job. A lot of car companies for example right now switching to unreal as it gives fast result which can be presented. I did several car commercials in production I work for and personally. So yes, it can definitely become a job in cinema and ad industry. Also Barbie movie was filmed with UE virtual production
@copperband43 Жыл бұрын
great!!!
@antronero5970 Жыл бұрын
How would you build a 360 lighting in case you have to view the car from walking perspective in all angles? Thanks
@postprocessed Жыл бұрын
I would create a level which is okay to look from all angles, and probably will lit it with HDRI or sun-sky system
@diaragha10 ай бұрын
Broooo 👌👌👌👌
@FerziIsayev Жыл бұрын
Great
@tcrd7012 Жыл бұрын
Hi bro, Can you explain Hdri and Blackplate rendering Automobile. Thank you Ram Dhakane.
@postprocessed Жыл бұрын
Hi Mate! I already have video about it on my channel 😁
@tcrd7012 Жыл бұрын
Thank you
@azfilmmaking67349 ай бұрын
I wonder if you have a black or yellow patches bug with path tracer with lens flares active?
@postprocessed9 ай бұрын
yes I do. I hate lens flares which unreal produces so I always disable them and add em in Nuke or Fusion
@azfilmmaking67349 ай бұрын
@@postprocessed what about blooming?
@postprocessed9 ай бұрын
@@azfilmmaking6734I use convolution bloom, usually settting it down to 0.475
@azfilmmaking67349 ай бұрын
@@postprocessed thanks a lot for your answers
@azfilmmaking67349 ай бұрын
Thank you! Seems like I more or less managed to do a good looking render. But I have this weird random black holes looking like film dust. Have you ever had something like this? kzbin.info/www/bejne/h6StYqmYj69krNE
@aleksandrrush4076 Жыл бұрын
Wow!! About light channels was very useful information... But how to find job with that "knowledge"?? That's my passion to create this kind of images, vieos, etc., but I don't know who need this tye of work and where to find it???
@postprocessed Жыл бұрын
I do this kind of render and post them on Linked in and on Facebook groups of the same topic. Like "Unreal Engine Automotive". I mostly get contacted from Linked in and Facebook groups, which actually bring me clients and job offers. So - create great renders in the market which has the demand and go public with on every platfom possible.
@aleksandrrush4076 Жыл бұрын
@@postprocessed Yeah... You are completely right!!! But right now it's hard to do like that because I am like refugee. Especially with my GTX1050TI Laptop it's hard to handle this kind of renders. But, you know, Lumens, Nanite works like fine tohgether on my Laptop. That's abou models which weights like 500mb and etc. Anyways... The mine biggest issue is that I can't to settle down right know and to work above something.
@postprocessed Жыл бұрын
@@aleksandrrush4076 You don't need 500mb models actually, you can start with something low poly, like 150mb, or 80. Just work more with light and atmosphere. Lighting is a key
@homedog91 Жыл бұрын
@postprocessed What is the intro song?!
@postprocessed Жыл бұрын
it's "Oliver Michael - That Sound - Instrumental Version" - on artlist.io. Maybe this artist also is on Spotify, didn't check.
@motionislive5621 Жыл бұрын
Noting about camera Animation
@postprocessed Жыл бұрын
No worries, I will be doing separate video for camera tips and tricks on the movement
@Mrmotion3d9 ай бұрын
What is the name of your starting music
@postprocessed9 ай бұрын
hey man sorry, I can't find this project file in DaVinci, don't remember what it is. But definitely it was from artlist.io
@DannyNetwirk Жыл бұрын
How come your lit mode looks very close to pathtracing mode?
@postprocessed Жыл бұрын
Really depends on the environment and light setup. You can push lumen even harder, but that requires a lot of experience
@DannyNetwirk Жыл бұрын
@@postprocessed yeah, your lumen scene looks really nice. i dont know for some reason, when i have the car setup in the scene with lumen, it doesnt look as good as yours does, but when i turn path tracer on, the quality is top notch
@postprocessed Жыл бұрын
@@DannyNetwirk yeah, probably I should do lumen tutorials too 😁
@DannyNetwirk Жыл бұрын
@@postprocessed that would be great!
@uski2491 Жыл бұрын
What’s your system specs ?
@postprocessed Жыл бұрын
Ryzen 5700x and rtx4090
@edoardotommasini3036 ай бұрын
does someone know where can i find some free high poly models of cool cars?
@postprocessed6 ай бұрын
Check sketchfab and cgtrader. You can filter by “free” models. Some of them can be really good
@DesignsbyElement10 ай бұрын
When I enable Translucency - ray trace, my entire scene goes dark. Am I missing something?
@postprocessed10 ай бұрын
hm. strange. Do you have RTX GPU? Did you enable "Support Hardware Ray Tracing" in Project Settings?
@DesignsbyElement10 ай бұрын
@@postprocessedyes. I have a 4090 and support hardware tracing on. It only happens when I enable ray tracing translucency
@TheShoes43 Жыл бұрын
thank you very much.. and the shirt is not wrinkly enough
@postprocessed Жыл бұрын
Haha you noticed! 😄😄
@RahhmiPoofs Жыл бұрын
"scene looks good in lumen", doesn't change lights to moveable. *sighs*
@postprocessed Жыл бұрын
Care to explain how does that affect light scenario?