Here I thought I was going to get some crazy advantage in board games but I already knew this one. The gaming store I go to has a challenge every Friday night and they play a game and the winner gets a $5 gift certificate. One Friday they brought out a cup of dice and they explained that they were going to roll the dice in the first person to guess what number was rolled correctly was the winner. They recorded everyone's guess in order and someone else counted what the dice rolls was. I literally counted the number of dice and multiplied it by 3.5 and I was spot on. lol
@sandwich-plays3 жыл бұрын
wow that’s insane
@jamescollier33 жыл бұрын
I've tried with 1 dice, and never got 3.5
@sontapaa11jokulainen943 жыл бұрын
@@jamescollier3 bruh 😅
@chessbaseyay37243 жыл бұрын
@@jamescollier3 lol
@yellowdogparty3 жыл бұрын
@@jamescollier3 keep trying! Don’t give up now when you’re so close!
@soleroplong86643 жыл бұрын
Board Game Shop Me: I want a dice. Clerk: The correct term is 'die'. Me: I want 2 die. Clerk: plural is dice, single is die. Me: I want 2 die single.
@Dragon-xd9em3 жыл бұрын
Lmaooo
@starsandsus37253 жыл бұрын
What are you saying?
@Victor-ev3vu3 жыл бұрын
Clerk: Sure ☠️
@rdc27243 жыл бұрын
Clerk: Ok, I'll step out for a moment .......
@Memeverse_10123 жыл бұрын
Lol, you made me laugh my lungs off
@drakonyanazkar3 жыл бұрын
As a professional Dungeon Master, this phenomenon in probability, called the Bell Curve, is really important and useful when fine-tuning dice rolls for weapons, spells, rollable tables etc. etc. For comparison: the classic method to get your ability scores is to roll 4d6 and ignoring the lowest number. This should give you a range of 3-18 in which 10-11 are the highest probabilities. The way I do it in my games is by rolling 1d12+6, which gives a different range (7-18), but with every result being just as likely. This avoids 2 things: characters with a stat below 7 (which is already bad) and characters with stats that are "too flat" (in a full array of 6 abilities, getting 9, 10, 10, 11, 12, 13 is considered very flat). It also shows that the difference between a greatsword (2d6 dmg) and a greataxe (1d12 dmg) is not just that the minimum damage on a sword is 2, but that the sword hits much more consistently, which goes to show that it`s a more maneuverable and precise weapon, while the axe is more likely to get a 12, but also just as likely to get a 1.
@Reashu3 жыл бұрын
4d6 drop 1 has a mean slightly above 12, and 13 is the most common result. 10.5 is from a straight 3d6.
@drakonyanazkar3 жыл бұрын
@@Reashu You are correct. I failed to mention that bit. I had 3d6 in mind, as it's simpler to represent.
@alexgrovejones3 жыл бұрын
I'm onto you DM. My DnD game has just leveled up. Should I cast fire ball or wait until the next encounter... The odds are in my favour.
@fireflynovember3 жыл бұрын
This is a great idea. Saving this for future reference
@LiborTinka3 жыл бұрын
a.k.a normal distribution or Gaussian distribution - the general term if PDF (Probability Distribution Function) as there are more depending on the problem
@westonding89533 жыл бұрын
The expectation for a single die is 3.5. It can be hard to understand what this number means. But with more dice, it becomes easier to understand.
@mesmesd3 жыл бұрын
Just Imagine an ongoing series of numbers from 1 to 6 for example. If u Look for the literal middle of that sequence it's 3,5. It's Not what U devide by 2. It's what the middle of the sequence is showing Here V 1-2-3-4-5-6
@somerandomperson39703 жыл бұрын
Because there is no 0
@whodecidedthat95403 жыл бұрын
Thanks for this. So the middle of 0-1-2-3-4-5-6 is 3.5 because there are 7 integers.
@westonding89533 жыл бұрын
@@mesmesd I understand. I am talking about my past experience with E(x). When it is solely theoretical, it can be hard to understand. But when it is applied it is easier to understand.
@sabyasachirimpa3 жыл бұрын
Of you roll the dice 10 times you will get 35.
@Andrew90046zero3 жыл бұрын
The most impressive part is how fast he can count dice!
@rohanhonan70903 жыл бұрын
🤣
@AnudeepDONDONDONRlol3 жыл бұрын
Those are jump cuts
@greenbeans123 жыл бұрын
@@AnudeepDONDONDONRlol no shit? I thought he was the flash 🤯
@ch0wk0w463 жыл бұрын
@@AnudeepDONDONDONRlol wooosh
@JS-rv3et3 жыл бұрын
i didn't notice the first cut and was like WTF BRO.
@Bambi_Sapphic3 жыл бұрын
*D&D players:* "WRITE THAT DOWN, WRITE THAT DOWN"
@Commentify693 жыл бұрын
Farts*
@Natural_Power3 жыл бұрын
That's why it's got dice with many sides, else there's be this combination advantage
@nickhammac3 жыл бұрын
🤣🤣🔥🔥🔥
@FedeG863 жыл бұрын
@@barbarkuni8209 wtf?? 🤨 These bots are a plague even in KZbin. 🤦🏻♂️
@godblesshamas3 жыл бұрын
D&D players know three six sided die make a bell-shaped curve, not a smooth one. You can also plot it by just number of combinations. Only one for 3 and 18, all ones and all sixes. But 4 and 17 can be 112 121 211 or 665 656 566 (3 combinations).. and so on.
@godmirage48953 жыл бұрын
Me after watching this: Goes straight to Casino
@ogge83753 жыл бұрын
I guarantee you that the casinos math game is stronger than yours-
@klizzyykicks17123 жыл бұрын
Only reason I watched the video
@monk38113 жыл бұрын
@@barbarkuni8209 no
@rhuttrho883 жыл бұрын
@@monk3811 😅
@rhuttrho883 жыл бұрын
@@klizzyykicks1712 YEPPER!
@nickhammac3 жыл бұрын
You're the only science teacher I've ever had that makes total and complete sense in such a simple way. Yes I say teacher because you have taught me so much already. I can't thank you enough for posting such spectacular content!! My favorite scientist on KZbin by far! Keep up the awesome work
@advaykumar97263 жыл бұрын
Veritasium, Mark Rober Smarter Every Day?
@dnxx5033 жыл бұрын
@@advaykumar9726 mark rover doesn’t explain the whole thing
@westonding89533 жыл бұрын
He is an amazing educator.
@user-hh2is9kg9j3 жыл бұрын
@@advaykumar9726 They are too dramatic.
@paulfox35143 жыл бұрын
Maybe you would be more suited to a spelling teacher!!!
@likithstochastic3 жыл бұрын
A remarkable idea called Central Limit Theorem is at the heart of this interesting experiment. In fact the whole field of thermodynamics works because of the central limit theorem.
@scriven-shafts3 жыл бұрын
Can you elaborate please on how thermodynamics and CLT are so interconnected? Also, I've understood CLT slightly different than what is being shown here. This is showing an example of distributions of a sample. CLT I believe is taking distributions of samples and stating that the true representation of the population is going to be found within the distribution of samples. Please let me know what I'm missing here.
@quint3ssent1a3 жыл бұрын
@@scriven-shafts basically, thermodynamics proposes that molecules of gases have different speed, but the most possible speed of the molecules is determined by temperature.
@scriven-shafts3 жыл бұрын
@@quint3ssent1a Thanks!
@matejlieskovsky96253 жыл бұрын
@@scriven-shafts Central limit theorem says that as you roll more and more dice, then no matter what the dice actually look like you will get a bell curve a.k.a. normal distribution. So yes, this experiment is very much a demonstration of CLT.
@scriven-shafts3 жыл бұрын
@@matejlieskovsky9625 thank you. I think I was thinking more an implication of the CLT rather than the actual rule. Your explanation makes sense and Google also says you’re right :)
@dhruvrakkesh3 жыл бұрын
When i was a kid, there's a lot dice gambling in my place. Each side of the dice represents an animal/object and you put your money on the animal/object you choose on the gambling paper. The dice is usually shake in a small dedicated gambling bowl and we have to guess the dice inside. I'm able to stimulate the movement of the dice inside by looking at the direction of the host's shakes and also hearing for the number of impact. I guessed 8 out of 10 times correct and the host told me to go away.
@dphilly1793 жыл бұрын
If only this guy knew just how much he's done to help get my daughter into science. We watch all your videos and try to do as many experiments based off them as possible
@mysticdragonex8153 жыл бұрын
@BlueScreen nope
@mindnova78503 жыл бұрын
@BlueScreen Depends on what you’re studying. Physics is basically math in disguise.
@cryptid_cactus3 жыл бұрын
@@mysticdragonex815 well it’s definitely a crucial part of science
@vicvancen3 жыл бұрын
@@mysticdragonex815 Math is what then? Cool trick on parties?
@marklonergan38983 жыл бұрын
Worth mentioning that there are 6 ways to roll a 7 with 2 dice (5+2 and 2+5 are 2 separate outcomes). The video implies that the likelihood of getting a 7 is 3 times that of getting a 12, but its actually 6 times the likelihood.
@null61803 жыл бұрын
It's a good day when The Action Lab uploads
@CreeperLava-cz6mi3 жыл бұрын
Wtf @Okta Via
@naga_serpentis3 жыл бұрын
@@CreeperLava-cz6mi reported the bot ;D
@Commentify693 жыл бұрын
@@naga_serpentis It will not matter for the bot if you reported it they have many thousand hacked accounts they use to then this shi*
@CreeperLava-cz6mi3 жыл бұрын
Wait......@Okta Via a bot?
@naga_serpentis3 жыл бұрын
@@Commentify69 the future of KZbin’s gonna be this shiz with bots Wonder if my dad’s prediction is gonna be right
@schwarzesonne65293 жыл бұрын
I can tell you from years of rolling dice I could legitimately roll under 300 without trying
@KryptoKn83 жыл бұрын
Fühl ich
@rz23743 жыл бұрын
relatable :(
@284mbp3 жыл бұрын
Also like how he subtly mentions that he dropped those first 10 dice several times to get 35. Something to remember for the next time you see something really extraordinary in a video: you don't know how many takes it took to get it right. Not a knock on the Action Lab, I think it's great that he's demonstrating the principle.
@-Risk-3 жыл бұрын
Stay mad
@fahrezaaditya5033 жыл бұрын
@@-Risk- 🤡
@robertzarfas95563 жыл бұрын
I was literally just explaining this to a student in my statistics class yesterday! But you did much better 🤦♂️
@garyrolen87643 жыл бұрын
I once accurately predicted someone else's dice roll 6 times in a row. As awesome as it should have been, she was freaked out and left.
@TheHippieRat3 жыл бұрын
So when I roll one six-sided die, I should guess 3.5 for the best chance of getting it correct
@vripscript3 жыл бұрын
you cant average a single value, you need at least 2 values
@fullfungo3 жыл бұрын
@@vripscript it was a joke -_-
@vripscript3 жыл бұрын
@@fullfungo If you say so
@Interestking3 жыл бұрын
@@fullfungo But the joke was that it's impossible to get a 3.5, and that's not what L C was saying. L C was saying that even if you could get a 3.5, it wouldn't matter because with one die every side has an equal chance.
@fullfungo3 жыл бұрын
@@Interestking Robert made a joke, that 3.5 is the best guess, when it is, in fact, the worst guess. L C said, that the average cannot be applied to a single die, which is in fact the premise that the original joke was based on. So to me it seems like they missed the point of the joke (that the method of averages cannot be applied to a single die). I see no contradictions here.
3 жыл бұрын
This "knowledge" hited me when I was learning to play "The Game of Ur". You play with 4 "dices" that have an equal chance each on getting a 1 or a 0, then you sum up all of them and then move your piece. When I realized that the "most probable number" to get is a "2" and you make your moves believing you will most probably get a 2 on the next round, ohh boy, that improved my game ALOT!!
@ArjanSmit-bijles3 жыл бұрын
Nice video, though, statistically, you would have 6 options to get 7, 1-6 2-5 3-4 But also 6-1 5-2 4-3 Due to this, the chance of getting 7 as sum is 6x as high as getting 12, since 6-6 can only appear once: each die has a six, so the chance is 1/6×1/6=1/36.
@nosotrosloslobosestamosreg41153 жыл бұрын
D&D players: this is gold!
@monk38113 жыл бұрын
@@oktavia7246 no
@Syx7h3 жыл бұрын
This guy is gonna break reality one day
@joker08673 жыл бұрын
Might happen That's For Sure
@briancannard73353 жыл бұрын
He won't. His reality is too statistically accurate.
@aisyiput3 жыл бұрын
I thought it was gonna be about how you throw it and then get the number you want..but this is still amazing
@TPS90003 жыл бұрын
To do this for dice with different numbers of sides, the average fo any one die is (highest value + 1) / 2. So 3.5 for six sides, 5.5 for ten, 11.5 for a d20, etc. To find the most common result for 2 or more dice, multiply the 1 die average by the number of dice. If it's a fractional result, the 2 adjacent numbers are tied for most common. So 7 for two d6's, 10 or 11 for three, 14 for four, 17 or 18 for 5, and so on. Doesn't work for a single die since all sides are equally common.
@zeuszo_o15933 жыл бұрын
My physical science teacher put on one of you’re videos, and I was like “I watch this guy all the time” and then me and him talked about our favorite video made by you. It was pretty cool
@CR3ATiVE_SAURABH3 жыл бұрын
Physical Science teacher??? Tf?
@AveryB.011 ай бұрын
@CR3ATiVE_SAURABH in high school or lower they will call chemistry or physics, chemical physics
@Sam_on_YouTube3 жыл бұрын
The more dice you have, the closer you'll get to the prediction as a percentage of the value. But also, the more integers there are in that range near the center value. If I only roll 1 die, I'll get it within 3 every time and I'll get it exactly right 1/6 times. Not true for 100 dice.
@Commenter263 жыл бұрын
Time to test this new found knowledge in Las Vegas
@ramtinnazeryan2 жыл бұрын
This in fact plays an important concept in statistics and mathematic. As long as you add a couple of random numbers (with any or better say random distribution) the results will always show a normal distribution. this is called central limit theorem.
@PraveenKumar-ip7ef3 жыл бұрын
Omg...my college professor failed to explain probability like you🔥🔥
@itismethatguy3 жыл бұрын
If that is college material then I’m Newton
@serulu34903 жыл бұрын
You learn this is middle school are you kidding me Or don't tell me that you are talking about complex possibilities, that can't be compared since this is basic
@Nemephosis3 жыл бұрын
You know, I've always sort of half understood this, but this feels like an "explain like I'm 5" video and I actually really appreciate that because now I totally understand why this happens.
@RobertSmith-me3gs3 жыл бұрын
This is why 7 is the thief in Catan. Evens out your chances of getting anything else, with greatest chances being 6/8, 5/9, 4/10, 3/11, & 2/12 in order of most likely. Always put your pieces on 6/8, for those that play, but struggle with statistics.
@westonding89533 жыл бұрын
It still did not go well when I played that time.
@RobertSmith-me3gs3 жыл бұрын
@@westonding8953 Keep playing the numbers, always aiming for the most probable lands
@duroxkilo3 жыл бұрын
my friend and i experienced quite a few amazing/awkward statistic anomalies while playing backgammon: the top one would be rolling the dice for determining who starts the game: we got the same dice 4 times, each time we had doubles.
@Ashalmawia3 жыл бұрын
I sort of knew this from D&D crpgs, but didn't know how extreme it was. you think of 10d6 as being 10-60 damage, but yeah, maybe it's better to think of it as "around 35 damage".
@jshu76813 жыл бұрын
just the most easy to listen to person I hope you keep rolling out videos
@camilascatonebedin30023 жыл бұрын
There actually is a chance to get a sum of 100 or 600 when you roll 100 dice. It's just incredibly small because all the dice would have to land on 1 or all on 6.
@frankb33472 жыл бұрын
Imagine you had 100 six sided dice and got 600 on your first roll. I don't know what the probability of that would be but I'd freak out a little.
@shiroboy60483 жыл бұрын
Those who have played 'Settlers of Catan" know this already 😂
@catman64k3 жыл бұрын
Best Boardgame ever :)
@westonding89533 жыл бұрын
Yeah. There is a reason why 7 is the number for the robber.
@zioqqr42623 жыл бұрын
This is the only time in my life where I feel that playing dnd has given me an advantage.
@davyjones83463 жыл бұрын
I have a question Can computer mouse work if it is used on a vantablack sheet.
@moversti923 жыл бұрын
Ball mouse does
@hydrogencyanide49993 жыл бұрын
As far as I know, vantablack only absorbs visible light, and most mice with the exception of the ones with red LEDs use IR light, so they should be able to work.
@tnekkc3 жыл бұрын
I designed an amplifier for aircraft with over a dozen resistors proportional to the gain. With 1% resistors there was a wide range of gain possible. The amps were mass produced and tested by a computer that sent me the data. I was shocked by how narrow a gain range was, right around nominal. My take away was the errors cancel more than add.
@jareknowak87123 жыл бұрын
Just like sound waves - they can cancel out eachother.
@kakjoin1153 жыл бұрын
Now try that with D20s
@markg8903 жыл бұрын
If you play Settlers of Catan, each of the number markers you place on the resource hexes at the beginning has one or more dots on the bottom. The number of dots directly correlates to the probability of that roll occurring. For instance, 6 and 8 have five dots each, which means there is a 5:36 chance of rolling either of those numbers. Likewise, 11 and 3 have two dots, meaning a 2:36 chance.
@jar-jarnotbinks76853 жыл бұрын
I was about to send this to my roleplaying friends that are subbed to critical failures, until I realised, that it wouldn't work with a single D20 xD Roleplayers would naturally come to know this "rule", since we sum up dice values to get the average quite often (for exemple, when you need to roll 12d10 to find the health of a monster... Either you do it, either you take the average.
@nosajimiki58853 жыл бұрын
This is precisely why I hate d20 systems.
@mrgreen2987 Жыл бұрын
Wow man this a the best experiment i have seen in my life, im a psychology student who wrote a experiment called "The dice roll series" in wich the basic idea is to have a prediction of what the dices will do, i find this very scientifical and accurate in terms of deductive and inductive physics, blessings have beautiful week.
@thedemonslayer513 жыл бұрын
I'm pretty sure I have more of a 75% chance of getting the starting side with a coin flip. I can easily get a 12 heads streak just by starting with heads up. I actually ruined a probability experiment back in highschool because of this.
@kaufmanat122 күн бұрын
That’s not random probability anymore. That’s aiming for a target. Completely different than what’s happening here. You probably already know that though
@thedemonslayer5122 күн бұрын
@@kaufmanat1 No Just, flipping. Maybe unconsciously I'm using very precise intensity because it's most satisfying when it hits a certain height, but I'm not aiming for the starting side. Just flipping as feels natural
@kaufmanat122 күн бұрын
@ yea so if you’re t trying to repeat the same movement each time, even though you’re not aiming for the same face, you’ll increase your probability of hitting a consistent side most likely.
@dynamiczero3 жыл бұрын
I studied this in game design class because in pen and paper RPGs like Dungeons and Dragons, you can choose for instance a greataxe, which has a 1d12 damage, or a greatsword, which has 2d6. Besides the fact that the minimum damage on the sword is 2 instead of the axe's 1, you should choose the sword if you want to deal more average damage, whereas with the axe you can deal maximum damage (12) more consistently, but also minimum damage. The probability to roll of any number from 1 to 12 is exactly the same
@Dallinz3 жыл бұрын
Wow this will help with gambling a lot thank you!
@roniporter39243 жыл бұрын
I like how he gives us a solid technique to "cheat" but not the actual cheat itself. We have the tools just gotta out them to use now.
@mrtonyvillagomez3 жыл бұрын
Simply wonderful! Love it.
@pianoplayeh11 ай бұрын
Dice probability is a big part of Settlers of Catan strategy! The robber moves when you roll 7 because it’s the most likely, and therefore the most likely to throw a wrench into the gameplay.
@benioplapis47593 жыл бұрын
on my way to the casino rn
@amirsiloni9493 жыл бұрын
In order to roll a 7 from 2 dice you can roll 6 different combinations, not 3. There is a difference between rolling 1-6 and rolling 6-1. in another words, there are 2 ways to get 6-1, 5-2 etc, as oppose to rolling 6-6, 2-2 and so on...
@Retodon83 жыл бұрын
Yeah, and that’s twice as high a chance as the video claims, so pretty significant. 😀
@Soulsphere0013 жыл бұрын
Before I see you predict your number, I'm guessing it's going to be thirty-five. That's the most likely of all outcomes. EDIT: Yup. Actually, one thing I wouldn't mind learning is how to figure out the odds of getting the more likely outcome.
@JamUsagi3 жыл бұрын
This is the same reason a coin falling through a pachinko machine will usually land under the starting position. For each peg the coin can fall left or right, so for two peg layers it can fall LL for left, RR for right, and either LR or RL for middle. So there’s a 50% chance it lands in the middle, but only a 25% chance each for the left or right.
@BEAST.43 жыл бұрын
💖 from india
@thisisgangadhar3 жыл бұрын
Ok
@cupcookies3 жыл бұрын
Same
@suresh_sg3 жыл бұрын
Me 2
@radhakrishna.g91603 жыл бұрын
I am also from India.
@novatron78413 жыл бұрын
Hi
@dxjxc913 жыл бұрын
This is just a refresher course for D&D players.
@Drone2563 жыл бұрын
You could have fun going down this rabbit hole with your viewers. How many people do you need in a room before the probability of two of them having the same birthday is greater than 50%? And the list of non-intuitive results in probability goes on and on.
@westonding89533 жыл бұрын
Oh yeah. The Birthday problem. It’s best visualized by looking at the complement.
@westonding89533 жыл бұрын
How about the Monty Hall Paradox? This problem has even confused Paul Erdos. But there are some visualizations that make it easier to understand. It’s a falsidical paradox.
@Drone2563 жыл бұрын
@@westonding8953 excellent one as well!
@bigwil3213 жыл бұрын
I do this with my students sometimes.
@scetchyghost54643 жыл бұрын
The more dice you roll, the more accurate the prediction is.
@Shadman.Sheikh3 жыл бұрын
Missing your old outro with yellow and black bands giving more scientific feel ❤️
@euclon Жыл бұрын
In statistics it is called the regression toward the mean. The sum of the digits of the die is 21... the average, 21/6, is 3.5. A better question to ask is: what is the expected number of unique die faces that will show if I roll an N sided die n times? The answer is N(1-e^(n/N). Meaning that if you roll a die with 6 faces 14 times the expectation is that 5 or (N-1) of the six unique faces will show. This technique can be used to test the fairness of a die, especially those with a large number for faces. The roll rate of unique faces of a die come up the same as the time rate of radioactive atoms decay in a sample of radioactive material. So, for example, if you roll a 20 sided die 20 times then the expectation is that 20(1-e^-(20/20)) or 20(1-e^-1)=12.6 or about 13 unique faces will show (decay) in 20 throws of said die. If you roll that same die 60 times the expectation is that 19 faces (N-1) will show i.e. 20(1-e^-3)=19. Then using Excel for example, x,y plot the expected number of unique faces that show against the actual number of unique faces that show for 60 throws. Do this plot roll by roll. Then do a first order (linear) curve fit of the data. Let the slope of said curve fit be the judge of the die. I would think that a slope of 0.98 to 1.02 would indicate a fair die.
@gideonong45423 жыл бұрын
Plot twist: He did this a million times just to get the right take.
@baldemarkjmejia40773 жыл бұрын
My day gets better when u upload bro
@gowrissshanker91093 жыл бұрын
Respected sir🌟🌟, During interference of EM wave... electric field adds up like vector....if two electric field of EM wave of same amplitude ,frequency,inphase...when added by vector gives,E+E= 2E, but when we add Energy of E field WHICH IS PROPORTIONAL TO E^2...it contradicts (€E^2=2€E^2).... Similarly for distructive interference of two similar PLANE Em wave of PHASE DIFFERENCE of π interfering DESTRUCTIVELY COMPLETELY... IF E field becomes ZERO EVERY WHERE..... WHERE DOES ITS ENERGY GO?what is wrong here? Thank you sir 🌟
@whtiequillBj3 жыл бұрын
When I first saw the title I thought it was predicting the individual dies. So that would be 10 dies, 6 sides 15,552 possible options.
@Dark_Brandon_20243 жыл бұрын
dream would get 600 10 times in a row
@hasangarmarudi217810 ай бұрын
Convolution is such an amazing operator.
@iankrapf53943 жыл бұрын
It's great that you want to teach Stochastic math as well. You've done a great job teaching it, although I could've wanted to be able to see the reason for this formulas, regarding estimated values as the equivalent for averages in random distributions. Another cool thing would've been to mention the importance of the Central limit theorem, as to the normal distribution that result from it in your last two analysis with 100 and 1000 samples. Big fan of your videos, keep it up with the good science ❤️🙌🏼
@PyroNebula3 жыл бұрын
To the point you made towards the end, the odds of getting a 7 with two d6 is even higher because you can get it not only with the three combinations you mentioned, but also with their opposites (I.e 3+4 & 4+3, 5+2 & 2+5, 6+1 & 1+6) whereas with 12 it can only be achieved one way with a 6+6, so you’re 6 times more likely to roll a 7 than a 12 with 2 d6.
@bigwil3213 жыл бұрын
Just saw this (going to erase my response saying the same thing).
@knowledgelover27363 жыл бұрын
250,000 views explaining basics. Amazing. Good on you.
@mysticdragonex8153 жыл бұрын
Meanwhile Shakuni: **smirks**
@stoutsprout42973 жыл бұрын
Shooting dice has become much more competitive since this video dropped
@abhishekc2323 жыл бұрын
You videos are always great and informative.
@trevorstewart13083 жыл бұрын
This would be a great introduction/ framework for the concept of entropy
@charlestopher3 жыл бұрын
Not sure if you mentioned it in the video, but the mathematical term for the “average roll” is called “Expected Value”. Might be helpful if anyone is curious to research it. I’m sure you know expected value goes much further than just dice rolls as well. It can also be used to calculate expected winnings from casino games and other things as well. It’s a pretty interesting subject!
@justyourfriendlyneighborho9033 жыл бұрын
Respect to this man he counted 100 dice 100 times
@OwenP263 жыл бұрын
this was actually very simple math explained for everybody to understand
@kpp283 жыл бұрын
This is a really good way of explaining fundamental statistics!
@whip83 жыл бұрын
The data collection is very appreciated
@smferreiro26103 жыл бұрын
Your videos are always time well spent!
@colonelb3 жыл бұрын
Me seeing title: "Is this gonna be craps math?" Me watching video: "Yep it's craps math" lol
@anthonycarbone38263 жыл бұрын
Add up the numbers of one to six on a single die. The total will be 21. 21 / 6 = 3.5. Not that hard to understand why the average will always hover around 3.5 * x where x is the number of dice used.
@HomeGunMaker2 жыл бұрын
Does this have to do with probabilities and waves in quantum mechanics? Like you have all these non-zero probabilities but a particle ends up in the culmination of all those probabilities?
@AceofArcadia3 жыл бұрын
This is why great axes are better than great swords. Thanks for coming to my TED talk.
@uncoded03 жыл бұрын
This is one of the most useful videos of ever watched. Thanks 😊
@prashantsharma83083 жыл бұрын
Action lab videos make my day
@Marthor3 жыл бұрын
As a DnD fan with infamously bad luck i instantly clicked this, but it wasn't exactly what I thought it was gonna be. Still entertaining though.
@quint3ssent1a3 жыл бұрын
The number is called mathematical expectation, and any tabletop player knows it's the most important number in dice rolls (for example, in Warhammer leadership test is taken on 2d6 and need to roll below the leadership of the squad, so leadership 7 is considered almost the worst you could have, because of only 50% chances of passing the test). In many other games where something is rolled on 2d6, number 7 is also very important.
@solomondavidakesobia80642 жыл бұрын
This guy is one of the best science teachers ever
@alienmoonstalker3 жыл бұрын
Can you please do a follow up video on how dice can model entropy, macro vs microstates? Thanks.
@paulbrooks43953 жыл бұрын
I think we learned this as Regression To The Mean in Statistics.
@KILLRXNOEVIRUS3 жыл бұрын
Is 3 or 4 closest to 3.5 for a single dice? What's more likely? Would you say they are equal?
@enderyu3 жыл бұрын
of course they are equal. The CLT says that the distribution will approach a normal distribution (with a peak in the middle) for almost any distribution, even the initially uniform distribution of a fair dice.
@KILLRXNOEVIRUS3 жыл бұрын
@@enderyu Yes they're equal but which would you prefer?
@KILLRXNOEVIRUS3 жыл бұрын
Hold on I don't remember where I was going with this dammit. It was important I should've wrote it down big oof.
@imnotapipe3 жыл бұрын
I love that he uses "dice" and "die" seemingly at random
@wheelbite93 жыл бұрын
Me rolling another two from two 6-sided dies to decide who goes first in MTG: "Dammit Action Lab!"
@chaddumas24993 жыл бұрын
Probability curves, and confidence intervals. Isn't Statistics great when applied correctly? It's how I make a living. Thanks for this, James.
@seanbrinlee47523 жыл бұрын
I love how applicable this video is. A good deal of what I do deals with statistical probabilities.
@mariosebastiani32143 жыл бұрын
This is why "maximized spells" feat is a good one.
@nilsdock3 жыл бұрын
from the title i expected him to predict how individual dice would roll to get a desired result.
@PostTraumaticChessDisorder3 жыл бұрын
I'm a simple guy. I see Action Lab, I click
@calebweldon81023 жыл бұрын
I’ve used this for years to win at risk, lots of people don’t stop to think about the numbers
@Ou_dembele3 жыл бұрын
This thing took him a video to explain and my school teacher takes a month to complete the chapter