Predicting The 6 NEW Hypercharges

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Nubbz3

Nubbz3

Күн бұрын

tPredicting The 6 NEW Hypercharges
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Пікірлер
@rohanelvysmigano8691
@rohanelvysmigano8691 Жыл бұрын
Some Hypercharge Idea’s I made Angelo : Charging Swamp Ability : When he is in his super He will charge his attack 30% faster -15% Damage -20% shield -5% speed Barley : Final Serving Ability : Barley’s Super will throw 10 bottles and they will all be thrown at the same time -10% damage -25% shield -10% speed Piper : Protective Landing Ability : When piper lands it will knockback all enemies near her landing area and all her attacks with slow down enemies for 1 second for 3 seconds -10% damage -20% shield -15% speed Gale : Snowstorm! Ability : Gale’s super will leave snow behind that slows the enemies and lasts 10 seconds -15% damage -15% shield -10% speed Frank : Heavy Hammer Ability : His super can’t be interrupted and after using his super all his attacks won’t have a delay time for 3 seconds -20% damage -10% shield -20% speed Emz: Party Zone Ability : Each Enemy in emz’s super will give her a 15% speed buff and reload buff -10% damage -20% shield -20% speed Please Like this took me 30 minutes🥲
@Alittlebitofeverythingoffical
@Alittlebitofeverythingoffical Жыл бұрын
This is good stuff
@Alittlebitofeverythingoffical
@Alittlebitofeverythingoffical Жыл бұрын
PIN THIS GUY ITS SO VALID
@CO0L_KlLLER
@CO0L_KlLLER Жыл бұрын
Piper hc: she lands on an enemy's face giving him the best time of his life, decreasing his hp by 50%
@z133xzx3
@z133xzx3 Жыл бұрын
These would be some great ideas
@cj_1235sniper
@cj_1235sniper Жыл бұрын
​@@CO0L_KlLLERayo😂
@SunsEditz434
@SunsEditz434 Жыл бұрын
There's no way Angelo is getting a hypercharge without a major nerf. He is already an S tier brawler.
@mrds4545
@mrds4545 Жыл бұрын
Without a BUFF????
@kingillager
@kingillager Жыл бұрын
I thonk he meant nerf
@tankenjoyer1891
@tankenjoyer1891 Жыл бұрын
I also read it buff at first 😂​@@mrds4545
@louiserathmill3472
@louiserathmill3472 Жыл бұрын
Also piper aswell, she is already good enough😭
@yoyle224
@yoyle224 Жыл бұрын
It was leaked just check ray or spens newest vid
@pizu56
@pizu56 Жыл бұрын
0:56 did u know that angelo can actually go over water😭
@On1_Master
@On1_Master Жыл бұрын
Everyone does?
@YouYou-sd2hx
@YouYou-sd2hx Жыл бұрын
@@On1_Master nah nubz forgot lol
@Siddhisawsome
@Siddhisawsome Жыл бұрын
@@YouYou-sd2hxööf lil pal
@imperioushearth5837
@imperioushearth5837 Жыл бұрын
@@YouYou-sd2hx i also forget sometimes 😭😭
@DLSpike
@DLSpike Жыл бұрын
Wow you didn't
@Lrvxsdk
@Lrvxsdk Жыл бұрын
In game files there's already strings for Lily, melodie's and L&L hyperchages, melodie instantly gain 3 notes after using her super, and Lily's super bounces around, there's no desc for L&L hyperchage.
@sandythesleepy
@sandythesleepy Жыл бұрын
real?
@Lasongamer567
@Lasongamer567 Жыл бұрын
​@@sandythesleepyyes
@iamstarboyy
@iamstarboyy Жыл бұрын
YES MY BOY L&L GONNA RECEIVE A HC SOMETIME
@Greenboi7
@Greenboi7 Жыл бұрын
@@iamstarboyy every brawler will
@ttysm729
@ttysm729 Жыл бұрын
Barleys hyper charge for sure gonna be that some kind of damage continues over for 3 secs. 😭 like a poison
@smolderedhat1
@smolderedhat1 Жыл бұрын
prob, im gonna max barley so i can the hypercharge pack
@ttysm729
@ttysm729 Жыл бұрын
@@smolderedhat1 save ur resources until we know who’s gonna be broken
@CO0L_KlLLER
@CO0L_KlLLER Жыл бұрын
Piper hc: she lands on an enemy's face and gives him the best time of his life, decreasing his hp by 50%
@pixiehunter5724
@pixiehunter5724 Жыл бұрын
@@ttysm729*cough cough* angelo exists.
@SheIIfire
@SheIIfire Жыл бұрын
@@CO0L_KlLLER 🗣🔥💯‼️
@ColdBlooded_Mayhem
@ColdBlooded_Mayhem Жыл бұрын
Other Hyper concepts: Angelo: All water adds poison effects during Hypercharge Piper: Gain 2 additional bombs on top of the bombs firing out slowing shrapnel Gale: Create a giant slowing area with his Super and turn any water it touches into ice (similar to Nubbz's idea) Barley: A Hypercharge Super will stay on the ground for 2 extra seconds and will burn enemies for the full super duration if they touch it Frank: Frank drags his hammer on the floor and flings up the ground with no delay. Also immune to CC during Hypercharge state (No delay is a pretty common concept, but I def think it's a good one) Emz: Idk, I ran out of ideas
@CO0L_KlLLER
@CO0L_KlLLER Жыл бұрын
Piper hc: she lands on an enemy's face giving him the best time of his life, decreasing his hp by 50%
@ColdBlooded_Mayhem
@ColdBlooded_Mayhem Жыл бұрын
@@CO0L_KlLLER hot 🔥
@6stax837
@6stax837 Жыл бұрын
Hey I thought of the same concept for Angelo ☺️
@ColdBlooded_Mayhem
@ColdBlooded_Mayhem Жыл бұрын
@@6stax837 Great minds think alike
@KamaniGames
@KamaniGames Жыл бұрын
Angelo's hyper charge would only work on other Angelo's and eves though unless you mean that if he's over the water he gets poison shots
@Foxstonn
@Foxstonn Жыл бұрын
My ideas: Angelo - His ultimate is bigger and also his teammates do poison damage while in the super (like Angelo does in his super) Barley - He throws one big puddle that deals 2x the damage of a normal one Piper - I don't know how to explain it, but just like El Primo's mutation + further Gale - His super creates a big tornado that sucks in anyone near it (it would look kinda like his gadget but bigger) and you almost can't escape it Frank - He is getting a rework, but he is still probably gonna stun with his super so, I think it will just be bigger radius Emz - Brawlers in her super deal -25% damage
@worktakestheW
@worktakestheW Жыл бұрын
Here are my personal thoughts: Angelo: I think your idea is cool but since Angelo is currently an insane brawler already my idea would be pretty similar, but basically when he enters his super range his poison persists for 4-5 seconds once he leaves. It's kinda like it follows him around but he also has to backtrack so you gotta be pretty strategic with it. If this wasn't Angelo I think he would could also use a slight super range increase but it's Angelo so maybe that isn't necessary Barley: I think it'd be funny and also kinda unique if - since he's technically shooting alcohol and not molotov cocktails - what if his super made brawlers' controls swap. So like, if you swipe left your brawler goes right, and you get the idea. I think this wouldn't be too effective against pros but it could catch people off-guard enough for maybe your teammates to kill enemies hit. I have no idea for how long this should last, I'm thinking 3 seconds but I can't try this out sooo Piper: I have no idea lmao. Since she's a baker., maybe give her a speed boost after she uses her super. 33% is my thought Gale: I think his super could stun enemies hit and push allies. It brings back his old starpower and arsenal and since it's a HC most people won't bother trolling with it> Frank: My idea is for Frank's Super is this: Basically brawlers have an attack redical that shows their super aim (besides like Hank ig), I think he should have his normal super, but a slight extra attack, kinda like Fang's shoe that doesn't stun enemies but slow enemies by 33% so that he can hit them easier. Your idea of him slowing down when he uses his Super also sounds cool. Emz: My idea is for her super to slowly grow whilst its duration. Baically it starts 5-10% smaller and slowly grows up to 30-40%. hope you like these, i want them to not just be increases and reload n stuff so lmk what you think
@JOOSTICEFORJOOST213
@JOOSTICEFORJOOST213 11 ай бұрын
he predicted angelos hyper..
@A-guy3
@A-guy3 Жыл бұрын
3:37 I fell like a good hypercharge for her would be the bombs follow her and whenever she lands bombs would be there as well so an assassin can’t follow her or jump/stun her since they’d be blown up 9:34 for her I feel like it could be sort of like Sandy’s hypercharge where any opponents inside of her super would not be able to shoot for a second or so, or it could be where instead of opponents not being able to shoot they’d be stunned for the same amount of time, one of those two
@mrbrawl003
@mrbrawl003 Жыл бұрын
Imagine Piper hypercharge also drops bombs where she land 💀
@no-xi6zd
@no-xi6zd Жыл бұрын
or bombs drop along her flight. like a janet super
@TheYouTubescortman
@TheYouTubescortman Жыл бұрын
Piper hypercharge stons💀💀💀💀💀💀💀
@piotrgol2389
@piotrgol2389 Жыл бұрын
@@TheKZbinscortman i like that ;)
@danyshapes3873
@danyshapes3873 Жыл бұрын
That is actually my idea of what she will get, one of her major flaws is that she's too vulnerable when landing and people can just wait for you on the ground
@adriansratmeisters2187
@adriansratmeisters2187 Жыл бұрын
Or they could make her hypercharge super be like Janet's super and pipers jump is increased and she drops bombs every couple of seconds
@mooplayz
@mooplayz Жыл бұрын
Hypercharge ideas cause ive seen quiet a few (btw stat buffs are probably what supercell will do based on other hypercharges) Angelo: Poison tipped Angelo next attack retains poison effect even after leaving his hypercharged super 25% damage 5% shield 24% speed Barley: Call of the Molotovs Last call now sets enemies on fire 25% damage 5% shield 26% speed Piper: Taticalbrella Piper's super last 3 times longer and she is able to shoot midair 25% damage 5% shield 26% speed Gale: Gale force Gale's super creates an aera that immediately pushes back enemies if they step in it for 15 seconds 25% damage 5% shield 26% speed Frank: Ground shaker Franks's super creates an aera that slows and damages enemies inside for 15 seconds 5% damage 25% shield 25% speed Emz: Toxic chrisma Emz's super now poisons enemies 25% damage 5% shield 26% speed
@asdasdudfhausdhf
@asdasdudfhausdhf Жыл бұрын
Piper hypercharge: her super spawns 4 tick heads
@griper00
@griper00 Жыл бұрын
Or she shoots the tick heads
@ethanpham5639
@ethanpham5639 Жыл бұрын
I was thinking of a second wave of bombs that spawned a little later and a little farther away from the center
@NubbitDoesStuff.
@NubbitDoesStuff. Жыл бұрын
And those heads are hypercharged
@specificocean4176
@specificocean4176 Жыл бұрын
she also drops popcorn while in the air
@NubbitDoesStuff.
@NubbitDoesStuff. Жыл бұрын
@@specificocean4176 and those have a 3-second stun
@jesusalvarado7927
@jesusalvarado7927 Жыл бұрын
Angelo:swamps,everywhere:when ult used angelo will always have poison on the arrow(remember poison is nerfed and even nerf it more) Barley:fiery drink: the ult now if it hits starts people on fire and gets 4 seconds of fire(416dps) Piper:gift for stalkers(I did not know any name to put): piper when falls of ult throws another 4 bombs. Gale:cold snowfall:the ult know slows enemies Frank:rage:frank's ult know goes 50% faster and after it all attacks go 25% faster(does not stack) Emz:internet superstar:people on emz ult will now do 10% less damage(maybe more) I did not see the video at all maybe some are way to close to a nubbz idea
@Phonk_Footballer
@Phonk_Footballer Жыл бұрын
Angelo-welcome to the swamp now follows him around. Piper- If any opponent is in a 3 tile radius when she land she instantly jumps into another direction. Gale- His super now deals much more damage and slows down the opponents for 3 sec. Emz-In the area that her super is going there spawns poison clounds for 15 sec. Frank-During his hypercharge, the windup for his regular attack also jumps forward for 2 tiles. His super windup is also greatly reduced. Barley-His super throws out double ammount of bottles that also stack.
@veldora2439
@veldora2439 Жыл бұрын
Are you making assumptions or it's leaked?
@Phonk_Footballer
@Phonk_Footballer Жыл бұрын
@@veldora2439 Im just speculating
@elliotiantorno7383
@elliotiantorno7383 Жыл бұрын
Here is what I am predicting/want Emz- her super is now like her main attack where if an enemy stays in it, the damage increases but it’s toned down to like 15% of her main attack damage Piper- becomes like a mico ult and you can move where you want because it’s easy to predict where she will land Angelo- when in his ult zone, his main attack gains 50% charge Gale- his ult is the width of the map or it freezes the enemy like Lou Barley- his super leaves syrup on the brawlers and the next barley attack they get hit by gives them burning damage Frank- super time is cut to 1/4 it’s time and he gets a big speed buff
@HeiHK11
@HeiHK11 Жыл бұрын
predictiom: Angelo: The Super will increase the charge of the aim Barely: The Potion will cause a toxic affect Piper: Piper will drop 3 turns of bombs Gale: The Super will instantly silent to targets for 5 seconds Frank: His Super can revieve himself and teammates Emz: When enemy touches the Super, they will get silent
@NcB_Devesh
@NcB_Devesh Жыл бұрын
Emz one is broken
@Axolotales.
@Axolotales. Жыл бұрын
I find it funny how they go from somewhat okay hypercharges to silencing for 5 seconds or reviving teammates
@ahahjannBnshshaagbab
@ahahjannBnshshaagbab Жыл бұрын
I don't think it would make sense for Frank to revive
@Self-InformedProductions
@Self-InformedProductions Жыл бұрын
You just want these brawlers to be op dude. Emz would be way robot and same with frank because of showdown songs are you on abt with these ideas 💀
@pengu0-
@pengu0- Жыл бұрын
I feel like piper’s will just be a mini dyna hc
@phytoanimat3s
@phytoanimat3s Жыл бұрын
I have ideas for Hypercharges for these brawlers: I'll go in Alphabetical order Angelo: Angelo is already a Top 3 brawler in the current meta so to not make the Hypercharge so broken, I'd say I'll give Angelo's super a 100% bigger radius. Yeah thats it. Barley: I like your idea of bringing back the old Barley super but I feel that's too simple. So I propose that Barley's Hypercharge be that he constantly throws bottles every 0.015 seconds when he activates his super during his Hypercharge Period. I find it broken but also funny. Emz: Out of all the brawlers on tne list, Emz is the most boring to play. So to continue that trend, I'd give her a bigger radius for her super and maybe a lingering effect where her super will linger at the area the duration finished for about 1.5 seconds dealing 360 damage per second. Frank: Not being able to be interrupted seems broken and boring so I propose 2 ideas. 1. Frank immediately smashes him hammer onto the grouns, stunning enemies for double the duration. 2. Frank's super now stuns in all directions but takes 1 second longer to wind up. If Frank is interrupted mid super, he will not lose his super. Gale: I like your idea of a Lou super as the after effect for Gale's Hypercharge. I present my idea... When Gale uses his Hypercharged super, its traps enemies that were hit by it inside an ice statue for 5 seconds. There, they cannot do anything but watch as Gale does damage to them. However, stunned enemies take 80% less damage during this period as they are stuck in an ice statue. If for instance, Gale or his teamamtes do not attack the enmies, the statue(s) will melt over time and will free the enemies after they suffer a slow effect for 2 seconds. Piper: Now, I hate Piper with all my heart. I suck at Piper but my enemiee are gods at her. But so as to not be biased, I present my idea... When in the air, Piper drops bombs when starting to fly and when she lands. Piper will gain a damage reduction shield for 2 seconds after landing. The best part, she can attack in the air but the attacks deal 50% less damage at all ranges. Thank you for reading..if you did read through all of it.
@LEGEND_YT-di5ii
@LEGEND_YT-di5ii Жыл бұрын
my ideas angelo: u can throw a bigger super like lou anywhere on the map and every teammate will get the poision buff or each poision attack hit while in the poision area will decrease the super meter which has been charged. piper: upon piper's landing the nearby enemies will get stunned for 4 sec. frank: his super will demolish all of the enemy's ammo and super charge. gale: after an enemy gets hit by his super ,for 10 sec the enemy's star power and gagdet will not work emz: ammo of enemies in her super will depelete. It will take 1.5sec to depelete 1 bar of ammo. Barley: His super will deal poision damage like willow. this could be broken so the stats could be changed to make the hyper charge more balanced. I hope u like mu ideas 😊.
@chansey31xd93
@chansey31xd93 Жыл бұрын
4 second stun would be soooo broken
@AyoToxin
@AyoToxin Жыл бұрын
I was thinking for piper that wherever she lands after her jump she places *A* bomb or another 4 bombs, Pushing opponents away to keep her distance. I think this would be a good idea, but may be broken
@JaIenw
@JaIenw Жыл бұрын
Nice, you got them all right, here are my predictions for the hyperchargers. Angelo's super is bigger and doubles the damage of his super. Barleys hypercharger has double the amount of his super potions thrown form 5 to 10 his super radius is bigger. Pipers hypercharge when she uses her super and lands, it places 4 bombs down. Gales hypercharge gales super goes a little longer and pulls enemies back 6 tiles to and when it hits an opponent, they are slowed for 2 seconds. Franks hypercharge franks super goes a little longer and has a bigger radius, and it breaks unbreakable walls or stuns 1 second longer. Emz hypercharge now adds a poison mechanism where every time they get hit in the super, they also take 300 extra poison damage. Bo's hypercharge it was leaked also but hasn't come out yet. Bo's hypercharg, when Bo uses his hypercharge, the mines have a bigger radius and shoots four of them. Note nubbz3 please see this, it took me a hour. Edit can't seem to find the bo hypercharge leak sorry.
@SZ-ZAKUSO
@SZ-ZAKUSO Жыл бұрын
When Bo leak
@JaIenw
@JaIenw Жыл бұрын
​@@SZ-ZAKUSO I will try to find the brawl talk and tell you
@SZ-ZAKUSO
@SZ-ZAKUSO Жыл бұрын
@@JaIenw Alr thx. I appreciate the hard work you are going to do.
@JaIenw
@JaIenw Жыл бұрын
@basyaylabaskoy can't really seem to find the Bo hypercharge leak but I saw it on r/bs.
@SZ-ZAKUSO
@SZ-ZAKUSO Жыл бұрын
@@JaIenw oh Alr still thx for looking for it.
@alexandruvasile4460
@alexandruvasile4460 Жыл бұрын
My ideas: Angelo:Welcome to the Swamp has 20% more area and poisonous arrows slow enemies down for 2 seconds Piper:Aerial bombings:Piper now drops bombs on the landing spot(easy and simple!) Barley:Molotov cocktails:Enemies caught in Barley s Super will catch on fire and take damage overtime after the effect of the super ends(2 or 3 ticks) Emz:Party Crasher:For every brawler inside her Super,EMZ recovers 15%of her ammo Frank:Well he will get reworked so idk Gale:Arctic storm:Gale s super fires 2 waves of snow at the enemies and after that they get a 20% damage reduction for the next 1.5 seconds
@EmjrRockz
@EmjrRockz Жыл бұрын
Nubbz you should play the game in "og" mode. Only play with launch brawlers, with gear and stuff that's the oldest possible. Think it'd be fun!
@Rex3.0DE
@Rex3.0DE Жыл бұрын
They could make- - it impossible to leave emzes super area so she can just kidnapp brawler -piper pull enemies to the spot she supered from -barley´s super slow enemies -angelos super throwable, about the range of lue´s super -frank smash his hamer straight into the ground making a stun circle -gale´s super give a frostbite effect or slow enemies for a few seconds
@linxinity
@linxinity Жыл бұрын
5:36 jojo reference
@ent6679
@ent6679 Жыл бұрын
YES YES YES YES .... NO NO NO NO ORA! ORA! ORA! ORA! ORA! ORA! ORA!
@thehibib
@thehibib Жыл бұрын
I honestly think it would be interesting if piper's hyper allowed her to control her in air movement while supering (like Janet) while also giving her a bit more time in the air, which would also allow her to travel further. This probably isn't good enough though, so maybe there's another smaller buff to post-landing or bombs.
@Inbarkitai
@Inbarkitai Жыл бұрын
For Angelo's they could make it so that not only his shots are getting poisonous, but all of his teammate's shots. I think this would be so sick
@Knarfpog
@Knarfpog Жыл бұрын
That can be it was thinking same
@KrystianBartos
@KrystianBartos Жыл бұрын
Yes i was thinking about that too
@oop9751
@oop9751 Жыл бұрын
So in showdown and duels it’s useless?
@angelachan1710
@angelachan1710 Жыл бұрын
@@oop9751well at least it’s not a useless as pearls hypercharge in every game mode
@orionsmith3747
@orionsmith3747 Жыл бұрын
Heist?
@ENM1S1K
@ENM1S1K Жыл бұрын
Angelo: Super follows him Barley: larger super Piper: More grenades at the end of jump Gale: Freezes the enemy for a couple seconds Frank: larger super (width wise) Emz: Slowly increase the size of super Tell me how you guys think about this
@NeedPancakes
@NeedPancakes Жыл бұрын
Angelo’s super could be bigger and as well as poisoning with attacks it slows people Barley could poison with his attack Piper could stun with her bombs Gale could make his super bigger and break walls Frank could pull enemies towards him with his super and stun when the players come towards him Emz could stun everyone in her circle when she uses her super for a few seconds
@TheOriginalStarwalker64
@TheOriginalStarwalker64 Жыл бұрын
Piper HC will likely give her Stat buffs after she supers, just like Edgar's does
@michiel4190
@michiel4190 Жыл бұрын
what?! that makes no sense
@TheOriginalStarwalker64
@TheOriginalStarwalker64 Жыл бұрын
@michiel4190 not the same stats obviously. Something like reload speed, projectile speed, or maybe even a slight homing effect. And they'd probably reduce her airtime because she's in the air for a while
@babywizard9027
@babywizard9027 Жыл бұрын
My idea for Frank's Hypercharge would be to keep the windup on his super, but let him move freely during the windup. This way, he still has the long windup, but he no longer has to stand still during it. This paired with the Hypercharge speed boost will make his super almost impossible to dodge, especially when paired with his gadget that makes him immune to CC.
@DerFan-dv7dy
@DerFan-dv7dy Жыл бұрын
Nubbz not predicting he just went to Reddit
@Sundewplays
@Sundewplays Жыл бұрын
honestly a good one for barely is making his super have poison damage and making it more spread out. or replace one with instantly reload super if it hits someone
@K_doggBS
@K_doggBS Жыл бұрын
0:05 according to Rey brawl talk is on Saturday June 22
@prittic
@prittic Жыл бұрын
Its always at the same time
@xaius4348
@xaius4348 Жыл бұрын
I think it'd be cool if Barley hypercharged super made it heal teammates (as well as damage enemies like normal). Piper idea: she drops more bombs while in the air. (Sorta like Janet) Angelo...: Super zone increases attack charge speed Frank! Super hit entire map, get rekt. Gale: hitting allies gives them a speed boost Emz: Reduces damage of affected enemies.
@Optimxze2nd
@Optimxze2nd Жыл бұрын
Angelos hyper charge would probobly make him extra zesty which will kill every brawler from cringe😂😂😂😂🥹
@brokenglass-ph1yc
@brokenglass-ph1yc Жыл бұрын
Same with kit with his voice lines
@DonickPL
@DonickPL Жыл бұрын
​@@brokenglass-ph1ycmeow meow *m e o w*
@SeraphineTopFan
@SeraphineTopFan Жыл бұрын
My ideas: Angelo : His attack charges faster and the arrows are already poisoned. Barley: The puddles deal damage more faster. Piper: Her shots navigate and when she shots a person a bomb spawns on them and stuns them for 0,5 s (happens once per hypercharge) Gale: If his super hits someone there are two effects depending on hitting a wall and not hitting : By wall: u get silenced for 0,5 s and stunned. No wall : slowed and silenced for 0, 5 s. Frank : His super goes in all directions (basically Grom mutation) Emz: When her supers hits someone it sends a cloud of the hairspray in their direction or per second clouds appear on the edges of the circle
@DonickPL
@DonickPL Жыл бұрын
u cant shoot while stunned
@garrettchun8776
@garrettchun8776 Жыл бұрын
Thanks u spoiled the video for me
@DonickPL
@DonickPL Жыл бұрын
@@garrettchun8776 wtf u talking about he didnt spoil anything
@TUFC69
@TUFC69 Жыл бұрын
i can´t wait for the frank rework
@oshiorenuaabubakar1020
@oshiorenuaabubakar1020 Жыл бұрын
what if piper would drop bombs at both her jumping and landing point, i think that'll be cool for the hypercharge idea and of course the jumped will be delayed mid way to drop the bombs and the bombs and the landing location will have bigger radius and knockbacks so that brawlers will be wary around her hypercharge ( edited, please nubbz and brawl stars should see this)
@SHADOW-THE-KILLER-DRONE
@SHADOW-THE-KILLER-DRONE Жыл бұрын
I hope that Frank's hypercharge will make him a better brawler🙂
@eat457
@eat457 Жыл бұрын
He's getting reworked
@SHADOW-THE-KILLER-DRONE
@SHADOW-THE-KILLER-DRONE Жыл бұрын
Still I hope he becomes better
@parav9170
@parav9170 Жыл бұрын
What I think Angelo: super follows him/becomes invis in super Barley: super is focussed on 1 big and 4 small areas which stack damage Piper: piper slams into the ground and has more bomb damage Gale: when his super hits a wall it would leave them frosted in place so they can’t move for 5 seconds unless they’re attacked Frank: Frank now uses his hammer to make a all round earthquake Emz: super is now invisible to enemy’s and also inside bushes
@peperulez2087
@peperulez2087 Жыл бұрын
angelos hc is probably going to increase the size of super
@XenyxYT
@XenyxYT Жыл бұрын
Piper hc idea: 6 bombs instead of 4, 3 bombs drop during the duration of her super jump. She also jumps for a little longer
@Jesterrrrr
@Jesterrrrr Жыл бұрын
🗣PICK UP THE CUE-🗣
@ReinCuh
@ReinCuh Жыл бұрын
Some ideas for the hypercharges, Angelo’s super follows him at the same pace he normally walks. Barley’s super adds 4 more flaming projectiles that burn 3 ticks. Emz’s super gets larger when an enemy is in there by like 30% and stuns them. Frank’s super delay no longer happens and the range is 100% longer. Gale’s super adds that snow effect for 4.5 seconds. Piper’s super adds little projectiles that do 500 damage.
@user-xk1pb1bt9h
@user-xk1pb1bt9h Жыл бұрын
0:59 oh yeah (satisfying)
@christianorholzner7637
@christianorholzner7637 Жыл бұрын
For angelo I think his ult will be bigger and slow enemies. Barleys could be that his ult is basically twice on the same spot. Piper could get some kind of ability that when she lands the enemies in a certain area around her will get some stun or damage. Or even another pair of bombs. For gale I can’t think of a better idea than yours. Franks could just be that he continues walking when you hypercharge ult. Emz hypercharge could heal teammates in the area or speed boost them.
@Optimxze2nd
@Optimxze2nd Жыл бұрын
2:15 HES TEAMING YOU SHALL BE BANISHED TO THE 1v5 REALM😊
@no-xi6zd
@no-xi6zd Жыл бұрын
grrr teaming so bad omggg
@ThatJellyMan
@ThatJellyMan Жыл бұрын
My idea for Barley's hypercharge is making it spill. Like it spreads overtime but overtime it does less damage but covers a wider area which is very good for area control.
@SamLamm21
@SamLamm21 Жыл бұрын
Pin 📌 U predicted the hypercharge!!!
@Max_32V
@Max_32V Жыл бұрын
piper should be able to get a mini janet super kinda effect except for droppingbombs all the time, so that you can control where you fly... thought this was interesting:)
@maxmacfarland8439
@maxmacfarland8439 Жыл бұрын
I was thinking something similar, where she does a peach parasol down over longer time than it currently is and can shoot during that time!
@Mane_The_Dude
@Mane_The_Dude Жыл бұрын
I STILL WAITING FOR FRANK HYPERCHRAGE AND REBORK
@MuhammadUmer-lp1sv
@MuhammadUmer-lp1sv Жыл бұрын
Rebork rebork rebork!!
@zhooks.
@zhooks. Жыл бұрын
rebork
@Gezraf
@Gezraf Жыл бұрын
Dissolving Fumes: What if Emz's hypercharge would decrease damage done by enemies inside her super by 30%? (Emz's main weakness is someone getting close to her, so reducing their damage is intuitive, and this makes sense as Emz literally uses an hair spray)
@martinsminka1772
@martinsminka1772 Жыл бұрын
I bet brawl stars will make a op hypercharge for piper or angelo
@JLhelucinatonALT
@JLhelucinatonALT Жыл бұрын
ofcourse
@jere1372
@jere1372 Жыл бұрын
Angelo: when inside the super area he shoots 2 arrows instead of 1 Barley: his super leaves 3 more puddles and the puddles are a lot bigger Piper: she drops bombs mid-air (3x2 bombs) Gale: his super leaves ice on the path (pretty much same as your idea) Frank: every enemy also gets pulled closer to Frank Emz: enemies near her super get pulled closer
@non9398
@non9398 Жыл бұрын
Piper should go invisible when she supers
@dustscoundrel708
@dustscoundrel708 Жыл бұрын
OR Flaming bombs in the hypercharge of piper
@bennyandfriends9419
@bennyandfriends9419 Жыл бұрын
my idea for 6 hypercharges 1. angelos hypercharge is his super is bringing the posion a bit large 2. barley's hypercharge is he can throw like 8 bottles and make enemies slow 3. pipers hypercharge is that if she used the super if she drop 5 or 6 bombs 4. gale's hypercharges is he used the super is push enemies and freezes or punt snow to slow enemies 5. frank's hypercharge is make enemies slow and break the wall's 6. emz hypercharge is make enemies silent or maybe make the super huge were ganna see when the brawl talk coming june 22
@Motifs_s
@Motifs_s Жыл бұрын
Piper Hypercharge gonna be so GOOD 🔥🔥🔥🔥🔥 edit: why in the desc does it say tPredicting typo
@Yillow.13.
@Yillow.13. Жыл бұрын
ems hyper idea: 1: For every enemy that comes into her supper, 3 seconds (idk how many seconds would be good) are added to her supper timer. 2: for every enemy that enters her supper, her supper increases by 20% (when they leave again, it becomes smaller again). seconds
@user-ow2cs7fb5l
@user-ow2cs7fb5l Жыл бұрын
I had a stroke reading this
@VECTORr-3948
@VECTORr-3948 Жыл бұрын
Franks hypercharge was leaked 2 brawl talks ago
@ImProbablyBadAtGames
@ImProbablyBadAtGames Жыл бұрын
Hey nuubz! WHAT???? ..
@GaboRoyal-hi6fj
@GaboRoyal-hi6fj Жыл бұрын
Piper could have more range and throw bombs while in the air, kind of like Janet's super
@FastCandy_YT
@FastCandy_YT Жыл бұрын
Did you know if you double tap this comment, it likes the comment?
@wojogaming9248
@wojogaming9248 Жыл бұрын
Ayooo how
@TT-Timber
@TT-Timber Жыл бұрын
Yes I did know
@mckzik1983
@mckzik1983 11 ай бұрын
Yes
@newtrainer7993
@newtrainer7993 Жыл бұрын
Piper's HC could be that she has slow falling for her super trajectory for 5 sec and she can shoot when flying even over walls but the damage is reduced.
@Yillow.13.
@Yillow.13. Жыл бұрын
good idea
@TheoKlou
@TheoKlou Жыл бұрын
Why Angelo 😭😭
@Spyn001
@Spyn001 Жыл бұрын
some ideas: piper: trail of crumbs piper drops lots of smaller bombs as she falls, knocking enemies back Barley: drunkenness enemies in his super get poisoned for 3 seconds and have the Lou super sliding effect for 3 seconds Emz: subscribe! super radius increases for every enemy inside of it and increases slowing effect as well as damage
@need2change2024
@need2change2024 Жыл бұрын
1 like = 1 pull up
@Birth_toes
@Birth_toes Жыл бұрын
2
@Ace-xz6tq
@Ace-xz6tq Жыл бұрын
3
@_._luckylucky_._
@_._luckylucky_._ Жыл бұрын
4
@ciucupv1326
@ciucupv1326 Жыл бұрын
Angelo: Gets his super area increased by 25%/30% Piper:[#1 Idea] When piper uses her super to jump far away she leaves a trail of bombs (like Fang leaving some popcorn behind him) [#2 Idea] Piper bombs have a larger explosion and also stun enemies hit by them for 1 second Gale: His super will leave a trail of snow that slows enemies by 25% (example: very fast->fast) and the trail of snow will stay there for 6 seconds Emz:[#1 Idea] Her super range is increased by 20% [#2 Idea] every teammate in her super will get a healed(450 hp every 1 second) and enemies will get a poison effect(95 damage with 3 ticks, the longer they stay in the super the ticks will increase 3>6>9>12>15) Frank: His super will have increased range (10%) and will slow enemies (or stun longer??) Barley:[#1 Idea] His super will throw 2 more bottles ( 5->7) and every single bottle will deal its damage(standing between 2 splashes will deal damage at the same time (power 9 barley=1440x2) [#2 Idea]His super will slow or poison the enemy when they stand on the puddle(poison damage=150 5 ticks) If Nubbz sees this, please say Hi and your opinion on my ideas :))😁🔥 or just heart my comment P.S. i didnt watch your video while i wrote this so...yea,your gale idea is better where he leaves ice like Lou because there is a starpower that slows when you hit😅
@xilenator
@xilenator Жыл бұрын
ok bet lmao
@LuWei17
@LuWei17 Жыл бұрын
I predict Angelo’s hyper charge is going to be a really big circle
@oskarholmgren8035
@oskarholmgren8035 Жыл бұрын
Teaming is cringe👎
@_._luckylucky_._
@_._luckylucky_._ Жыл бұрын
@synergism6234 average kiddo thinking teaming is fun and fair:
@Rubikecube-team10
@Rubikecube-team10 Жыл бұрын
Team you CRINGE 👇👎
@geniusmoin3314
@geniusmoin3314 Жыл бұрын
Why do people team in solo when they can click duo and team all they want
@oskarholmgren8035
@oskarholmgren8035 Жыл бұрын
@@synergism6234 who the f is snake thug
@simondavidras4738
@simondavidras4738 Жыл бұрын
I think it would be very cool if Angelo's hypercharge made it so his super grows in size exponentially the longer it stays on the ground! Sure, it's just a bigger super and definitely not as good as a moving super... But it actually has some depth, since you want to be in the super, you want it to be big. But an instant bigger circle is just too bland, if it grows, you can adapt to it and make better use out of it
@ravifkhan1970
@ravifkhan1970 Жыл бұрын
WSMS EX HUSBAND IS HERE!
@noomiez
@noomiez Жыл бұрын
😭😭
@maymun432
@maymun432 Жыл бұрын
My predictins Angelo: Super helps charge main attack Barley: Super leaves a slow area Piper: More bombs (some of them gotta be boring) or bombs stun enemies like dyna's gadget Gale: Tornadoes spawn where super ends Frank: Super pulls enemies Emz: Super makes emz and her teammates a bit faster
@whatismypurpose6203
@whatismypurpose6203 Жыл бұрын
Idea for Tara hyper if she got one: Reality Check Tara sacrifices all her health until 1 hp, but her super becomes 40% bigger and does 25% more dmg but if you get hit when it explodes, Tara is able to see where you are at all times, (like her gadget) for 10 seconds, and you are slowed for 5 10% basic attack boost 50% movement speed boost 20% defense boost The super takes 1 second shorter to land in the air If Tara is defeated while the super is in the air, it will go away.
@jeremiegagnon2002
@jeremiegagnon2002 Жыл бұрын
What i would like to see from Barley's HC is that if enemies even take one tick of damage, they will take the full damage overtime (like poison effect) even if they leave the area. It would not make him deal more damage but just guarantee that damage
@Batman-kp2sn
@Batman-kp2sn Жыл бұрын
A REALLY fun idea for emz: the who,e map turns into her super, basically slowing everyone down and giving them the poison effect. This might be sick ngl
@AntiSocialPinecone
@AntiSocialPinecone Жыл бұрын
I kinda want pipers to cause a shockwave thing on landing to knock back enemies. Others could be: angelo poison silences. Barley slows. Gale creates an area like lous super. Frank is immune to everything during super windup. Emz grants a 25% shield to allies in the radius and herself
@Ice_Emperor_Zane
@Ice_Emperor_Zane Жыл бұрын
Angelo: Automatic max power (you dont need to hold the red button) Barley: x2 super OR he deals 3 times instead of 2 Piper: 8 bombs OR max damage even at close range Gale: bigger normal attack (idk Gale is hard imo) Frank: Can walk while he attacking Emz: stuns opponent for 0.4 seconds Is it good?
@ApelWasHere
@ApelWasHere Жыл бұрын
I actually had some ideas for some. Piper: Piper's super now pulls enemies into the super. Barley: Barley's super now stuns for 1 second on hit Frank: Frank's Super pulses three times stunning for less and less each hit. Emz: Her super will now cause poison damage even when they leave and it can stack I cant think of any for gale or angelo 😭
@__.d4nitoo.__
@__.d4nitoo.__ Жыл бұрын
For piper maybe it could be the main attack is reversed: closer you are, the more damage you deal or make her attacks longer range and a bit of curve or when u miss a shot u get some ammo back
@marsam7772
@marsam7772 Жыл бұрын
Angelo: Vanishes all the brawlers in a zone Piper: Deletes the map the moment the hypercharge activates Gale: Frozens all the people in the lobby for 20 seconds each time he hit one of them Emz: If you "get hit" by her you became Edgar Barley: Autowin Frank: Makes him having assassin stats but with all of his health for the rest of the match
@Dorukdemirkaya469
@Dorukdemirkaya469 Жыл бұрын
I think pipers hypercharge will do a large knockback and slow the enemies when she lands after flying so melee brawlers wont camp her landing spot. If not, getting a shield after landing would be cool too.
@naser-cj9ys
@naser-cj9ys Жыл бұрын
Here is my idea for evrey hypercharge Angelo:the thing folows hime slowley Piper:after evrey bomb it leavs some luke dynas stickBarley: he get 5 extra waves of his thing Frank:he plays music with his headphones and when an enemy gets close to him he seals about 500 dmg each beat emz:when anyone in her super even teammates it gets bigger Gale:stuns his enemies like his starpower for 5 seconds
@andersoncobb3019
@andersoncobb3019 Жыл бұрын
I think a fun one for piper would be that you can still shoot in the air
@morganjarow
@morganjarow Жыл бұрын
i think a cool hyper for piper could be that her jump is faster, think edgar jump or angelo jump speed but still same range and super (plus the default added damage, speed and resistance) that way she could land faster and take advantage of her damage boost
@Namazu.88
@Namazu.88 Жыл бұрын
I think making the hypercharges more 3v3 oriented is great. After all, 3v3 modes are way more competitive than solo showdown or even duo simply because teaming and wintraders make showdown probably the worst mode right now and i think they might come up with some fun ideas
@Yehonatan.B
@Yehonatan.B Жыл бұрын
My idea for Pipers Hypercharge is that bombs fall out of her when she jumps and additionally when she lands,it makes sense to her gameplay and surviveabillity
@Jacob-Jack
@Jacob-Jack Жыл бұрын
my guess about Piper is maybe something giving her more opportunity to go wild after landing so, either steal Edgar's Outburst HC, create a zone upon landing that provides additional defense or something else
@Zarry01
@Zarry01 Жыл бұрын
I feel Angelo’s hyper could be a long lasting super, like after Angelo gets out of the super, it leaves a trail behind him which deals 1/2 of damage normal super does if touched by enemy + poison effect stays on Angelo for 3s
@SpaceCowboy_WHH
@SpaceCowboy_WHH Жыл бұрын
Piper should be that when she lands, there's a large radius explosion that doesn't do damage but knocks back and slows enemies. That way, they can't wait for her to land
@pikkepootis
@pikkepootis Жыл бұрын
goofy ah ideas: Angelo: his super also adds range to his attacks with the poison Piper: piper is invisible for the full duration of the jump and 1s after to hide where she goes Barley: for each time his super hits it recharges some amo (0.5-1 maybe?) Gale: any teammate hit by gales super gets a 3s speed boost Emz: depending on which star power is being used her super damage or healing ramps up over time (bad karma ups damage and hype’s healing ramps up over time)
@PabloBrawlStarr
@PabloBrawlStarr Жыл бұрын
Nah Frank def getting out of F-RANK with this one 😂
@hrnkomaN
@hrnkomaN Жыл бұрын
for gale i think that when he attack (and hit) its gonna push his enemies back
@JavarGamers
@JavarGamers Жыл бұрын
Piper hypercharge idea: she is invisible when she jumps so the opponent will only see bombs and will not know where piper will land
@lezoulu
@lezoulu Жыл бұрын
My idea for piper is that when you are at the high point of your jump piper launches small bombs at the landing point (that deals 66% of the normal bombs)
@surgeonenjoyer
@surgeonenjoyer Жыл бұрын
If Piper would get like a simple hypercharge, I think it'd be okay if the jump duration would get shortened (For example like El Primo's on mutation), cause when Piper jumps with her super, often times people can just quickly get to the area of her landing and kill her
@NicolaCampa
@NicolaCampa Жыл бұрын
Maybe angelo's one could reverse the nerf he got, and possibly make the poison more powerful (8800 -> 9000 to 10000) Also the problem with piper is getting killed after landing, so it could be similiar to crows super basically bombs on landing + other stuff
@Le0nboy
@Le0nboy Жыл бұрын
I think a good idea for barleys hypercharge is to not only make the super last lounger but also make it a slow area so its not easy to dodge
@KnightOfDreamland
@KnightOfDreamland Жыл бұрын
Names for his hypercharge ideas: Angelo: Love can walk Barley: Free drinks! Piper: Long Jump Gale: Icy Carpet Frank: Lighter Hammer Emz: Slow Zone
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