Primal: The Awakening | Challenge #1 - Kharja | Part #1

  Рет қаралды 704

Rolling Solo

Rolling Solo

Күн бұрын

Пікірлер: 16
@RollingSolo
@RollingSolo Ай бұрын
*Become a Member (w/ perks):* bit.ly/3TmtGIz | *Discord:* bit.ly/3ylw5KE | *Facebook Group:* bit.ly/38aY3On Today I take on Primal Challenge #1 for September 2024. Join me as we head into a fiery battle with Kharja in Primal: The Awakening created by Tommaso Mondadori, Alberto Parisi and published by Reggie Games. How will I fare in my first attempt against Kharja? Time to find out! 🔥 *FYI: In this challenge when a characters deck runs out in addition to taking fatigue damage this scenario also adds a fire damage to the mix.* *Primal Challenge #1:* reggiegames.com/pages/primal-challenges-2024 🍿 Intro 0:00 🎥 Overview & Challenge Overview 1:05 🎲 Challenge #1 Gameplay 8:14 👏 Conclusion 48:53 "Primal: the Awakening is a fully cooperative monster hunting miniature boardgame for 1-4 players set in a fantasy world where humans struggle to survive an untamed wilderness. The game is played in a series of multiple sessions throughout an epic campaign where you will take the role of hunters fighting monstrous creatures and unveiling mysteries about their origins. In Campaign mode, players will choose their path through the story by completing quests and unlocking special rewards and achievements. Each mission you choose will lead to different developments of the story and to plenty of unique opportunities like crafting options, unique items and rare hunts to be played. The consequences of your actions will impact the story as the campaign progresses towards the epic finale. Players can also play one-shot encounters in the Hunt mode. Specific setup and rules are provided for single combat scenarios at different levels of gear and difficulty. The Hunt mode also offers the opportunity to play special end-game quests using your campaign characters. The gameplay is centred on an intense and challenging boss-fight system that combines tactical positioning on the board, hand management and cooperative play. The combat is designed to be fast paced while focusing on card combos and player interaction. Each monster is a unique challenge that hunters will have to face as a group, completing specific objectives and adopting different strategies. Monsters have their own specific deck of cards which represents their specific combat behaviour including attacks targeting specific areas on the board, special abilities, but also weaknesses and vulnerabilities that hunters can take advantage of during combat. The game also focuses on a deep character customization. As the campaign progresses, players will unlock a large variety of crafting options as they upgrade and expand the Forge depending on the specific monsters they slay. As the hunters level up from session to session, players will also have multiple choices to customize their deck of ability cards in order to build better synergies, card combos and group strategies." *Media Inquiries: rollingsologamer@gmail.com* *Want to support the channel? Here's how!* Rolling Solo PayPal: paypal.me/rollingsolo Rolling Solo Merch Store: bit.ly/3yftvWp *You can connect with us in all these amazing places!* Rolling Solo Community Discord: bit.ly/3ylw5KE Rolling Solo Facebook Page: bit.ly/3MVYAT7 Rolling Solo Board Game Facebook Group: bit.ly/38aY3On Twitter: bit.ly/3M4jNdi Instagram: bit.ly/3P1Fmxa BGG Guild: bit.ly/3P2n5zT BGG Microbadge: bit.ly/39JIAVZ
@oregonstate8656
@oregonstate8656 19 күн бұрын
Thanks for this!! You’re seriously one of the only creators I can watch entire play through from! You do a great job keeping them engaging
@RollingSolo
@RollingSolo 19 күн бұрын
Hey! You’re welcome. I do my best to keep them entertaining. 🔥 I’ve got the next part coming today. Hope you enjoy that too. 😄👍🏼
@rosenkrustev1514
@rosenkrustev1514 19 күн бұрын
Cannot wait for more!
@RollingSolo
@RollingSolo 19 күн бұрын
Won’t have to wait long! Next video lands tomorrow! 🔥
@lystic9392
@lystic9392 17 күн бұрын
Woah. Wild playmat! Very fitting for the gameplay!
@RollingSolo
@RollingSolo 16 күн бұрын
Worked very nice! The heat was getting to me 😜
@craigyates7775
@craigyates7775 16 күн бұрын
​@RollingSolo where is this playmat from? It's gorgeous!!
@RollingSolo
@RollingSolo 15 күн бұрын
Game Toppers. 😄
@craigyates7775
@craigyates7775 15 күн бұрын
​@RollingSolo I'm going to have to check them out. Thanks 👍👍
@RollingSolo
@RollingSolo 12 күн бұрын
No problem! 😄
@Camj41
@Camj41 17 күн бұрын
At 21:02 you overrun the monster and attack in the front zone. However you may not attack the monster in that zone. The damage was still applied though. Is that correct?
@RollingSolo
@RollingSolo 16 күн бұрын
Hey! If memory serves that was a card effect? Cheers!
@fgbizen
@fgbizen 16 күн бұрын
@Camj41 The rule for not-exposed sector is not "may not attack the monster in that zone/sector", but it's "we cannot play Attack (red offensive) card if we're on the zone/sector that is not exposed". @RollingSolo played the Attack card when still in the rear sector, then triggered the overrun ability to be able to move to the front sector. The Attack card still resolved entirely, until the last step where the damage would be applied. The nice thing is, after the overrun, able to discard (again, not played) the Attack (red) card: Backstab after for additional damage 👍 So, everything's played correctly on this one, well done~ 😄
@Camj41
@Camj41 16 күн бұрын
@@fgbizen Awesome! I was hoping that was the case. I think my group was in the same situation and I could not remember the outcome.
@RollingSolo
@RollingSolo 15 күн бұрын
Yes indeed, that was played right. 😄🔥
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