Procedural Nature Seasons Pack - UE4

  Рет қаралды 79,821

PurePolygons

PurePolygons

Күн бұрын

Пікірлер: 93
@illusivec
@illusivec 7 жыл бұрын
Must not abandon Unity, Must not abandon Unity, Must not abandon Unity.... Fuck.
@Rahulsingh-theraha
@Rahulsingh-theraha 7 жыл бұрын
flanker by the way u can use Fbx files in unity...... if u buy from purepolygon.com....... I m using it so u can use it too
@illusivec
@illusivec 7 жыл бұрын
yeah but vegetation look nowhere near as good in unity
@rustyryan4473
@rustyryan4473 7 жыл бұрын
Take it from someone that abandoned Unity for UE4, Abandon. Unity.
@whathappenswhen4767
@whathappenswhen4767 7 жыл бұрын
I cant even image the amount of work that went behind all this. This looks like it was done with a AAA team of game makers. and to sell it at $125 is crazy.
@xVirtualpilotx
@xVirtualpilotx 4 жыл бұрын
Great pack just what I need to start me off on my environment generation quest
@Craigpyrog
@Craigpyrog 7 жыл бұрын
This looks amazing. I'm sure this has been asked before but why can't current multiplayer games keep up this quality? For example, Battlegrounds is looking like a great new game in early access and based on UE4. But the gfx are nowhere near this level of quality. Personally, I am waiting for a large open world shooter with these kind of maps.
@PurePolygons
@PurePolygons 7 жыл бұрын
Craig G Thanks Craig, it could be for multiple reasons. Generally though if a game is trying to allow for as many consoles as possible, they will make it work for the lowest hardware, which unfortunately hurts the graphics all the way up to the best hardware. and generally multiplayer needs more cuts to get it to run at a higher fps since so many characters are on screen at once
@scottlee38
@scottlee38 7 жыл бұрын
Looks great!
@zeroy
@zeroy 7 жыл бұрын
superb work!
@StephaneCharre
@StephaneCharre 7 жыл бұрын
Purely amazing!
@PurePolygons
@PurePolygons 7 жыл бұрын
Thanks a lot! I love your speed creation videos :)
@thecakeisalie6392
@thecakeisalie6392 6 жыл бұрын
Absolute fantastic!
@katana2665
@katana2665 7 жыл бұрын
Incredible...well done.
@ESFGames
@ESFGames 7 жыл бұрын
this is so good!
@rajaasmarhussain5434
@rajaasmarhussain5434 7 жыл бұрын
this looks awsome
@dustbunnyentllc5317
@dustbunnyentllc5317 6 жыл бұрын
wonderful work
@creieru
@creieru 3 жыл бұрын
Great stuff ! We are trying to make a project, in winter time, your scene looks perfect for that.
@shoaibmujtaba8123
@shoaibmujtaba8123 3 жыл бұрын
Nice Good work
@tween_factory
@tween_factory 7 жыл бұрын
Buy in March this lesson!
@Fred-vk9et
@Fred-vk9et 7 жыл бұрын
:O So well done i hope i one day can make something like that
@EagleTopGaming
@EagleTopGaming 7 жыл бұрын
Just one element at a time. If you can make a bolt you can make a car. :)
@Fred-vk9et
@Fred-vk9et 7 жыл бұрын
Yeah :D you right
@VisualGameDev
@VisualGameDev 7 жыл бұрын
amazing
@mikali1704
@mikali1704 6 жыл бұрын
Any plans to add Rain weather effect and night/day cycle? :)
@decilgang
@decilgang 7 жыл бұрын
If I purchased this would I be able to implement this to have more than just a single season? Could I create large biomes for example, also does this support level streaming.
@abr1829
@abr1829 6 жыл бұрын
Hi, I'm considering buying this Is it possible to integrate all your assets with "Orbit Weather and Seasons"? It allows to create a time scale with seasons that scroll, and I have already been able to integrate another asset called "Physical Water Surface" (which adds buyoancy waves and some physics), it allows me to have a larger wave amplitude depending on the Orbit wind. But your landscape detail is much better, as well as some weather effects
@arunmrao2
@arunmrao2 7 жыл бұрын
looks great - how did you transition between summer/winter scenes in real time - was it video editing or UE4 programming ?
@PatrickVitelaYourAverageGamer
@PatrickVitelaYourAverageGamer Ай бұрын
stupid question but can you set the seasons on auto? im not to good with post volume or landscapes
@ghostknight1865
@ghostknight1865 6 жыл бұрын
@PurePolygons: I'm thinking about buying this, but I have a question: how high / extreme can the snow effects get? I'm looking to build a sort of "desert planet covered in ice" map, and I want the ability to really make thick snow, like 1m tall snow that hinders and slows player movement. Is that possible with this pack?
@PurePolygons
@PurePolygons 6 жыл бұрын
Hi there Ghost Knight, You can easily tweak the snow settings to basically turn into a blizzard if you wish. You can change snow fall quantity and wing direction to see it get crazy! Also editing the snow FX themselves is decently easy if you want to simply open it up and tweak it you can also. Cheers!
@ghostknight1865
@ghostknight1865 6 жыл бұрын
Thanks for the info!
@burnratedev
@burnratedev 4 жыл бұрын
You shouldn't monetize a video that is an ad for your product.
@PurePolygons
@PurePolygons 4 жыл бұрын
Hmm this video shouldn't have been monetized when I set it up. Thanks for pointing that out! It's been fixed now
@havocgamesdev
@havocgamesdev 6 жыл бұрын
Hopefully Bethesda will make Elder Scrolls VI with graphics that match this!
@xulinkai4048
@xulinkai4048 7 жыл бұрын
Can you record a bench mark video? I want to know how the performance looks like.
@archmeister9417
@archmeister9417 7 жыл бұрын
oh wow, if i had the money, better yet if I knew how to do this myself
@LucianoJacomeli
@LucianoJacomeli 7 жыл бұрын
Jacob i can use my own terrain? created in World Machine and use this awesome features procedural?
@PurePolygons
@PurePolygons 7 жыл бұрын
Hi Luciano, you can definitely use the heightmap that you get from World Machine and apply it to the landscape. You will have to adjust some settings if you want to the landscape to have the same painting settings as the look you get from world machine. But if you have used Unreal before you should be able to handle it no problem :)
@bighit20100
@bighit20100 5 жыл бұрын
Looks amazing! Just a quick question, when the water freezes, can you walk on the ice? Or is it purely visual?
@PurePolygons
@PurePolygons 5 жыл бұрын
Hi Vas, Currently this is only being applied to a shader. You would need to set it up in blueprints to create a collision volume once the ice reaches a certain threshold that you would assume a player could work on. Cheers!
@14104
@14104 7 жыл бұрын
Is this supposed to be kinda an uprgaded (added features) version to vol. 1? Or would I buy both vol. 1 and vol.2? I read the FAQs but I didn't get a clear answer. So in other words, if I bought just vol. 2, I wouldn't be missing out on anything from vol.1, or is this not true
@PurePolygons
@PurePolygons 7 жыл бұрын
Hi there 14104, This is an entirely new pack compared to Vol. 1. With new assets, new features, new art content and is only related to Vol. 1 because it is using a similar name to represent that the pack is Procedural. So buying only Vol. 2, you would be missing out on all of the content from Volume 1. I hope that helps! - Cheers
@14104
@14104 7 жыл бұрын
Thank you for response! I understand now :)
@MrPangahas
@MrPangahas 7 жыл бұрын
How easy is it to make the weather patterns be random at run time and transition seamlessly from 1 to another?
@The12MT
@The12MT 7 жыл бұрын
Hey, i rly love your work but im a noob at materials... could you give us a quick example on how to add a height blend? Thanks!
@The12MT
@The12MT 7 жыл бұрын
Thank you very much for your fast and helpful answer! have a great day!
@PurePolygons
@PurePolygons 7 жыл бұрын
Thanks you too!
@PurePolygons
@PurePolygons 7 жыл бұрын
Hi YTIceCrew, thanks for the compliments! If you are interested, I have a tutorial available on my personal website that shares much of the information for setting up Landscapes, Height Blends, and other useful information to landscapes. Please feel free to take a look! www.purepolygons.com/store/p21/forest-snow-tutorial
@peshangahmed2484
@peshangahmed2484 5 жыл бұрын
this guy is the digital version of chuck norris
@PurePolygons
@PurePolygons 5 жыл бұрын
Haha thanks! My last name is Norris so it already kinda works :)
@Fred-vk9et
@Fred-vk9et 7 жыл бұрын
Did you make the Pine Bark texture in substance designer yourself?
@PurePolygons
@PurePolygons 7 жыл бұрын
Hi Fred, yes that's correct! Substance Designer was used for many of the Textures in the scene :)
@Fred-vk9et
@Fred-vk9et 7 жыл бұрын
Cool :O i think im going to use it
@isfk
@isfk 7 жыл бұрын
How large can the maps be, and does it support level streaming?
@DemonPuppyJohnson
@DemonPuppyJohnson 7 жыл бұрын
Is this for game development? If I used these beautiful assets and environment for a game (with reasonably complicated gameplay) would it run smoothly?
@PurePolygons
@PurePolygons 7 жыл бұрын
Hi Laird, Yes that's correct this is for game development. That depends on a lot of factors of course, based off of the hardware in your computer, if it's an online multiplayer game or local single player, as well as any additional optimization steps and settings you adjust with the pack. It can be made to run very smooth with aggressive LOD settings and some adjustments to foliage fade out distances or disabling landscape tessellation. It all depends on what you are going for. I hope that helps!
@DemonPuppyJohnson
@DemonPuppyJohnson 7 жыл бұрын
thanks, I am still blown away by how beautiful this pack is. Why isn't there just tons of games that use environments like this? If I saw a game with an environment this good looking I would be immensely impressed!
@PurePolygons
@PurePolygons 7 жыл бұрын
Thank you so much Laird! I like to think it's because of the time and effort and attention to detail that I put into the artwork for this pack. I also work too much sometimes haha, but that's always better for you guys in the end result of course :D Hopefully we will continue to see more games with high quality environments in them. All the best - Jacob
@mikfento
@mikfento 7 жыл бұрын
Are the procedural rivers included in this pack, like in volume 1? Thanks!
@PurePolygons
@PurePolygons 7 жыл бұрын
Hi Michael, This is an entirely new pack and does not include the River from Vol. 1. Please feel free to take a look at the FAQ's page on my website and it should be able to answer all of your questions you may have and in more detail :) www.purepolygons.com/procedural-nature-seasons-pack.html Thanks, Jacob
@GAMEBR0VIP2462
@GAMEBR0VIP2462 3 жыл бұрын
doe sthe season change in game form summer to winter auto ?.
@jackmcline4521
@jackmcline4521 6 жыл бұрын
I want to buy this tutorial but the tutorial is not available in my country how can I deal with that
@alan112223
@alan112223 Жыл бұрын
A bit outdated but still - does it work with 4.27?
@marsling6576
@marsling6576 7 жыл бұрын
What is the main difference of included content between vol.1 and vol.2? Thanks.
@PurePolygons
@PurePolygons 7 жыл бұрын
Hi Ka Yeung Ling, please feel free to read the FAQ's page for the pack and hopefully that helps answers some questions! Thanks www.purepolygons.com/procedural-nature-pack-vol2.html
@marsling6576
@marsling6576 7 жыл бұрын
Thanks!
@BenVlodgi
@BenVlodgi 6 жыл бұрын
forums.unrealengine.com/unreal-engine/marketplace/107383-procedural-nature-pack-vol-2?134694-Procedural-Nature-Pack-Vol-2
@petertremblay3725
@petertremblay3725 6 жыл бұрын
Snow doesn't seem to have any sparkling effect!
@mashonoid
@mashonoid 5 жыл бұрын
You must have some eye problem then -_- 0:48
@christophe1584
@christophe1584 6 жыл бұрын
This will not work with UE4 4.19 ? What is difference between UE4 4.12 & 4.19 ? Thanks !!!!!
@PurePolygons
@PurePolygons 6 жыл бұрын
Christophe Nassar Hi there, may I ask where you picked up the pack from and what issues you're experiencing? You can email me here Marketplace@purepolygons.com
@DraganDraws
@DraganDraws 5 жыл бұрын
Unreal engine is awesome, but you need a super computer to do anything with this engine. Compiling shader, im looking at you
@___Zack___
@___Zack___ 5 жыл бұрын
Change the settings from "Epic" to "Low" and you'll probably be fine which whatever machine you have :)
@toreole5831
@toreole5831 7 жыл бұрын
this is simply amazing. but im not using ue4 lul
@vasilebrescanprimarul9369
@vasilebrescanprimarul9369 5 жыл бұрын
It's time for this pack to go free xD. Also, please work on another quality winter pack with and switch with this one.
@DemonPuppyJohnson
@DemonPuppyJohnson 7 жыл бұрын
I still just don't get this. If a game came out now with graphics like this it would be a huge deal. And you're telling me I can do this for $120.
@PurePolygons
@PurePolygons 7 жыл бұрын
Thanks for the compliments :) Haha, yeah it's actually on sale right now so closer to only $95! Just enter "pure20" into the promo code box at checkout. Cheers, Jacob
@TheLegend-nx3mm
@TheLegend-nx3mm 7 жыл бұрын
Hi is the pure20 pomo code still ok to use? and is via Unreal or Pure polygon website?
@PurePolygons
@PurePolygons 7 жыл бұрын
The Legend Hi legend. Unfortunately the sale ended last Sunday on both sites, but thanks a lot for your interest! I don't know when it will be on sale again, but let me know if you have any other questions. Thanks!
@TheLegend-nx3mm
@TheLegend-nx3mm 7 жыл бұрын
HI Purepolygons, Would really like to buy this budget is $100? :( Kind regards Danny
@abdurrahmansinantokmak784
@abdurrahmansinantokmak784 4 жыл бұрын
@@PurePolygons Most people in my country work for $ 200. (50% confirmed) You can't make a regional pricing? I want buy this but its realy expensive for me.
@LoneBerseker
@LoneBerseker 4 жыл бұрын
I wonder how this affects performance....anyone experience with this? To update the shaders in the whole world at runtime...idk.
@TheBlackbirdii
@TheBlackbirdii 7 жыл бұрын
any chance to do one for unity ?
@PurePolygons
@PurePolygons 7 жыл бұрын
Hi there The Blackbirdii, unfortunately I have not used Unity myself. So I am not sure how I would port these features over, but the textures and models can absolutely be imported and setup in any way you like!
@stefanandrejevic2570
@stefanandrejevic2570 5 жыл бұрын
100$????? Are you crazy?!?!?
@Wanja01YT
@Wanja01YT 6 жыл бұрын
everyting costs!!! :(
@michaelgamergames3433
@michaelgamergames3433 5 жыл бұрын
pls free
@play4fun599
@play4fun599 6 жыл бұрын
Great work but everything is useless if use UE4 cause it's hella blury and noizy. Epic Games don't give a damn on graphics sharpness
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