Procedural Planet Rendering

  Рет қаралды 153,580

mnaasyaaysaanm

mnaasyaaysaanm

13 жыл бұрын

惑星のリアルタイムレンダリングのデモです.
地形はパーリンノイズを用いてプロシージャルに生成しています.
[ Features ]
Quadtree-based terrain LOD
Deferred Shading
Atmospheric Scattering
Virtual Texturing
[ Languages ]
C/C++, OpenGL, nVIDIA Cg
[ Source code on GitHub ]
bitbucket.org/masayan1115/pro...

Пікірлер: 92
@loganvurklemeyer1957
@loganvurklemeyer1957 2 жыл бұрын
10 years later and I could've guessed it was made yesterday.
@Gwilo
@Gwilo 5 ай бұрын
this is incredible, yet this project is 12+ years of age now. you were extremely ahead of your time
@sushbone
@sushbone 6 жыл бұрын
The terrain structure is well done, very natural and different biomes and formations! Looks good!
@bad7trip
@bad7trip 10 жыл бұрын
it would be a dream to see this implemented in Kerbal Space Program :)
@CarloRizzante
@CarloRizzante 7 жыл бұрын
Haha, the exact same thought I had the moment I've seen this.
@dariusduesentrieb
@dariusduesentrieb 6 жыл бұрын
this shouldnt be too ahrd to do for them maybe in 2.0
@brodakarat6340
@brodakarat6340 Жыл бұрын
My dream game project is something like that but mixed with a survival / tech tree game. The world will have 3 challenging parts A terrain like this for the player to walk around Learn about the advanced ocean rendering that war thunder uses (I believe it was developed by nvidea). And adapt that for a ball. Make a atmosphere/cloud/weather patterns (maybe some sort of fluid sim done aside and then mapped to the planet) where there is local weather and storms that make sailing the seas dangerous
@bad7trip
@bad7trip 11 жыл бұрын
amazing.. the most beautiful patterns ive seen
@shipsun
@shipsun Ай бұрын
Wow this app is 10 years ahead of it's time!
@fightmeaboutit
@fightmeaboutit 11 жыл бұрын
Yeah the possibilities of this kind of engine are really awesome :)
@Menekratis
@Menekratis 6 жыл бұрын
Magnificent! - Θαυμάσιο!
@I77AGIC
@I77AGIC 11 жыл бұрын
pretty amazing!
@kendoug5722
@kendoug5722 9 жыл бұрын
I imagine elite dangerous and star citizen
@brodakarat6340
@brodakarat6340 Жыл бұрын
how do you create such realistic terrain height patterns from your noise? i love all the steps / terraces, it looks great
@sippingtexastea
@sippingtexastea Жыл бұрын
The terrain height is created by 3d noise if I'm not mistaken. The most popular noise libraries are perlin noise, simplex noise, and open simplex noise, there's also stb has a noise file in it's repository
@mnaasyaaysaanm
@mnaasyaaysaanm Жыл бұрын
Thanks for watching video. As Chillzy says, I'm using multiple 3D perlin noises for terrain height generation. I've added GitHub link to video description. Please check if you are interested.
@mxn5132
@mxn5132 Жыл бұрын
@@mnaasyaaysaanm ​ After launching the application it's stuck on a white screen
@timsim97
@timsim97 11 жыл бұрын
This is amazing
@HeavensDisciplesGames
@HeavensDisciplesGames 2 жыл бұрын
Nice!
@as12df12
@as12df12 11 жыл бұрын
lol, people assuming it has to be "some program" that has been used to do things like this... you know, there are actual smart people out there, who can do stuff on their own without the help of "some program". Also, the uploader wrote what he used: C/C++, OpenGL and the nVidia CG shader compiler.
@EddieKMusic
@EddieKMusic 10 жыл бұрын
And this is why I love computer graphics!
@ParikshitChaubal
@ParikshitChaubal 12 жыл бұрын
Man this is awesome. Any plans of making this open source?
@sayochikun3288
@sayochikun3288 Жыл бұрын
my man created the google earth
@GeneralLee131
@GeneralLee131 11 жыл бұрын
Yeah i downloaded Anteworld today on your recommendation and its awesome! If only one of these teams could team up with Google just think of how cool Google Earth could be.
@jovari92
@jovari92 12 жыл бұрын
is this done by a hash? can this be done on the fly? Or do you just calculate it once? Please tell me your approach/technique :)
@rydencillo
@rydencillo 11 жыл бұрын
What algorithms are you using for the terrain and texture generation?
@rbaleksandar
@rbaleksandar 10 жыл бұрын
Great work! I'm really curious what the machine is that this is running on. :) Btw if it's powerful enough you might want to replace the "Forest"-material with real procedurally generated trees and bushes, which will of course be an overkill but amazing nonetheless. ;)
@mathee77
@mathee77 12 жыл бұрын
素晴らしいですね!バックラッシュはありますか?ダウンロードする可能性はありますか? (Googleの翻訳)
@MornedilReply
@MornedilReply 12 жыл бұрын
20 years!? 20 years ago, we didn't even have Nintendo 64, and see how technology have advanced! I really hope technology won't slow down THAT much. In 20 years, I want to be able to use google maps to instantly travel to any location in the world >:3
@shelikhann
@shelikhann Жыл бұрын
Целая блин планета!!!! Просто выпасть можно!))
@Heaney5551
@Heaney5551 13 жыл бұрын
What program is this? Is it available for download??
@huahuapro
@huahuapro 10 жыл бұрын
are you still makeing this?
@baronteapot4265
@baronteapot4265 10 жыл бұрын
Check out '3D Engine Design for Virtual Globes' by Patrick Cozzi and Kevin Ring. The source code (in C#) for their OpenGL renderer is available on github - it's called OpenGlobe. You might find it useful for this sort of thing. :-)
@IliaSretenskii
@IliaSretenskii 10 жыл бұрын
What is the rendering engine here?
@GeneralLee131
@GeneralLee131 11 жыл бұрын
Can this be downloaded anywhere?
@allanthomans6707
@allanthomans6707 10 жыл бұрын
is there a download for that?
@ErickXavier
@ErickXavier 8 жыл бұрын
Which Engine was used on this?
@101m4n
@101m4n 8 жыл бұрын
+Erick Xavier my gut says none. Probably custom. edit* yeah, custom. Read the description. c++/opengl
@slicendize8901
@slicendize8901 7 жыл бұрын
How to make this planet?
@ParikshitChaubal
@ParikshitChaubal 12 жыл бұрын
How long did it take?
@link30222
@link30222 3 жыл бұрын
Where can I download this
@davidsirmons
@davidsirmons 10 жыл бұрын
This is really compelling. Is there any chance this can be somehow incorporated into the Unity 3d engine?
@JBV-vb4dq
@JBV-vb4dq 6 жыл бұрын
it already is, you just have to code it...
@southof.nowhere6096
@southof.nowhere6096 11 жыл бұрын
cant wait tell they make an everything simulator
@simonomis04
@simonomis04 5 жыл бұрын
is this outterra?
@thextraguy7415
@thextraguy7415 11 жыл бұрын
20 years? it's completely possible now. Pc hardware is more than powerful enough to handle something like this
@SparrowValentine
@SparrowValentine 4 жыл бұрын
How do you create this
@MrAlolo333
@MrAlolo333 12 жыл бұрын
c'est quoi ce logiciel ?
@JoghurtDerLetzte
@JoghurtDerLetzte 12 жыл бұрын
what a prog ! i DL this - install - and make a look for the features. it´s OUTERRA and the I/O for other prog like 3ds max, maya, blender and other.... could realized with COLLADA... a scene are very motivated there... i think they must provided.....do so too! thx & cu later i go happy rendering now
@fightmeaboutit
@fightmeaboutit 11 жыл бұрын
Check out Outerra Anteworld, not quite the same but still awesome
@RicardodOliveiraa
@RicardodOliveiraa 6 жыл бұрын
is there a source code?
@DjxHazard
@DjxHazard 11 жыл бұрын
this poem has been used 100,000 times parrot syndrome
@hermanbong1
@hermanbong1 11 жыл бұрын
That has to be the funniest comment I have read all day.
@gameplayandreview
@gameplayandreview 6 жыл бұрын
How to do it
@Marquis-Sade
@Marquis-Sade 10 жыл бұрын
20 or 80?
@e11y1985
@e11y1985 9 жыл бұрын
can we download this?
@SupDocOck
@SupDocOck 9 жыл бұрын
Samuel Abramov i think it's space engine
@ettorezani828
@ettorezani828 8 жыл бұрын
+Church Of SSJ4 Flanders doing the fusion dance with obama no, it isn't...
@ARBB1
@ARBB1 8 жыл бұрын
+Church Of SSJ4 Flanders doing the fusion dance with obama No,Space Engine cannot edit in that way.
@nielsdaemen
@nielsdaemen 3 жыл бұрын
Looks just like outerra anteworld...
@Heaney5551
@Heaney5551 11 жыл бұрын
So in other words, he wrote a program.
@ThaMC22
@ThaMC22 13 жыл бұрын
OMG this looks fuckin awesome
@iamawsome281
@iamawsome281 11 жыл бұрын
With the Online-FPS feature. >_>
@MrAouchar
@MrAouchar 12 жыл бұрын
Very good job, please make a tutorial. In english of course. lol
@cris33311
@cris33311 12 жыл бұрын
looks like the landscapes from Terragen 2 but this is not Terragen 2..
@VoiditionOfficial
@VoiditionOfficial 11 жыл бұрын
Roses are red Violets are blue The title is in EnglishThe description should be too
@viktornikolayenko984
@viktornikolayenko984 10 жыл бұрын
Minecraft is that you!???
@smileynick
@smileynick 12 жыл бұрын
How can i contact you? Do you have an email? Regards
@zhangbo0037
@zhangbo0037 4 жыл бұрын
不错
@ThreeDeeGFX
@ThreeDeeGFX 10 жыл бұрын
Imagine if KSP used this O.O
@ilokikoval
@ilokikoval 7 жыл бұрын
This FPS tho.
@linovermac
@linovermac 3 жыл бұрын
*_Please source code github link_*
@Eagle1Division2
@Eagle1Division2 13 жыл бұрын
@mnaasyaaysaanm Can you do this for Orbiter? It's a freeware space flight simulator by Martin Schweiger. It would be a perfect application for something like this! If you want to keep a hold on your own stuff, though, then you could only share the terrain as a "sample", a sort of demo to advertise your work.
@sayochikun3288
@sayochikun3288 Жыл бұрын
bro this was written in a completely different engine
@jamieshelley6079
@jamieshelley6079 9 жыл бұрын
どうもありがとう いくつかのパーリンノイズのための時間
@Pr3fixProducts
@Pr3fixProducts 12 жыл бұрын
OpenGL is graphical library, not an engine o_0
@markjason2
@markjason2 11 жыл бұрын
VOW
@blueshogun96
@blueshogun96 11 жыл бұрын
Get a job at Game Arts and make us a "GunGriffon: Universe" game!
@RadekZielinski.
@RadekZielinski. 12 жыл бұрын
the fastest and most intelligent computer now we have today can only be compared to to a bacteria (or not even that, the intelligence of cell, or less maybe - FACT), to be able to build something like MATRIX :DD we would need around a century or so ;) to be able to run it as something as powerful as our brain won't process this type of thing as whole MATRIX it's kind of too slow, sos, I WISH IT TOO
@RadekZielinski.
@RadekZielinski. 12 жыл бұрын
google maps, wold look like that in 20 years 8O
@SolarisBlitz
@SolarisBlitz 12 жыл бұрын
JAPAN
@EddieKMusic
@EddieKMusic 12 жыл бұрын
Books
@blackcreepycat
@blackcreepycat 8 жыл бұрын
Please man, come on Unity Engine...
@denissapaiv8970
@denissapaiv8970 6 жыл бұрын
Unreal would be more efficient.
@no00ob
@no00ob 5 жыл бұрын
depends, both could be equal in someones hands who is good.
@atomicatom4187
@atomicatom4187 5 жыл бұрын
@@denissapaiv8970 - purely a biased comment with no evidence to back it up.
@RadekZielinski.
@RadekZielinski. 12 жыл бұрын
well maybe if ET helped US ! :D
@ethanwasme4307
@ethanwasme4307 6 жыл бұрын
"Flat Earthers"
@Jarros
@Jarros 12 жыл бұрын
я в акуе
@artur_schutz
@artur_schutz 11 жыл бұрын
just looks like a stolen video I know from an other guy
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