Hey, this looks great! You made it Sound so easy :D Loved the Sound fx, too :D
@RogueFireflyProductions3 жыл бұрын
This is looking up! I can't wait to play this when it's fully developed. Wish you luck on your developing endeavors!
@Gamermastershopify4 ай бұрын
me too
@Astoaria3 жыл бұрын
Hahah great video dude! Sfx spot on!
@AAlexDoesStuff3 жыл бұрын
Thank you, means a lot coming from you because I always enjoy your videos :)
@mannyw_2 жыл бұрын
Fantastic devlog! I’m working on a building game that has basic traffic, so learning about how you approached these problems was really helpful.
@Ferenc-Racz2 жыл бұрын
Thinmatrix will like this DevLog. :D
@Tudvari3 жыл бұрын
Cool devlog, I like its humour and mood! :) (also it's pretty informational) Cheers, keep it up!
@AAlexDoesStuff3 жыл бұрын
Thanks a lot :)
@galtouzgames93573 жыл бұрын
Omg your project seams so cool! Keep it up!
@edenbwicey72503 жыл бұрын
This looks amazing bro! Well done, I'm working on my own city builder aswell with my own twists, you have promising content to make it big! Keep it up :)
@AAlexDoesStuff3 жыл бұрын
Thank you, best of luck to you with your city builder :)
@TheBugB2 жыл бұрын
Yay traffic! Everyone’s favorite past time. I always hated the search algorithms in my CS classes. Maybe it just wasn’t taught to me well. Who knows
@AAlexDoesStuff2 жыл бұрын
I feel you. The more in depth you go with search algorithms the worse they become.
@connor72172 жыл бұрын
Oh no! I've just stumbled across this playing and now I need more!
@KamranWali3 жыл бұрын
Awesome video! Really liking how the game is coming together. Keep it up! :)
@AAlexDoesStuff3 жыл бұрын
Thanks, will do :)
@nikkeuser2 жыл бұрын
As a fellow game developer, I am impressed!
@marcheck3400 Жыл бұрын
Funny I was just toying with this idea too and this vid came to my recommended list 💀. Fear the almighty algo gods. I did thought of various ways this can break, so I am looking forward to see how you would solve it.
@yogpanjarale2 жыл бұрын
The game looks noice
@vast6342 жыл бұрын
Smart idea to keep cars just offset from the central path, instead of making separate paths for both lanes. That will work unless you plan to make some really complex highway intersections.
@AAlexDoesStuff2 жыл бұрын
Yeah you're right, I'll need to create special path rules for different kinds of streets. That's why I will probably postpone working on the streets until the game is more fleshed out ;)
@vast6342 жыл бұрын
@@AAlexDoesStuff Looked quite ok to me. If you also implement parking the car in a driveway/garage or on the side. And trive-throughs for specific buildings, you pretty much have all the mechanics related to cars going around in a small city. Also think about one-way streets, wich can be repurposed to highway lanes. And pulled trailers, wich can also be used for semitrucks.
@AAlexDoesStuff2 жыл бұрын
Except for pulled trailers, I wanted to implement all of these in the future. Trailers as stationary buildings would be fine but I think them being mobile would be a bit to much to implement.
@TheBugB2 жыл бұрын
I’ll see you in the next one!
@ImilkowskiDev3 жыл бұрын
Nice devlog, keep it up! 😊
@ribou_2 жыл бұрын
Very satisfying
@StarOnCheek2 жыл бұрын
This is not the channel i though i would see when i clicked on this video, but i am not mad
@barlauch92923 жыл бұрын
Wann fragst du lets game it out das Spiel auszuprobieren?
@AAlexDoesStuff3 жыл бұрын
April
@andrewty373 жыл бұрын
Keep up the great work! I will get it at any price! From USA
@AAlexDoesStuff3 жыл бұрын
Thanks for your support, will then release my game for one billion dollars per copy.... Never mind I think steam doesn't allow that :(
@DinkDevs2 жыл бұрын
Awesome stuff!!
@rodrigoferriz82672 жыл бұрын
HI tutorial and/or where can i buy the asset 😶🌫
@NKCSS2 жыл бұрын
3:38 you could solve that by parenting it in a game object and setting the rotation on them; would have been a quick fix 😅
@AAlexDoesStuff2 жыл бұрын
Yeah but that feels wrong, also if I want to add new vehicles in the future I won't have to purposely rotate them wrongly.
@xaph12 жыл бұрын
Hi! Great devlog, I will follow your journey with your game! A question; where/how did you learn how to create a grid system with roads and how did you learn to make your cars follow the right side of the road for example?
@AAlexDoesStuff2 жыл бұрын
Hey I used the mesh / bezier curve generation tutorial from Freya Holmer for the streets and expanded upon it. I figured the rest out for myself. (Here's the tutorial I used but it explains a lot more stuff: kzbin.info/www/bejne/bKnWYYaXm8tsapI )
@xaph12 жыл бұрын
@@AAlexDoesStuff Thanks for the reply! Do you have a guide or tutorial for car AI and how you make the cars go on the right side on every road tile you place?
@AAlexDoesStuff2 жыл бұрын
Not really, figured it out myself. In my implementation every road tile has information about the start and endpoint and the cars simply follow them and I offset the cars with their transform.right to be in the correct lane. The path finding will depend on your implementation and for collision checking I used raycasts.
@xaph12 жыл бұрын
@@AAlexDoesStuff Thank you for answering my questions! Can I ask you one more? :) How to know what size to create the grid cells in Unity and the size on the houses/road in Blender?
@AAlexDoesStuff2 жыл бұрын
@@xaph1 I don't know, I don't use a grid.
@victorwidell97512 жыл бұрын
The car's turning axis needs to be between the rear wheels, or the rear wheels will slide. It looks weird.
@AAlexDoesStuff2 жыл бұрын
Yeah I agree, but I already tried that and somehow it looked even weirder, maybe it's because they don't slow down in curves yet. I'll try it again when I implement them driving more realistically when turning.
@victorwidell97512 жыл бұрын
@@AAlexDoesStuff You might want to use a C2-continous curve instead of just a circular arc. The front wheels need time to turn, so the rotation has an acceleration too.
@AAlexDoesStuff2 жыл бұрын
I am already using bezier curves. Yeah I think the look will probably improve a lot when I'll improve the accelerations. Thanks for the tips :)
@cadetcondog64823 жыл бұрын
Suggestion: 3% of cars will recklessly drive and 1% will crash. Then a tow truck or fire department can deal with them.
@AAlexDoesStuff3 жыл бұрын
Great idea! Will definitely consider it and try it out as soon as I am at the point where I can flesh out details of the game.
@cadetcondog64823 жыл бұрын
@@AAlexDoesStuff Ya that would be awesome!
@cadetcondog64823 жыл бұрын
I don’t think any city builders really spend the time with first responders, security, military etc. Like if there was a concert there would be police doing traffic control, or a Ambulance bringing someone out of the crowd to the hospital.
@AAlexDoesStuff3 жыл бұрын
I think it's always a balance between detail and performance. Big cities means lots of humans, so you only show them when you zoomed in close enough. This results in detail not really being worth it for bigger studios a lot of times. But I am not a big studio so I can make stupid little details from time to time ;)
@cadetcondog64823 жыл бұрын
@@AAlexDoesStuff True
@meowcycles2 жыл бұрын
funny, i subbed
@Zer0Flash2 жыл бұрын
epik
@erklarendiesdas Жыл бұрын
Ohne nach zu schauen hört man das hier ein Deutscher am Werk ist :D Nices Video :)) Kennst du das Spiel Mini Motorways? Könntest du mal erklären wie man sowas Grob erstellen kann? also das Verschiedene Gebäude (Arbeit) auf einer Map Spawnen und man die passenden Häuser (Arbeiter) mit Straßen verbinden muss :)
@Ozblivion-Official2 жыл бұрын
ur tellin me they exported all their car models without applying transforms? come on people
@thg1nrediar2 жыл бұрын
Good
@kairu_b2 жыл бұрын
Noice
@nielsdaemen2 жыл бұрын
Are you basically recreating cities skylines?
@AAlexDoesStuff2 жыл бұрын
More or less. The basic city building concepts will be the same. Yet your playstyle directly impacts the environment and people of your city. (Too many coal plants cause fog over time, riots if your citizens are unhappy, ...)
@majorbedhead74512 жыл бұрын
The name of the pathing algo is truly the most important design criterion
@terminus84972 жыл бұрын
your voice scares me
@golddorf2 жыл бұрын
Hey, coole Sache! Falls du mal etwas Rat während der Entwicklung brauchst, schreib mir gerne mal!
@toastyPredicament2 жыл бұрын
then what is something i got robbed of
@Idev-324 ай бұрын
can i have this video game
@webplace82682 жыл бұрын
da hoere ich doch Deutsch raus
@AAlexDoesStuff2 жыл бұрын
Psst
@ttt-ml9dj2 жыл бұрын
good luck with your game. your voice kinda makes me wanna fall asleep tho! you don't sound that excited, tho I know you are :)
@AAlexDoesStuff2 жыл бұрын
yeah I've been told that, maybe I should just rebrand as an asmr channel
@rogermichou8654 Жыл бұрын
turning cars physics is not realistic enough : no streering wheel rotation and the rear axle is drifting way too much. I'm trying to develop a well optimized better car physics than yours following an array of points or a spline and its VERY VERY hard
@centigames2 жыл бұрын
Wow, looking really good! The cars driving around really adds a lot to the city and makes it feel much more alive! Do you think you will add pedestrians/public transport/bicycles/pedestrian-only-streets in the future as well?
@AAlexDoesStuff2 жыл бұрын
Yep definitely, will even try to make car free citys possible.
@centigames2 жыл бұрын
@@AAlexDoesStuff Awesome, I'm gonna make a city with only railways and trains as the only type of transportation 😎😎😎