Project Warlock II - All Weapons

  Рет қаралды 21,319

snyplays

snyplays

Күн бұрын

Пікірлер: 47
@Seth_Plessur
@Seth_Plessur 9 күн бұрын
I love it when indie devs made modern games with major retro elements.
@dickkickemthereckoning7425
@dickkickemthereckoning7425 9 күн бұрын
You mean every game coming out?
@spartan8ter
@spartan8ter 9 күн бұрын
*loads rifle rounds into repeater rifle* *ejects shotgun shells* lmao
@Roblox_Guy_
@Roblox_Guy_ 9 күн бұрын
It's having an identity crisis.
@darknessml6145
@darknessml6145 8 күн бұрын
Also firing bottle necked, sharp tip bullets. Stored in a lever action. I suppose it could make sense because they are bottom fed into a internal box mag? Its weird
@spartan8ter
@spartan8ter 8 күн бұрын
@@darknessml6145 Oh yeah lol, that's a recipe for disaster. Common oversight I guess
@tinyprince
@tinyprince 6 күн бұрын
​@@darknessml6145The Winchester Model 1895 was designed to do exactly that, though without the weird bottom feed.
@Mecks089
@Mecks089 9 күн бұрын
6:13 Literally a Flak Cannon. Damn I miss Unreal.
@tabhaqiyoriansyah8442
@tabhaqiyoriansyah8442 9 күн бұрын
But that gun look like from serious sam series?
@Pete-jn2dh
@Pete-jn2dh 9 күн бұрын
same bro RIP Epic games
@Pete-jn2dh
@Pete-jn2dh 9 күн бұрын
@@tabhaqiyoriansyah8442 the look and function are quite similar to Unreal Gold
@sebastienbourgeois1324
@sebastienbourgeois1324 9 күн бұрын
@@Pete-jn2dh euh epic games still exists
@Pete-jn2dh
@Pete-jn2dh 9 күн бұрын
@ kinda I guess
@LordoftheDice
@LordoftheDice 7 күн бұрын
3:55 Neat seeing a crank-operated Gatling gun in a game. However, cutting a window in the drum mag so you can see the rounds and having it still be obviously full when the gun is empty seems a bit... odd. Also, I hope there's glass or clear plastic keeping those rounds in place, because they'd just come flying out otherwise. Wonder if one could make it looks more 'glossy' to make it more evident if that's the case.
@Emolt76
@Emolt76 9 күн бұрын
1:25 That rifle is firing rifle rounds.... But ejecting Shotgun Shells??? Umm im not the only one seeing that am i?
@SonVo-kc4oj
@SonVo-kc4oj 9 күн бұрын
6:13 Cartier make me remember some weapon from Warframe
@gergoagocs6912
@gergoagocs6912 8 күн бұрын
Flak Cannon skin for Drakgoon and Kuva Drakgoon
@lucidnonsense294
@lucidnonsense294 9 күн бұрын
miss the flame weapons and energy wespons from the first game
@MRVAST-op7sg
@MRVAST-op7sg 5 күн бұрын
Hopefully they’ll bring those back, this isn’t full game yet
@AngelTejada-vn2fu
@AngelTejada-vn2fu 9 күн бұрын
Cool weapons
@patrik9328
@patrik9328 9 күн бұрын
Nice sprite graphics
@lialpie
@lialpie 6 күн бұрын
I know for a FACT the pump action shotgun's pump animation is an homage to doom
@princesspupcake1269
@princesspupcake1269 7 күн бұрын
Neato guns -- I do kinda wish the 2d sprite for the magazines/ejected shells actually popped out while the reload animation is playing, and not AFTER it finishes. Anyhow, I THINK these devs really like shot-guns, just a hunch.
@MRVAST-op7sg
@MRVAST-op7sg 9 күн бұрын
Can’t wait for the full game
@ErrorBiscuit-d3x
@ErrorBiscuit-d3x 8 күн бұрын
Honestly, not a big fan of the weapon designs, especially compared to the first game. The models are somehow both more detailed AND less detailed than the first game.
@CturiX.IREALLY
@CturiX.IREALLY 8 күн бұрын
cool audio but idk if it sits with the artstyle
@Lavabird827
@Lavabird827 9 күн бұрын
can you do all the guns of BRM5
@AnomalousVixel
@AnomalousVixel 4 күн бұрын
Yo it's an ACTUAL GATLING GUN
@AngelofDeath57935
@AngelofDeath57935 9 күн бұрын
Ballista?! 8:28
@Ivegotsomewater81
@Ivegotsomewater81 9 күн бұрын
GZDoom?
@tabhaqiyoriansyah8442
@tabhaqiyoriansyah8442 9 күн бұрын
Probably, yes
@sebul6786
@sebul6786 9 күн бұрын
Unity
@mechmaster-so4hr
@mechmaster-so4hr 8 күн бұрын
0:26 is that a motherfucking Marathon magnum reference?
@Cremosinho-v8g
@Cremosinho-v8g 9 күн бұрын
Só armas fodas
@Roblox_Guy_
@Roblox_Guy_ 9 күн бұрын
Yet again, a new indie game falls for the same weapon sound pack... The DB uses that same reload noise that's in countless games (It's in Forgive Me Father or whatever it was called) and the Rifle uses this fire sound that I've heard EVEREWHERE. The Heavy Rifle fire sound is familiar, I've heard it somewhere. The Grenade Launcher uses another stock sound, you know the deal. Why can't they just... Find another stock sound pack???
@the_annihilator5810
@the_annihilator5810 9 күн бұрын
Shits fuckin expensive. Depending on what you want and what you're going for it can be £200 for a single gun lol
@RedSemen420
@RedSemen420 9 күн бұрын
these are some cool weapon designs, but the animations are very meh tks for the showcase.
@zelpyzelp
@zelpyzelp 9 күн бұрын
To be fair, it's a sprite-based game made by (iirc) a single guy
@RedSemen420
@RedSemen420 9 күн бұрын
@@zelpyzelp thats not a excuse, sprite games can look way better than this, and ''its just one guy'' is not a justification for his limitations - he should know what he was getting in to.
@whyhellothere9822
@whyhellothere9822 9 күн бұрын
​@RedSemen420 and expect everything to be super good? Its made by a single guy so of course there will spots where there will be cracks in there Its not like one man game devs are suddenly maxxed out jack of all trades people
@fenrirsrage4609
@fenrirsrage4609 9 күн бұрын
@@RedSemen420 I swear people like you are all the same. It's always "that's not an excuse" this or "not a justification" that. When developing games can be hard work especially depending on the skill level, knowledge, and experience of a dev. Which can be even more daunting when its all being done by one person. Its not like every dev has their own particular set of skills and limits. Having limitations is always important, because it always beats being overambitious or overworking one's self.
@spartan8ter
@spartan8ter 9 күн бұрын
@@RedSemen420 yeezus calm down dude. This isn't a multi-person team. It's literally just one guy. Not some large crew backed by a large parent company. Making these anims are a daunting and large task especially with these many weapons. Cut the guy some slack.
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