*loads rifle rounds into repeater rifle* *ejects shotgun shells* lmao
@Roblox_Guy_Ай бұрын
It's having an identity crisis.
@darknessml6145Ай бұрын
Also firing bottle necked, sharp tip bullets. Stored in a lever action. I suppose it could make sense because they are bottom fed into a internal box mag? Its weird
@spartan8terАй бұрын
@@darknessml6145 Oh yeah lol, that's a recipe for disaster. Common oversight I guess
@tinyprinceАй бұрын
@@darknessml6145The Winchester Model 1895 was designed to do exactly that, though without the weird bottom feed.
@MRVAST-op7sgАй бұрын
Well yes it is incorrect BUT then again it is a upgrade for the shotgun, so….idk lol
@Seth_PlessurАй бұрын
I love it when indie devs made modern games with major retro elements.
@dickkickemthereckoning7425Ай бұрын
You mean every game coming out?
@phonetheory705623 күн бұрын
This game seems to be made with GZDoom, a sourceport of the doom engine with 3d elements. You are watching a retro game made with a retro engine.
@chancedavis621622 күн бұрын
Hi ambatukam
@SlaveKnightGael157916 күн бұрын
It was cool for a while but it’s been done to death at this point.
@Mecks089Ай бұрын
6:13 Literally a Flak Cannon. Damn I miss Unreal.
@tabhaqiyoriansyah8442Ай бұрын
But that gun look like from serious sam series?
@Pete-jn2dhАй бұрын
same bro RIP Epic games
@Pete-jn2dhАй бұрын
@@tabhaqiyoriansyah8442 the look and function are quite similar to Unreal Gold
@sebastienbourgeois1324Ай бұрын
@@Pete-jn2dh euh epic games still exists
@Pete-jn2dhАй бұрын
@ kinda I guess
@LordoftheDiceАй бұрын
3:55 Neat seeing a crank-operated Gatling gun in a game. However, cutting a window in the drum mag so you can see the rounds and having it still be obviously full when the gun is empty seems a bit... odd. Also, I hope there's glass or clear plastic keeping those rounds in place, because they'd just come flying out otherwise. Wonder if one could make it looks more 'glossy' to make it more evident if that's the case.
@jagjiwanbadwal91536 күн бұрын
Doom 1:50 super shotgun . And the effects are like doom 1 too .
@dominicmarroni41432 күн бұрын
The repeater rifle loads rifle rounds and ejects shotgun shells. This is some incredible transformation magic at work.
@lucidnonsense294Ай бұрын
miss the flame weapons and energy wespons from the first game
@MRVAST-op7sgАй бұрын
Hopefully they’ll bring those back, this isn’t full game yet
@Emolt76Ай бұрын
1:25 That rifle is firing rifle rounds.... But ejecting Shotgun Shells??? Umm im not the only one seeing that am i?
@PavelKapusta1337Ай бұрын
This is the type of crap that Cave Johnson would advertise as his new product lol.
@MRVAST-op7sgАй бұрын
Can’t wait for the full game
@lialpieАй бұрын
I know for a FACT the pump action shotgun's pump animation is an homage to doom
@AngelTejada-vn2fuАй бұрын
Cool weapons
@patrik9328Ай бұрын
Nice sprite graphics
@SonVo-kc4ojАй бұрын
6:13 Cartier make me remember some weapon from Warframe
@gergoagocs6912Ай бұрын
Flak Cannon skin for Drakgoon and Kuva Drakgoon
@hoppinggnomethe415423 күн бұрын
More like Unreal Tournament's FLAK Cannon
@mechmaster-so4hrАй бұрын
0:26 is that a motherfucking Marathon magnum reference?
@hoppinggnomethe415423 күн бұрын
It is
@princesspupcake1269Ай бұрын
Neato guns -- I do kinda wish the 2d sprite for the magazines/ejected shells actually popped out while the reload animation is playing, and not AFTER it finishes. Anyhow, I THINK these devs really like shot-guns, just a hunch.
@AnomalousVixelАй бұрын
Yo it's an ACTUAL GATLING GUN
@AngelofDeath57935Ай бұрын
Ballista?! 8:28
@CturiX.IREALLYАй бұрын
cool audio but idk if it sits with the artstyle
@ErrorBiscuit-d3xАй бұрын
Honestly, not a big fan of the weapon designs, especially compared to the first game. The models are somehow both more detailed AND less detailed than the first game.
@Lavabird827Ай бұрын
can you do all the guns of BRM5
@Ivegotsomewater81Ай бұрын
GZDoom?
@tabhaqiyoriansyah8442Ай бұрын
Probably, yes
@sebul6786Ай бұрын
Unity
@STANLEY-t3tАй бұрын
Só armas fodas
@Roblox_Guy_Ай бұрын
Yet again, a new indie game falls for the same weapon sound pack... The DB uses that same reload noise that's in countless games (It's in Forgive Me Father or whatever it was called) and the Rifle uses this fire sound that I've heard EVEREWHERE. The Heavy Rifle fire sound is familiar, I've heard it somewhere. The Grenade Launcher uses another stock sound, you know the deal. Why can't they just... Find another stock sound pack???
@the_annihilator5810Ай бұрын
Shits fuckin expensive. Depending on what you want and what you're going for it can be £200 for a single gun lol
@RedSemen420Ай бұрын
these are some cool weapon designs, but the animations are very meh tks for the showcase.
@zelpyzelpАй бұрын
To be fair, it's a sprite-based game made by (iirc) a single guy
@RedSemen420Ай бұрын
@@zelpyzelp thats not a excuse, sprite games can look way better than this, and ''its just one guy'' is not a justification for his limitations - he should know what he was getting in to.
@whyhellothere9822Ай бұрын
@RedSemen420 and expect everything to be super good? Its made by a single guy so of course there will spots where there will be cracks in there Its not like one man game devs are suddenly maxxed out jack of all trades people
@fenrirsrage4609Ай бұрын
@@RedSemen420 I swear people like you are all the same. It's always "that's not an excuse" this or "not a justification" that. When developing games can be hard work especially depending on the skill level, knowledge, and experience of a dev. Which can be even more daunting when its all being done by one person. Its not like every dev has their own particular set of skills and limits. Having limitations is always important, because it always beats being overambitious or overworking one's self.
@spartan8terАй бұрын
@@RedSemen420 yeezus calm down dude. This isn't a multi-person team. It's literally just one guy. Not some large crew backed by a large parent company. Making these anims are a daunting and large task especially with these many weapons. Cut the guy some slack.