In a world filled with Fortnites and Leagues, be a Project Wraith.
@johngloqc5 сағат бұрын
MAN the gameplay lookin so fluid, sick animations... it look awesome. F#ckn good work boyz👍... the trailer miss something... a alpha test date. 😆🤣🔥🔥🔥
@artg5564 сағат бұрын
Great job gentlemen,i especially liked the new interface in the character/class customization area.
@ballfondler-k1o3 сағат бұрын
yep, it looks great
@domfiglhuber4 сағат бұрын
Gameplay looks like pure fun, I want iiiit!
@jesuses97G4 сағат бұрын
Loking hella good , keep it up with the good work
@paztwel3 минут бұрын
Remove all damage-related indicators. Other games that don't have these number/red indicators make you tense with suspense. Until you see a lying body, you will be in suspense from an unknown result and this increases the pleasure of the game. Players use such moments to outwit the enemy, pretend to be dead, take a break to recharge and then attack again.
@Shinybatman3 сағат бұрын
Alright boys gj
@Scott.E.H2 сағат бұрын
Not sure how to feel about the damage numbers. Feel like they add too much clutter and detract from the more semi-realistic style.
@GrassrootzStudioСағат бұрын
We will give an option to remove them for anyone who wants to.
@paztwel6 минут бұрын
@@GrassrootzStudio but other players will still see the damage figures and the red direction of the enemy. Other games that don't have these indicators make you tense with suspense. Until you see a lying body, you will be in suspense from an unknown result and this increases the pleasure of the game. Players use such moments to outwit the enemy, pretend to be dead, take a break to recharge and then attack again.
@viktorianas4 сағат бұрын
Do you see HITMAKERS in Tarkov? Insurgency? Rising Storm 2? Squad? HLL? PUBG? I thought you were going for at least SOME realism...
@GrassrootzStudio4 сағат бұрын
The hitmarkers are from CORE. In hardcore they dont exist.