My goto project is always a music player, it has networking, file management, byte stream management, all kind of data structures can be used for playlists, database access. Basically a simple to visualise project that covers everything.
@aylazer2311 ай бұрын
Which language did you choose to implement it
@Chilli_Tea9 ай бұрын
hmmm interesting, cheers for the idea
@talesvinicius5989 ай бұрын
@@aylazer23 any language should be fine for something like that, even if implementing it with python would turn out to be a very slow program, learning the stuff necessary to implement it is what matters.
@crazyboyandyomama7 ай бұрын
do you make that as a web app, desktop app, or mobile app?
@ghevisartor60057 ай бұрын
@@crazyboyandyomama do all three, you need one backend
@ColossalMcBuzz11 ай бұрын
I once wrote a Gameboy emulator in C# (C# MENTIONED!) and the hardest part is finding accurate information on how everything works. Plenty of resources on how 95% of it works, but I never found a single source that covers 100%. Second hardest part is understanding all that info making the damn thing work. Seeing a game display for the first time is insanely rewarding.
@apollolux11 ай бұрын
While you're probably right that there's no _single_ source that covers 100% of emulating the Game Boy, I've found that starting from community documentation like the legendary "PANDOCS" and GBDev combined with studying the source codes of highly accurate emulators (admittedly written in other languages) like Gambatte, MGBA, Bizhawk, and higan is usually helpful in trying to understand more fully how a particular console specifically did a thing.
@ColossalMcBuzz11 ай бұрын
@@apollolux You pretty much nailed what I ended up doing. I relied heavily on Pan Docs and the Game Boy CPU Manual for the bulk of it and looked through the higan source code for things that weren't covered in those docs.
@max344610 ай бұрын
Pandocs covers like 95% of it tbh (which is enough for an emulator which works reasonably well with the vast majority of games).
@antebutum33327 ай бұрын
I have a same problem implementing jpeg decoder and encoder. 99% of the sites have the same information and nowhere on 1%.
@Alex1132346 ай бұрын
C# MENTIONED HELL YEAH C# C# C# C# 💪💪💪💪💪💪💪💪
@beanarine11 ай бұрын
The best project I worked on in school - the one I learned the most but felt like I accomplished the least - was building a graphics editing program with simple animation tools and timeline. Figuring out layers, undo/redo, manipulating things on the canvas, the clipboard, all of it left me feeling like I was way in over my head and yet I came out with a clunky and ugly piece of software that I made all on my own. I was humbled but still proud
@robgrainger531411 ай бұрын
The satisfaction to be gained from getting a bare bones OS booting on hardware to a command line cannot be understated. The closest I've felt to a wizard in any programming project.
@IAMTHESWORDtheLAMBHASDIED11 ай бұрын
omfg I'd literally explode from the hypo-manic episode after.... omfg one day..... :D
@datboi186110 ай бұрын
This sounds like the coolest shit ever bro.
@FredrikMeyer10 ай бұрын
Any tips on how to start?
@robgrainger531410 ай бұрын
@@FredrikMeyer The OS Dev wiki is a mine of information. That's what got me going.
@wzup2310 ай бұрын
Dude I'll try this, thanks!
@InfiniteQuest8611 ай бұрын
So I'm confused when people say you shouldn't go to college and then recommend stuff like this. What do you think you do in college? Literally all of these plus WAY more.
@pookiepats11 ай бұрын
Cost to value ratio smart man
@defeqel653711 ай бұрын
I'd guess it really depends on the college
@TheBswan11 ай бұрын
Computer science is one of the remaining valuable degrees
@tc224111 ай бұрын
Or, all that, and more, for free.
@David-gj6dc11 ай бұрын
I don't know what school you went to but the only one from this list we had at mine was a compiler, and even that was an elective.
@aCrumbled11 ай бұрын
ive done a text editor with vim motions, an interpreter for my comp sci final, and a terminal game engine. All great projects that ive learned so much from, now all i have to do is get a job.
@timalk20978 ай бұрын
did you get ? pls tell me you did
@FrankHarwald11 ай бұрын
I also can definitely recommend writing a compiler if you want to be really good at programming in general - except when you write your first compiler, I'd really recommend to skip the whole optimization part. Code optimization has several problems: a) there is NO one approach fits all, instead you need to shove a plethora of different complex specialized algorithms into it b) this is ongoing research (even the theory of compiler optimization changes quickly with only a few exceptions) - this means you'll conceptually be not just between two but three moving targets c) a lot of even mildly sophisticated optimization algorithms are computationally hard. This means among others you'll need to get into heuristical algorithms, approximation theory & numerical computing as well which you otherwise wouldn't need to do in a compiler
@JayDee-b5u11 ай бұрын
I'm a few hours from my first compiler and interpreter and I agree with you about optimization.
@yaksher11 ай бұрын
There are some optimizations you can perform that are relatively straightforward and worth doing, even if you don't go all the way to the fancy modern stuff. For example, constant folding-i.e., replacing arithmetic on constants with constants representing their output. The most rudimentary form of this doesn't try to infer when it knows the value of a function call/variable and just does it for literals, but you can extend on it. If you're doing a compiler to assembly instead of a transpiler (and like, if you're writing a transpiler to, e.g., C, many optimizations are pointless because the C compiler layer would do them for you anyway), you can also do some stuff like strength reduction (replacing multiplication/division by power of two constants with left and right shifts) and basic register allocation for intermediate expressions (expressions are handled naively by recursively placing outputs onto the stack; if you can allocate some number of registers for a shallow "virtual stack", you can vastly speed up low-depth arithmetic) and for variables.
@vitalyl132711 ай бұрын
There is a lot of very simple optimisations giving you a good enough baseline. Convert your IR to an SSA, and this alone will give you tons of useful optimisations alnost for free. There are hard things, like loop fusion, polyhedral analysis, etc., but you can get a long way without ever needing them.
@ajinkyakamat705311 ай бұрын
I would recommend writing an interpreter. I wrote one in production for a robotic arm, we were building. It was a fun exercise and optimization wasn't required because moving the arm from one point to another is going to be slower than compute.
@jamesross393911 ай бұрын
For an 8 bit CPU. 6502/Z80/6809
@scottwarner77297 ай бұрын
@4:11 - Keeping track of a cursor in a text editor is just a matter of keeping track of the index of the row you were on when you pressed up - Each time you press up you try to move up to the nth index in that row, where the index is stored when you first pressed up. Enter any other key, be it typing or another cursor moving key, and that stored index is reset.
@bobbycrosby976511 ай бұрын
I always recommend MUDs. It's a game but focused more on backend activities. You'll need to tackle sockets, file IO, RFC implementation (telnet), AI, etc. The sky is also the limit depending upon how complex you want to get.
@justinbasinger772811 ай бұрын
This is exactly what I do/did! If you want to learn C, pull down any MUD's source and add some feature!
@ProdbyHway11 ай бұрын
What's MUD?
@bobbycrosby976511 ай бұрын
@@ProdbyHway MUD stands for Multi User Dungeon/Domain. They're text based multiplayer roleplaying games. I played them through high school and college, and some of the more popular ones had hundreds of players online at any given time.
@justinbasinger772811 ай бұрын
@@ProdbyHway It is a text based MMORPG style game, it stands for Multi User Dimension. Played them as a kid because I couldn't afford Ultima Online or Everquest ha
@Hillgrov9 ай бұрын
@@justinbasinger7728Dungeon. But close enough.
@chukwunta9 ай бұрын
This is arguably the most useful information I have gotten from this channel. I usually just come for the rants (it's quite entertaining). Thanks for making the effort to make us better programmers than ChatGPT. Truly appreciated.
@dealloc11 ай бұрын
Before starting on a text editor, I recommend trying to make a line editor first. It has similar constraints but more limited to a line-by-line basis; and you'll learn that there's a ton of ways you could abstract it with different data structures, each having their own pros and cons. I started with a simple interactive rebase editor in terminal when I learned Rust, and I still use it for rudimentary rebase tasks. This probably doesn't need a ton of optimizations for my uses, but you it can end up being a fun project to try and implement and optimize as you go, as you introduce more lines you have to start thinking about scroll buffers, etc. Which is also something you'll get into when writing a text editor.
@TheNewton11 ай бұрын
Yeah a lot things in this list are off the deep end, more like captstone projects , easy to dash a noobs enthusiasm against.
@curtislevey76395 ай бұрын
Could you explain quickly what a line editor is and how it differs to a text editor? Where would you start with that?
@dealloc4 ай бұрын
@@curtislevey7639 Line editors works on a line-by-line basis, rather than character-by-character. You operate a single line at a time, rather than text in a document as a whole. Of course you can enhance line editing to do multiple line edits at once, etc. but the core editing experience is different. You can simplify the implementation of line editing by working with arrays rather than with trees (i.e. ropes) as you would for text editing. Then you can go from there to think about how to implement undo/redo functionality, and other editing capabilities with the limitation of working line by line.
@Cosmo8JАй бұрын
@dealloc i'm a complete beginner in programming, i've made some gui apps but the idea of text editor from scratch interested me, the thing is i don't get how i am even supposed to start without any gui library?
@deallocАй бұрын
@@Cosmo8J You don't need a GUI-you'll likely end up working around GUI more than the _editing_. Instead, start with a simple terminal-based UI. You can either go nitty gritty and learn ANSI escape codes (tons of resources available here-just search "ANSI Escape Codes"). Or use a library that abstracts away a lot of the detail; I'm sure there's some TUI-based library for the language you are interested in writing.
@sheriffderek16 күн бұрын
Projects every farmer should try: Cloning sheep, building spaceship, square dancing to meet women
@yumekarisu916810 ай бұрын
This video couldn't be more recommended at the right moment than this to me. I was wondering what to do after finishing mooc fi intro to programming with python course and doubting myself of trying those seemingly niche project that on the surface doesn't contribute much to most dev jobs on the market. However seeing those type of projects are what made me interested in programming in the first place, glad to know that the knowledge you'll gain from those projects are applicable in the real world. Thanks for the insight Primeagen
@RainOrigami6 ай бұрын
"I don't know what to build" goes away once you identify things that annoy you and think you can improve. There are more things I want to build than I have time for. It's never-ending.
@insylogo11 ай бұрын
C# is a good language. I know C# takes a lot of shit for being a super-generic copycat of several languages/techniques that came out just before it, names unmentioned. But I think people will have to admit that it's like the Porsche of managed languages. Hear me out. I recently heard Porsche described as an 8-9/10 at everything, but not a 10/10 at anything. There are other cars that are faster but less reliable or can be hellish to work on in the long run, like Ferraris (lookin at you, C). There are languages that are simpler and easier to learn, but like Toyotas (Py&JS) they are never going to be anywhere near as performant. And there are those that are fantastic and more fun but nobody buys because of the difficulty of driving them, like the Dodge Viper (Rust). There are cars that try to do the same thing, or even did it first but couldn't keep up in the long run, like Lotus (Java). C# does everything these days, and does just about everything it does well, but it's never 10/10 in anything. Its has very consistent and well maintained and documented standard libraries. It's got a decent dependency management system with lots of well maintained public packages. It compiles down to either a portable IL or can compile to architecture-specific bytecode. Its memory management is simple and rarely needs any intervention for anything beyond advanced 3D games or HPC (which, why are you using C# for?). Performance is more than decent, support is easily available, it uses easy to learn syntax for anyone who has had any programming education in the last 30 years, and did I mention that its well maintained? New features frequently come out, and they're almost never breaking. I can't say I think C# is the best at anything, but it's better than most at just about everything. Even things it has no business being good at. But go ahead, flame me.
@ShadoFXPerino11 ай бұрын
>But go ahead, flame me. I refuse. Because C# is good
@Ripcraze11 ай бұрын
I work with C# but it's definitely the best language, totally unbiased. But really, it's cool, I make websites, games and mobile apps with it, pretty cool with Blazor Hybrid and whatnot.
@ElatedBlue11 ай бұрын
I've used js, php, python, c, c++, and c#. C# was my favorite so I also don't get all the hate. I'm just out of the 'fancy programming languages' game I guess
@bennymountain111 ай бұрын
Epic offtop 😂 but yeah, c# is just too milk toast to draw new people in. I don't think it even deserves flame for anything other than not being sexy AND it gets very little defence in social media bc even it's users rarely bother😅. But yeah, c#4lyfe and all that 🤜🤛
@shapelessed11 ай бұрын
I wrote a filesystem with full volume encryption in JS so everybody would hate me and leave me alone. (the "leave alone" part didn't work out well)
@headlights-go-up11 ай бұрын
LOL
@biomorphic11 ай бұрын
You should be in jail. 👊
@HassanIQ7776 ай бұрын
wait WHAT HAVE YOU DONE!!!
@vsolyomi11 ай бұрын
I'm genuinely scared to try and write a text editor. You start it to learn the language and 5 years later it completely consumes your life and it has a user base of 5 people...
@SimGunther11 ай бұрын
I've had this bookmarked for years! Glad he's finally looking at it.
@xcuu11 ай бұрын
I wrote a compiler in Java of a language similar to C back when I was doing my masters. Great experience, and very interesting to understand how things run when you compile your code.
@marmont800511 ай бұрын
During my time pursuing my master's degree, I had the opportunity to create a Java compiler for a language resembling C. It was an incredible learning experience, and I found it quite fascinating to delve into the inner workings of code compilation.
@datboi186111 ай бұрын
Currently trying to make a compiler in C and I agree so much. Holy shit, programmers back then were freaking awesome for being able to do this shit without all the tools we have now.
@klnmn372211 ай бұрын
@@marmont8005chatgpt generated comment
@aryansinha825911 ай бұрын
how do you approach building a compiler? did you follow a youtube tutorial at first?
@xcuu11 ай бұрын
@@aryansinha8259 it was a whole subject of my Masters Degree. I was lucky to have a great teacher. Basically you have 4 big sections: - lexical analyzer: we used lexx and yacc if I remember well. I’m talking about mid 2000s though, so it might have changed a lot. Knowledge of grammars and things like that is useful (LL1 grammar comes to my mind, but I can’t remember why). - syntax analyzer: expressions, statements, you name it. I remember Composite pattern being extremely useful for this. - semantic analizer: again I can’t remember all the details, but basically after the previous steps you need to make sure the code actually makes sense (i.e you don’t use a variable before declaring it). For all these checks you’ll be visiting the AST tree a lot, so the Visitor pattern will be your best friend. - code generation: this was the easiest step for me. For each node in the tree you just generate the right assembler instruction. Overall it’s good fun, I do recommend it.
@jawadalamoush611211 ай бұрын
Father Primeagen with his majestic soothing voice puts out a banger again...
@semyaza55511 ай бұрын
Daddy Prime
@iliassglitch11 ай бұрын
In JLP words: BEEEYDA
@longlostwraith510611 ай бұрын
A piece table is perfect if you want to be able to handle humongous files which wouldn't fit in RAM. For anything that would though, just use a line array and be done with it. Simple, reliable, fast.
@MrVinicius500011 ай бұрын
Writing a emulator can be quite easy and equaly valuable if you made based on you own "fantasy architecture". Just put together a program counter with a few memory adresses and basic set of assembly operations implemented through functions, and you can make a very simple virtual processor that can teach you the basics in hardware emulation.
@pixalquarks462311 ай бұрын
Recently made a single thread synchro http server from scratch using sockets, was really fun learning how to parse incoming data into http request format(straight from http specifications), routing the uri to handlers (parsing the path) and request response cycle. It's very basic but got to learn a lot.
@MrZombastic11 ай бұрын
siiick, currently doing the same in c to learn the language :) Imma skip the parsing of http but focus more on making it multithreaded just to see how that works in c.🤝
@ziaahmad873811 ай бұрын
this is something i really wanna do
@pixalquarks462311 ай бұрын
@@MrZombastic I did in python so yeah it definitely wasn't on hard mode like c. I'll also try multithreading in python, although it sucks.
@pixalquarks462311 ай бұрын
@@ziaahmad8738 Definitely give it a try, it's really fun.
@BenTJacobson11 ай бұрын
I didn't realize you could get low level like that in scratch.
@robertfletcher896411 ай бұрын
I did the Text Editor a few years ago in Go. It used a Gap Buffer which was a fun data structure to learn
@dan_le_brown8 ай бұрын
I was gonna embark on the same. Started, but haven't made much progress
@ik607113 күн бұрын
@@dan_le_brown im thinking of starting have you finished it?
@dan_le_brown13 күн бұрын
@@ik6071 my, oh my! "I was." I never wrote more than the first line of code before I moved on to something else
@Slackow11 ай бұрын
You mentioned that undo isn't linear but I'm not convinced, every undo implementation I've interacted with has been linear, I've heard of tree based ones before, but I don't think it's an implied requirement.
@Belissimo-T11 ай бұрын
it has to be a tree such that no information is lost, however, most programs cut of branches such that information is lost
@yurcchello11 ай бұрын
@@Belissimo-T to make use of undo tree list additional UI or command must be used. maybe its great but users must learn about such functionality somehow
@bluecup2511 ай бұрын
Don't mind Prime, he's a vim user...
@danBhentschel11 ай бұрын
I was going to write this same comment. Most users never interact with undo in a tree fashion, and I strongly suspect that most editors prune "branches" immediately. I have implemented undo / redo in the past. My implementation was linear, and users never complained. It got the job done.
@skorp567711 ай бұрын
Undo trees are extremely rare as they confuse most users. This is a UX decision.
@danBhentschel11 ай бұрын
"Reactive programming paradigm" - I'm pretty sure this is referring to how to update only the affected cells in the spreadsheet. If you make a change to a cell, you only want to recalculate the affected cells. A naive implementation would recalculate all cells and would be very slow for larger spreadsheets. This also could factor into display updates. Only repaint the cells that changed and are on screen. I've done some of both in a past position. You can run into some pretty tricky scenarios.
@shinoobie154911 ай бұрын
Haha the game loop thing hit me. First time I tried programming games was in Borland Delphi making pong using the predefined components like shapes and changing properties like top and left. I couldnt figure out why a simple game like pong use so much processing power lmao
@flameofthephoenix83953 ай бұрын
3:30 I've never needed a text document to run all that fast, however if speed was very important you could probably split your text document into several arrays where text that is close to the camera is split into more arrays than text that is further away, then you can gradually split and merge pieces of text as they scroll.
@wzywg11 ай бұрын
NAND to Tetris is an amazing introduction to computing in general.
@inversion_media11 ай бұрын
second this
@pauloheres6 ай бұрын
I love to watch your reacts. It works as an energy boost. Thanks!
@peteruelimaa497311 ай бұрын
The "what should I do" question always baffles me. I have plenty of ideas, but no time
@sirbrokkoli530911 ай бұрын
I think this question comes at least partly from people who feel like they need to do such a project to "qualify" as a proper programmer who can actually do stuff. It's also not quite as easy as "just do things" when you perceive yourself as someone who doesn't "just do things" and are sort of validated in that view by your own past where you evidently did not "do things." Personally, I was in that boat during my bachelor's program until I had a forced break that gave me the room for some desperately needed introspection (covid and personal things). Nowadays I have things I want to do, the confidence that I can do them (edit: or at least give them an honest shot) and the patience to actually do them, but I doubt that I'd ever have managed to cultivate those in a University setting.
@Gaer5611 ай бұрын
The main problem for me are projects I want to do are out of my scope for now, but also wanting to get into a job asap. That doesn't stop me from writing MVP's for things that helps me with things (custom matchmaking, activity checker bots) but it also doesn't move me forward in my career. And since it's barely working MVP's it's not worth showing it for recruiters
@pietime12312310 ай бұрын
It's from people who want to be programmers (probably because they heard they can make money) but don't know why they want to be a programmer.
@Tex2154 ай бұрын
I got inspired to get back to my programming foundations. I'm gonna work on an SDL 2.0 Pac-Man clone. It's been a minute since I used SDL but I got inspired to improve my programming capabilities! Thank you for sharing this article and commentary!
@Tvalfager6 ай бұрын
5:53 I'm too dumb to understand the difference I get the sense that the reasoning is valid but I cannot reason check it
@dragonmaster150010 ай бұрын
I do most of my coding in R, primarily for data science. Super basic and a pretty easy language to understand. It's also a fun language to work with if you're starting out, so long as you like making graphs, bar charts and machine learning. I dabble a bit in python though and these definitely sound like fun projects to try, especially the text-editor, compiler and OS.
@AubreyBarnard5 ай бұрын
R doesn't have proper programmer-defined structures, proper error handling, proper modules / namespaces, proper language documentation, etc. I wouldn't recommend it for programming projects.
@zkreso11 ай бұрын
Reactive programming is mentioned for spreadsheets because you don't want to redraw/recalculate all cells when something changes.
@andyschannel6872 ай бұрын
Build a text editor using Arrays. Just limit each line to a max of 80 characters and your good to go. Nobody needs more than 80 characters in a line.
@Lemmy455511 ай бұрын
i'm not convinced about the ctrl-z thing. vscode's implementation is linear.
@KingJellyfishII11 ай бұрын
a lot of text editors do it linearly, but it really _should_ be a tree
@polvoazul2 ай бұрын
@@KingJellyfishIIbut users won't know how to use it anyway
@VitaeDiscimus17 күн бұрын
Great job, as for you and for that Author of reviewed article!
@mdfalexis11 ай бұрын
I always recommand a project I got for uni, a text cloud generator. Not really complicated, but represent a bit a I/O, bit of algorithm with the collision, can add file reading, start from a cli that generate a .png to a UI with words removal. Really like this projet to learn new languages.
@MarcelRiegler11 ай бұрын
A basic Chip-8 emulator is surprisingly easy to create. It takes less than a week of casual coding to get the basics working.
@arewaboluwatife11 ай бұрын
Everytime, I remember the headache of having to implement an undo feature. Never got around to solving it completely 4:55
@onogrirwin11 ай бұрын
a 3d software renderer is my go to. Maybe a bit simple compared to some of these, but it's always fun.
@michaurbanski596111 ай бұрын
Most undo/redo implementations are linear though
@formbi11 ай бұрын
there's undo-tree for Emacs
@sb_dunk11 ай бұрын
Indeed, I've never seen an undo/redo tree before (this could be on me), so treating them as the default seems odd
@defeqel653711 ай бұрын
At this point, most users expect them to be linear. Though it's not like you cannot first build a linear one, and then a tree-one. Personally, I'd have a hard time deciding when to put actions in the tree; each keypress? each character? each control operation?
@abdelrahmankhalil11 ай бұрын
@@defeqel6537 after typing a whitespace character
@NihongoWakannai11 ай бұрын
@defeqel6537 you'd probably want it to be per-word. But then if you're putting letters in an existing word it has to be per-character. But if you're putting letters in between special characters you'd want that to count as a word. Making a good user experience often involves a lot of edge-case chasing. There's rarely an elegant solution.
@FrankHarwald11 ай бұрын
14:00 Watch out! when trying to write your own OS! I've found out myself this is harder then this guy makes you want to believe - NOT because it's algorithmically or conceptually difficult but because a shitload of things around kernel & bare-bone binaries running on real or emulaed hardware without the usual userspace is really different, tedious, requires hardware or platform-specific knowledge (=spend hours seeking specialized detail knowledge on the interweb & crawl archives of forum you didn't even know existed) about lesser known features/bugs & are also more difficult to debug because debugging hardware may be different then debugging software.
@FrankHarwald11 ай бұрын
also: some stuff around kernel / driver stuff is still only available in compiled binary form & there might not even be source code of a hardware component / interface tbw.
@8bitoverclocking93211 ай бұрын
I am literally building a text editor while watching this to learn!
@iahmed140011 ай бұрын
does it have GUI like notepad++? or is it terminal based?
@nimaoth534711 ай бұрын
same ^^. In my case for the terminal, GUI and browser at the same time
@8bitoverclocking93211 ай бұрын
It's GUI based. I'm building it out in Python first, since I know some python, then rebuilding in C++ to learn C++ in depth
@rajmajumdar525311 ай бұрын
@@8bitoverclocking932 are you using any UI Library or are you implementing from scratch?
@chonkusdonkus11 ай бұрын
Back when I was first learning programming, the first thing I would do in each language was write an MP3 player
@EmirAssassin2 ай бұрын
why an MP3 player?
@chonkusdonkus2 ай бұрын
@@EmirAssassin requires interacting with the filesystem, listing directories, reading files, etc. you generally also pull in some dependencies to do the decoding and then send the audio data to the system for playback. I just like it as a project to see how the tooling and language feels, it also works well for me as a GUI library test.
@rafaeljordao_11 ай бұрын
My girlfriend heard Primeagen's voice and thought it was Michael Scott speaking
@flameofthephoenix83953 ай бұрын
1:28 Hm, the only one of these I don't think I've done is making a spreadsheet, but I've made Conway's game of life, and the underlying coding is probably pretty similar.
@ThatJay2837 ай бұрын
2:40 this sounds kinda like what i've done when i've implemented text boxes in opengl, except my opengl text boxes didn't have cursor positions, text selection, or newline support
@ObtecularPk11 ай бұрын
If you want to build a house, you gotta learn how to make a hammer, which is made of minerals consisting of silver, copper and bronze. So learn how to mine the minerals. But where do the minerals come from? Well you'll have to study physics and get deep into string theory, so I suggest you start there. Finally when you learn the beginning of the universe, you can then forge the hammer to then begin hammering a nail. Useless projects
@larryrowe9 ай бұрын
I believe in mixing different languages for various tasks you then understand the optimization of different parts of your code package I coded Cobol/IBM Assembler/Fortran/c/c++ (be careful)/Java/several others and other mainframe utilities ... many more in the old days Sometime you need high internal performance, at other times you need high level package models to manage Python/Java/... C/C++ etc. ... Assembler (only on occasion) ... We programmed a high level user interface in Cobol but it had a unique value assigned on every transaction so I needed IBM assembly machine code for that task to optimize the time cost for that tag.
@LolKiller_UA11 ай бұрын
C# mentioned
@adotinthecosmos11 ай бұрын
He did it in Unity (lol)
@shapelessed11 ай бұрын
@@adotinthecosmos With use of C#
@thatsalot357711 ай бұрын
@@adotinthecosmos C# is a good language to write applications but where's fun in that ? we need Chaos.
@AnnasVirtual11 ай бұрын
@@adotinthecosmos he did it in xna
@adotinthecosmos11 ай бұрын
@@shapelessed yes...
@RoadsideCookie11 ай бұрын
If you want an easy way into games, focus on UI programming. The text editor is a good idea, but also a window manager environment is great. Learn to make the UI run on a separate thread so the menu can be brought up at any point in the game, even during loading screens. All of this is because good UI programmers are rare.
@Puzomor11 ай бұрын
Good suggestion indeed, but I feel like having the asset and level loading in a separate thread is better than having UI in a separate thread. Good exercise non the less!
@RoadsideCookie11 ай бұрын
@@Puzomor These options are not mutually exclusive!
@Puzomor11 ай бұрын
@@RoadsideCookie true
@ambujmittal682411 ай бұрын
@2:54 Why not at FrontEnd Masters?
@oleksiistri842911 ай бұрын
I wrote textbox twice in c++ with mouse and keyboard support, shortcuts, clipboard support and everything. One time for monospace fonts only and 2nd time for any font + caching and support of many encodings it was fun 😊
@ik607113 күн бұрын
how did you get started and how did you find libraries to implement?
@rjmunt2 ай бұрын
I get the same question all the time. I started programming because of the projects I wanted to complete not the other way round. Hard to advise on this one.
@michaelpingleton7763 ай бұрын
9:00 You’re mentioning this as I’m working on a compiler at this very moment.
@alex-v7e6v3 ай бұрын
brilliant, thank you for reading this article!
@Mempler11 ай бұрын
Just write operating system from scratch Like fr, learning all those things from writing an OS is insane, as insane as learning rust and learning vulkan. Literally an "AHHH, thats why" moment
@JohnWilliams-hq5yp16 күн бұрын
wait a sec, 4:55, undo and redo is a stack based, not tree based the last I checked and learned, am I wrong? @ThePrimeTime ?
@LEGOOOOOOOOOOOS2 ай бұрын
Decided on a tcp chat application for a project. Writing in ac. Will turn into a command linen utility and a terminal interface. Learn multithreading, linux, netowrking, protocols (may even implement your own).
@PhilipAlexanderHassialis11 ай бұрын
Heh. Somehow I 've moved through half of this list, even when I didn't have the knowledge / resources to actually implement any of these things. Ended up making a tiny editor in Win32API (yes), a Space Invader-ish thingamajigg with Locomotive Basic (yes) and something trying to emulate yacc. So no, no full deep dive in any of these and all of them failed miserably both in implementation but most importantly in teaching me the things I should learn from them since I used some off the shelf stuff (esp. in the editor). But boy was the feeling there. I kinda feel the urge to revisit the compiler/interpreter one since basically this is - for me - a rite of passage for any engineer worth his salt.
@JustThatArtGuy5 ай бұрын
what editor are you using? when you explained the tree it looked amazing. please share that design dam 4:55
@brianr.63764 ай бұрын
neo vim
@mattjax1611 ай бұрын
The mini operating system is suchhh a fun project
@nomadshiba10 ай бұрын
09:50 i really wanna write my own language, and compile it into C# as well. why C#? it has simple yet can be advanced enough if you want to, you can create unions, you can allocate space on the stack, you can do anything without allocating any managed memory. etc but also you can just use and allocate managed stuff if you dont wanna deal with something at that time. so flexible enough. and there are also C# compilers that will just compile it into machine code and not gonna include GC at all because you didnt use any managed type. and im pretty sure a compiler can optimize C# code better than C code because it has more info on what is what, and less unpredictable stuff that compiler cant optimize. so i can just focus on the language syntax and typing system and etc. and not worry about compiling to assembly and low level optimizations.
@dawre312411 ай бұрын
I actually bought the book The read test sounds useful for my next school project of implementing a mini shell
@thenonsequitur11 ай бұрын
As far as 2D games go, tetris is a fun one to implement.
@howuseehimАй бұрын
Writing a code so clean future you can't understand it
@junaid14646 ай бұрын
I have written a text editor, it's hard and iterative thing, you will go through simple strings to complex balanced trees, then memory management etc etc
@petersmythe64629 ай бұрын
"What data structure should we use?" C# SortedDictionary sitting there, temptingly in every single instance despite the massive performance cost.
@alexanderpotts842511 ай бұрын
I did a bunch of these in university. I don't think I'd remember how to do them now, 15 years later. lol
@flameofthephoenix83953 ай бұрын
0:46 A Mini operating system is a video game emulator. It's just emulating video games that may not exist yet.
@larryrowe9 ай бұрын
I like this for heavy hitting deep coding .... I may look at this if I program again .... I think 1st. Create a simple database model (use an existing database or create a simple one) 2: create a data model from some information content. 3: create a Html data input/output for creating the information to be used. 4: create a user code to modify the data, store the data, retrieve the data, backups the data 5 Pick a simple process that the user can change in simple ways/store/read/backup
@larryrowe9 ай бұрын
Then use that as a working model to move to the deep projects he is offering you to get good at data/coding/transformation/presentation to the user.
@pedrmunhoz6 ай бұрын
Text editor, 2D game, compiler and mini OS are all projects I've done in college with different levels of knowing what the hell I was doing
@namewastaken36011 ай бұрын
How do people with jobs and families have time to do all these extra projects, do they do anything else with their lives at all?
@bennymountain111 ай бұрын
No. Look at them: unmaintained and unkept bodies, no interest besides programming (so boring af to talk to) but earns big bucks so wife can afford to stay home and take care of kids and house on her own. Prime is an exception, really.
@CW919 ай бұрын
The harsher reality is when I used to idealize single life and sitting in the basement (or attic) glued to the computer everyday. Then one day it all changed, I just want to make some money at work and then never see the computer screen after that.
@hulkovius_rex7 ай бұрын
Dude, EXACTLY same
@renierbarnard29997 ай бұрын
We have to do a compiler In C, the project is due in 4 months, the semester hasnt started No-one has been taught C yet And later we will have to do a project in assembly language This is one semesters worth of work from my uni, we also have 2 other coding languages but they will be minor stuff in comparison to the compiler project
@segganew8 ай бұрын
Can definitely recommend building a compiler. I built one two years ago and now I can’t stop.
@legciv6 ай бұрын
Can I get your mail address please? I am in final year of my post graduation and gonna build my project for academic work
@segganew3 ай бұрын
@@legcivI'm afraid I can't help with that: it was for the jvm
@1nterstellar_yt11 ай бұрын
I am currently (on and off) writing multiplayer for unity engine (sockets, serialization without allocations, etc). Hard stuff, but very interesting.
@larryrowe9 ай бұрын
For the previous simple project I recommend, pick the software you want to use: Then pick one of his tasks and modify your model ... Then then work on specific things using that your model, then later on for each type of task he recommends as separate tasks if you wish pick your languages high level/low level ... I. E. Work your way into thinking about the deep crap of each of his deeper tasks .... with the ideal of a framework. Use different levels of code as you need User input/output/data management/specific task he requests/pick the one he recommends you want for it being simple or hard, our your interest. Also along the way experiment with different code bases from C/C++ (be careful), ... to javascript, whatever .... and mix take his recomendations.
@SeaWasp11 ай бұрын
It'd be awesome to see your take on an ECS
@tjdgmlchl630511 ай бұрын
I forget how to read because father reads us a nice bedtime programming article everyday
@ymi_yugy31337 ай бұрын
I always found that these kinds of projects don't really work for me. I just can't motivate myself to spend weeks if not month building an operating system, text editor or whatever that in every single way will be worse than any text editor or operating system was in 1990. I derive my motivation to build and learn things out of solving actual problems. So fixing a tiny bug in an open source project is 100x more interesting to me, than building a clone from scratch.
@gameovergandy11 ай бұрын
Thanks for the discount on the "Writing an interpreter in go" book
@mohammadbahrami4164 ай бұрын
writing a game with assembly is where you actually understand every single shit in IO
@octavioavila65486 ай бұрын
Picking a project off the list and working on it doesn’t work because there is no sense of urgency that would compel you to finish the project. It’s better to work on a project that solves a real-life pain point. There has to be something hurting you, something uncomfortable that can only be taken away by completing a software project in order for that project to be successfully completed. The blood has to be dripping from your broken cartilage, the shrieks of misery have to saturate the halls of your abode, letting everyone in the vicinity know that here lives one who suffers. A suffering that only software can take away.
@ryangrogan683911 ай бұрын
I actually personally hate this approach. All of these projects are for gigachad programmers who already understand programming paradigms very well. If you want to learn the language instead of complete a masters, how about making an API? Why do we feel the need to throw other people into the deep end simply because we feel confident swimming there?
@weaksauce999911 ай бұрын
I have to mostly agree. These are great projects for experienced devs who have time/energy, but as a beginner these would be pretty daunting (I'm an experienced dev). Maybe a very simple text editor or game isn't too bad. An easier starting point would be something working in your language of interest - maybe use its library to create a web server, then add more and more functionality to it. Connect it to a database on the back end. Build a UI on the front end. Incremental steps, etc.
@Jarek.11 ай бұрын
Actually, I’m after my Xmas break when had my first dive in into golang. Then found Writing An Interpreter In Go by Thorsten Ball and even with my limited knowledge - you can progress quite well. But yes, I’m fully aware what’s the difference between “creating an interpreter” and “follow a well-written book”. Having said that - still a lot of fun and tons of useful knowledge.
@bennymountain111 ай бұрын
Troooo, all of those ideas are good as college curriculum, because you will have supervision, community, time allotted and infinite stomach for red bull and weed 😂 Not so much when you're a grown up with a 9-5, a kid and pregnant wife trying to make ur next mortgage payment.
@markmywords38179 ай бұрын
The optimal answer for learning is a project that's just a tad beyond your reach. Not too easy that it causes no learning, but not too hard that you can't divide and conquer it (e.g. a whole ass operating system) Another good project is a project that you would personally use, even if others won't.
@3_14pie6 ай бұрын
these can be mostly as hard as you want to, and if you aren't comfortable challenging yourself maybe shouldn't code
@AlexanderNecheff10 ай бұрын
Another classic project is writing your own shell. If you make it a programmable shell it dovetails with compilers. I believe the interpreter book has you start with a REPL to boot.
@TimSavage-drummer7 ай бұрын
Seems I'm hitting a bunch of these items, my current pet project is a 6502 emulator that emulates old 8bit systems. While this isn't entirely unique the project covers a lot of topics, understanding a simple CPU and how they actually work, designing how the peripherals interact, making it configurable, 2D graphics for the output (raylib), networking for a GDB interface to allow for debugging programs running on the emulator. Was started in Rust but have since moved over to Zig, this project covers a wide range of topics and greatly accelerated my learning of Zig (and CPU's). Highly recommend all of these types of project.
@talkativekrishna23102 ай бұрын
Man , I got owned with text editor project itself
@DoronMalka-08Ай бұрын
In my experience ive found that coding games is very similar to coding robots, so if robotics intrests you big projects are built similarly to big games
@iamtheV0RTEX11 ай бұрын
Funny enough, I'm in the process of implementing an interpreter (as a bytecode compiler and custom VM) for a toy esolang (Rockstar). It's super interesting and helps me understand a lot of what makes languages like Python and JavaScript work.
@njnjhjh891811 ай бұрын
Skip lexing+parsing and do it all in one go with Parsing Expression Grammars. Better yet, it's easy to take a PEG and turn it into a parser with a function.
@mazito4445Ай бұрын
'Buy' the compiler book with that dragon from Aho et al.
@porky111811 ай бұрын
0:07 „What should I do?“ Why are people like this? I started programming because I wanted to create specific things. I always knew, what to program, when I tried a new language. I never did tutorials or test programs. I usually tried to create stuff I failed at in other programming languages. Basically Petri Net simulators, World of Goo remakes and Geometric Algebra libraries. I don't program because I want to program, but I want to create specific projects. If you don't know what you should program, just finish the projects I have been working on.
@flameofthephoenix83953 ай бұрын
2:54 Well not as easy as you might expect at first glance it is also not that hard. It's fairly average, my first one was a little janky and only supported numbers but after that it was smooth sailing.
@flameofthephoenix83953 ай бұрын
8:37 Modulo is a great operator!
@slobrat35566 ай бұрын
"Gap buffer? I only know thigh ga-" I really felt that one 😞👉👈
@kenneth_romero11 ай бұрын
currently porting a raylib example to zig to get a feel for it. After that i was gonna make the game of life (hasbro) to learn 2D more before i get into 3D for the game i actually wanna make.
@hazemabdulmoneim999710 ай бұрын
i've always found this advice interesting, because i do understand the value of learning by doing, but what if i have no clue what to do or where to start? like honestly for all of the 6 projects in the video i have no idea how to do it or where to even begin to approach it, imposter syndrome is hitting hard, any advice from people who have overcome this?
@KoushikDas20058 ай бұрын
ChatGPT and start from basics, check out it's Roadmap or something from internet
@wyatthlang7 ай бұрын
What is his reasoning for not wanting to "Get owned" by clicking the Amazon link at 13:03?