"Puzzling Paintings" Escape Room Puzzle Tutorial

  Рет қаралды 2,802

Playful Technology

Playful Technology

Күн бұрын

Пікірлер: 20
@lwo7736
@lwo7736 3 ай бұрын
God bless reed switches, theyre so useful for escape room puzzles.
@robertedlund6357
@robertedlund6357 3 ай бұрын
I agree but….they are fragile. I built a table with challenge to set the table correctly for the guests. But the small glass tubes broke. Hall Effect sensors are an option to consider.
@Scarabete
@Scarabete 3 ай бұрын
Amazing !
@electronics.unmessed
@electronics.unmessed 3 ай бұрын
Nice project! Thx for sharing your ideas that are pretty unconventional.
@robertedlund6357
@robertedlund6357 3 ай бұрын
As always excellent vid. Very good that you cover the whole range … from screws, holes, all the way to coding. Suggestion of alternative is to use illustrations that actually does not depict things but rather shapes. Then you can integrate the pictures in a story of solving a geometric puzzle.
@andywoodward3097
@andywoodward3097 3 ай бұрын
Amazing job on this one. So many ideas here!
@ytfp
@ytfp 3 ай бұрын
what a wonderful little project and artistic too.
@Alas_Sombrias
@Alas_Sombrias 3 ай бұрын
Good video. Could you make more unity AR tutorials?
@bobbybain2576
@bobbybain2576 3 ай бұрын
3:00 How were you able to center the lazy susan around the point you chose, and the center of the object? I have just been eyeballing it, to not very good results ...
@kerrybeuck8567
@kerrybeuck8567 29 күн бұрын
With a square picture it's quite easy. You need to find the middle of your square ( just draw two lines, one from the corner top left to bottom right and the other top right to bottom left). Now you got the middle and need to figure out how far away from that point your holes for the screws are. Just measure the distance of the holes on the lazy susan mechanism ( same corners ) and transfer them to your picture frame. Noe you can screw everything in perfectly level.
@Yulkry15
@Yulkry15 3 ай бұрын
Hi, i'm a French Game Master and i'm about to open my own Escape Game in like 1 or 2 months. One of my friend (who is also a GM) told me about you and your channel (that i already discover by myself before) and i'm asking myself if u can maybe help me with commands. I mean that i think that with your tutorials i can set up my puzzle but i don't really what to buy and in how much quantity. Is there any space to text with u ? Do you have any advise to send to me ? Have a nice day.
@josephvanclersson7906
@josephvanclersson7906 3 ай бұрын
Please how Can i add a sound effects and light when door opened ❤❤
@konstantinsirotkin3430
@konstantinsirotkin3430 3 ай бұрын
Clearly this can be done with a 4-input AND chip (well, maybe with a Schmitt trigger to buffer the inputs). So why did you choose Arduino? For consistency with other projects and expandability?
@IAmZamuel
@IAmZamuel 3 ай бұрын
He explains why at 6:00
@PlayfulTechnology
@PlayfulTechnology 3 ай бұрын
Yes, I explain this in the video. kzbin.info/www/bejne/f2i7k6ipibOfiLs
@konstantinsirotkin3430
@konstantinsirotkin3430 3 ай бұрын
Sorry, missed that
@jaycee1980
@jaycee1980 3 ай бұрын
You can do it with 74 series logic but by the time you've laid out such things with schmit ttriggering to avoid false sensing, and a set/reset latch to drive the mag lock, you may as well use a cheap microcontroller. Additionally the microcontroller can be programmed for any combination you like, and its much easier to change than discrete logic I've gone down this rabbit hole myself and yeah, "throw a microcontroller at it" is quite a valid solution now, both in terms of flexibility and cost.
@konstantinsirotkin3430
@konstantinsirotkin3430 3 ай бұрын
@@jaycee1980 That was basically what I wanted to know: whether it makes sense to make self-contained component using discrete logic that is guaranteed to work (taking "guaranteed" with a grain of salt, of course) versus making it infinitely versatile with a microcontroller.
@medo67041
@medo67041 3 ай бұрын
How to get painting i can't find them
@PlayfulTechnology
@PlayfulTechnology 3 ай бұрын
Explained here: kzbin.info/www/bejne/ganMgoWDmpd1hJY
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