These are really great tutorials! Would be great to have similar videos with sample codes on the topic of threading vs asyinc vs asyncio - in 'simple' functional py files, - and separately in PyQT files, - in win10 vs unix based systems. Sample codes viewing in an editor side-by-side help a lot during rewatching the video. Your stile, voice and voice recording quality are way better then others.
@deez_gainz4 жыл бұрын
Great examples! Thanks a lot. Would be great to have a similar video on popular design patterns
@SusanAmberBruce Жыл бұрын
Very helpful thanks, If you ever fancy doing more video's about using classes, then I would be interested in classes as applied to use in Tkinter partially any tips and tricks around validation of input widgets which I found tricky per the effect that happens when there's an error. P.S. Great book!
@Xaveth3 жыл бұрын
Your KZbin channel is amazing! I've been learning so much. One small note: Aces in the game of War are of the highest (not lowest) rank.
@alandmoorecodes35853 жыл бұрын
Thanks!
@justoneofthepeople75854 жыл бұрын
I have this when I try to convert the ui file into python file. 'pyuic5.bat' is not recognized as an internal or external command, operable program or batch file. i am using pycharm. what should I do I have tried for 4 days with no solution.😔
@srinivasanveeraraagavan2714 жыл бұрын
Thanks a lot for explaining how and where classes are used. Was very helpful. I have a question. In the War Card Game Simulator program(which has class), you defined a class attribute ranks. Then how were you able to call it as self.ranks inside the __init__ method? self is used for instance attributes right? Please explain why I'm wrong if I am. Thanks.
@TheDrewCrawford3 жыл бұрын
Going to take a stab at this because I was wondering how this was working also. In the make_deck method he is returning a list of instances of the Card class. I did some print statements on the "deck" variable to see for myself. If I just printed the "deck" variable it would display a list of objects that look like this: . This right here is probably enough to prove what was going on but I decided to go further. From there I checked the type of "deck" like this: type(deck) == . Then if I loop through each of the objects in "deck" variable, checking the type of each give me: . If I'm not mistaken, that tells me that each item in the "deck" variable is an instance of the Card class with unique information initialized in it.