this is insanely interesting...great work man. I'm going to be digging into this for a few days to grok it all
@pokecosas-v9b11 ай бұрын
such great work such a shame you have such little followers !! gonna see the entire course and im really sure i will be able to fulfill one of my dreams which is to create a bot for tibia , eventho they have a big anti bot system , do you know how to make it more difficult to detect?
@TonyklickАй бұрын
Your video is private, the one in the summary. How can I access it?
@grimbald9979 Жыл бұрын
Heyyy how can you record the bobber moving ? I'm trying to code the same thing but can't get when he is moving ?? any tips ?
@yoiashi5 ай бұрын
Does this still work woth the latest version of wow?
@alich8805 Жыл бұрын
hi i have a new idea i hope u answer my question. . . abd help me in new wow there is interact key this key auto clik on object to inteact can we delete mouse move and use a keyboard bind like "0" after fishing bobber shake ?
@DoomSlayer-ow4jq2 жыл бұрын
Do you think it’d be hard to implement a bot in a vehicle racing game? Is there a model that has pre-trained weights for autonomous driving? I haven’t gotten that far into CV yet.
@pgamebot2 жыл бұрын
Which game are you thinking about? I can look at doing a driving AI for future videos.
@DoomSlayer-ow4jq2 жыл бұрын
@@pgamebot oh I didn’t have one in mind but one with a track. I saw sendex, I think that’s his KZbin name, he was working on one in an open world (GTV). I figure if one can be trained in game, it might be possible to transfer to maybe a RC car?
@pgamebot2 жыл бұрын
I will check it out!
@hitbox48122 жыл бұрын
Hello, I thought pyautogui will get detected from wow easily. How are you able to use it in wow undetected?
@pgamebot2 жыл бұрын
I don't bot or advocate botting except for personal education projects. That being said the input shouldn't be a problem, but instantaneous mouse movements, or unnatural mouse movements can be a problem. To get very sophisticated it would be important to implement randomization, variation and occasional mis-clicks to emulate human mouse behavior.