Python snake game 🐍

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Bro Code

Bro Code

3 жыл бұрын

python snake game code tutorial example explained
We're using Tkinter, because I have not taught PyGame at this point in time, in case you're wondering
#python #snake #game
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Пікірлер: 548
@BroCodez
@BroCodez 3 жыл бұрын
# ************************************** # Python Snake # ************************************** from tkinter import * import random GAME_WIDTH = 700 GAME_HEIGHT = 700 SPEED = 50 SPACE_SIZE = 50 BODY_PARTS = 3 SNAKE_COLOR = "#00FF00" FOOD_COLOR = "#FF0000" BACKGROUND_COLOR = "#000000" class Snake: def __init__(self): self.body_size = BODY_PARTS self.coordinates = [] self.squares = [] for i in range(0, BODY_PARTS): self.coordinates.append([0, 0]) for x, y in self.coordinates: square = canvas.create_rectangle(x, y, x + SPACE_SIZE, y + SPACE_SIZE, fill=SNAKE_COLOR, tag="snake") self.squares.append(square) class Food: def __init__(self): x = random.randint(0, (GAME_WIDTH / SPACE_SIZE)-1) * SPACE_SIZE y = random.randint(0, (GAME_HEIGHT / SPACE_SIZE) - 1) * SPACE_SIZE self.coordinates = [x, y] canvas.create_oval(x, y, x + SPACE_SIZE, y + SPACE_SIZE, fill=FOOD_COLOR, tag="food") def next_turn(snake, food): x, y = snake.coordinates[0] if direction == "up": y -= SPACE_SIZE elif direction == "down": y += SPACE_SIZE elif direction == "left": x -= SPACE_SIZE elif direction == "right": x += SPACE_SIZE snake.coordinates.insert(0, (x, y)) square = canvas.create_rectangle(x, y, x + SPACE_SIZE, y + SPACE_SIZE, fill=SNAKE_COLOR) snake.squares.insert(0, square) if x == food.coordinates[0] and y == food.coordinates[1]: global score score += 1 label.config(text="Score:{}".format(score)) canvas.delete("food") food = Food() else: del snake.coordinates[-1] canvas.delete(snake.squares[-1]) del snake.squares[-1] if check_collisions(snake): game_over() else: window.after(SPEED, next_turn, snake, food) def change_direction(new_direction): global direction if new_direction == 'left': if direction != 'right': direction = new_direction elif new_direction == 'right': if direction != 'left': direction = new_direction elif new_direction == 'up': if direction != 'down': direction = new_direction elif new_direction == 'down': if direction != 'up': direction = new_direction def check_collisions(snake): x, y = snake.coordinates[0] if x < 0 or x >= GAME_WIDTH: return True elif y < 0 or y >= GAME_HEIGHT: return True for body_part in snake.coordinates[1:]: if x == body_part[0] and y == body_part[1]: return True return False def game_over(): canvas.delete(ALL) canvas.create_text(canvas.winfo_width()/2, canvas.winfo_height()/2, font=('consolas',70), text="GAME OVER", fill="red", tag="gameover") window = Tk() window.title("Snake game") window.resizable(False, False) score = 0 direction = 'down' label = Label(window, text="Score:{}".format(score), font=('consolas', 40)) label.pack() canvas = Canvas(window, bg=BACKGROUND_COLOR, height=GAME_HEIGHT, width=GAME_WIDTH) canvas.pack() window.update() window_width = window.winfo_width() window_height = window.winfo_height() screen_width = window.winfo_screenwidth() screen_height = window.winfo_screenheight() x = int((screen_width/2) - (window_width/2)) y = int((screen_height/2) - (window_height/2)) window.geometry(f"{window_width}x{window_height}+{x}+{y}") window.bind('', lambda event: change_direction('left')) window.bind('', lambda event: change_direction('right')) window.bind('', lambda event: change_direction('up')) window.bind('', lambda event: change_direction('down')) snake = Snake() food = Food() next_turn(snake, food) window.mainloop()
@koolaidlover2382
@koolaidlover2382 2 жыл бұрын
Dude! You are a life saver!
@piyushsinghal9518
@piyushsinghal9518 2 жыл бұрын
sup
@ayssarrrr
@ayssarrrr 2 жыл бұрын
Thanks bro
@aryanpandey1959
@aryanpandey1959 2 жыл бұрын
Sir is code ko copy kar sakte h?
@musicalzone123
@musicalzone123 2 жыл бұрын
how can I pack all code so I can use it with other modules too..
@dan1locksk
@dan1locksk Жыл бұрын
If you want to make a restart buton not to rerun the code each time, here is how you can make it: create a restart function: def restart_game(): global snake, food, score, direction # Reset game variables to initial values canvas.delete(ALL) snake = Snake() food = Food() score = 0 direction = 'down' label.config(text="Score:{}".format(score)) next_turn(snake, food) and add a restart button to the window: restart_button = Button(window, text="Restart", command=restart_game, font=('consolas', 20)) restart_button.place(x=0, y=0) BTW, Thanks @Bro Code, watched you 12 hour tuturial, really usefull, making progress already
@goku5366
@goku5366 11 ай бұрын
been looking for this, thanks
@eklavya22k34
@eklavya22k34 8 ай бұрын
class Food: def __init__(self): while True: x = random.randint(0, (GAME_WIDTH / SPACE_SIZE) - 1) * SPACE_SIZE y = random.randint(0, (GAME_HEIGHT / SPACE_SIZE) - 1) * SPACE_SIZE # Check if the new food coordinates overlap with the snake if (x, y) not in snake.coordinates: break self.coordinates = [x, y] canvas.create_oval(x, y, x + SPACE_SIZE, y + SPACE_SIZE, fill=FOOD_COLOR, tag="food") ******* code, so that food is within win size and not overlap.
@qoutesofficial.
@qoutesofficial. 7 ай бұрын
how is it going so far? are you making any progress?
@dungvuong7201
@dungvuong7201 7 ай бұрын
@@eklavya22k34 I also encountered the same situation. But I coded according to yours and got an error
@farissofea8307
@farissofea8307 5 ай бұрын
Im geting positional arguments follow keyword arguments. Why is that and how to fix it?
@lolski-sr4yy
@lolski-sr4yy Ай бұрын
Seems like I found a very minor flaw within the x/y part of the class Food: section. I don't know if its just idle being idle and is not working properly for reasons beyond me or just a new update thing, but x = random.randint(0, (GAME_WIDTH / SPACE_SIZE)-1) * SPACE_SIZE and y = random.randint(0, (GAME_HEIGHT / SPACE_SIZE)-1) * SPACE_SIZE doesn't seem to function and will cause a "TypeError: 'float' object cannot be interpreted as an integer" unless you replace the / in the code with a // ie: x = random.randint(0, (GAME_WIDTH / SPACE_SIZE)-1 bad, no good. x = random.randint(0, (GAME_WIDTH // SPACE_SIZE)-1 good, python likey. This isn't meant to discredit your code btw @BroCodez, just giving a heads up for anyone experiencing the same troubles I'm currently facing. edit: forgot to replace the // with a / on all of the bad codes lel
@ilhamulhaque5554
@ilhamulhaque5554 19 күн бұрын
THANK YOU SO MUCH DUDE I WAS HAVING THE SAME PROBLEM ITS FIXED NOW
@cindrella4252
@cindrella4252 4 күн бұрын
THANKS A LOTT BROOO!!! I WAS LITERALLY STRUGGLING SINCE YESTERDAY!!
@chasengonzales85
@chasengonzales85 Жыл бұрын
Ran through this whole video several times. Opened up Pycharm and ran with it. It was super easy to follow, and I now have a new game to play with.
@dheerajshetty3399
@dheerajshetty3399 14 күн бұрын
past the full code in chat box fr me
@lucasshortss_
@lucasshortss_ 2 жыл бұрын
I love your videos. so easy to understand why a certain line of code is written thanks to how you've explain it and easy to follow. thanks man
@kaikai5356
@kaikai5356 2 жыл бұрын
Your tutorials are very understandable.Ive been binging on your full 12 hour python course and im about to finish it.Thank u
@BEATSBYDNVN
@BEATSBYDNVN Жыл бұрын
Ik this is from a year ago but did you end up finishing it? Where are you now with your skills
@SaathwikKolla-ij6bz
@SaathwikKolla-ij6bz 11 ай бұрын
hey
@moukaloka9543
@moukaloka9543 3 жыл бұрын
bro you are the TUTORIAL MASTER !!!
@stivenkasa8080
@stivenkasa8080 2 жыл бұрын
Please help how to get the white game table on the game tkinter
@shaliniminz2743
@shaliniminz2743 Жыл бұрын
Output is stop only for 1second what to do
@Short.Vs_code
@Short.Vs_code 3 ай бұрын
​@@shaliniminz2743 same with me
@eklavya22k34
@eklavya22k34 8 ай бұрын
Thanks u v much, run my first GUI based game, loved it. Ur knowledge of subj is v good, u teach as evth is a piece of cake. Additionaly, ur voice is like a robot, consistent and soothing to hear. Ur videos are begginer friendly, i will finish as many i can. Thanks for sharing ur knowledge with us and making us better coder. Stay safe. Keep progressing in right direction.
@unintentionaltime
@unintentionaltime 2 жыл бұрын
Either I'm finally starting to understand python, or you are just a very good teacher.
@sarangm3152
@sarangm3152 Жыл бұрын
He is a good teacher
@H3XED_OwO
@H3XED_OwO 6 ай бұрын
probably both
@luthersonline
@luthersonline 2 жыл бұрын
Thank you for this amazing series! Getting myself started in learning programming :)
@stivenkasa8080
@stivenkasa8080 2 жыл бұрын
Please help how to get the white game table on the game tkinter
@MrCoolerMan1
@MrCoolerMan1 Жыл бұрын
@@stivenkasa8080 bg='white' or BACKGROUND_COLOR='white'
@Gunsi-kb2xq
@Gunsi-kb2xq Жыл бұрын
Great Tutorial.. I will implement the following by myself > Highscore System and "Food spawn in Body check". Also, there is a problem with the code. Windows Geometry expects inters and as the code is, there will be a problem if dividing by SPACEequals to 0.5... what I did in the end was just add the int to x and y. If you x = int((screen_width / 2) - (window_width / 2)) y = int((screen_height / 2) - (window_height / 2)) window.geometry(f"{window_width}x{window_height}+{x}+{y}")
@galxylincoln
@galxylincoln Жыл бұрын
hey did you figure out how to implement the high score system? because i can't figure it out.
@urnbabou
@urnbabou 11 ай бұрын
BRO THANKS, YOU SAVED ME SO MUCH TIME
@fasena71
@fasena71 Жыл бұрын
I think that you have to write False twice because it means window width and height , two values . Very good tutorial
@Balkac
@Balkac 3 жыл бұрын
Well spent 30 minutes of Saturday morning! :) Great job, I would like to code this error-less way too ;)
@smurflover3537
@smurflover3537 5 ай бұрын
for collosion detection you could just turn the squares list into a set and check if its smaller than the original list
@Satoshiisnaruto
@Satoshiisnaruto Жыл бұрын
Thanks for taking the time to put all this on the internet for all of us to look at free. Very awesome
@hamza582
@hamza582 2 жыл бұрын
Thank you, sir, Good project with a good explanation.
@mdjackhan
@mdjackhan 2 жыл бұрын
hey bro thanks for the tutorial it really helped me. This was my first gaming project I have done and I'm really satisfied. Python snake game 🐍..... (I subscribed :) )
@claudiofavoreto3126
@claudiofavoreto3126 5 ай бұрын
Great job! One day I'll be programming like you! =] Thanks for sharing this programming lesson. One more subscriber.
@vadzimfiadotsyeu2967
@vadzimfiadotsyeu2967 2 жыл бұрын
Thanks for the lesson! It was harder to fully understand than the previous projects, but the result is much more enjoyable:) And there is a lot of space to customize the game and to practice the previous topics - adding customization buttons (colours, space size etc), various speed tweaks etc. For example, here I added the auto-incrementing of the snake speed: if x == food.coordinates[0] and y == food.coordinates[1]: global score global speed score += 1 if speed > 60: speed -= 1 score_label.config(text='Score: {}'.format(score)) canvas.delete('food') food = Food() A small note - there is a "suicide" issue (when the direction is changed too fast, i.e. snake is moving down and if you click left and then instantly up (without allowing the snake to move left), the snake will eat itself. To fix this, I changed the key bindings to set a variable instead of calling a function: new_direction = StringVar(window) new_direction.set('down') window.bind("", lambda x:new_direction.set('up')) window.bind("", lambda x:new_direction.set('left')) window.bind("", lambda x:new_direction.set('down')) window.bind("", lambda x:new_direction.set('right')) window.bind("", lambda x:new_direction.set('up')) window.bind("", lambda x:new_direction.set('left')) window.bind("", lambda x:new_direction.set('down')) window.bind("", lambda x:new_direction.set('right')) After that, I added a check to the main function to see if a new direction is different from the current direction: global direction global new_direction # Change the direction of the snake if new_direction.get() == 'up' and direction != 'down': direction = 'up' if new_direction.get() == 'down' and direction != 'up': direction = 'down' if new_direction.get() == 'left' and direction != 'right': direction = 'left' if new_direction.get() == 'right' and direction != 'left': direction = 'right' This check is performed before everything, and this allows to change the snake direction only once per main function tick
@googlegoogle1610
@googlegoogle1610 2 жыл бұрын
what if I would like to make the food will not land on the body of the snake (every block after the head of the snake)??
@sroouchiam
@sroouchiam 2 жыл бұрын
hi may i know how to solve the "NameError : name 'speed' is not defined? I'm trying to increase the speed but it shows this statement
@noxzy1087
@noxzy1087 2 жыл бұрын
hey, can you tell us more about other improvements you did to the code ?
@ahsanzizan
@ahsanzizan Жыл бұрын
@@sroouchiam check your variable name(ikr 6 months late)
@mfburrito
@mfburrito Жыл бұрын
if i wanted to put a restart button when there's the "GAME OVER" text , how do you recommend i do it?
@JDgiggles
@JDgiggles 10 ай бұрын
Thank you for this. I'm really excited to learn and develop my coding skills
@legendrich088
@legendrich088 Жыл бұрын
These codes are really understandble, i did same thing with you while getting what you're saying
@kyablonska95
@kyablonska95 7 ай бұрын
thanks a lot for sharing it! you are helping to make learning python more fun and enjoyable :)
@prernasharma2048
@prernasharma2048 Жыл бұрын
Thank you so much, this really helps. Now my teacher would be really happy watching this . we made indicator before a s our FOAE project now this really looks cool!!😁
@marcusworrell7175
@marcusworrell7175 Жыл бұрын
Very cool and instructional. Thanks Bro!!
@shiv6574
@shiv6574 Жыл бұрын
i am so happy i have searches the whole for a tutorial to make a game using python
@arjun20822
@arjun20822 2 жыл бұрын
Thanks man i appriciate you efforts 👍👍it amazing tutrorial it helped me a lottt .... I expect more tutorials😊😊
@xxdrippyboi6442
@xxdrippyboi6442 Жыл бұрын
Bro u are tutorial master!!! U gave me ideas to make my final project for my python class !!!!!
@rodydinha3396
@rodydinha3396 2 жыл бұрын
you are amaaaaaaazing !!! i hope you make a series about kivy library and the other important libraries
@mdshishir6080
@mdshishir6080 2 жыл бұрын
Completely done!!!!!!! Thank you Sir
@prakharposwal9
@prakharposwal9 3 жыл бұрын
you are a really good teacher
@rough6448
@rough6448 Жыл бұрын
i've made this game by this video! thank you from japan!
@nuonduch585
@nuonduch585 2 жыл бұрын
Hey bro 19/11/21 I finish your python tutorial beginning .Thanks Thanks you so much
@IGNITED-ofcl
@IGNITED-ofcl 8 ай бұрын
it is showing me a problem : Expected indented block Pylance [Ln 95, Col 1] in the check collisions but i have followed everything nicely as you explained in the video
@joniole7714
@joniole7714 Жыл бұрын
nice simple game tutorial Bro.. Thank you so much for this tutorial..
@JudeMarryshow
@JudeMarryshow 4 күн бұрын
Superb tutorial. Next time, can you show a pixel graph for reference. I was trying to understand the calculations for how the window is centered for a while. I eventually saw that the pixel graph is drastically different from the Cartesian graph (the graphs we use in high school and college).
@davidbandini3484
@davidbandini3484 Жыл бұрын
Thank you so much for the lesson, very easy to follow for a super beginner like me!! I have a question if in the "Background" I want to put a picture of a snake, for example, how can do it?
@bepositive271
@bepositive271 5 ай бұрын
I can tell you the solution but do you want it now
@grumpycat2373
@grumpycat2373 Жыл бұрын
This was really helpful, Thank you!
@NetSkillNavigator
@NetSkillNavigator 3 жыл бұрын
Superb tuts!
@zik0v
@zik0v Жыл бұрын
Thanks for the tutorial! Can someone help on how to disable food from spawning in the snake body? As the snake gets longer it gets more common.
@user-sc4mn9su7o
@user-sc4mn9su7o 2 жыл бұрын
Nice!👍 A quick and easy snek game.
@megabits6976
@megabits6976 8 ай бұрын
At 5:50 why did we add window.update() line after packing label and canvas, is it nesscessary? And why don't we create the label and canvas after setting the window size and position to be at the center?
@jhassee
@jhassee Жыл бұрын
great course for beginners
@smaransure2234
@smaransure2234 2 жыл бұрын
Imagine how much better it would be if javascript was able to be added to it
@quequeixo
@quequeixo Жыл бұрын
Nice game maker tutorial bro, i did it on live stream, it was awesome
@karma972
@karma972 Жыл бұрын
thanks for the step by step tutorial
@juzosuzuya9297
@juzosuzuya9297 9 күн бұрын
that's a great tutorial and the 1st snake I do for the first time for me
@manhnguyenminh9730
@manhnguyenminh9730 3 жыл бұрын
Thank you so much
@guybar8128
@guybar8128 2 жыл бұрын
The code does not check the position of the food so it can spawn on top of the snake. Other than that, great video.
@viktoraxa8963
@viktoraxa8963 Жыл бұрын
also if you press two non opposite arrow keys rapidly the snake will do a 180 degree turn resulting in game over
@redcurated4302
@redcurated4302 Жыл бұрын
Followed along. Got so lost. Classes and functions are still kind of new for me, I did end up finishing the project tho.
@claudiocamargogimenezjunio7531
@claudiocamargogimenezjunio7531 9 ай бұрын
Excellent tutorial!
@juankorsia7909
@juankorsia7909 2 жыл бұрын
Amazing! I apreciate your time...
@niklas2640
@niklas2640 Жыл бұрын
My snake don't move right every other direction works but if i press right the snake reduces itself to 1 square but after that i can press up/ down and the snake move in the pressed direction
@user-es2xt4ep7p
@user-es2xt4ep7p 4 ай бұрын
Your tutorials are amazing. i fell like a pro while just watching your videos. but i would like to know how to transform those codes into an executable file.
@whypeople4719
@whypeople4719 Жыл бұрын
Bro you are the best, I tried to master python for a long time and only you could help me with this
@prakashgond9388
@prakashgond9388 7 ай бұрын
Thank you so much Sir ...!!! Love from Bharat...!!!
@HoisinDuckWrap
@HoisinDuckWrap 4 ай бұрын
Is there anyway to make a main menu in tkinter? I want to make this game but with a main menu, not sure if its possible or if i should just use pygame
@jdtrrs8186
@jdtrrs8186 8 ай бұрын
very good video!!! It took me about 2 hours, but I eventually got it right 😅Greetings from Mexico!
@riyadsheikh495
@riyadsheikh495 5 күн бұрын
How many days are you learning python language
@oximas-oe9vf
@oximas-oe9vf Жыл бұрын
question: which is better for simple projects and games , Tkinter, pygame or something else? and what are the pros and cons of each(Tkinter vs Pygame)? Note: I havn't learned about pygame yet
@PreslavKolev
@PreslavKolev Жыл бұрын
Pygame uses sdl2 which is written in c++. This makes it more performant but you still lose about 60% of the c++ performance. Thinker on the other hand is a gui library and is not made for games
@oximas-oe9vf
@oximas-oe9vf Жыл бұрын
@@PreslavKolev thanks for the information
@peaceangell
@peaceangell 2 жыл бұрын
I love ur videos.Keep it up
@whypeople4719
@whypeople4719 Жыл бұрын
Бро, ты лучший, долго пытался освоить питон и только ты смог мне в этом помочь
@muffinhead3115
@muffinhead3115 8 ай бұрын
this video is very helpful! but I kinda got stuck on the 'label' part... when I typed : label =label(window, text="Score:{}".format(score), font=('consolas', 40)) it says: name 'label' is not defined. Did you mean: 'Label'? what do I need to do to fix it?
@sarv4265
@sarv4265 7 ай бұрын
try this: label = Label(window, text="Score:{}".format(score), font=('consolas', 40))
@toonytoy
@toonytoy 5 ай бұрын
Amazing tutorial 👍
@what8367
@what8367 7 ай бұрын
Do we need to download the file game before starting programming? I mean the file contains some image folders, sound folders,...stuff like that ;-;
@gamelifer234
@gamelifer234 Жыл бұрын
Great concise video. My food wasn't appearing in proper coordinates. Took me ages to check line by line lol
@supermoneyd1081
@supermoneyd1081 6 ай бұрын
howd u you solve this? i have the same error too I think, of the food being seen as a float (maybe u had the same problem??)
@fr3sh636
@fr3sh636 4 ай бұрын
@@supermoneyd1081 did u solve it? ive got the same problem
@solomonezra1253
@solomonezra1253 Жыл бұрын
You lessons are very intuitive and ❤’em.. Please can you help me out to create a play again or restart button… I have been trying it for more than three days now but it’s not functioning 😮😮😢.
@nunocgas9206
@nunocgas9206 3 жыл бұрын
Great tutorial!
@stivenkasa8080
@stivenkasa8080 2 жыл бұрын
Please help how to get the white game table on the game tkinter
@fromthehub1620
@fromthehub1620 3 ай бұрын
I thought I was literally copying the video as it went but now I get to debug tomorrow as a learning experience
@googlegoogle1610
@googlegoogle1610 2 жыл бұрын
what if I would like to make the food will not land on the body of the snake (every block after the head of the snake)??
@juanandresmatallana1682
@juanandresmatallana1682 3 жыл бұрын
Do you have some recomended books for learning Python???
@BroCodez
@BroCodez 3 жыл бұрын
anything by O'Reilly
@speex1636
@speex1636 5 ай бұрын
thanks, very good video
@kingofdoom6955
@kingofdoom6955 2 жыл бұрын
VERY AWESOME!!!
@fabulachimeric1651
@fabulachimeric1651 7 ай бұрын
I'm asking for help cuz I don't know much of python, but how can I make the code work? it keeps saying that a "float" cannot be used as an "int", and then proceed to show me wich lines aren't working (those being line 159, 33, 336 and 312). I know on paper what this means but I don't know how to correct the error. How?
@miuwai6211
@miuwai6211 2 жыл бұрын
Thank you Bro. I love this game :)
@stivenkasa8080
@stivenkasa8080 2 жыл бұрын
Please help how to get the white game table on the game tkinter
@CristianoRonaldo-mb1jb
@CristianoRonaldo-mb1jb 3 жыл бұрын
very nice
@bekturasanbekov1979
@bekturasanbekov1979 10 ай бұрын
Thank you so much for tutorials bro :з
@TimeWrapChronicales
@TimeWrapChronicales 3 жыл бұрын
Thank you bro code I like all your videos
@TimeWrapChronicales
@TimeWrapChronicales 3 жыл бұрын
WOW
@nguyenbatrinh1701
@nguyenbatrinh1701 Жыл бұрын
it's so fun and relax
@user-bo3eu5ip8i
@user-bo3eu5ip8i Жыл бұрын
what app do you use to run the python?
@planeetjulian741
@planeetjulian741 2 жыл бұрын
You got a new sub!
@saurabhrajpurohit4424
@saurabhrajpurohit4424 Ай бұрын
Thank you teaching
@trishandas4500
@trishandas4500 2 жыл бұрын
excellent video!
@myfamilyinteriors7007
@myfamilyinteriors7007 Жыл бұрын
Nice tutorial
@legopro156
@legopro156 10 ай бұрын
You should refresh this code, you gonna make class Game and Field. Game class can help to you with adding new specialty. __init__ function in Snake and in Apple should cut and make more methods. Reduced code will be more beautiful and more readable. But for learning python, it's great. Please read my message and make new video for reducing this code)). P. S. My English is not great, cause' im from another country) THANK YOU)))
@Tedoaqua
@Tedoaqua 2 жыл бұрын
Thank you!
@Cratoodle
@Cratoodle Жыл бұрын
Hi, great Video but i have a question... How does the game over screen get triggered? i know its working because i followed and tried but what told the gameover screen to appear? Is it just because check_colission returned true and next thing in script is this screen? is this how it works?
@googlegoogle1610
@googlegoogle1610 2 жыл бұрын
Thank you for such a video :)
@stivenkasa8080
@stivenkasa8080 2 жыл бұрын
Please help how to get the white game table on the game tkinter
@dulanjanarukshan5878
@dulanjanarukshan5878 2 жыл бұрын
Great job. I
@samirtouati2219
@samirtouati2219 4 ай бұрын
Great video.
@MrCoolerMan1
@MrCoolerMan1 Жыл бұрын
Thanks for this. If I want to separate this code into modules, how can I import the main.canvas in a separate module?
@djtv4229
@djtv4229 Жыл бұрын
@Bro Code Hello. Good day! Can you do a video on how to add menu buttons? Thank you.
@oMqngo
@oMqngo 2 жыл бұрын
when i want to make it so that the snake apears back onto the screen when going against a wall how do i do tht? (say i were going right and the snake would collide it would appear on the left again)
@aws_4629
@aws_4629 2 жыл бұрын
You just have to teleport the head coordinate, just add this function to your code, it checks whether we should teleport the snake or not, and also, don't forget to delete the check collisions with the wall from the current code, otherwise they will conflict: *This is the function: def check_teleport(snake): x, y = snake.coordinates[0] if x < 0: #Setting the X coordinate to be the other end of the map x = GAME_WIDTH - SPACE_SIZE new_coord = (x,y) #Updating the snake X coordinates to teleportate it to the other end of the map snake.coordinates[0] = new_coord if x >= GAME_WIDTH: #Setting the X coordinate to be the other end of the map x = -SPACE_SIZE new_coord = (x,y) #Updating the snake X coordinates to teleportate it to the other end of the map snake.coordinates[0] = new_coord if y < 0: #Setting the Y coordinate to be the other end of the map y = GAME_HEIGHT - SPACE_SIZE new_coord = (x,y) #Updating the snake Y coordinates to teleportate it to the other end of the map snake.coordinates[0] = new_coord if y >= GAME_HEIGHT: #Setting the Y coordinate to be the other end of the map y = -SPACE_SIZE new_coord = (x,y) #Updating the snake Y coordinates to teleportate it to the other end of the map snake.coordinates[0] = new_coord *You should also call it inside the "next_turn" function right above the part that checks if we get the food. If you are still having trouble, here's the full code for you to test, with this new implementation: from ssl import AlertDescription from tkinter import * import random from matplotlib.pyplot import fill #Global Variables SCORE_FONT_SIZE = 25 GAME_WIDTH = 400 GAME_HEIGHT = 400 SPEED = 50 SPACE_SIZE = 10 BODY_PARTS = 3 SNAKE_COLOR = "#8AC847" FOOD_COLOR = "#EDD455" BACKGROUND_COLOR = "#000000" class Snake: def __init__(self): self.body_size = BODY_PARTS self.coordinates = [] self.squares = [] for i in range(0, BODY_PARTS): self.coordinates.append([0, 0]) for x, y in self.coordinates: square = canvas.create_rectangle(x, y, x + SPACE_SIZE, y + SPACE_SIZE, fill=SNAKE_COLOR, tag="snake") self.squares.append(square) class Food: def __init__(self): #Defining where the food should spawn randomly x = random.randint(0, (GAME_WIDTH/SPACE_SIZE)-2) * SPACE_SIZE #Converting to pixels by multiplyig by the space size y = random.randint(0, (GAME_HEIGHT/SPACE_SIZE)-2) * SPACE_SIZE self.coordinates = [x, y] canvas.create_oval(x, y, x + SPACE_SIZE, y + SPACE_SIZE, fill=FOOD_COLOR, tag="food") #It needs a starting corner and an ending corner, thats why we provide x and y as the initial values and x + SPACE_SIZE AND y + SPACE_SIZE as the ending corners def next_turn(snake, food): x , y = snake.coordinates[0] if direction == "up": y -= SPACE_SIZE elif direction == "down": y += SPACE_SIZE elif direction == "left": x -= SPACE_SIZE elif direction == "right": x += SPACE_SIZE #Updating the snake coordinates snake.coordinates.insert(0, (x, y)) square = canvas.create_rectangle(x, y, x + SPACE_SIZE, y + SPACE_SIZE, fill=SNAKE_COLOR) snake.squares.insert(0, square) check_teleport(snake) #Checking if we caught the food, and if we did, we update the score if x == food.coordinates[0] and y == food.coordinates[1]: global score score += 1 label.config(text="Score:{}".format(score)) canvas.delete("food") food = Food() else: #We only delete the last part of the snake if we did not get the food #Deleting the squares of the snake that should not appear on screen del snake.coordinates[-1] canvas.delete(snake.squares[-1]) del snake.squares[-1] #Checking if we hit something we should have not hit if check_collisions(snake): game_over() else: #Recalling the same function after the game speed value so we can loop window.after(SPEED, next_turn, snake, food) def change_direction(new_direction): global direction if new_direction == 'left': if direction != 'right': direction = new_direction elif new_direction == 'right': if direction != 'left': direction = new_direction elif new_direction == 'up': if direction != 'down': direction = new_direction elif new_direction == 'down': if direction != 'up': direction = new_direction def check_collisions(snake): #Unpacking the head of the snake x, y = snake.coordinates[0] # if x < 0 or x >= GAME_WIDTH: # return True # elif y < 0 or y >= GAME_HEIGHT: # return True #Checking if we collide with any part of the snake, excluding the head for body_part in snake.coordinates[1:]: if x == body_part[0] and y == body_part[1]: return True #Returning false if no collisions were detected return False def check_teleport(snake): x, y = snake.coordinates[0] if x < 0: #Setting the X coordinate to be the other end of the map x = GAME_WIDTH - SPACE_SIZE new_coord = (x,y) #Updating the snake X coordinates to teleportate it to the other end of the map snake.coordinates[0] = new_coord if x >= GAME_WIDTH: #Setting the X coordinate to be the other end of the map x = -SPACE_SIZE new_coord = (x,y) #Updating the snake X coordinates to teleportate it to the other end of the map snake.coordinates[0] = new_coord if y < 0: #Setting the Y coordinate to be the other end of the map y = GAME_HEIGHT - SPACE_SIZE new_coord = (x,y) #Updating the snake Y coordinates to teleportate it to the other end of the map snake.coordinates[0] = new_coord if y >= GAME_HEIGHT: #Setting the Y coordinate to be the other end of the map y = -SPACE_SIZE new_coord = (x,y) #Updating the snake Y coordinates to teleportate it to the other end of the map snake.coordinates[0] = new_coord def game_over(): canvas.delete(ALL) canvas.create_text(canvas.winfo_width()/2, canvas.winfo_height()/2, font=('consolas', 30), text="GAME OVER", fill="red", tag="game_over") #Window Configuration window = Tk() window.title("Snake") window.resizable(False, False) #Initial Values score = 0 direction = 'down' #Creating the label that updates the score label = Label(window, text="Score:{}".format(score), font=('consolas', SCORE_FONT_SIZE)) label.pack() #Creating the canvas where the snake will run canvas = Canvas(window, bg=BACKGROUND_COLOR, height=GAME_HEIGHT, width=GAME_WIDTH) canvas.pack() #Opening the game in the center of the screen window.update() window_width = window.winfo_width() window_height = window.winfo_height() screen_width = window.winfo_screenwidth() screen_height = window.winfo_screenheight() #Calculating the coordinates for opening the game centralized in the screen x = int((screen_width/2) - (window_width/2)) y = int((screen_height/2) - (window_height/2)) window.geometry(f"{window_width}x{window_height}+{x}+{y}") #Key bindings for controlling the snake window.bind('', lambda event: change_direction('left')) window.bind('', lambda event: change_direction('right')) window.bind('', lambda event: change_direction('up')) window.bind('', lambda event: change_direction('down')) snake = Snake() food = Food() next_turn(snake, food) window.mainloop()
@dynox_
@dynox_ Жыл бұрын
Me not understanding a bit because I don't know python but still watching because it's interesting
@arun1380
@arun1380 3 жыл бұрын
Nice man i really love ❤
@AadithFN
@AadithFN 8 ай бұрын
Is this beginner friendly? I am planning to do this as my first game!
@MovieGuy2000
@MovieGuy2000 Жыл бұрын
Great Video
@bepositive271
@bepositive271 5 ай бұрын
Bro is a menace making a game in Tkinter which is used for making apps
@wolfwolf494
@wolfwolf494 2 жыл бұрын
Cool!
@tamirrozenfeld3572
@tamirrozenfeld3572 Жыл бұрын
Thank You !!!
@yorkshire6573
@yorkshire6573 Жыл бұрын
Hey how did you converted into pixels ? At 9:49
@sambusah
@sambusah Жыл бұрын
Cool
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