Thanks for the fun and funny review! What I think is interesting and probably makes this game stand out is that only adjacent players (heroes) can assist when fighting a monster. It gives the feel that only those that are nearby can help or even notice that you need help.
@TheLightenUpInitiative3 жыл бұрын
Couldn't agree more!
@MrGreeneyes773 жыл бұрын
How does combat work? Is this a heavily dice driven game?
@TheLightenUpInitiative3 жыл бұрын
Hello MrGreeneyes77! Here's how it works: A monster has a strength number in a particular skill, like intelligence or dexterity. The heroes will have a level in that skill. You'll add all the levels of the involved heroes in that particular skill to get a base attack value. Then you can add to the total with one-time use potions or weapon values. Finally, you'll roll one D20 and add that result to the other total you have. You want to match or exceed the monster's value. EX. Monster has 13 in intelligence. Hero #1 has a 2 in intelligence, hero #2 has a 1, and hero #3 has a 3. Add those to get 6. You use a potion that adds 4 to that for a total of 10. Then you roll the D20 to hopefully get at least a 3. Those are all made-up numbers but should give you an idea of how it works. Does that make sense?