They were tested in recon mission recently and the feedback was well received, though no news on these yet. 🥲-Ser_Remseldorf
@xanxenon193410 ай бұрын
@@WorldOfTanksOfficialChannel So it's only a matter of time. :)
@AzureOtsu10 ай бұрын
isnt recon mission still to come for EU this year? @@WorldOfTanksOfficialChannel
@larshunneshagen828010 ай бұрын
Finde ich gut - tolle Erweiterung
@YOINK156810 ай бұрын
Dk if my potato can hold on
@ZoidiusPlasmaReaper10 ай бұрын
I'd love to see Highway have a random event where the tornado outside the map boundaries at some point begins to take a stroll through the map itself, destroying buildings (And damaging tanks in it's path) along the way to make new terrain.
@kakugen91110 ай бұрын
Imagine tornado go in the city and crash building x), you can play in x)
@GyroScopeGD9 ай бұрын
Would be funny if it just sucked tanks in lol
@mattihassammer817110 ай бұрын
Finally, maps.Wot needs as many new maps as possible If it wants to bring this game back to life
@WorldOfTanksOfficialChannel10 ай бұрын
See you there as we avoid crashing planes😇 - Ser_Remseldorf
@irakli-2k10 ай бұрын
(Sarcasm)
@xbo9110 ай бұрын
@@WorldOfTanksOfficialChannel I want to crash in you Ser_Remseldorf
@pat-gość10 ай бұрын
@WordOfTanksOfficialChannel lplease bring back the maps of Kharkiv and Minsk, they were very good maps and were removed due to political correctness
@irakli-2k10 ай бұрын
@@pat-gość Those maps sucked. Devs should never return them
@dennisw6410 ай бұрын
Now if WG could add night maps, and weather effects.
@matthewkabanuk44310 ай бұрын
You know whether effects could possibly be in future Random Events. I was thinking about the possibilities on Highway and that tornado visual effect off the map is just asking for it. Maybe it would sweep across the map destroying the bridge and reducing view range to zero past it or skirt the side of the city causing some buildings to topple over.
@dopescope671810 ай бұрын
@@mgssnake wargaming lazy company? sure
@nicowasheremate10 ай бұрын
They have it in blitz and console and tbh they look great (especially the PS5 version at night with northern lights), idk why its taking them a while for the OG pc experience
@antarctica093810 ай бұрын
To quote Ser_Remseldorf, they were tested in recon mission recently and the feedback was well received, though no news on these yet.
@FlyLeah10 ай бұрын
I am a visual geek and that looks soooo good! Refreshing to see how far the game can push it's beautiful visuals and scenery
@luxxxurymercedes10 ай бұрын
2:10 He tried to shoot the train
@WorldOfTanksOfficialChannel10 ай бұрын
Flight or fight response ☺-Ser_Remseldorf
@SoraGaming_202010 ай бұрын
I can imagine what it will be like for other maps like (the mine, the overlord, Malinovka, the highway, etc.). It shouldn't be too repetitive as a vehicle in this random event. and again, mountain pass I can imagine a typical random event (natural landslides, or landslide.)
@matthewkabanuk44310 ай бұрын
I was thinking of the possibilities on highway. Maybe it will have something with a tornado, cause that visual effect off the map is just asking for it.
@SoraGaming_202010 ай бұрын
@@matthewkabanuk443yeah
@SoraGaming_202010 ай бұрын
@@matthewkabanuk443 the tornado of the highway map could have a big importance in the gameplay. like it would have a precise direction (from point A to point B) which would make up a large part of the Map over this length. honestly that would be cool
@WorldOfTanksOfficialChannel10 ай бұрын
Oh that would be scary and funny at the same time, tanks skiing down snow avalanche -Ser_Remseldorf
@SoraGaming_202010 ай бұрын
@@WorldOfTanksOfficialChannelyeah 😅😊
@GlitchyGamers1810 ай бұрын
This along with more of these randome event, more open maps like prokhorovka and maliovka would be greatly appreciated
@baffish10 ай бұрын
My poor PC is not going to like it, but I definitely will! Looking forward for more of those random events on more maps!
@polskiczogista237910 ай бұрын
No ship crashing on Safe haven? I really hoped that was left in....
@furrystation10 ай бұрын
same the bombing on the bridge 😿
@JoshameeGibbs_official10 ай бұрын
Would be cool to have V2 rockets hit the hull down positions on Berlin heavy line and bring some dynamic into this map
@joaovfg0010 ай бұрын
Would love to see some weather conditions on some maps, night battles and new maps as well. The game would feel more alive than ever
@LeroxYT10 ай бұрын
Looks great, artillery will hate that tho.... Well himmelsdorf was never a artillery map
@NoIce3310 ай бұрын
Sounds totally random :) Given the constant QQ about any tiny randomness in the game, I guess a "random" event just has to be precisely defined and well warned about, otherwise anyone involved would be certain that it was specifically targeted against him.
@Jayden_o77710 ай бұрын
Love how they block the 'Maps under development' when you block a map but not with the encounter or assault/defense variants. lmfao
@lolgabriel748610 ай бұрын
In fact, when you block it, it blocks 100% of the modes on the same map. However, if you play with a platoon mate as commander, then you may have to play in it
@dennisk.610510 ай бұрын
@@lolgabriel7486this is just plain wrong
@germang.451410 ай бұрын
@@dennisk.6105 What @lolgabriel7486 said is correct, if you block a map it is blocked in all game modes unless you play in platoon, in that case you will play the maps that the platoon commander does not have blocked.
@SilentJaguar10 ай бұрын
@dennisk.6105 how is it wrong?
@WorldOfTanksOfficialChannel10 ай бұрын
Think of them as something brand new even as separate maps due to the mechanics implemented. So in other words we are still waiting/curious to see once it goes live how the general player base will react to crashing planes or standing in red smoke 😁- Ser_Remseldorf
@lukxkra10 ай бұрын
good.nice. it was about time. give all from random events and those advanced phsyx with tank stones and containers.plizzz and get the old maps back!! keep up the good work!!!
@kizzzit572410 ай бұрын
NICE ! Thanks.. Hope more Random Events and Maps are in the works ! Also would be super cool to see that Bigger New ENSK Map come out I seen in a preview a few months back ??
@matheusmoguar10 ай бұрын
Tão bom ouvir a voz do nosso dublador BR
@Lukipatrick10 ай бұрын
s
@cedric583bbb10 ай бұрын
é muito bom mesmo.Estava sentido falta
@gonozal8_96210 ай бұрын
it would be interesting if province got flooded (water level rises slowly). changing sea levels would also be interesting in airfield
@mrfigs780410 ай бұрын
Objectively awesome trailer.
@southsideboyz946310 ай бұрын
Maps are the lungs of this game. If only WG understood how landscapes influence and attract new players and keep current players enjoying more the game. More new maps, less premium tanks, please.
@ronnybajado39410 ай бұрын
Nice. Would be great if they add random event to add some of the terrain outside map too. Would be cool if same map can get bigger as random event too.
@Debb4h10 ай бұрын
These random events are sure to bring new excitement and breath to the game. There is a tactic and bias that players adopt depending on the type of tank they play on each map. Innovations like these will help players get out of the box and change their playing habits. However, since these events occur spontaneously - randomly and are independent of player interaction, they will lose their magic after a while and become an ordinary mechanic like the ventilation system. If these events are designed to occur through player interaction, they can both encourage team play and have a greater chance of turning each battle into a memorable enterprise and adventure as players coordinate with their teammates to change locked battle positions and hopeless situations. For example, to trigger the event in Ruinberg, let's have a radio station among the buildings in the open area and an interaction radius around it. You can do this like the capture the flag mechanic. Here, if the tanks of one of the teams remain without damage for a certain period of time, bombers are called from the radio station and the map in the city changes. While one of the teams aims for this, the other team may try to prevent it in order to defend. Destruction of a support column can be set to collapse the bunker on the Safe Heaven map, and its collapse can be triggered after a certain number of shots are fired. Additionally, diversity can be increased in dominant midpoints that bring great risk and great gain in many maps. For example, repair circles in frontline mode can be tried on some maps. Or, on some maps, dams can be blown away by tank fire to change the topography and change passable terrain, or areas with drainage systems can be captured and new advance routes can be opened in previously impassable wetlands. I know I talked a lot, but these are ideas that came to my mind and I wanted to share them. This game deserves more attention and more players, and maybe increasing diversity of tactics and possibilities can make it more enjoyable and interesting.
@ThomasQuanter10 ай бұрын
Ich finde es gut das man die Karten aktivieren oder deaktivieren kann. Ich denke nämlich das ich als light auf Proko ziemlich traurig wäre, wenn ich das Battle nicht sauber runterspielen kann, weil da plötzlich Flugzeuge die Büsche verbrennen.
@BAIGTHEKING10 ай бұрын
I just fall in love with this change nice music ❤
@GjaltBloembergen10 ай бұрын
Please do this for Paris as well!
@WorldOfTanksOfficialChannel10 ай бұрын
Open to suggestions on what you would like to see there 😀-Ser_Remseldorf
@Krogahn10 ай бұрын
@@WorldOfTanksOfficialChannel something that would change the middle of the maps would be great
@GjaltBloembergen10 ай бұрын
@@WorldOfTanksOfficialChannel anything that would open up some options in the south and maybe creates some cover in the north to shift the dynamic. I think anything would improve that map
@WorldOfTanksOfficialChannel10 ай бұрын
I like where you are going with this one . 😀
@illbeback11110 ай бұрын
@@WorldOfTanksOfficialChannel Like other also suggest, the open field in the north is a dead zone for most of the game, the long corridor streets make it very hard to flank or change the angle on enemies, because of too much crossfire when moving. On this map I feel that tanks without armor cant really be active.
@illbeback11110 ай бұрын
Nice, this is a great way to eliminate "dead zones" or corridors on maps. Opening up the map for more angles and ways of play. looking forward to more of these events.
@saen08110 ай бұрын
En paso montañoso, el camino helado se inunda por las cataratas. En Paris un bombardeo destruye el puente norte y si no es problema también la torre en el campo abierto, En redshire pueden usar los zepelín de igual forma Las posibilidades están ahí Bien hecho WG
@furrystation10 ай бұрын
también pensé lo mismo en redshire, tal vez el mapa antes de la caida del Zeppelin de toda la vida, o la caída de un segundo Zeppelin en el centro del mapa y que este aplasté al gran árbol
@nakrenjam10 ай бұрын
Hace meses mencionaron sobre el cambio del nivel del agua en algunos mapas. Ya quiero jugar JAJA
@IanVonEssex10 ай бұрын
Myabe change the random part: make event appear in every game but in random parts of map with random damage to environment! And no heads-up timers, only appear on minimap with 15 seconds before - forcing players to use it more!
@the__guy__who__asked10 ай бұрын
This will make battles even more epic, wot update surprises as always
@Piglady0010 ай бұрын
The bomber crashing in Prokorovka really does change the camping game good
@gofast887810 ай бұрын
dont like the change mostly. good thing that it does not happen al the time. and love the possibility to switch it off.
@arryascz697010 ай бұрын
Finally I was waiting full year for this!!!😂😂
@radouanemegherbi349910 ай бұрын
Not a bad idea. Well done team. Everyone who contributed!
@ChadTanker10 ай бұрын
but when will matchmaking be fixed to only +1?
@pateczek9 ай бұрын
WG all fine but I'd love to see more like approaching tornado on Highway destroying part of the city, tsunami on some asian map, and for example some earthquakes that cracks terrain. Hopeyou will make some into the game!
@JohnSmith-ix6ts10 ай бұрын
Best change in the last few years.
@red_sti192010 ай бұрын
Very nice update, i enjoyed the mechanics
@aldairleoncioquispeherrera438110 ай бұрын
Algo mas de realismo en una guerra de tanques, vamos allá!
@lncoming10 ай бұрын
Remember to disable these on update day (for a little bit), as mark of excellence still counts, and people will want to get hit by boats/planes/etc, which will lead to a week of steamrolls.
@jaroodthefab566910 ай бұрын
I'd love to see random events made for the Malinovka map to spice up the slow gameplay on it, just like with Prokhorovka.
@nakrenjam10 ай бұрын
Yeah. They literally fixed Prokhorovka map. Because now it is, if not the most, boring map on the game. Should be named Campinovka.
@tm512310 ай бұрын
Another thing to deactivate along with assault and encounter.
@eclps.10 ай бұрын
Is there a pattern for all objects that might damage/destroy the vehicle or is it randomised? Is there a particular spot in the danger zone that is guaranteed to be safe spot that will never get your tank destroyed?
@matthewkabanuk44310 ай бұрын
It will happen the same way every time. The destruction zones won’t alternate in size. The part is though the game will randomly choose if it either occurs or doesn’t occur. If it occurs the game further chooses a randomized battle time that it will occur. It won’t happen at the same time twice in a row.
@Dv08710 ай бұрын
Wargaming has a problem with definitions. For example versatile tanks (bs) now it's random events but the events will be the same. Random means random. Not the same thing happening on the same map creating the same changes to the map that Unicums will learn in days.
@GregorianMG10 ай бұрын
@@Dv087 It's random enough in term of time and depending on the circumstance can really change the tide of the battle. Consistency in term of effect should still be there to promote skillful play with the map.
@germang.451410 ай бұрын
I love it! I've been waiting for it since I tried it in the recon missions and I'm also happy that you haven't implemented the dynamic objects. I'm waiting for the server to come back online to test it. Great job!
@rintsi568910 ай бұрын
Good job. This stuff is stunning!
@turetto858210 ай бұрын
I mean, that looks epic. Always doing their best on this kind of things.
@MatyášSmetana10 ай бұрын
As agressive player I can straight out tell you what you need for maps to stop the endless camping. You need to create a map with lots of possibilities for flanking, WITHOUT those huge no mans land areas. This is a good start, do not get me wrong, but there is still long way to go. On one way WG is creating simple maps, where there are usually just three-five ways to get to the enemy. It is simple, but that is the problem, you can not push the enemy unless the enemy does a mistake or you flank the enemy, if the only possible flank on the map is through open field or charging through enemy TD camp, what is the point of having that flank? You can only push through such flanks with luck, or again, if the enemy makes a mistake. To simply summerise this: Make a flank of a flank of a flank of a flank of a flank oppoturnities on your maps and you are good to go map wise. No more camping necessary. The other point is: If you are trying to stop players from camping, maybe if you only make hull down beast tanks in your game and then you give people strong hulldown positions on every map, maybe, maaaaaybe you just told a player: buy this tank, go here on this map and stay there until you win.
@huseyin77299 ай бұрын
One of the best feauters nice job wargaming
@aranha824810 ай бұрын
Seria uma sugestão legal introduzir NPCs lutando, usando metralhadoras e fuzis. Tb seria legal ter tripulantes fora do tank antes das batalhas.
@nuolis10 ай бұрын
as person who tested events in recon,i am more hyped to get new maps or old ones what are updated than examble falling zeppelins but these can be good change since sometimes some parts end up being sitting battle and who will pen more wins
@mateuszmateusz229810 ай бұрын
Wow na bogato ale będzie jazda 💥😁
@Uncle_Bob_K10 ай бұрын
Nice upgrade
@8bitsdiversion7610 ай бұрын
F por los camperos. PD: No va a faltar el campero que a futuro pida que nerfeen los eventos aleatorios como pidió en su momento que nerfeen a las artys. Saludos.
@sandornagy230210 ай бұрын
imagine some not being able to use hard cover against arties even not.... and those getting destroyed by obejcts falling on them from the sky ... this will be spectacular! :D
@WorldOfTanksOfficialChannel10 ай бұрын
Hehe very large objects *disclaimer😁 -Ser_Remseldorf
@rolo64010 ай бұрын
por fin esto lo estaba esperando ya que si era un poco aburrido jugar siempre lo mismo y era o avanzar y esperar que los campers avanzaran o quedarse todos atras y dejar pasar el tiempo y empatar. gracias esto si lo necesitavamos en el wot inplementado y llego apenas ya que tengo mi nueva pc gamer osea que por temas de rendimiento no hay problemas jajaj :)
@ProtoGen-2K9 ай бұрын
Nice now add fog, night and weather.
@zzzmatyzzz10 ай бұрын
will make the game more immersive and atleast a bit realistic
@kubaxwot462910 ай бұрын
this looks cool af ngl
@turboboosted278610 ай бұрын
finally looks like someone really worked on it
@WorldOfTanksOfficialChannel10 ай бұрын
Glad you like the look😇 - Ser_Remseldorf
@jmc703410 ай бұрын
Like the sound of this
@loser_20510 ай бұрын
I feel like making the random events occur 50% of the time would really make people think about where they go. Either that or they camp until it happens lol
@davewegner44759 ай бұрын
It's fun a few times, but I disabled it - because you get Ruinberg 15 out 18 games, over and over. Enough.
@deathinater10 ай бұрын
Aww no ship crashing in the port? I was hoping for that
@santigrajalesrios866710 ай бұрын
Con la advertencia del minimapa es suficiente
@epicfeminist9 ай бұрын
Pretty cool ngl
@klayed10 ай бұрын
very great whut a game
@thenextlevelplay448610 ай бұрын
raining and snowing weather please 😊
@wellchamsantana4810 ай бұрын
O narrador tomou muito sorvete e cerveja neste calor
@lubossd_wot10 ай бұрын
hello wargaming, i play 1v1 tournaments a lot so will those changes also apply on 1v1 tournaments?
@WorldOfTanksOfficialChannel10 ай бұрын
Hello. As of right now random events will be only available in random battles ~ ApocalipticSnofwlake
@Canovar10 ай бұрын
not too bad since you can disable them if you dont like
@philipk934510 ай бұрын
Dear Wargaming Team, could you brink the game mode "Homefront" for 2 weeks a year back, that was such a cool game mode where you actually need to play with randoms / friends against a hord of AI Tanks, it was so cool bring it back for us please :)
@rangerange142710 ай бұрын
So Now Even The Maps Can Kill You!!
@Biohazard_5510 ай бұрын
Can't wait for the changes, but what was the music used? I can't find it...
@rycro10 ай бұрын
finally a major change I can get behind!
@РусланНикифоров-з9е7 ай бұрын
Абсолютно все, кто играет в эту игру,согласны с тем,что механика стрельбы(точности) не соответствует желаемому. 1-2 боя в день достаточно для того,чтоб перехотеть продолжать играть дальше.
@assbeatergamingxd28110 ай бұрын
Please increase number of non penetrating shell & penetrated hole marks on armor. Its just so lame that in 2023 only 3-4 damage marks can be seen. Especially when youre playing tanks like maus.
@Rambo5529310 ай бұрын
Is there any way you guys can add track physics on standard mode?
@Thebramforpresident110 ай бұрын
No random event which randomly makes BZ-176 could not be used on random battle?
@degedd10 ай бұрын
were could i sign that?
@kroprcz10 ай бұрын
actually lowkey looks nice
@AryanKhanYousafzai10 ай бұрын
I wish if there were more random events in a battle as well as more maps included.
@cedy_games_vraze127210 ай бұрын
so if i block a map it also blocks the in development map, but i still have to play assault battles and encounter battles on a map i have blocked?
@The_Ball_Snatcher10 ай бұрын
What happened to the Prokhorovka train?
@commandertex438910 ай бұрын
I really like this idea. It can help fix some of these god awful maps
@MAIKEIMADO10 ай бұрын
Trying to destroy Prokhorovka?... Fortunately I've got all my light missions done...
@N22SY10 ай бұрын
Like said you can deactivate that if you don't want it to happen for missions
@MAIKEIMADO10 ай бұрын
@@N22SY You are right... my concern is... if you desactivate it how many battles are you going to play in that map??...
@user-tx9hr2ex4r10 ай бұрын
How is the whole "one crew for 3 tanks" coming along?
@BallBusta10 ай бұрын
About time they spiced up these old boring maps. Sucks people are going to cry when their tank gets destroyed in the events and they're going to change it from dynamic event to a static event that happens on the load screen.
@GyroScopeGD10 ай бұрын
Dear Wargaming, is this a possible feature in team trainings? And if not, could you maybe make it one? :D
@M4RK0S.10 ай бұрын
Mam pytanie czy planujecie w przyszłości wyłączenie płacenia za pociski w pokojach treningowych. I czy są szanse aby bitwy treningowe dało sie włączać w pojedynke aby zobaczyć sobie taktyki i miejscówki na różnych mapach.
@K.AM_IL10 ай бұрын
Będą kurwa te nowe czołgi za obligacje czy nie w kulki lecicie
@mch1231196910 ай бұрын
I love this idea!
@nasuuuz14110 ай бұрын
Woohoo a random chimp event
@Gentlebeing10 ай бұрын
I got scared so much in the first scene with the train coming to the station I ran out of the room
@radosawkoza796010 ай бұрын
To jest świetne tylko szkoda że tylko na czterech mapach
@andrewOG1510 ай бұрын
ciekawsze było by dodanie linii frontu 9 + 10 + specjane....
@ace587610 ай бұрын
atleast bring back the old Top of The Tree
@alejandrohuerta98810 ай бұрын
Love it. When will you be adding FSR support?
@bielikowy413710 ай бұрын
I think IT would be good
@dejmyn_damian751310 ай бұрын
Great but im waiting for Christmas in world of tanks...🥺🥺🥺
@MemackCarege10 ай бұрын
R.I.P. old GPU's ....
@novidadesgamerjr10710 ай бұрын
Ate que fim, sera top de mais, Parabéns que Contunue sempre esta Evolução