Ranking ALL 7 Eagle Stratagems!!! Which is Best? / Eagle Tier List! | Helldivers 2

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The Wile Spice

The Wile Spice

Күн бұрын

We're going through all of the Eagle Stratagems in Helldivers 2 so far. They are an extremely fun bunch that can pull a lot of clutches.
Did you enjoy this format? Please let me know down below & I will get similar videos out for other Stratagem.
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00:00 Intro
00:35 Eagle Upgrades
02:17 Strafing Run
02:51 Airstrike
03:20 Cluster Bomb
03:49 Napalm Airstrike
04:42 Smoke Strike
05:09 110MM Rocket Pods
05:35 500KG Bomb
06:18 Tier List
06:48 Aesthetic Leaderboard
07:00 My Loadout
07:54 Tagging Tip
08:00 Outro
#helldivers2
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Пікірлер: 775
@TheWileSpice
@TheWileSpice 3 ай бұрын
DEMOCRACY HAS SPOKEN! A lot of feedback regarding the 110mm Pods. In my personal experience using them so far I just haven't found them to be very consistent. Sounds like a revisit/second chance is on order. Supreme Command has banished me to Malevelon Creek to trial them until further notice. For Liberty.
@leonardopribic2661
@leonardopribic2661 3 ай бұрын
I agree with both sides about the 110mm. They are superb against bots by killing tanks and hulks with ease, but the do miss the mark vs bugs. Another problem nobody mentioned that happens often when you use them vs bugs is the terrain. If a Titan spawns in the middle of a nest that is surrounded by rocks, or the egg mountain, the rocks will block the missiles. If only 1 out of the 3 missiles fails to hit, you will not even get a oneshot kill on a charger, not to mention a titan. Trees can also block them. Since the eagle has a flight path that follows how your spaceship is aligned, the rockets may miss even on open desert terrain. It is different with normal airstrike because that is much more explosive dmg with a bigger radius, and clusters are even wider. I would say they are viable if one person in a 4 man team uses them. Another huge problem is the bugged targeting. Yeah, the 110mm will focus the biggest target in the area, but not always. In Helldive when you get 4 chargers and 1 titan on your a..ss, calling 110mm will not really help you, and getting so many targets grouped together may screw with the targeting. I had instances where I literally marked a titan dead on, and since he made one step further, the eagle hit a nearby charger. And honestly, why waste a stratagem to kill a single charger if you can do it with 2 railgun shots and 5 normal bullets. If you are precise, you can kill it faster than it takes you to call in the airstrike and wait for it to hit, without wasting a much more precious resource. This is why I personally prefer 500kg. While it can also miss, and the area is very deceivingly small, even if it misses dead center, it can injure a titan the same amount as the 110mm. However if it hits directly, it can actually instakill it. Additionally, the 500kg can clear hordes and destroy nests and buildings, so it has more uses. To be fair, titans have inconsistent health. Main evidence is the ability to oneshot headshot a titan with railgun. Nobody can figure out what is happening, if there are variations between patrolling titans and ones that come from breaches, if the difficulty affects it or the client and host of the party. I had a lvl 7 mission where I got 6 instakills on a titan with a railgun, and then another time I had to hit him 7 times in the head while I was standing 10 m away. While you did this vid with only focusing the Eagle in a bubble making most of these viable, looking at it with the full arsenal in mind you really have to be strategic about it. Since one spot is used for the railgun or other support weapons, and most people also have a backpack of some kind, this leaves only two spots for actual aggro stratagems. There you can either decide to pick one orbital and one eagle. The orbital laser is the ultimate escape button, clearing everything but has a 300sec cooldown and limited uses. Orbital railcannon is basically the orbital version of 110mm, only it is more precise and faster, but has a longer cooldown and you can only use it once, while the eagle can be called 3 times before rearming. Or you can go with only eagle because of the upgraded hangar. If you decide only eagle, that gives you a combination of picking two out of the following: 3 airstrikes (normal or 110mm) - 5 clusters - two 500kg bombs that have a 2 minute rearm cooldown. That is a lot more dmg and use that a orbital laser on a much lower cooldown. So you either pick the 500kg or 110mms for single target removal, + eagle airstrike or cluster for wave clear. I prefer normal airstrike because it also destroys nests while the cluster does not 90% of the time. Thankfully, while you can go for most optimal, almost everything is viable and considering this is a coop game, it is very easy to cover all your bases in a group while picking what you want and having fun. Sorry for the rant. I love this game!!! I may have also played a bit too much of it since launch hehehe :)
@wwmpo4038
@wwmpo4038 3 ай бұрын
Another quick correction the napalm, and cluster strikes can destroy buildings, but they have to hit them in specific spots.
@Priest4232
@Priest4232 3 ай бұрын
On Suicide and higher, I tend to run both 110's and Air Strike as they are basically the same thing just one targets big guys specifically. They are great at closing bug holes, bot factories, dealing with trash and elite's (when combined with Railgun)..... I take that loadout into pretty much every mission (not defense) as its kinda the jack of trades
@jordananderson2728
@jordananderson2728 2 ай бұрын
​@@leonardopribic2661 The eagles fly irrespective of your destroyer, unless that determines which side of the line they strike from. They _always_ fly (and strike) perpendicular to the direction you are facing when you call the strike; you can use this to do some crazy stuff with blowing up bases or hitting a line of bots/bugs that are trailing you. For example, if you are facing north, their attack run will always be either east-west or west-east. If you are running south but facing east, their attack run will always be either north-south or south-north. Here's hoping this will let you spread democracy more effectively, Helldiver!
@vexingrabbit1824
@vexingrabbit1824 2 ай бұрын
I think after having over hundred hours I think the Gun run on th space a-10 is my favorite. 4 uses, 2 sec response time and it pops an army spitters bugs no problem as they always come at you in a long line which is perfect for a gun run instead of clusters. Against the bots I prefer the 110mm rockets run. It's terrible at everything but it does one-shot tanks and you can keep calling it in til eagle-1 needs to rearm. personally if your fighting alot of tanks than this rocket run does become a tank killer. I find that using stratagems with lower cooldowns and more uses get you more band for ur buck compare a 1 shot deal. Tho fully upgraded hanger having 2 500k is fun but needs a buff. If I need a big blast area I think clusters are more effect unless ur using the 500 bomb on a outpost.
@thestateofyum6991
@thestateofyum6991 3 ай бұрын
i honestly think 500kg needs a bump to it's range, so many tiny bugs don't die in a proximity that looks pretty fatal.
@TheWileSpice
@TheWileSpice 3 ай бұрын
I do agree. It does have some inconsistencies if targets move a few meters out-of ground zero.
@thebestatbeingaverage-_-3541
@thebestatbeingaverage-_-3541 3 ай бұрын
It uses a weird line of site system for the damage, i thini they just need to make it kill everything in its radius no mater what
@ironicliar2029
@ironicliar2029 3 ай бұрын
For some reason it can’t kill bugs around that well but when I’m next to it I die
@Wisppp_
@Wisppp_ 3 ай бұрын
100% agree with you. I hardly ever got kills with that thing. I’d drop it straight into a pit of enemies and I’d be lucky to get 3 kills. I assumed it was bugged
@NeightrixPrime
@NeightrixPrime 3 ай бұрын
I think that has more to do with uneven terrain blocking short bugs from the blast. Bots with more HP actually do die under the same circumstances because they're taller. They may have to loosen the line-of-sight check for enemies a bit.
@Rexiler1
@Rexiler1 3 ай бұрын
"The Eagle is the super earth's equivalent of the A-10 Warthog" uhh yeah considering just how many friendly fire incidents the A-10 has caused during its service this is actually extremely accurate
@SA80TAGE
@SA80TAGE 2 ай бұрын
that's down to dumbass Americans pilot error. Friendly fire is nothing new to the yanks, in ANY branch of their military. Don't blame the tool just because the user was incompetent. You wouldn't blame an M-4 rifle for shooting you in the ass, you blame the dumbass American holding it. For a country obsessed with guns you'd think their military would know how to actually use em properly.
@The_whales
@The_whales 2 ай бұрын
I looked it up, it gave me 4 but eagle friendly fire would probably be 400x higher
@fumeshroom8975
@fumeshroom8975 2 ай бұрын
Real. Have you by chance seen the lazerpig videos on this?
@scottruch76
@scottruch76 2 ай бұрын
Yet theyve stayed in service since the 70s, has a legendary reputation, and is still the plane most troops want when everything's going to shit
@Rexiler1
@Rexiler1 2 ай бұрын
@@scottruch76 drop EVERYTHING your doing and go watch lazerpig's video before saying anything more about the A-10
@teapouter6109
@teapouter6109 3 ай бұрын
110mm takes out a tank guaranteed. If you get the upgrade, that's three tanks out of commission every 2 minutes for one stratagem.
@TheWileSpice
@TheWileSpice 3 ай бұрын
Admittedly I have used it more-so in Bugs. I still never saw it being consistent on either factions though except for turrets. I'll give it a shot more in Automaton territory!
@ChardFXN
@ChardFXN 3 ай бұрын
​@TheWileSpice it's definitely underrated for automaton missions. Can take out the fabricators, turrets, and tanks with one pass. Pair it with the airstrike or 500kg and you can pretty handily deal with any automaton base if your arm is good enough.
@tarziq
@tarziq 3 ай бұрын
Found success combining it with EAT17 on bugs...
@sauceinmyface9302
@sauceinmyface9302 2 ай бұрын
Against fabricators, it has the benefit of shooting in a straight line, meaning you can stand further away from bases while calling in the 110, compared to the horizontal line of the regular air strike.
@Cracker_Smacker
@Cracker_Smacker 2 ай бұрын
Not a one hit kill but it expose the side allow for meaty follow up shot with breaker
@Thaddios
@Thaddios 3 ай бұрын
the 110s are for harder difficulties. They grantee one shot bot tanks and turret towers, and either 1 shot or disarm hulks. They do enough damage to the bile titan to only need to bust its belly to kill it, and its almost imposable to friendly fire with them. On top of that they track so they only miss if there is nothing in range to target or a charger is rushing you only about half hit, if all hit they 1 shot a charger. With the upgrade you can basically take the 3 biggest threats off the board instantly in any fight, even at point blank range. My group usually run 1-2 people with 110s on suicide-Helldiver, they are just superb.
@TheWileSpice
@TheWileSpice 3 ай бұрын
In my experience so far I have never had consistent one shots or decently debilitating hits using them, except against stationary targets such as the turrets. Especially against bugs! Gave up on them after a session running them. I'll give them a try more in Automaton territory.
@Thaddios
@Thaddios 3 ай бұрын
@@TheWileSpice Yeah, we rarely play bugs, we are trying to hold back the machine horde, for managed democracy
@TheWileSpice
@TheWileSpice 3 ай бұрын
@@Thaddios I salute your service in the Creek!
@musicarain4702
@musicarain4702 2 ай бұрын
@@TheWileSpicethe trick is that all of the missiles have to hit, and sometimes they don't all hit
@blak4831
@blak4831 2 ай бұрын
In my experience I don't get reliable oneshots, but I *do* get reliable armor stripping. Even a single rocket hitting will expose a big chunk on a charger or titan to other damage sources, and as others have said they're super reliable against armored bot units and will almost never friendly fire. They're especially useful in solo/small group play when you don't want to carry around EATs or a Recoilless Rifle for armor
@reign3490
@reign3490 2 ай бұрын
i love how everyone can agree that no matter how good each strategem is, they’re all absolutely awesome
@TheWileSpice
@TheWileSpice 2 ай бұрын
Hell yeah!
@pristineradiance779
@pristineradiance779 3 ай бұрын
I think airstrike is by far the best. 500kg just doesn't have the range it needs to justify its uses and cd. I think airstrike has clutched out more situations for me than any other stratagem. Taking out bugholes, dropping them back to back to clear huge numbers, hitting well timed strikes to take down titans, bases on automaton missions. It really is just too good. Cluster is good but just doesn't have explosive and can't close holes. Being able close holes is honestly enormous. Being able to insta clear small monster holes in one strike, which is easily recharged, is insanely high value and efficient.
@guyworm
@guyworm 2 ай бұрын
100% agree being able to use 1 well placed air strike to destroy medium nests before any bugs are even alerted is amazing
@miket4201
@miket4201 2 ай бұрын
That’s my entire strat. While teammates do objectives, I’ll clear nests in the light stealth gear. Destroy the nest and run before I even get spotted. Drop aggro then head to the next.
@justinpeck3667
@justinpeck3667 2 ай бұрын
Until you kill one bile titan and blast 2 others so badly you can one shot them with an EAT or RR. It's clutch on higher difficulty and can destroy research labs and objectives that usually require a hellbomb without having to crawl in there and call it down and arm it. Safer and faster.
@mrorlov2706
@mrorlov2706 2 ай бұрын
500kg is amazing against bots as they have a lot of structures this bomb just oneshots, against Bugs its kinda meh though
@PsychoPatrickFTW
@PsychoPatrickFTW 2 ай бұрын
Agreed!
@jordananderson2728
@jordananderson2728 2 ай бұрын
Quick tip for my Eagle lovers, your airstike path will always be perpendicular to the direction you are facing when you tods the beacon. As an example, if you face east, it will always strike north-south or south-north. Use this to more effectively plan your airstrikes :)
@K2SMOH42
@K2SMOH42 2 ай бұрын
I think the only one that doesn't follow that trend is the Strafing Run, that one seems to be in line with the direction you threw it rather than perpendicular
@TheWileSpice
@TheWileSpice 2 ай бұрын
@K2SMOH42 Aye, the 500kg is also in line with the direction you throw it
@frostbite4970
@frostbite4970 Ай бұрын
@@TheWileSpicebut its also perpendicular. it really is a great bomb
@bluenicholasbf2142
@bluenicholasbf2142 2 ай бұрын
I thoroughly agree with your tier list that the 500kg and cluster are S tier for Termininds, but a seperate tier list is needed for automatons as the 500kg bomb isn't of much use there, whereas the 110mm rocket pods are phenomenal at dealing with tanks, hulks and turrets. If there are none to be found they can be used to clear bot factories as well. Automaton tier list would be something like S - 110 Rocket pods, Cluster Bomb A - Airstrike B - Strafing Run, Smoke C - 500kg bomb D - Napalm
@vexingrabbit1824
@vexingrabbit1824 2 ай бұрын
true depend the enemy the tier list flips. 110 rocket run is really good against bots if your play level 7 or higher to take out tanks.
@Alecxace
@Alecxace 2 ай бұрын
When you're doing a Wave defence mission against the bots the 500kg is viable for sure. Loads of Hulks and berserkers mass up and if you have the high ground it makes for easy pickings.
@TheLuketh1990
@TheLuketh1990 2 ай бұрын
Napalm is solid vs terminids
@TheWileSpice
@TheWileSpice 2 ай бұрын
Aye, a viable point indeed! I think on a bot specific tier list I might push up Pods on my list one place, two if I'm having a good day. I think what puts me off of them is how they don't deal with hulks very well unless you're very lucky. So I'd rather choose the airstrike over them, which can deal with tanks just as well, except over a larger area
@scottruch76
@scottruch76 2 ай бұрын
​@@calebheisserer5391deception too. One can easily bait the enemy into expecting an attack from the smoke, meanwhile you and the boys are working through the tree line
@wildmonkeycar
@wildmonkeycar 3 ай бұрын
The strafe is incredibly useful for dealing with patrols, or for panic situations where you need a path cleared quickly. It's easily the safest "lethal" Eagle strategem, which means you can call it near your team and still minimize friendly fire, and because it comes in only 1 second after beacon ignition, it's incredibly useful when you're getting swarmed (plus, it's the quickest, easiest input). It also makes your teammates needlessly panic when it drops near them, so that's a slight bonus for the trolls, out there The Smoke Strike is actually capable of destroying buildings if the shell makes direct contact, weirdly enough. It's also fantastic for defense scenarios, such as civilian defense or extraction, because you will always see an enemy coming through the smoke before they can see you.
@OfficialUSKRprogram
@OfficialUSKRprogram 2 ай бұрын
YES That's how to make a tier list! Interesting fact, the 500KG bomb is about the same size as the American Mk-83 1000lb bomb, and it's also used more or less for the same purpose. The in-game Eagle is really comparable to the real life AV-8B, and both aircraft have roughly the same carrying capacity as well. The A-10 on the other hand can carry between 8 and 11 Mk-83s, which is a ridiculous amount of bombs.
@TheWileSpice
@TheWileSpice 2 ай бұрын
Glad you enjoyed! There really are a lot of real life comparisons, which makes sense really!
@RealYankee
@RealYankee 2 ай бұрын
I'd like to add that while it's a somewhat specific usage, the napalm strike is good for when you're trying to put some distance between you and a bug horde. It'll slow them down and the fires last for a decent amount of time, buying you time to put some distance between yourself and a horde.
@jammerthebaws4287
@jammerthebaws4287 2 ай бұрын
I'd say the Napalm mixes really well with light armor "Fuck it, keep running" moments against the bugs. Either that or a nice wall of fire for an extract +turrets shooting behind it is awesome. I'd say the Napalm is very underrated because it kills in such a way that you may not see the killstreak as the bugs slowly burn to death, etc. We combined it with the static orbital thing and stun grenades and had a good laugh with it. don't get caught up in "metas" because truth is you can make almost if not everything work in the game.
@reservoirfrogs2177
@reservoirfrogs2177 Ай бұрын
I’ve decimated bug hordes that would have surely ran us over using the napalm. After the fire buff its one of the best for termanids
@jammerthebaws4287
@jammerthebaws4287 Ай бұрын
@@reservoirfrogs2177 best part is you can pre toss it and reck havoc. my highest killstreak was a 92 with it on a bug defense. shits wild
@gamesordames9480
@gamesordames9480 3 ай бұрын
While 110s are real inconsistent against bugs due to their movement, against bots i find the 110s to be wild. All the big bots are either real slow or are tanks so the 110s hit almost every time. At least A against bots.
@TheWileSpice
@TheWileSpice 3 ай бұрын
To be fair I never found them missing very often(at least it doesn't look like it on screen) just haven't experienced the consistency people speak of personally! Gonna run them for a bit in Automaton missions.
@ethandonnelly1973
@ethandonnelly1973 2 ай бұрын
It can miss a charger if it's charging but that's pretty easily remedied by just running a circle around him and dropping it. It'll stop charging after it misses you and eat the pods. If I really need a charger dead fast though I'll use the railcannon. I carry both to extend how many hard targets I can deal with. It's pretty rare whatever needs killing lasts more than 10 seconds around me and when it happens it's usually because I've already killed one or two right before that
@nolimbsjohnny
@nolimbsjohnny 2 ай бұрын
Usually the bots are slow, but in my experience some of those flamer hulks are Olympic sprinters
@WulfieZi
@WulfieZi 2 ай бұрын
I feel bad for trimming Eagle 1's leg space. But I'm sure she understands that we need that extra firepower for DEMOCRACY. Also I'm very glad that the Automaton AA turrets don't actually shoot down our Eagles if they get too close. I would feel HORRIBLE
@ProjectTaker
@ProjectTaker 2 ай бұрын
The recent TCS missions actually revealed a good use for the Smoke Strike (or any smoke ordnance for that matter) The objective actually becomes invisible to the enemy once there’s smoke around it. Like you said, very niche but highly effective
@IRMentat
@IRMentat 2 ай бұрын
Ah finally something the smoke CAN do. Every time I tried it the bugs/bits just walked into it regardless of location.
@ProjectTaker
@ProjectTaker 2 ай бұрын
@@IRMentat It’s really hard to make use of that strength in normal gameplay. Only thing I can think of is to cover a Hellbomb
@Name-zd2nb
@Name-zd2nb 3 ай бұрын
Love how they deploy flares for the turn an burn outta there.
@shoulderpyro
@shoulderpyro 3 ай бұрын
Another interesting thing is that if you have her swoop in during an Automaton mission where there's an AA emplacement you'll see the AA guns light up and track her as she swoops on by (but they dont actually hit, thankfully) Naturally if you get too close to the AA, Eagle will not be coming in - she's crazy, but not nearly as suicidal as the ground troops
@Name-zd2nb
@Name-zd2nb 3 ай бұрын
@@shoulderpyro that's cool yo. I never have a chance to watch her leave. Only noticed in the vid lol. If I'm throwing eagles MFS are waaaay too close.
@SA80TAGE
@SA80TAGE 2 ай бұрын
@@shoulderpyro AAA*..... AA is Air-to-Air (missiles fired from aircraft at other aircraft).... AAA is Anti-Aircraft Artillery, which is what you see being fired.
@thesponge836
@thesponge836 2 ай бұрын
​@@SA80TAGEand AAAA is skull and bones
@Bashaka104
@Bashaka104 2 ай бұрын
​@@SA80TAGEAA emplacement is Anti-Air buddy
@loganswalk8621
@loganswalk8621 3 ай бұрын
A bit of advice if you have a the modifier that increases the cooldown of your stratagems consider taking primarily eagle strikes since they have such a short cooldown already it hardly matters and when it goes to rearm you get all of them back on one cooldown.
@NeightrixPrime
@NeightrixPrime 3 ай бұрын
I just run Airstrike and 500kg. Specialized strategems can be nice but I find myself favoring ones with broad applications, and then moppin up whatever is left with weapons.
@swizzywaffles2478
@swizzywaffles2478 3 ай бұрын
Same. Or switch 500kg bomb for orbital laser
@radioactivecat2005
@radioactivecat2005 3 ай бұрын
okay counter point with the 110mm, super good for tanks an turrets, and the feeling of it doing that pass, sniping the tank and blowing it up, its just amazing
@RobSomeone
@RobSomeone 3 ай бұрын
I've dropped the 500kg for the strafing run. The blast radius gets blocked by uneven terrain and it's hard to setup strikes to blowup 2 or more factories/nests. The visual explosion is bigger than the blast damage radius.
@Riptitde777
@Riptitde777 3 ай бұрын
hope you keep making more of these vids, its nice actually seeing all weapons in action, vs other tierlist where you just have to take their word for it 👍
@TheWileSpice
@TheWileSpice 2 ай бұрын
Will be doing one for the Orbital Strikes once I have been able to test all the upgrades!
@scazanin
@scazanin Ай бұрын
Great video! Would love to see an updated version which shows an overview table of call in time, uses, rounds delivered per use, damage estimate per round or run (or even just y/n capability to destroy different enemies or structures), and cooldown. You had this in your orbital strat video and that was digital gold.
@TheWileSpice
@TheWileSpice Ай бұрын
Thank you! Yeah definitely trying to get more information in the newer ones. A revisit could happen, possibly if they add a new Eagle!
@leonardopribic2661
@leonardopribic2661 3 ай бұрын
Nice list. The hangar upgrades truly make the Eagle the best. Slight correction...stratagem tracking does not work that way. If you manage to directly hit an enemy with the stratagem ball and it sticks to it, (so when the enemy moves the "red laser-skybeam" that indicates moves too) the stratagem will not actually follow. The stratagem (airstrike) will still hit the spot where the ball first landed, even if the ball moves away. It might seem like it tracked because eagle stratagems have a big radius, but it does not actually follow. However, friendly stratagems like the resupply, will follow the ball. So if you hit a person with the resupply and it sticks to the players personal shield, it will follow that player and land directly on top of the player, killing him. Tested this myself, and there is also a video you can find that proves this.
@TheWileSpice
@TheWileSpice 3 ай бұрын
Why thank you. I agree in my experience so far! I see! Well that's a little sad then. It's always appeared to me that it followed, maybe my eyes deceive me! Thanks for the tips!
@Derpartment
@Derpartment 3 ай бұрын
It is possible to dive out of the way last second to avoid getting crushed if the ball sticks to you 😊
@amirthedude1232
@amirthedude1232 2 ай бұрын
@@TheWileSpice blue beacon drops do follow the light and not the initial impact. So they probably did that so we could avoid getting killed by our own eagle beacon when it attached to enemies.
@ethandonnelly1973
@ethandonnelly1973 2 ай бұрын
I'm not quite sure this is correct with all of them. I've had more than a few hunters take one for the team and leap at a team mate or myself and I'm pretty confident in my placement and distances of effect More than once a strike went off where it shouldn't have. It could be bugged though or I could just be mistaken.
@elitebelt
@elitebelt 2 ай бұрын
Incorrect, a video literally proved that it follows where you stick them to.
@Razumen
@Razumen 2 ай бұрын
One useful thing about the strategems like the standard airstrike, is that you can change the direction they come in based on the angle you throw them. For example, if you're running away from a horde, if you throw the strategem at a perpendicular angle to the incoming horde, you'll get a strike that either comes at the horde straight on, or from behind, guaranteeing more hits-which may be very useful if a Charger is after you. Of course, this means you pretty much have to throw the beacon at your feet, and you might get caught in the explosion as well if you don't RUN (Best to run at a 35 degreeish angle and then dive as soon as you hear the eagle coming), so it's a bit risky.
@ShinyRIS
@ShinyRIS 2 ай бұрын
Adding onto this for most of the eagles they come in perpendicular to where you throw them so when looking at your target it goes left to right instead of towards you which can be useful to know as you don’t need to go that far away as long as you aren’t getting bomb. IF THE BEACON BOUNCES IT IS NO LONGER YOUR FRIEND the direction as far as we are concerned is basically random if it bounces
@Razumen
@Razumen 2 ай бұрын
@@ShinyRIS That's a good point, does it actually change the orientation if it bounces?
@ShinyRIS
@ShinyRIS 2 ай бұрын
@@Razumen from my experience I saw it bounce a few times and then it wasn’t my friend but it could have been a bug seeing as it was during one of those times when the stratagems were bouncing and rolling like crazy
@samslara
@samslara 3 ай бұрын
I like the 110mm rocket pods. It's really the only eagle option when a charger (or any other big guy) is in your ranks and you want to target it but not kill your teammates. It's not as powerful as the orbital rail but you can use it much more often.
@markd9318
@markd9318 3 ай бұрын
The majestic eagle delivers weaponized freedom to the enemies of democracy.
@Adeon55
@Adeon55 2 ай бұрын
I couldn't have said it better myself. o7
@veritascalivmeir3708
@veritascalivmeir3708 3 ай бұрын
The 1 thing major the rocket pod has going for it is that it one shots those automaton cannon towers reliably while still being okay enough against their hulks and tanks, and it can blow up factories if you need it too. Many other strategems struggle to hit the towers reliably even with good throws
@waedi_
@waedi_ 2 ай бұрын
The wall of fire from the napalm is so useful for defending objectives, bc everything that passes through the wall becomes a squishy target
@pistolgrippoet
@pistolgrippoet 3 ай бұрын
Spanish speakers when he said “Cool-o Meter”: 👀
@davidgrager3938
@davidgrager3938 Ай бұрын
this is the helldivers 2 content ive been looking for!!! keep it up brotha!!!! FOR SUPER EARTH !!!
@jonathanvo42
@jonathanvo42 2 ай бұрын
I'm a big fan of the strafing run on casual missions. Quick to use, precise, and low friendly fire potential. Great for thinning chaff or covering a retreat. I hope they boost lethality or increase base uses to make it a more worthwhile pick versus cluster bombs
@Flame03265
@Flame03265 3 ай бұрын
Like how you explained each. Hope you do more.
@RichSmithson
@RichSmithson 3 ай бұрын
Personally my favourite is the good ol trusty Air Strike. You can use it for anything in the game including buildings and bug nests etc. Only downside is you have to make sure your team mates are not to the left or the right of the beacon because they are going to get hit.
@chaincat33
@chaincat33 2 ай бұрын
the eagle smoke is the best smoke in the game. Smoke grenades and orbital smoke struggle to break line of sight, eagle gives you basically a free solid wall to hide behind. It's basically completely worthless against bugs, but it is invaluable against bots. If you like going quiet against bots, eagle smoke is going to be on your strategems
@TheWileSpice
@TheWileSpice 2 ай бұрын
Its definitely more consistent to land where you want it to with the Eagle, as it is always perpendicular to you. The Orbital changes dependant on where the ship is in relation to you! I can imagine they do help a lot for being sneaky, though I do much prefer blowing things up!
@JRPOGM
@JRPOGM 2 ай бұрын
The basic airstrike for its building damage, tank/heavies and spread as an Automaton fighter is fantastic for something so early and cheap in its category. It’s been my go-to since I obtained it for those missions.
@protonjones54
@protonjones54 7 күн бұрын
1:56 this is a star fox reference btw, and a hilarious one at that
@jamesperkinson5754
@jamesperkinson5754 2 ай бұрын
The rocket pods are surprisingly a good choice when it comes to facing the automatons as the larger threats are usually less mobile as I have experienced them taking down tanks with just a single barrage, rather than using an orbital rail cannon shot with a longer cooldown.
@zoltanmenesi9444
@zoltanmenesi9444 2 ай бұрын
110 MM rocket is great for spamming down automaton fabricators, or if you need o finish off a wounded heavy armor target. Also, it can totally take out tanks very quickly. I know many people will pick another bomb instead of this, but it definiatelly has its uses. Also, the main difference between the strafing run and carpet bomb is the area affected and the direction the projectiles are laid down. While carpet bombing can be VERY self and team dangerous because of the large area, the strafing run will always shoot towards the direction you have thrown the stratagem ball (unless it hits something hard and starts to bounce randomly) making it less prone to friendly and self fire. Combined with the many uses you get out of it / rearm, its great to use in the face of an approaching horde or when running away from them and all the bugs/automatons are in a nice ordered line. It easily take sout the trash mobs so you can clear the remaining armored ones. Im not saying the strafing run is S tier or anything, im just saying that it too ha sits uses and can be very powerful if used correctly.
@TheWileSpice
@TheWileSpice 2 ай бұрын
Aye, they are just more forgiving when it comes to the accuracy of your throw as they target the largest enemy near the orb. & Yeah the strafing run cam be handy in some situations like you mentioned. Though I found enemies rarely line up in a way I cam get the most value from it!
@americankid7782
@americankid7782 Ай бұрын
I just recently realized the pure potential of the Eagle Rockets. I have been using them in place of the Railgun against the Bots due to how many Tanks and Striders I have been encountering recently. They Regularly one shot tanks and do significant damage to Striders while having multiple uses in rapid succession. If you are going up against Bots, having at least one person with the 110mm gives you a very nice Anti-Armor Capability.
@HANSIMUSMAXIMUS
@HANSIMUSMAXIMUS 2 ай бұрын
I have personally found, that using the nepalm on areas where enemies spawn, such as enemy outposts or bug tunnel breaches, is quite effective, at least it was for me when I first started playing the game. Having enemies spawn in an area with damage over time effects is just a generally helpful tool to have, at least on paper.
@ic3e
@ic3e 3 ай бұрын
Nice video bro, good editing also
@TheWileSpice
@TheWileSpice 3 ай бұрын
Why thank you!
@Soneoak
@Soneoak 2 ай бұрын
Air strikes are dang useful in automaton missions due to how easy it is to take out most objectives with them (toss them onto bot factories or various other things), and also useful even for general enmass combat due to how the automatons group up. Smoke strike is for soloing the 360 second blitz achievement, not necessary, and may not be used, run 500kg bomb, air strike, orbital laser, and smoke strike. You can run in, 500kg/air strike the bot factories, and smoke strike to get away, or smoke strike first before flowing up the factories. 110mm is more useful than orbital rail for taking out titans since they have trivialised chargers now, so its gone up in utility/tier now.
@rankyb8088
@rankyb8088 3 ай бұрын
good ol, eagle airstrike is my fav and most consistent
@jonathanrussell6525
@jonathanrussell6525 Ай бұрын
I finally gave the napalm a chance last night (albeit only on 5 as my cousin and I needed a breather from the 7-9 rush) and it blew me away. The thing about it is how incredible it is when a horde is coming towards you because you don’t have to worry about the size of the horde or worry about missing. Just make sure it lands between you and the horde and now the horde walks through it and dies en masse, with the survivors being easy pickings. The cluster bomb is great for swarms but when things are chaotic and you’re moving it’s so easy to miss a lot of bugs or for the swarm to just be too big for it (especially cause the hitbox can feel inconsistent and you have to time it with the call-in time, especially annoying with the mission modifier that increases call time) So yeah, first impression of napalm after initial skepticism is it’s totally GOATed.
@achro2491
@achro2491 2 ай бұрын
napalm has quickly become my favorite! super easy to use versatile! it’s mix of direct damages and damage over time as well as having solid cooldowns to boot!
@knicklichtjedi
@knicklichtjedi 2 ай бұрын
I appreciate the coolness tier list a lot! It is a game afterall so coolness should not be underestimated!
@TheWileSpice
@TheWileSpice 2 ай бұрын
Agreed! Definitely the most important factor. All about having fun at the end of the day!
@Medstr
@Medstr 2 ай бұрын
I know it's a little late (and likely abundantly stated), but i do enjoy running the rocket pods with the Rail Cannon. The rocket pods can do respectable damage on their own when they target what you want and can finish off a Bile Titan when combo'd with the Rail Cannon The Cluster Bombs, for the looks and amount of uses, also can't destroy buildings like the regular air strike or 500kg can. Bug Holes at the very most
@TheWileSpice
@TheWileSpice 2 ай бұрын
So far I've only found them to be really useful against Tanks, Turrets and Fabricators on Automaton planets, where they are indeed quite good. Outside of that I definitely prefer other options personally!
@LamborghiniDiabloSVPursuit
@LamborghiniDiabloSVPursuit 2 ай бұрын
The handy thing about the 110mm rocket pods is that you can use it in danger close to your teammates when they're being chased and there's only a 25% chance they'll get caught in the explosion. Atleast before you hit LV20 and get the orbital railcannon.
@gravey_official
@gravey_official Ай бұрын
I do like the smokescreen quite alot for teamplaying and completing missions fast against automatons. Youre running towards an objective, and come past a fabricator a few meters out of the walking path? Run at it, Airstrike the fabricator, drop the smoke, run away. any reinforcements that fabricator gets wont be able to shoot you as you run away back to your group into relative safety. by the time theyve chased you down, they'll be more clumped up and you can take them out way more comfortably. (instead of fighting them as soon as you meet them)
@JesterOfSIN
@JesterOfSIN Ай бұрын
You may want test that tip for landing beacons on enemies again. In my personal experience strats will impact based on where it first landed, not where it is at the moment of impact. As watching the rushing enemy with the laser on its head can be quite intimidating, but it's often the one that survives whatever you threw.
@prebenkul
@prebenkul Ай бұрын
I just used the strafing run today because of the personal order, and surprisingly, it took out a tank! I did it for lols, but it actually blew up! It was a sentry tank and not a cannon tank though so maybe that had something to do with it but it worked! even though it's usually just for small infantry. Ive tried with hulks with diminishing returns, sometimes its almost dead, sometimes it doesnt even do anything.
@TheWileSpice
@TheWileSpice Ай бұрын
Strafing run can have some great moments. Hulks it's going to suffer unless it catches the vents
@dontclickthechannel7949
@dontclickthechannel7949 3 ай бұрын
Depends what you're using it for. You can group them in crowd control, area denial, and boss busting.
@reggieosbourne
@reggieosbourne 2 ай бұрын
Biggest tip for planets with those smoke balls all over the ground. You can shoot them and they’ll create a smokescreen, drawing enemies in and distracting like the shield generator… will save your ass more often than not in higher difficulties
@Nightmare_52
@Nightmare_52 2 ай бұрын
ever since i domed the head of a bile titan with a 500kg bomb which killed it even before the explosion happened ive been in love with it and bring it on nearly every mission
@TheWileSpice
@TheWileSpice 2 ай бұрын
Hahaha, always brilliant when it lodges itself into the Titan pre-explosion.
@ZHibiki
@ZHibiki 2 ай бұрын
Smoke looks cool in another sense. Having enemies walk through the smoke while you gun them down is also cool af.
@TheWileSpice
@TheWileSpice 2 ай бұрын
Very true! Especially on moonlit or sunset maps.
@agravemisunderstanding9668
@agravemisunderstanding9668 17 күн бұрын
Liquid ventilaed cockpit is actually not a half bad idea, and i could see it being used some time in the future, whats even better is that if a spaceship with a liquid ventilated cabin has said cabin puncture the atmosphere will boil off relatively slowly rather than immediately ventilate outward
@ozylocz4078
@ozylocz4078 Ай бұрын
Yea dude putting the cluster bomb above air strike is actually insane hahaha it’s overall better than any other eagle let alone cluster bombs
@theroguenob
@theroguenob 3 ай бұрын
Hearing an a10 fly over head (never heard them any strike or in country) is looks and sounds insanely cool
@TheWileSpice
@TheWileSpice Ай бұрын
I can imagine its got some heft to it.
@bbsonjohn
@bbsonjohn 2 ай бұрын
110mm Rocket Pods are excellent in bot missions to 1 hit destroy fabrication facilities when clearing base. I rarely used it in bug missions tho for the reasons you mentioned.
@ThirsttyRecon
@ThirsttyRecon Ай бұрын
After the recent buffs to fire and the new ship upgrades napalm isn't mediocre anymore, its actually even stronger than the cluster bomb now against bugs. You can throw a napalm between 2 bug breaches and it will automatically clear everything that is not a charger or titan for its entire duration.
@nwstraith
@nwstraith 2 ай бұрын
The Airstrike is my goto stratagem. At three uses per rearm, it's quite versatile. I use it to close bug holes and destroy factories. Since it attacks perpendicular to you, I use it to throw it at my feet while being chased by enemies to draw them into the kill zone. It does respectable damage to all enemy types, and while it won't take out a BT in a single run, it does well with all others, severally harming the chargers. I rank it higher than the cluster bomb as it can take out buildings.
@TheWileSpice
@TheWileSpice 2 ай бұрын
Argument can be made to swap Airstrike & Cluster on my list for sure. It is a jack of all trades & part of the reason why I rated the 110mm pods so low.
@p5ychojoe138
@p5ychojoe138 2 ай бұрын
500kg needs to larger and more damaging to things not in its immediate radius. But, the most reliable multiuse one to me is the standard strike, it handles almost everything and is reliable and consistent. A must for my kit if I'm not goofing around with some builds. All the others are situational and if used correctly can be a god send.
@blackknightz5036
@blackknightz5036 Ай бұрын
When fully upgraded the 500kg become a better precision orbital strike, you get two uses before going on a ~2m cd so that's ~60s cd per usage and the bomb arrive much faster than the orbital strike.
@TheWileSpice
@TheWileSpice Ай бұрын
Yeah it completely outclasses the precision for sure. The eagles overall perform vetter than the orbitals really. Except maybe the Laser.
@lvl3-wizard81
@lvl3-wizard81 2 ай бұрын
I love the coverage of the cluster bomb, but the perpendicular trajectory and super wide coverage makes it really easy to accidentally team kill with it.
@TheWileSpice
@TheWileSpice 2 ай бұрын
I guess for every team kill is awareness spread about the amount of coverage it provides! Unless it's thrown near teammates with no regards.
@zemufinman1639
@zemufinman1639 16 күн бұрын
I want them to add an upgrade to the eagle called Recycled Exhaust Fumes: adds 1 Eagle smoke strike to every rearm (same as other bonus mission stratagems like the free gas strike or airburst rocket launcher) thanks to a system that cans the smoke from the exhaust so no recourse is wasted. If you bring the smoke strike it still gives you +1 per rearm
@MegaFootDude
@MegaFootDude 2 ай бұрын
I use the strafe run more than any other offensive strategem. It delivers incredibly fast and can wipe out bug breaches immediately with the right timing. It's a good pick especially if everyone else is going for 500 kgs, clusters, lasers, etc
@gratuitouslurking8610
@gratuitouslurking8610 2 ай бұрын
I will say the Strafing Run still has a decent use in comparison to Cluster Bomb, and that's because of the angle it goes at. Unlike the Cluster, which does the typical side-to-sides of the other Eagle strikes, Strafing Runs will go straight away from you when they are launched, giving it a niche but critical difference when considering choke points and most effective drop patterns.
@TheWileSpice
@TheWileSpice 2 ай бұрын
Yeah it does have that in its favour, it's very easy to aim to avoid friendly fire.
@davidgutierrez8297
@davidgutierrez8297 3 ай бұрын
They should make fire a stackable damage over time effect. A short burst across a crowd of enemies would kill all small mobs after a few seconds. Medium enemies would require a concentrated burst or two to stack up some burning damage effects. Heavy enemies would require deliberate and cencentrated fire, where the longer you are hitting them, the more stacks will build and the quicker they will.
@scootyman3800
@scootyman3800 Ай бұрын
Eagle strafes one advantage is that it’s the only quick call in strike that’s cheap and goes out instead of across making it take out large swarms of kited enemies
@AgentSapphire
@AgentSapphire 2 ай бұрын
I like the airstrike a lot. That super hard BOOM it makes I find more satisfying than the cluster bombs.
@reubenpoort9554
@reubenpoort9554 2 ай бұрын
The strafe is nice on the easier difficulties. It even has a slight chance to destroy factories or bug holes. Somehow them guns are that good
@PennsyPappas
@PennsyPappas 2 ай бұрын
I typically bring two Eagle strkes with me unless mission demands more turrets. But for me Cluster Bomb and Air Strike have been my go to drops. Though with unlocking 500Kg bomb and Orbital Rail cannon the airstrike has taken a bit of a back seat now. Still an amazing stratagem.
@AL-go2mv
@AL-go2mv Ай бұрын
The cluster bomb is my favorite. It has a short drop time, covers a large area, has several reuses, and can take out a large number and variety of enemies with enough uses. The 500kg is great but way better once you have the upgrade to increase its uses. The 110mm is limited imo. I think it is best against tanks and towers which it has the highest chance of all rockets hitting.
@ethandonnelly1973
@ethandonnelly1973 2 ай бұрын
I actually really like the rocket pods for a couple reasons. The first is that it's pretty good for finishing off titans or softening them up. Same for chargers. But beyond that it's also useful against automatons because it targets fabricators. So generally I run the orbital rail and the pods together then pick and choose between other options. On automaton words I generally either run the auto with them and take an extra stratagem like the gatling barrage or bombing runs or the ballistic shield and either an lmg, arc or railgun. Generally I leave the heavy fire power to my team mates but have access to that "Fuck that in particular" options while I support as best I can or if I'm going solo I try to keep a lower profile and aim for self utility. The rocket pods have been really helpful for that just because they're guided and target structures. I generally find it to be a good idea to take stuff like this just because people love their super optimised builds and generally alotta people will run the same stuff which is fine, but it also means you can have a big impact by just filling in the slots others haven't taken. Orbital, pods and an autocannon gives you aloooot of utility to play with from quickly marking and hitting priority targets to being a good horde clearer or structure sniper so I like it quite a bit as a set up
@MayBeSomething
@MayBeSomething 20 күн бұрын
Best evac strat is to drop a Napalm Airstrike on Pelican 1, wait for 2-3 seconds, then get on Pelican 1. If done correctly, Pelican 1 gets airborne as fire rages below. Only works if you are the last one on board.
@wallmarkberg9289
@wallmarkberg9289 2 ай бұрын
Napalm is honestly my favorite. It sticks around quite a bit, so I like to throw it on bug breaches. A few waves will catch fire as soon as they leave their holes.
@cassiecaradoc2070
@cassiecaradoc2070 Ай бұрын
I'd definitely like to see one of these on Support Weapons. I keep bouncing between the Quasar, Anti-materiel, and Autocannon, but I see some people using the laser that I just can't seem to get to work for me.
@Mithguar
@Mithguar 3 ай бұрын
Cluster bomb doesn't make Strafing run obsolete. Strafing run is great for clearing a string of enemies that chase you and it won't kill your allies that are a bit behind you. It trades huge area for precision. There are no bombardments that are obsolete. They all have their function and can but used on all difficulties. 110mm Rockets are actually more consistent then 500kg bomb since if you don't really nail that bomb location and timing, the aoe is actually pretty small compare to animation and doesn't always kill stuff you expect to kill. Rockets are not as flashy but they will strip armour from chargers so you can finish them with small arms fire, and they actually do prioritise largest target in the area.
@TheWileSpice
@TheWileSpice 3 ай бұрын
I think I should clarify that I mean, 9 times out of 10 if I'm going in to win, I will choose Clusters over Strafing run in loadout select due to them being a bit more useable in more situations in the more intense difficulties. I can't see myself ever choosing the Strafing run in general unless I feel like just using it for fun. & With the pods, I found they're really inconsistent with damage to Chargers in my experience. Obviously this is just from my personal experience using them. Definitely do better in Automaton areas. I think I need to give them another chance though as many people have given contrary feedback with them!
@musicarain4702
@musicarain4702 2 ай бұрын
@@TheWileSpicecluster bombs are nice if you have no teammates within the vicinity lol
@BlueJay56
@BlueJay56 15 күн бұрын
Smoke strike is extremely useful for Bot helldives, especially if you're playing a more supportive roll. If I bring it, I typically use the Large shield, smoke strike, Air strike, and supply pack
@wishiwascooler
@wishiwascooler 2 ай бұрын
I'm pretty much with you here but I do like the rocket pods for hitting titans/chargers/tanks etc because the eagle seems to aim for those targets when coming in. It can one shot those units or damn near it. Can come in clutch!
@maceinmyeyes6915
@maceinmyeyes6915 2 ай бұрын
The rocket pods have a chance of insta killing the bile titan but that’s if both rockets land on its head, which is rare
@MightyManotaur22
@MightyManotaur22 Ай бұрын
I've had a lot of issues with the 110 missing. I think against turrets or mortars it's super useful but less so against something like a hulk or charger. Airstrike is my favorite because it's so good at taking out bug holes or clearing out a POI.
@cornsflake4041
@cornsflake4041 2 ай бұрын
Strafing run is also capable of destroying bug holes while the clusterbomb is not
@kevo212
@kevo212 2 ай бұрын
random question, does it matter who is hosting to benefit from your ship modules?
@egirlSkeletor
@egirlSkeletor 2 ай бұрын
i think people under appreciate the strafing run it goes directly away from your beacon instead of perpendicular and its almost instantaneous, so its perfect for clearing enemies chasing you or as you rush forward
@TheWileSpice
@TheWileSpice 2 ай бұрын
I think its probably due to the relatively small area of effect (as enemies don't often line up) combined with it only clearing small units. I think it should have more or equal uses to the cluster to be fair, which is a small downside for it.
@barrettbritt
@barrettbritt 2 ай бұрын
110 Missiles are so inconsistent that they’re basically useless. Sometimes they’ll delete a high armor target/enemy, other times it will do less damage than a paper cut. More often than not they’re a waste.
@TheWileSpice
@TheWileSpice 2 ай бұрын
That has been my exact experience so far!
@vincentdeluca4485
@vincentdeluca4485 2 ай бұрын
I have grown to LOVE Napalm, especially for Eradications and for Bug Holes Breaches, Just toss one on the breach(s) and it does good initial Damage and severely weakens if not kills all the small fry that come from the breach. It makes controlling the swarms super easy. Def only for Bugs but against them its my go to
@TheWileSpice
@TheWileSpice 2 ай бұрын
Definitely fries all the little ones up with ease, whilst looking epic as well.
@wolflance64
@wolflance64 2 ай бұрын
i have used the smoke strike for dealing with massive deployment of bots trying to constantly headshot me , it's also usable against bugs to reset aggro but better to just murder them instead
@rsiv5156
@rsiv5156 Ай бұрын
With the new hangar upgrade the eagle airstrike is just nasty now. It hits hard.
@flygawnebardoflight
@flygawnebardoflight 2 ай бұрын
Something nice to know about the 110MM Rocket Pods is that they target automaton fabricators when there's no large red dots near the stratagem. You can clear out entire bases in next to no time at all with a sneaky approach, and the re-arm period is so short that you can just keep doing it. Grab a Recoilless or Expendable to instantly take out the big red dots and the bots literally won't get to know what hit them. And if you see a Tank? Up Right Down Down Down.
@handlesarecringe957
@handlesarecringe957 2 ай бұрын
You can do the same thing with the airstrike, and even take out a few other bots along with the fabricator
@hayden6583
@hayden6583 2 ай бұрын
110s are borderline useless against bugs (you *can* use them to finish off a damaged bile but generally railcannon and the 500kg do the job better and more consistently), but where they really shine is vs bots where the lower overall hp pools mean their lower damage isn't as much of a downside. They take out tanks and turrets fairly reliably, and can take out hulks if they have the courtesy to stand still, as well as having the option to throw them at bot spawners and mortars to disable those. Super versatile and generally fills the role of the railcannon on high difficulty bots. That being said, they aren't a "must-take" and more of a "bring it if you cant deal with tanks". Autocannon melts anything you can get a heatsink shot on, so when running auto i'd say swap out the 110s for railcannon (for hulks) or the good old 500kg. 110s can take out hulks, but since they move a lot faster it can be hard to get the eagle to actually target one.
@TheWileSpice
@TheWileSpice 2 ай бұрын
Yeah, I would say that has been my experience so far after further use. I do find them very inconsistent against Hulks though even when they get a clear shot. But for Tank, Turret & Fabricator clearing, they do make it very very easy.
@ffx95
@ffx95 Ай бұрын
I prefer using the air strike or the cluster. Seems to be the ones most consistently getting kills. 500kg looks beautiful but it’s range is actually really low. Yes it will obliterate whatever is right next to it but it’s AOE is much lower than what the visual would imply.
@GiveMeYoSammich
@GiveMeYoSammich Ай бұрын
500kg needs a big bump to it's radius, for such a massive exolosion it really only has the range like that of a orbital precision strike
@TheWileSpice
@TheWileSpice Ай бұрын
To be fair yeah, would be nice if it was increased even by a few metres, just to make it more consistent.
@x_cynful_x8618
@x_cynful_x8618 18 күн бұрын
It’s a niche use. Against a bile, it comes in handy. Think of it as nuking a single target.
@TheGundamsword
@TheGundamsword Ай бұрын
I use the airstrike for taking out bot manufacturing bases and cluster for taking out bugs in groups.
@mota4499
@mota4499 2 ай бұрын
Nice video :)
@Shlippi
@Shlippi 2 ай бұрын
The smoke strike was useful for the TCS tower missions. Combine it with ems mortars, and you're set. Just be careful, because if the enemies can't target the tower due to the smoke, they will target you and your team instead
@TheWileSpice
@TheWileSpice 2 ай бұрын
Interesting, didn't think to use it to shroud the towers from the bugs. Definitely gives them more uses in their niche.
@ATWDigital
@ATWDigital 2 ай бұрын
Great video....for FREEDOM!
@TheWileSpice
@TheWileSpice 2 ай бұрын
Thank you. For Liberty!
@tankofnova9022
@tankofnova9022 Ай бұрын
If you're going for steath ops, smoke and jet pack are your best friends along with grenade launcher so you don't have to aim during an escape as you blast away faster enemies.
@Quincy_Morris
@Quincy_Morris 9 күн бұрын
Rocket pods one shot tanks. Which makes it good against bots (as it also one shots turrets and buildings.) so it’s like an air strike that auto targets.
@thatoneguy1252
@thatoneguy1252 2 ай бұрын
With the Upgrades to fire tick Damage the Napalm strike for me is either in low S tier or High A tier. Pair that with the EMS orbital or EMS Mortar it cooks bugs easily 🔥
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