If you want to play these yourself there's a link in the description! 🙂 I'm also still planning a full video on unused content and other discoveries in Rayman 1! Problem is as soon as I think I've found all there is to find I end up finding something new... You can check my Twitter for some of the recent discoveries, otherwise just keep an eye out for the video which will hopefully come later this year!
@Spong430 Жыл бұрын
Rayman.
@littleman7514 Жыл бұрын
Rayman.
@Ryemanni Жыл бұрын
Thanks for letting me create the maps for this. Always cool to see some new Rayman 1 discoveries!
@Eurotool Жыл бұрын
Now I finally know why electoons appear when Rayman gives the magician some tings! Also nice work from Riemanni.
@jeroenboth1679 ай бұрын
This is so cool to see, but this demo seems much more fluid and smooth to play than the final PS1 game, but that might be because I haven’t played the PS1 version since a few months back
@darkman2807 Жыл бұрын
its incredible there was an entire boss fight hidden in there, and also shows how early the Moskito fight was planned complete with the different size fruits
@4ndy32 Жыл бұрын
Nicely teamed up, and I enjoyed this 👍 Interesting discoveries, and in particular regarding the Tentacle Flower; i.e. could you actually kill it in the original Rayman 1 as well? IIRC I didn't bother with that/trying, but yeah, there the code worked and there were enemies all over the place ^^ Also: "Yeah!", I gotta love me that 🎵-end sign too! :)
@RayCarrot Жыл бұрын
You actually could kill it in the original too, yeah! But there wasn't much point in doing so there.
@JoeyLeddzDippin94 Жыл бұрын
Cool stuff!
@NotRay1995 Жыл бұрын
i really wish the handstand could be used in a future game
@ancestrall794 Жыл бұрын
Awesome ! How do you manage to reverse engineer / mod the games ? Whats tools ?
@RayCarrot Жыл бұрын
Ghidra to view the game's code and the Ray1Map projects for reading and writing the game's data
@RayCarrot Жыл бұрын
Oh and also the PSX Modding Toolchain for the final game. I have a repo for it here: github.com/RayCarrot/rayman-ps1-modding That doesn't yet support the demos and such though.
@ancestrall794 Жыл бұрын
Well congrats because tools like Ghidra are pretty hard to master with all the assembly code etc, thanks for the tips 👍
@machinegunkorok4509 Жыл бұрын
Your videos are the best
@shadic53504 ай бұрын
The buttons that i can use with a controller in rayman forever with rcp are only A and B buttons , no C or D buttons i used both xbox 360 and dualshock 4 settings with ds4 application but non of them could work properly? And when i install the pre levels musics for rayman the screen just turns so small , what should i do?
@RayCarrot4 ай бұрын
I would recommend using Joy2Key for controller support. It's much easier to get working. As for the per-level soundtrack utility, you need to set the config path in the emulator/game clients options.
@shadic53504 ай бұрын
@@RayCarrot how do i set the config path to the game clients options?
@littleman7514 Жыл бұрын
What about the other demo from demodemo vol. 6? Does that one have anything unused?
@RayCarrot Жыл бұрын
It has no unused levels. It has an early worldmap layout, some sprites and more complete versions of the handstand power though.
@kirtheweasel11 ай бұрын
Hey, pal Do you have a map file for these levels? I'm making a Redesigner remake of the PS1 demo levels
@RayCarrot11 ай бұрын
Hi! The levels shown in this video had the maps be custom made. But you can find the normal demo maps on Ray1Map: raym.app/maps_r1
@kirtheweasel11 ай бұрын
@@RayCarrot Hello there again How can I watch Rayman Brain Games maps? Need Art Alley Maps
@kirtheweasel11 ай бұрын
@@RayCarrot I'm remaking Rayman Brain Games in Redesigner
@RayCarrot11 ай бұрын
@@kirtheweasel Rayman Brain Games maps are on Ray1Map as well
@kirtheweasel11 ай бұрын
@@RayCarrot Thanks 🙏
@kirtheweasel6 ай бұрын
I downloaded this ISO but I can't access these levels
@RamónaReaFidrám5 ай бұрын
Wait why user mosqiuto bbzit color?
@artey6671 Жыл бұрын
1:45 How is it possible that the map data is missing when the enemy can walk on the ground? Also, apparently there's a theory that the bird or whatever says "Rayman" at 1:18. You think that's true?
@RayCarrot Жыл бұрын
The enemy is slowly walking downwards. The gravity for objects is a bit weird. They don't simply fall down, but rather each time they walk they'll slowly sink down towards whatever solid ground they can find. Since there's none here they just keep moving downwards... I'm positive the map data is missing since the files aren't on the disc. That's why we had to create them ourselves. As for the bird, I doubt it. Most, if not all, sounds are stock sounds from different cartoon sfx packs. EDIT: Ah, I didn't realize that sound was actually part of the music. Hm, then it could be something they recorded, yeah. Not sure!
@4ndy32 Жыл бұрын
Definitely detecting _Rayman_ - phonetically 💡🦜
@Rayman-Verse Жыл бұрын
Hey finally a new video, i react your video 1 year ago
@That.broski Жыл бұрын
Yo dude can you help me get good at rayman legends?