No video

Godot 4 Raymarching! Modelling Techniques.

  Рет қаралды 2,593

Digvijaysinh Gohil

Digvijaysinh Gohil

Күн бұрын

Пікірлер: 13
@artiartem
@artiartem Ай бұрын
Does it have any issues when using marching on specific object in the scene and leaving other objects with standard rendering?
@iDigvijaysinhG
@iDigvijaysinhG Ай бұрын
Hey, you can use standard meshes alongside ray marched shapes just fine.
@plur_ndbn
@plur_ndbn Ай бұрын
Thanks. Any chance you will create videos about CanvasItem shaders?
@iDigvijaysinhG
@iDigvijaysinhG Ай бұрын
Hey, I don't have any idea in mind but I am open to suggestions. Do you have any particular effect in mind? I have made one using visual shader by the way, it's called ice freeze full screen shader if you want to check it out.
@plur_ndbn
@plur_ndbn Ай бұрын
​ @iDigvijaysinhG In current (my first) project I try to create space system (in 2D), interested in warp, light speed, wormhole effects, etc.. But It all personal for me, it uncomfortable to ask. At now i've try create planets, It a bit hard for me (poor math) for understanding UV transforms, for example I've search how wrap texture in 2D sphere, some parts of this found in different sources void fragment() { vec2 uv = 2.0 * (UV - 0.5); float r = length(uv); uv *= asin(r) / r; uv.x = uv.x / TAU; uv.y = uv.y / PI + 0.5; uv.x += TIME * 0.01; COLOR.rgb = texture(TEXTURE, uv).rgb; COLOR.a = step(r, 1.0); } I've compared this with your spherize_uv function, it a bit different result. Texture I use from website "Solar Textures" I also know people likes full screen effects, like CRT, pixelated, distortion, may be you will interested to create video with explanation, because many just copy shader code from sites.
@iDigvijaysinhG
@iDigvijaysinhG Ай бұрын
@plur_ndbn, don't worry too much about asking. Think of it this way, you are giving me video ideas. And as far as math is concerned, I can tell from personal experience that mathematics has a tendency to seem difficult until we know proper applications for its concepts. I would recommend you check out Desmos, it's a tool to visualize maths(sort of). And of course practice, practice practice. And when you get stuck don't feel discouraged, game development in general is hard, it's only natural that we struggle sometimes. Having said that I will definitely come up with something in the future based on your ideas.😁
@UltimatePerfection
@UltimatePerfection Ай бұрын
How about adding support for metaballs modelling?
@iDigvijaysinhG
@iDigvijaysinhG Ай бұрын
Like the ones in the Blender? I am sorry could you elaborate?
@UltimatePerfection
@UltimatePerfection Ай бұрын
@@iDigvijaysinhG Yup. Like those in Blender.
@iDigvijaysinhG
@iDigvijaysinhG Ай бұрын
@@UltimatePerfection Yes, but I am not sure about adding support part, You can probably use smoothmin and smoothmax function to sort of mimic that behaviour.
@maxarq
@maxarq Ай бұрын
ok what about texturing them?
@UltimatePerfection
@UltimatePerfection Ай бұрын
Dunno, triplanar maybe?
@iDigvijaysinhG
@iDigvijaysinhG Ай бұрын
That is the topic for the next episode in the series, you have to wait a bit longer for that.
Godot 4 Raymarching: Master Texturing & Coloring!
9:52
Digvijaysinh Gohil
Рет қаралды 308
4 Reasons Why You Should Use Jolt Physics (Godot 4)
3:54
PiCode
Рет қаралды 26 М.
Now it’s my turn ! 😂🥹 @danilisboom  #tiktok #elsarca
00:20
Elsa Arca
Рет қаралды 11 МЛН
Or is Harriet Quinn good? #cosplay#joker #Harriet Quinn
00:20
佐助与鸣人
Рет қаралды 46 МЛН
WILL IT BURST?
00:31
Natan por Aí
Рет қаралды 40 МЛН
GODOT 4 - Magic Area - Heal and Positive VFX Tutorial
24:42
Godot 4.3: Compositor Effects! Step By Step Setup
27:43
Digvijaysinh Gohil
Рет қаралды 896
Water Prison Jutsu! Godot Shader Tutorial
15:49
Digvijaysinh Gohil
Рет қаралды 390
An introduction to Raymarching
34:03
kishimisu
Рет қаралды 136 М.
When Your Game Is Bad But Your Optimisation Is Genius
8:52
Vercidium
Рет қаралды 1,5 МЛН
It Takes Two, lava lamps, Raymarching in Godot 4.1.
12:42
Martin Donald
Рет қаралды 52 М.
Shader optimization tips!
17:14
Digvijaysinh Gohil
Рет қаралды 1,8 М.
In depth TILEMAPS Guide for Godot 4.2
30:33
Cashew OldDew
Рет қаралды 9 М.
Fractal Ray Marching in Blender (Geometry Nodes)
8:24
Seanterelle
Рет қаралды 18 М.
Now it’s my turn ! 😂🥹 @danilisboom  #tiktok #elsarca
00:20
Elsa Arca
Рет қаралды 11 МЛН