25:20 him saying that he doesn't know how to make 19s while they are being made directly to the left of the main blue square got me
@ajayramtohul4 ай бұрын
I came to say this.
@Mahfy14 ай бұрын
well, everyone know how to make 19 i think matt just think i cant make 19 "Efficiently"
@RoderickEtheria4 ай бұрын
4×4+3.
@deantv88934 ай бұрын
YOO 599 LIKESSS
@user-em1fn3zv7f3 ай бұрын
you mean 16.
@GODCAT8874 ай бұрын
17:27 Matt: we need 600's. The game: You need 600 74's.
@RealMothermooship4 ай бұрын
Ya I came to the comments to see if anyone saw it
@LuckyWolfUnleashed4 ай бұрын
Dumb dumb dumb dumb dumb dumb dumb dumb la la la la la la la la la! Dumb dumb dumb dumb dumb dumb dumb- Everyone is dumb!
@yousefmaswadeh84054 ай бұрын
lolol
@jaemedia4764 ай бұрын
bruh
@BlitzGtag244 ай бұрын
@@jaemedia476why does it say translate to english when you said bruh
@FriskTemmieGoogle4 ай бұрын
8:46 "Copying and pasting is fun" Buddy went from engineer to programmer really quick
@thegoof27634 ай бұрын
Well he is a software engineer now I guess
@FriskTemmieGoogle4 ай бұрын
@@thegoof2763 great follow-up
@ryanbrown-y8x21 күн бұрын
🤣🤣🤣🤣🤣
@ultracounterparrycoinКүн бұрын
(maybe) real (kinda) civil programmer
@AbdelhamidAlQattan4 ай бұрын
This video is like one of those ads that play bad on purpose so that you download the game because you know you can play better
@pixisthepixel4 ай бұрын
Yea
@applejelly66254 ай бұрын
@@pixisthepixel 1 minute ago!?!?!?!?
@JoshuaRennig4 ай бұрын
bro i swear to god every single one of his videos are like that, it's like he's missing the point on purpose so he can focus on content creating rather than playing the game for himself he's playing himself for other people to watch, and as long as we can see he's missing the point, then he has identified his target audience which is "fellow engineers"
@OfficialSylvantis4 ай бұрын
If hes doing that on purpose, then that’s a true engineer move
@szeryd4 ай бұрын
And I did lol
@Kafaldsbylur4 ай бұрын
Matt: "Multiplying is slower than adding" Also Matt: *multiplies numbers by 2 instead of adding them to themselves*
@sharpblade_2x4 ай бұрын
He could have just added the fives together!
@OceanPig3 ай бұрын
2 is more plentiful
@Crazycam4253 ай бұрын
𝓗𝓲
@blubbedyblob28 күн бұрын
adding them together uses 2 of the number to double it, but multiplying only uses 1 of them so you use less to get more
@AngelitaTenoso8 күн бұрын
Yuiuerty1820 rtyopltuqeop1919 Gholoau8901
@EtheE4 ай бұрын
26:15 I wasn't paying attention to the number and for a brief moment I was really impressed that RCE divided some huge number by 147 effortlessly in his head to figure out he needed 24s
@jimmymcgoochie53634 ай бұрын
I’m not sure what the worst part was- making 600s instead of 600 74s, multiplying two numbers instead of adding them or “I don’t know how to make 19” when there’s a production line for 19s RIGHT THERE…
@solifa13 ай бұрын
probably the 600 incident 💀
@user-em1fn3zv7f3 ай бұрын
SIXTEENS
@McSwagicalАй бұрын
The 19s was hilarious
@gamingneerd4 ай бұрын
I spotted the 600 incident right away Edit: thanks guys
@Anthony-stama4 ай бұрын
Same
@xChikyx4 ай бұрын
me too, i was about to comment xD
@athrun24 ай бұрын
it took me longer to figure out how he screwed that up. I had to go back to see that the 600 was the amount, I only saw the 75 at first
@agentmongoose4 ай бұрын
yeah that hurt.
@UtopssAKAPJ4 ай бұрын
me to 🤣🤣
@DWTxgamer4 ай бұрын
POV:Me after grinding the game for 40 hours just to see this My brain:Just relax My conscience:Beat him up
@sciencelab42254 ай бұрын
True 😂
@granatmof4 ай бұрын
So I've played this after the last video. It speeds up once you creat assembly lines like in factorio that produce full belts. Just keep track of the outputs per source. I never fully calculated it, but since your combinators aren't limited resources, I just did 2 rows of 8. At large numbers, I'd finish off the last number before I finished the factory of the new one. There's an option in settings that let you create L shaped belt lines. Very nice to make corners while zoomed out. I finished all the achievements. Level 8 in all upgrades, maxed out all production, up to level 30 in the primary level system. 5 digit numbers get difficult, well most of them. Overall I think the sources need to be all prime numbers, or multiples of 2.
@mwrgaming64284 ай бұрын
I like that there is no 10s tho
@BenSeibel-yu8ziАй бұрын
@@mwrgaming6428 Are pretty easy to make tho
@Mark_Bridges21 күн бұрын
Set yourself a challenge, for example only use multiples of 2. Or only use prime numbers. Or whatever other challenge you like. I did a few challenges after maxing 20/s belt speed and 5/s on adders and reaching 2.5/s on all others, then getting around level 390 (forget exact number) before getting tired of grinding it.
@timothygreyuy735310 күн бұрын
@@Mark_BridgesAppName
@pydu914 ай бұрын
You hooked me to this game with part 1, and now I went way further than you. Thank you for the discovery! Also, remember that you can extract a whole lot of rows from one extractor, and do a whole lot of the same operation in parallel...;) (I know you already do it, but it can be pretty fast to clipboard a build of parallel adders, parallel multipliers, etc, to have directly a multiplier with 8x input rows of each and 8x outputs). Also, if you shift + scrollwheel while in paste mode, it will scroll through your recent copies, so it's easy to have copied builds for adders multipliers etc. Have a nice day!
@BishopStars4 ай бұрын
Shift scroll, brilliant. Do you recommend starting with an extractor template and paste it on everything?
@air57234 ай бұрын
His first video also got me 😂 Now I'm 20 hours into a playthrough with level 8 everything besides level 15 belts and I feel like I've done everything I wanted to do. Got all the steam achievements. Very solid use of like $5.50
@air57234 ай бұрын
@@BishopStarsthe joy of no resource cost to build - I have a copy of every system I've made tucked away into a corner of the map. I found that making templates for extraction quickly became useless as my needed numbers changed - the copied extraction setups just got in the way and made a lot of clutter
@michaelchileshe26194 ай бұрын
same here
@michaelchileshe26194 ай бұрын
@@air5723 I like how we found ourselves doing the same thing to solve this problem
@Dragongaga4 ай бұрын
There's no point to the 25 "storage" because the multipliers run at the same speed, so that storage can never deplete anyway, it just takes up space
@crabbydisk7658Ай бұрын
it was for storing some numbers while he was still building so that he can have a big batch at the start
@me_mal10 күн бұрын
and is shaped quite unfortunately.
@Dragongaga10 күн бұрын
@@crabbydisk7658 Except he doesn't, because that's not how it works, ...because the multipliers run at the same speed.
@Dicedragon994 ай бұрын
8:08 who gonna tell him what he just accidentally made?
@MagicWhale4 ай бұрын
Me
@Davesoft4 ай бұрын
Casual swastikas are inevitable in beltmatic :D
@Mrnachocheese694 ай бұрын
So what? It's just a Swastik
@Mrnachocheese694 ай бұрын
And for your knowledge, nazi swastika is actually tilted 45° This is just normal swastika which means wealth in Asian countries
@nmzj4 ай бұрын
😮
@andrewcook63654 ай бұрын
Making 600 when he needs 600 74s lol
@joeyready34 ай бұрын
Saw him do that and instantly checked the comments
@HannahHarms4 ай бұрын
It made me so mad
@Taluien4 ай бұрын
The true reading comprehension of an architect. "Sure looks good to me!"
@loganshaw45274 ай бұрын
Ah number dyslexic.
@PersonCuber4 ай бұрын
AND THEN HE JUST KEPT IT ALL THERE
@SprayNPray-y2e4 ай бұрын
Matt can automate anything, I swear if he discover minecraft create mod.... wink wink
@jesseweber53184 ай бұрын
Waiting for him to do Factorio modded. That should be about 200+ hours of content. More if he does Bobs + Angels
@Ssbu_fox4 ай бұрын
@@jesseweber5318 I'm waiting for him to do mindustry
@IndyDarragh4 ай бұрын
AUTOMATED MATH!
@Ctuchik4 ай бұрын
But minecraft is so incredibly fucking boring!
@fckdig-y5k4 ай бұрын
He doesn't want to play minecraft, and Create is also very easy lol
@Fleetatious4 ай бұрын
I couldn't stop laughing when Matt started making 600s instead of 74s
@NotScotishYellow4 ай бұрын
LOL
@Mike__B4 ай бұрын
Watching the inefficient use of space hurts my soul, 10:00 Since you're multiplying 4x4 there's no reason why you can't rotate those multipliers and have one belt feed both A&B, the speed of the multiplier working is much MUCH slower than the rate at which 4s come out. Then you can squeeze a ton of 16s out by doing multiple versions of that.
@Salarost4 ай бұрын
The thing is,the more belts you put out of a extractor doesnt make it faster and output more,so if he did it your way there would maybe be gaps,and his way looks cleaner too.
@skylinelibertarian38354 ай бұрын
@@Salarostnot one belt for all multipliers, but one belt for each multiplier.
@Salarost4 ай бұрын
@@skylinelibertarian3835 it still slows it down,his extraction rate was 3 or 4 belts,if you use all sides you get 12 belts so it would slow it down a bunch
@zecuse4 ай бұрын
@@Salarost The speed at which the operations work is MUCH slower than the speed at which the extractor can supply numbers. Case in point, I made a 27 generator by using 24 multiplications splitting 12 belts around the 3 extractor, each belt supplying 3's to the 3 * 3 multiplier and then the 3 * 9 (from the last multiplier) multiplier. The extractor is still clogged because the multipliers are too slow.
@conorstewart22144 ай бұрын
@@Salarost that would be true if the multipliers worked as fast as the extractors but they don’t.
@mozvi14364 ай бұрын
4:06 "making backup storage" fully understanding that he makes 25's as quickly as he makes the 75's is hilarious
@alexanderschmid15284 ай бұрын
I suggest a huge roundabout around the base to tidy things up
@Jallahz4 ай бұрын
1:10 killed me😂😂 never change Matt
@Kiels_Shorts4 ай бұрын
Fr
@NguyenTrungHieu5364 ай бұрын
what is that
@Moon_Struck28824 ай бұрын
Upside down t
@NguyenTrungHieu5364 ай бұрын
p3n1s
@VICTORdoomm4 ай бұрын
@@NguyenTrungHieu536 that is what she hawk tuah on that thing
@bapbop23994 ай бұрын
25:20 him trying how to get 171 Me: looking at the 174 going in
@00990099694 ай бұрын
6:34 the 26s are on the split 2 line going into the 15 factory, so you are getting the occasional 26+3=29. which then gets x3 for 87. 87x2 for 174, then plus the final 4 for the 178. we can see the whole line there.
@ZokariVirek214 ай бұрын
"We've got a huuuuge map, it's absolutely ginormous." ...I see you.
@admiraladriel87814 ай бұрын
10:05 "So many sixteens!" said not creepy londoner near a school XD
@Cactusking14 ай бұрын
This was exaktly the comment I was searching for
@jackradzelovage69614 ай бұрын
giggity!
@spam91182 ай бұрын
The fact that pi is a transcendental number meaning it can’t be calculated with less than infinite algebraic notation makes the thumbnail really funny to me
@spacelover410622 күн бұрын
It could be the closest possible floating point approximation of pi instead, which can be calculated in a fine time (it would be wrong to write it as Pi but who cares, Matt is an engineer so Pi = 3 for him)
@suangel0074 ай бұрын
Game: "Build 600 74" Matt: "Instructions unclear"
@Crazycat9184 ай бұрын
1:10 💀 ”Absolutely ginormous”
@bhushanshivnarineАй бұрын
i dont think he saw what he made at 8:00 😭😭😭
@phebebruce2668Ай бұрын
That's crazy
@infuriatinglyfortunate293226 күн бұрын
Oh no 😭😭😭
@Weaponized__4 ай бұрын
28:10 Is it just me, or are the multipliers creating an optical illusion?
@jacktelldragon82464 ай бұрын
ur not the only one lol.
@jaideepshekhar46214 ай бұрын
?
@Weaponized__4 ай бұрын
@jaideepshekhar4621 The two rows of multipliers are perfectly parallel to each other, but at a quick glance they look (to me) like they are bend or 3D.
@kdawg76954 ай бұрын
"I dont know how to make 9s" -Matt 😂
@Gavs_Playlist97554 ай бұрын
He said 19s but he was looking straight at them😂
@kdawg76954 ай бұрын
@@Gavs_Playlist9755he said both haha. " I could do 9 x 19, but I don't know how to make 19s. I don't know how to make 9s either really." I thought the 9s was funnier since he's been making squares already 😂
@Gavs_Playlist97554 ай бұрын
@@kdawg7695 lol
@svettis4 ай бұрын
I don't know how to make 19, while the cursor is 15 pixels away from 19... Hahah matt
@boscoyuen89704 ай бұрын
W.D.Y.M
@thepigvillage4 ай бұрын
We need more videos on this game! The factory must grow!
@BSZome4 ай бұрын
Awesome! I was hoping you would post this, I loved the other one!
@Civil_Wrongz4 ай бұрын
257=16x16+1 should be the optimal strategy for the next video. This game is rather addicting. Also eventually numbers like 42 and 49 won't be necessary for higher upgrades so you can get rid of those belts to make room for bigger numbers.
@X3sA2 ай бұрын
Love how he completely forgot about adding and is multiplying everything
@hydrus67824 ай бұрын
0:23 Matt : Don't worry, it's not a snake. Me : And I took that personnally. 26:22 Matt : YES ! I did it ! I know Matt ! Sun Tzu : If you know yourself but not the target number, for every correct calculation gained you will also suffer a mathematical defeat.
@maksydab4 ай бұрын
6:02 "why stop there" matt x jadokar
@J3umek3 ай бұрын
29:19 Considering the 8 that have opened, the most beautiful alternative looks: 8 * 2 = 16 (or 8 + 8 = 16 to make it faster) 16 * 16 = 256 256 + 1 = 257
@wo88les4 ай бұрын
Hahaha that flex at the end "That looks like a prime number" Really clever ;)
@snaprifice4 ай бұрын
Oh. My. God. The blunders are amazing. I'd love to see more of this game from you. I've got it but I burn out so quick, it's the kind of game you need to let run in the background while doing other things.
@paulg66714 ай бұрын
Mat, get ride of the numbers you don't need anymore. You are still importing 1's in the base when you don't need them for anything
@jupitergd39554 ай бұрын
This is what late game satisfactory feels like late game, it’s all numbers lol
@sadandtatted4 ай бұрын
There’s an app called Builderment that is just like this except no math or numbers, it’s all resources (copper, coal, stone, etc.) Update: it’s a day later and I just found the video he already has on this, silly me
@aidanchiu21954 ай бұрын
As a maths nerd, I see a lot of potential in this game, for example, I would love to see the game introduce challenging numbers to produce, most notably e or pi or the golden ratio to like ten dp, and add more advanced stuff in number theory, it would make quite a fun gimmick for narhematicians
@Vaelosh4663 ай бұрын
That seems like it wouldn't end up being that interesting with the way the game works. For example, you can't "make" pi from a finite number of operations on integers, so the obvious way to add it to the game would be to have a pi extractor, which kind of defeats the purpose since everything with pi just becomes "Make the integer part and slap in pi."
@aidanchiu21953 ай бұрын
@@Vaelosh466 ye it wouldn’t be that interesting for the game. But I just think that the Maths community really needs a tool similar to this for them to experiment in an intuitive and game-like way which may get more people into math. While other tools similar to this exists, tools like Matlab may be too complicated for people who just want to try and have fun with math as it also requires some programming skills, so I think a maths tool in the form of this game would be good for the maths community
@DSoSJohnH24 күн бұрын
I can see the potential of this too... however, since I got lost after single digits, I don't think I could do this game. lol When Matt was figuring out how to make 171, supposedly, in his head, I was trying to figure it out on calculator and failed. Sadly, I'm one of the few (or many?) who has never been able to do math in their head, other than very simple single digits. I could see this being a very fun game, if you like and know how to math properly.
@Cactusking14 ай бұрын
No one is gonna talk about the swastika he accidentally made around the 5:s when he was making 75:s around 8:26
@dwynearellano49362 ай бұрын
Swastika symbol is tilted at least 45 degrees, the indian peace symbol is tilted 90 degrees
@scragar4 ай бұрын
Much like Shapez given construction is free spacing things out is a good idea. My recommendation as always is to just start by running some belts from far out in each cardinal direction into the hub, then based resource gathering off those spokes rather than near the centre. This gives you a lot more room to work, and makes empty spots on belts a lot easier to see since they stand out on a larger scale.
@Pernicous4 ай бұрын
With this game is easier then shapez to saturate belts, you always just take the belt speed divided by the machine speed. So those berries you stick out could work well as guides, but you will always need a new belt to bring the numbers in.
@Renagede774 ай бұрын
Matt must only ever record gameplay for all games on Friday afternoons.
@Arbiter12233 ай бұрын
12:23 LOL best use of that meme I've seen XD
@sargo35464 ай бұрын
Can’t wait for part three
@JLarkyАй бұрын
16:33 the moment Matt realized you can do stackable factory designs
@wiseSYW4 ай бұрын
for big numbers this is more complex than factorio because you have to come up with your own 'recipes'
@QemeH4 ай бұрын
It's not, because the recipe is always: - Make the numbers 1 to 9 - Make a 10 - Multiply the ten by other tens for 100, 1000, 10.000 etc. - Multiply the digit with it's place in the number (e.g. 2x100, 5x10, 7 - for 257) - Add these together Easy peasy lemon squeezy...
@nagarafasmc-nmc4 ай бұрын
@@QemeH OR You could do (4x4)^2 = (4x4)x(4x4) = 256 + 1 = 257. Not sure which way is faster but that's how I'd do it.
@zecuse4 ай бұрын
@@QemeH If your goal is to simply make the number sure, but you should look into expression trees if you want to make said number FAST. There's no need to make a GIANT number generator for a given base (base 10 being easiest only needing addition and multiplication) that can only spit out a single number in the time it takes for the last operator to compute. An expression tree that's only 4 or 5 levels deep could easily be duplicated 3 or 4 times in the same footprint the number generator would take and likely require fewer operations for the larger numbers as well.
@MegaLokopo4 ай бұрын
@@zecuse Once exponentiation is unlocked, it takes a surprisingly small foot print just using tens and multiplying by whatever you need for that digit and then adding them together, and you can change which number you are generating in a few seconds.
@milosworks4 ай бұрын
No, this game is just the basics of LGM and GCD
@PokeGirlOFFICIAL4 ай бұрын
28:10 ish has the multipliers breaking my brain, WHY ARE THEY BENDING
@averagebrawlstarsyoutubeuser4 ай бұрын
1:10 ah yes, the ✨️ pp ✨️
@Thelnir4 ай бұрын
"Let's just delete that before anyone notices..." Priceless.
@Ototox4 ай бұрын
Someone teach this man how a manifold works!
@Arg478Ай бұрын
1:11 thought we wouldnt notice, glazed over the knob >:)
@theanthonyx_4 ай бұрын
1:10 💀
@JakeIsASweatAtFightingGames4 ай бұрын
MATT PLZ MAKE MORE I ABSOLUTELY LOVE MATH AND FACTORY GAMES. I WILL ALWAYS WATCH ANY OF YOUR FACTORY GAME VIDEOS SO PLEASE MAKE MORE
@pallipondance86454 ай бұрын
You'd think a Civil Engineer would know how to use Arterial Roads.
@jackradzelovage69614 ай бұрын
unless he didnt realize just how massive the project was gonna get lol
@GODCAT8874 ай бұрын
19:53 Matt puts the multiplier against the extractor then waits for a second, then the video cuts to the extractor having a conveyor going into the top of the multiplier.
@LamNguyen-xb8rf4 ай бұрын
The mindustry part of his brain just turned on lmao
@Anthony-stama4 ай бұрын
The moment you said 600 I noticed
@jabcmw14 ай бұрын
Hope you keep playing this. Probably worth it to get rid of the numbers you no longer need
@ac0nyte4 ай бұрын
Was that a strongest shape I saw on the map there 😂
@Future_FriendRBLX4 ай бұрын
There’s a very odd shape at 8:02 as well. 😂
@smasherrr074 ай бұрын
In this game I made 3 of the same factories that can make any number, but damn you did good. This was very entertaining. Your first video on this game is the reason why I bought it. It got so excited when you made a new video. 😊
@gamingneerd4 ай бұрын
Did someone noticed that he made a 1945 flag with producing 75?😅
@nabilboiii4 ай бұрын
As soon as i saw it i went straight to the comments 😂
@Iamsean31120 күн бұрын
Wait the Na-
@pazcal54404 ай бұрын
For having loads of the same production line, you could do a bracket system like in sports competitions (8 teams in quarter-, 4 teams in semi- and 2 teams in the finales) but in reverse
@danamulter4 ай бұрын
This is the essential engineering mode. No part of this is "aesthetics", or "interpretive". This is long, firm mathematic fundamentals that uses a universal language to penetrate deep past "just playing with it until there's a result".
@LoafOfTheMilk4 ай бұрын
I really wish this game extended to higher concepts like division, exponteation, roots, but also further to i and complex numbers. And you could get a reward for calculation Pi or e or whatever
@fokeyjo4 ай бұрын
It does do division and exponents
@gdknight25494 ай бұрын
8:08 Amazing symbol there
@TheBlobik4 ай бұрын
Seems like it would make sense to have some sort of a "highways" leading into the destination in main directions (up, down, right, left) and basically have all those in paralel belts that have some solution that allows them to move numbers between them if either gets congested. I think with the new priority junctions you should be able to make such self-balancing solution
@clarkspoerl-lh7dw4 ай бұрын
How did you become an engineer?
@RealCivilEngineerGaming4 ай бұрын
50p on ebay
@brinmoody4 ай бұрын
I've been loving this game. Can't wait for episode 3!
@Mrnachocheese694 ай бұрын
Day one of posting command to my favourite youtuber to get famous
Again you have barely asked 20 times yet alone 200+ times. All kids nowadays are a fraud
@timonobel6154 ай бұрын
@@notcreative2256 again bro check the previous videos 250+ at least probably even 270+
@Asiangamerboii12342 күн бұрын
18:39 I noticed right away
@ILyaCyclone2 ай бұрын
Thanks! Bought this game and, boy, it's addictive. Also, showcasing this without music is some architect behavior! Music is great.
@abehankens74564 ай бұрын
hey i loved your first video on this thank you for making a part 2!
@EGJohnson13 ай бұрын
Matt: Yeah, I'll just go all the way around here My brain: EEFFFFIICCIIEENNCCYY
@sgtstens12744 ай бұрын
this game really should have been titled "Numberwangtorio"
@Bluhbear4 ай бұрын
Only 1:50 in and already we're learning that 0.2 seconds is more than 0.333 seconds. 😛 ...but then it's actually output _per_ second, and not the time it takes, so it worked out to be "correct" anyway.
@bigferd45344 ай бұрын
The hairy pointy thing at 1:11 is a nice touch.
@ScottayH294 ай бұрын
We need to hear you say "Booooosh" more. That is always one of the highlights of your videos :D
@thedudehimself694204 ай бұрын
14:24 It seems the way that this game splits is exponentially. In my case, If I would have 7 lines and 512 numbers, 252 numbers would go to the 1st line, 128 numbers would go to the second line, 64 numbers would go to 3rd line, 32 numbers would go to the 4th line, 16 numbers would go to the 5th line, 8 numbers would go to the 6th line and 4 numbers would go to the 7th line
@Torf744 ай бұрын
To gain space around home base, take a look at the number you are making that you no longer need, like 3. You are overproducing them like crazy so eliminate the 3s to gain space. It’s early game, so use this opportunity to clear out the area around home base so you can maximize input belts. You don’t really need to use that space for smaller numbers anyways. They can easily be shipped in from further away.
@Roundtree_stuff4 ай бұрын
Engineer a battleship in from the depths. And it has to beat a plunder in from the depths. It’s a really fun and easy task that is great for all types of engineers. I recommend you try it. The game is called From The Depths.
@stanieldev4 ай бұрын
Just thinking about it, likely the best way to make numbers would either to make powers of 2 and then sum them in binary, or to pull a goldbach conjecture and make primes, then selectively add 2 primes together to get any number you want.
@KleinKirby4 ай бұрын
i love how at 28:01 the adders / multiplyers just seem off, since the vision gets tricked by all the lines and movement xD
@Edmar_Thorn4 ай бұрын
Very much loving this series, looking forward to episode 3!
@ibrahimokullu4 ай бұрын
1:09 Nahh bro why did you do this💀💀💀
@klaussfreire4 ай бұрын
It's funny, because Copy & Paste of this kind is exactly how you make a gazillon-transistor GPU.
@toomuchtomate4 ай бұрын
My brain screaming "10 times 4" "10 times 4 plus 4" hahaha
@Aqtia-4 ай бұрын
We definitely need part three, I need to see him react to the "Exponentiator"
@Fasyle4 ай бұрын
Love these Beltmatic videos... So fun. Hope to see more!
@MarcioHuser4 ай бұрын
The later stages get quite complicated. Just like Shapez. Oh, and 257 can be done easy with (5x5)x(5x2)+7. Two multipliers in parallel, another combing them, and a simple sum in the end
@thesecretmember54484 ай бұрын
8:07 he didn't realized what he just did.... What a monster... That's the work of an architect
@SCEzeric4 ай бұрын
I hate how this game is perfectly made to tempt me to play for hours on end, all night if needed to get the next upgrade... Well freaking done
@nikoladumovski59824 ай бұрын
4:40 since addition is quicker than multiplication .... proceeds to create 4 more multiplications rather than adding a 5 to itself 4 times. The architects are getting to RCE don't let them have him
@jackradzelovage69614 ай бұрын
unless hes planning to go on a multiplication rate increase spree in the next one lol
@TheMrSunol4 ай бұрын
I want a version of this where all the components cost money, and you earn money by delivering the numbers. But using market forces, so you want a little bit of every number.
@halloween88432 ай бұрын
this game is an ocd person's worst nightmare... extractors are 3x3, adders are 2x2, and the main block is 4x4 making it nearly impossible to make a visually appealing factory