Imo I feel like the whole small vs. big roster probably matters mostly in other fighting ganes but not for bleach ros. I feel like I seen enough evidence and proof that bleach ros roster would be unique no matter if it big or small. My reasons for this is: 1. So far I don't think i ever seen a character trailer where I'm like, "That character kinda fight like that character or seem similar to that one." Every character seem so unqiue and play different. 2. The fact we even getting characters that people least expected like kira and szayelaporro who didn't really fought much and even they are getting much love and detail into their playstyle and moveset shows me that tamsoft aim for this is to make every character fun, unqiue, and different byt also in a whule they are still balanced. 3. Bleach characters themselves are just so unqiue and different that you basically have to try on purpose if you make a game where they mostly fight the same style or where you learn character and now can play the other characters just as well in one try. We got characters who can blind their opponents, weight them down, poison them, use ice abilities, fire abilities, water abilities, affect senses, invert your sight, summon a megazoid, if batman with prep time were a pink hair arrancar, turn objects and the area into sand, a gaint snake that shoots laser beams, ect. I could just keep going on. I just feel like tamsoft have been doing well to integrate these abilities and details about the characters well into the game and probably would continue to do so even if they are make to a big roster. The only thing I would worry about a big roster is the time they would have. Would the the big roster subtract or make it harder for them to focus on parts of the game like online, netcode, story mode, etc. Sorry for the long ass comment 😅 l sometimes just ramble off on topics I'm interested in
@ourbeautifulfantasia00118 күн бұрын
Haha so funny -_-, although really excited but the new character reveal szayelaporro seems super complex !